Close
Close
Narrow Results
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!















ThemePrice
Mystery   Remove Search Term
Free   Remove Search Term
Pay What You Want   Remove Search Term
Advanced Search

pixel_trans.gif
pixel_trans.gif
 
 Newest Community Created Titles in This Section
pixel_trans.gif
Products found in this section... Sort by: 
 Title    Publisher    Price  
St. Andral's Orphanage

St. Andral's Orphanage


Welcome to the orphanage. This module was designed to be inserted into the main Curse of Strahd campaign, in the centralized town of Vallaki. However, it is entirely possible to run St. Andral's Orphanage as a stand alone adventure or incorporate it into another campaign. This chapter provides Vallaki with some additional pacing before the events of St. Andral's Feast and the Festival...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Welcome To Windsong

Welcome To Windsong


What's Inside?   A lawless Treetop town rich in history, culture and lore. New Guilds, Races, Backgrounds, Monsters and NPCs Hex Slinging (A new style of Arcane pit-fight) A unique tattoo system used by rogues and refugees A secret University that trains outlaws and rogues Activists and Vigilantes who fight for peace and justice Everything you need...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Ten City Adventures

Ten City Adventures


This booklet includes ten city-themed adventures that you can drop into any campaign, setting, or city with minor edits.  Alternatively, you can run all ten in the provided city of Valua, the capitol city of a major empire within my own setting.  All ten adventures contain notes for altering the adventure to suit any level of party.  You can run them in order, as one-shots, or take them one-by-one...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Halls of the Toymaker

The Halls of the Toymaker


An adventure for tier 1 groups of 4-6 players, levels 3-4. It's said that twenty years ago, celebrated toymaker and inventor Johannes Rubian went mad. He murdered innocent travelers, conducted grisly experiments, and eventually turned upon his own wife and children. His dark dealings ended with his neck in a noose slung from a tree on his own estate grounds....   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Follow the Lights

Follow the Lights


Follow the Lights This One Shot Adventure Module contains: The story for a single adventure Builds for a new monster Build and Background for a NPCs Puzzles and riddles for your party to solve Maps and ideas for special combat encounters The Story While many know legends or stories about mythical artefacts granting immortality, the gnomish scholar...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Reliquary

The Reliquary


The Reliquary is a 2-4 hour dungeon for any level that will challenge your party's teamwork, compassion, and puzzle solving as they attempt to find the artifact hidden behind a challenge that only the truly good and heroic can best. Drawing from some of the best fantasy tropes, where great magic is hidden behind traps that only the selfless and good-of-heart can solve, the Reliquary will force your...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Rivers of Pollin

Rivers of Pollin


Rivers Of Pollin A Level 3 Adventure for three to six players All proceeds raised from this will be donated to the BumbleBee Conservation Trust This adventure Includes: Custom Stat Blocks Hand Drawn Illustrations Custom Dungeon and Map Unique Mechanics and Magic Item Instructions on building a Bee Hotel The characters have been summoned to Pollin, a dwarven industrial city which prides itself on...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Back To The Sea

Back To The Sea


When the party are shipwrecked they take shelter in an old forgotten cottage. They soon find themselves uncovering a mysterious death. One thing is for sure, they are not alone... Back to the sea is a 3-5 hour one shot, recommended for Level 1-4 adventurers. It offers a refreshing and different look at Ghosts in D&D. Setting neutral, easy to slide into any campaign, especially settings with ports...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Das ist nicht das Ende (One-Shot!)

Das ist nicht das Ende (One-Shot!)


Deine Sinne kehren langsam zurück und mit einem schweren Keuchen richtest du dich auf. Du bist nicht sicher, was geschehen ist, doch auf einmal bist du genau hier, an diesem trostlosen Ort. Nur vereinzelt siehst du noch andere Bewohner*innen der Burg, die gleichermaßen verwirrt scheinen. Deine Erinnerungen sind verblasst. Du wischt dir über die Augen und versuchst etwas Klarheit...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
On Her Majesty’s Pest Control Service

On Her Majesty’s Pest Control Service


On Her Majesty's Pest Control Service This One Shot Adventure Module contains: The story for a single adventure Tips on how to run a introduction session for new TTRPG players Builds for several new monsters Build and Background for a NPC Puzzles and riddles for your party to solve Maps and ideas for special combat encounters The Story Like most large...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Tempus Fugit

Tempus Fugit


Tempus Fugit This One Shot Adventure Module Contains: A story about a man succeeding in traveling back in time Instruction for a real life experiment with your players A difficult logic puzzle to solve A large and detailed map of a boarding school Backgrounds for several NPCs Some magical theories and much more! The Story The Ipsfort Manor School for Arcane Innovation...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Bound in Chains

Bound in Chains


Bound in Chains This One-Shot Adventure Module Contains: The story for a single adventure A map for a prison / monastery Builds for several NPCs Several prison break story ideas Five encounter maps for class-specific trials & puzzles Inspiration for a team-building encounter The Story Big cities and organized crime usually go hand in hand. Yet,...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Festival of the Harvest Moon

Festival of the Harvest Moon


Welcome to the Festival of the Harvest Moon!  With the Harvest Moon Festival approaching, all kinds of interesting people and travellers have arrived from far and wide to share in the fun! With the great festival about to get underway, the adventurers revel in the joyful celebrations for a short time before something goes very wrong. The town is attacked during one...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Murmur through the Cracks

Murmur through the Cracks


Murmur through the Cracks This One Shot Adventure Module contains: The story for a single adventure An intriguing mystery for your players to solve Builds for 4 new monsters Builds for multiple tough NPCs Detailed maps of the city of Samin and some key locations Ideas for special combat encounters and a final boss fight The Story Even a decade after...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Be seen by Nobody

Be seen by Nobody


Be seen by Nobody This One Shot Adventure Module Contains: The story for a single adventure Builds for 3 new monsters A rule set for fighting giant monsters for D&D 5e Inspiration for an action-puzzle boss encounter A rough map of an island The Story Far-off from any trade routes, in the middle of the ocean, lies a small island named “Isstic”....   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Shadows Under Emystrell (5E)

Shadows Under Emystrell (5E)


For months, the dreams of the people of Emystrell have become dark and terrible. It seems their nightmares have come to life as in recent weeks, people have mysteriously gone missing, vanishing in the night without a trace! Everyone is too paralyzed by their own despair to do anything, or venture far from the safety of their homes. Emystrell is on the brink of collapse. The baron is offering a...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Pigsaw

Pigsaw


From award-winning screenwriter Dale Zawada Pigsaw is a 2-4 hour horror one-shot adventure for five 9th-11th level characters. This adventure is inspired by the Saw series of films and it is suggested to tweak the encounter difficulty if your party is not levels 9-11. Adventure Summary The adventuring party awakes in a dungeon, their...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Untouchables of Sharn - Gli Intoccabili di Sharn

The Untouchables of Sharn - Gli Intoccabili di Sharn


This one-shot adventure is set in Sharn, the City of Towers. The characters are part of an investigative unit of Sharn Watch, known as the Untouchables, which fights organized crime. It is a tribute to the crucial scenes of a masterpiece movie of the 80s, The Untouchables, whose story, set in Chicago during the Prohibition years, is transposed in Eberron,...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Lost Adventurer

The Lost Adventurer


A festival in a friendly town is interrupted by the disappearance of the guest of honor. Where could they be, and who is the culprit? Is it the shady necromancer that stopped by town the other day? The fire bandits that have been tormenting the town? Or something far more mysterious and sinister? That's up for you to discover. The Lost Adventurer is a quest for beginner D&D 5e players and DMs....   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Modron Maze

The Modron Maze


In a distant dimension of existence, a collective of Modrons run experimental tests to find the answer to one question: What draws adventurers to places known as "Dungeons"? Hijacking the travel of adventuring parties, these Modrons subject them to a series of tests in their artificially created dungeon. Deadly combat, logic puzzles, "moral" challenges, and a plot about a kidnapped "Maiden"...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Lake's Reflection

The Lake's Reflection


The Lake's Reflection This One Shot Adventure Module Contains: The story for a single adventure Several builds for enemy warrior NPCs Build for a new monster Inspiration for a puzzle bossfight Time-travel (optional) The Story The farmers of the continental mountain range of Isares aren’t much used to travellers. The surrounding landscape is hostile,...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Circle's End

The Circle's End


The Circle's End This One Shot Adventure Module Contains: The story for a single adventure Several encounter maps Descriptions of two powerful magic items Several new monsters and a boss fight The Story Daraven was raised to be a priest of the Quiet – a religious order dedicated to help the souls of the dead passing on to what lies beyond. Daraven,...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Inquisitor Ranger

Inquisitor Ranger


Tired of being a dirty, provincial outlander whenever you play a ranger? Getting ready for a campaign set in the streets of Waterdeep or some other great city? Do you just want to feel a bit like Batman?  The Inquisitor Ranger takes the class's usual versatility with martial and magic abilities and adds in theming and environments for urban environments. This archetype gives the ranger tools for...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Don't Break your Pick

Don't Break your Pick


Don't break your Pick This One-Shot Adventure Module Contains: The story for a single adventure Builds for 3 new monsters Detailed and high-resolution encounter maps (to be used e.g. in Roll20) A boss fight with unique lair actions Several hazards and ideas for a mining expedition The Story Far up in the cold North, nestled between two giant mountains, lies a mining city called Dandery....   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Feywild Exorcism

The Feywild Exorcism


Just in time for Halloween, we offer you a treat - a brief, compact quest that might transport your adventurers into the realm of trickery and deceit. Featuring the ever-known tropes of a cursed child, a scene of exorcism, the shady magics of the Feywild, a vengeful hag and, potentially, a band of drunken satyrs. This is a self-contained quest for all kinds of settings...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Weather the Storm

Weather the Storm


Weather the Storm This One Shot Adventure Module Contains: The story for a single adventure Builds for 2 new monsters A character build for a storm mage NPC (D&D 5e) New magic items A sketched map of a small mountain town Two encounter maps The Story Mankind has always been observing and trying to predict the weather. Indeed, every culture has...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
See it through

See it through


See it through This One-Shot Adventure Module Contains: The story for a single adventure A map of a large villa on top of a cliff A build for a friendly NPC Cleric Stat block for a new deadly enemy Ideas for a home-alone style battle encounter The Story Perched on a cliff outside the fishing village of Dorma stands an old villa. It was once inhabited...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Five D20 Charts For Random Eberron NPC's

Five D20 Charts For Random Eberron NPC's


In this first set of charts, you'll find five charts filled with Eberron-unique NPC's to toss into your campaign! There are plenty of plot hooks and memorable moments to be derived from these charts!  More on the way soon! ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
In Vino Augurium

In Vino Augurium


In Vino Augurium This One Shot Adventure Module Contains: The story for a single adventure A map for of a large estate A puzzle revolving around an assassination at a fancy party Character sheets for several NPCs (friends and enemies) The Story Of all the delicacies in the world, the Darlier Brandy must be one of the most exquisite there are. People call it the “Liquid...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Harvest for Herfol

Harvest for Herfol


Harvest for Herfol This One-Shot Adventure Module contains:  The story of a cursed hidden village An encounter table for enchanted woodland adventures Builds for three new enemies / monsters Several high detail maps to be used in an online tabletop such as Roll20 The Story The small village of Herfol has been suffering from a severe crop shortfall....   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Barovian Deer Attack

Barovian Deer Attack


Strahd Von Zarovich is gone for now, but as Barovian citizens are adjusting to their new life, there are whispers of deer emerging from the Slavich Woods and attacking villagers. Heroes are tasked with learning why the deer are attacking citizens. A two-three hour Ravenloft adventure for 1st - 2nd level characters ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Case of the Vanishing Villagers

The Case of the Vanishing Villagers


This adventure is made for level 1 characters. In this adventure the players will team up and go sleuthing their way through the divided city of Triburg. In search for the three missing people, the players will encounter all kinds of weird and wonderful characters. From a dyslectic ex ranger to a Tabaxi (cat person) caught up in a pyramid scheme and from a singer that is like totally not jealous...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Wizard Bonbon and The Castle of Sucre

Wizard Bonbon and The Castle of Sucre


This is a kid-friendly adventure created by Cameron Wright. I am providing this adventure for free. It should be suitable for kids of all ages that understand the rules of Dungeons and Dragons 5th edition. Any money that is donated will go into making future kid-friendly adventures as good as possible.  ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Grafter's Gift

The Grafter's Gift


This adventure is intended for use with 5 2nd level characters who will reach 3rd level by the end of the adventure, which can be completed in 1 session but may take 2 or more depending on the pace of your party. If you have fewer than 5 characters, you can make use of the tavern patrons whom are all 2nd level sidekicks and can be levelled up using the sidekick rules present in Tasha’s Cauldron of...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Warlock Patron - The Boundless Self

Warlock Patron - The Boundless Self


"You have entered into a unique pact – you have entered a pact with yourself. Or at least, another version of yourself. This version of you could be an echo of an alternate timeline, or a future version of yourself reaching into the past to grant your present self arcane abilities. The pact grants powers over reality itself and allows the warlock to alter the time and space that surrounds them. This...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Könnten wir nur Bänder zwischen uns weben

Könnten wir nur Bänder zwischen uns weben


Könnten wir nur Bänder zwischen uns weben Dieses One-Shot Abenteuer enthält: Ein kurzes Abenteuer, perfekt für erfahrene Spieler Die Karte eines kleinen Nomadenlagers am Strand Angaben für drei NSC Gruppen Ein neues, tödliches Boss Monster Handgezeichnete Illustration Die Geschichte Am Wegesrand verborgen und von keiner Karte erfasst liegt der...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Lich Class (5e)

Lich Class (5e)


It truly doesn't matter how you became a lich, what matters is what you choose to do now. A properly created Lich will always have a powered phylactery that sustains the Lich and reconstructs their body when they die, and the proper method for creating a lich is a closely guarded secret. However, there are many ways a "lesser lich" can be created. These liches have phylacteries that can be created...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Towering Inferno

The Towering Inferno


The wizard opened a portal and jumped through it to escape.  You followed without hesitation.  Now, you find yourself in what looks like the top floor of the wizard's tower, he's nowhere to be seen, the portal has closed and it smells like the tower is on fire.  Your mission is not only to climb from the top floor of the tower to the bottom and get out with your lives before the fire takes you,...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Murder on the Orien Express

Murder on the Orien Express


Inspired by Agatha Christie’s famous 1934 novel, of a recognisable name. A detective agency finds themselves aboard the lightning rail when a murder takes place, and it is up to them to find out who the culprit is. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Maka: The lost one

Maka: The lost one


      ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Fiendish Felon

The Fiendish Felon


This adventure is designed so that the only book you should need to run it is the players handbook. It should make this a great introduction for new groups, who maybe arent too sure they want to buy all the core rulebooks before they've tried the game first. Otherwise it may be interesting to more veteran groups to see what can be done with just the one book. This adventure should take 1-2...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Depths Domain - A Cleric Subclass

Depths Domain - A Cleric Subclass


"There is much that is unknown to the simple minds of mortals. Creatures and deities so infinitely powerful that they cannot be comprehended by humanoids. Gods and goddesses of the Depths Domain lurk on the fringes of existence, be that in the ocean’s unknown trenches, or the far reaches of the Astral Sea. This domain includes divine entities such as Dendar, Ghauanadaur, Tharizdun, Thassa, Uk’otoa,...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Spicy Encounters Bundle I

Spicy Encounters Bundle I


The SPICY Encounters Bundle I! High resolution, Inkarnate-made maps for slightly more specific settings, both for print and VTT. The SPE Bundle I contains the following maps: 1. The Riverking's Delta 2. The Hells (with river of blood) 3. The Temple (Selûne-adjacent) 4. Mystical Lakeside Ruins 5. Astral Plane Lair 6. Open Astral Sea 7. The Colosseum 8. Feywild Cotton Candy Mist 9....   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Adventure - Shadows of Lineage

Adventure - Shadows of Lineage


"Ladies and gentlemen, you're about to behold a sight so strange, so horrifying, so utterly monstrous, that I urge you who are easily frightened or upset to forgo. They did not ask to be brought into the world, but into the world they came..." The traveling side show is always a spot for minor amusement. However, in thise case, it's also the perfect place for murder. Uncover the threat to a centuries...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
College of Puppetry - Bard Subclass

College of Puppetry - Bard Subclass


Manipulate all manner of creatures with this Bard College option for the world’s greatest roleplaying game. Bards of the College of Puppetry have historically been viewed as outcasts by bards of more traditional performing arts. Their artistry in both crafting and performing with puppets went underappreciated and even belittled by many theaters and performers, and many of its early practitioners...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
5E Creature Sky Bison

5E Creature Sky Bison


Reared and raised as trusted companions of the Air Genasi, these humble behemoths usually bond with a specific family as cubs. As they mature they take up the role of mount and/or pack animal. However, their humble nature is not to be underestimated when it comes to a fight. If these beast gets concerned, or if the people they see as their friends and/or family get threatened, they use their weight...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Hourglass

The Hourglass


You find yourselves infront of a shattered hourglass. With no memory of how you got here. It is up to you to find out why. Throughout this module, 4 players will regain memories for their randomly assigned character. Secrety learning about their character's personality and ulterior motives. Giving each player their own secret objectives to complete throughout this dungeon crawl. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Il Genio Dell'Illusione

Il Genio Dell'Illusione


IL GENIO DELL’ILLUSIONE è un’avventura Gdr in stile Fantasy/Medievale scritta ed illustrata da Matteo Valenti. La storia è basata sulle regole d20, per il sistema di gioco DUNGEONS & DRAGONS 5.0 edition, ed adattabile a qualsiasi altra edizione. L'avventura è stata scritta per un gruppo di 3/4 giocatori di 3°/4°...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Inventor's Triumph

The Inventor's Triumph


An old Gnomish inventor, well-known for his developments to weaponized mechanics, retired to become a great toymaker in his twilight years. Years ago, the Gnome’s workshop closed its doors to the outside world and the townsfolk have not heard from him since. Rumors of a hidden masterpiece within the mansion has led adventuring groups to seek entrance, though few succeeded. Fewer escaped.   These...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Paladin - Oath of the Abyss

Paladin - Oath of the Abyss


The night ist darkest just before the dawn. The Oath of the Abyss is a curse, a journey that leads to one of two possible destinations -- salvation or perdition. Paladins who follow this oath walk the thin line that separates light from dark, hope from desperation, and sanity from madness. Unlike other paladins, they are tempted by evil against their will. This lure often stems from places...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Displaying 1 to 50 (of 71 items) Result Pages:  1  2  [Next >>] 
Select Page Number