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The Weathermay-Foxgrove Twins'
Herbalist Shop
Discover Van Richten's legacy
with the Weathermay-Foxgrove twins
by Igor Comunale
The Weathermay-Foxgrove twins settle shop in Mordentshire! The monster hunter twins pick up the old abandoned Van Richten's herbalist shop and discover the secrets of the famous scholar of the occult.... [click here for more] |
Dungeon Masters Guild |
$2.99
|
 Tier 3 [4-Hour Spelljammer Dungeoncraft]
The body of a dead god has mysteriously entered “Sector Eta,” a Wildspace system whose sun’s solar flares destroyed its planets. Contact with the divine body could spell apocalypse.
Can you prevent impact?
You Are My Sunshine is a four-hour action-packed adventure for characters of levels 11-16.
Get the PDF!
Inside you’ll... [click here for more] |
Dungeon Masters Guild |
$3.99
|
"Welcome to the Wallowing Wyvern. What in the Hells are you doing here?"
- Gonzalo, human bartender
The Wallowing Wyvern has a secret. Who is the Mind's Eye guild that runs the place? Who is their leader, Mr. Shroud? Nobody knows. What is known is that his presence... [click here for more] |
Dungeon Masters Guild |
$1.00
|
This is a collection of Lightning Rail battlemaps suitable for Eberron or any other fantasy world with a magically propelled train.
All maps are provided as png files, with or without grid, and as an object, ready for use in roll20 or other online platforms.
The maps include:
- Engine cart - Kaboos cart - Booth cart - Dining cart - First class cart - Standard passenger cart - Budget passenger... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 The Marionette - Tarokka card
A unique adventure based on the Marionette, the tenth card from the Tarokka deck
This adventure takes place in the middle of a circus. The king’s soldiers found out that the circus itself was there only as a cover for the spy of a rival kingdom and the adventurers were sent there to deal with it... [click here for more] |
Dungeon Masters Guild |
$2.95
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One by One, They Vanish is a Dungeons & Dragons adventure using the 5th Edition rules. It is designed to be played by a party of 1st level adventurers. This adventure can be treated as a one-shot event, or added as a quest in a larger campaign.
Grey Sands Village is a small settlement overlooking the ocean. It is a quaint, quiet spot for a few farming families eeking out a living. Whilst... [click here for more] |
Dungeon Masters Guild |
$1.00 $0.50
|
 This is the Roll20 version. If you are looking for the PDF version, please click here.
The critically-acclaimed DMsGuild best-seller, now available for Roll20!
A 4-7 hour adventure for 3-7 characters of levels 1-4
The wealthy Von Crofts hire a party of adventurers to find the body of their dead son in a haunted pleasure palace – and to bring him back to life. To aid in their... [click here for more] |
Dungeon Masters Guild |
$4.95
|
 When everything goes topsy-turvy at the biggest extreme sporting event in wildspace, can you rescue your charge before it all spins out of control?
The job is supposed to be easy. Hoverboard enthusiast and cocky royal teen Princeps An’itonyyn Lighthawk hires the party to come with him to a wildspace party station and protect him in a dangerous race. Sure, some enemies of his royal... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Follow the Lights
This One Shot Adventure Module contains:
The story for a single adventure
Builds for a new monster
Build and Background for a NPCs
Puzzles and riddles for your party to solve
Maps and ideas for special combat encounters
The Story
While many know legends or stories about mythical artefacts granting immortality, the gnomish scholar... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
There are many legends of the Vengeful Tempest and its supernatural crew. Few have seen that pirate ship and lived to tell the tale, and fewer still dare to seek it out. To hunt down that fabled vessel, you must lead a group of makeshift mariners and set sail upon the Kraken's Wake.
A four-hour-adventure with two one-hour bonus objectives for 5th to 10th level characters.
This... [click here for more] |
Dungeon Masters Guild |
$4.99
|
ATTENZIONE!
Nuova edizione con tutte le mappe rifatte con Dungeondraft, anche scaricabili a parte, per una migliore esperienza con Roll20 o gli altri VTT visto il perdurare del Lockdown! Ricordate di dare un'occhiata anche alle altre mie avventure, anch'esse aggiornate con le nuove mappe.
E un grazie a tutti per la Silver Medal!
Nera è la... [click here for more] |
Dungeon Masters Guild |
$1.72
|
The town of Ylraphon on the border of the Flooded Forest has been targeted by the yuan-ti. One of them has uncovered an ancient ritual to change the people of the area called the Old City into their servants. Can the adventurers stop the yuan-ti in time? The whole of the Moonsea may be at risk if they fail.
About Mount Ogden Gaming Company
MOGC is a group of gamers that decided to jump in... [click here for more] |
Dungeon Masters Guild |
$4.95
|
DNDSPEAK Proudly Presents: 100 MURDER MYSTERY PLOT HOOKS!
One hundred plot hooks to help you run your own whodunits. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 Introducing a diverse collection of 100 city-dwelling NPCs, designed to breathe life into your urban fantasy role-playing adventures. This remarkable assortment of characters spans various social classes, races, and professions, ensuring that your players will encounter a wide range of interesting personalities as they explore the city.
As your players traverse the bustling streets, they'll encounter... [click here for more] |
Dungeon Masters Guild |
$2.99
|
While exploring the many magical libraries within your fantasy world, your players will eventually come across a book that may have been written for nefarious purposes. Use this d100 list to generate a random evil and banned book. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
They say necromancers worship and manipulate death, but that’s only half the story.
While some certainly do, others draw upon that same source of power to worship
and manipulate life – after all, who can tell the difference?
What’s Inside?
Within these pages you will find the Necromancer, an elaborate spellcasting class with four archetypes to choose... [click here for more] |
Dungeon Masters Guild |
$2.00
|
New Remastered Version with a cleaned-up PDF, and DungeonDraft map
A fashion designer is getting threats and needs some models for a show, Maybe some Adventurers can handle both?
Gromir Fingercutter, a half-orc fashion designer, is preparing for his second fashion show at The Order of Diligent Clothes Makers Guild Hall, but he and the models he had lined up have been getting threats... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Trinkets of the Great Old Ones & Elder Evils
This supplement introduces 100 new trinkets inspired by the legends and stories of the Great Old Ones and Elder Evils
The trinkets presented in this supplement are inspired by gothic horror and Lovecraftian horror. They will bring an additional layer of depth to any campaign involving the Great Old Ones or the Elder... [click here for more] |
Dungeon Masters Guild |
$1.50
|
In the bleak midwinter
Frosty wind made moan
Eight haunting short adventures by authors of Uncaged, Eat the Rich, and the upcoming Book of Seasons.
Winter is a terrifying time. The Victorians knew this, and told ghost stories around roaring fires to revel in the sense of safety and warmth in the face... [click here for more] |
Dungeon Masters Guild |
$7.95
|
The Bunyacha Jungle, a level 15 adventure!
Deep within the vast Bunyacha Jungle lies an abandoned temple, once part of the great city of Naiset, built by an ancient civilization. When a plague devastated the city, the temple was abandoned and its doors closed forever. Today, only a formidable tribe of Amazon women dare to live in these woods. Recently, they discovered... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Content by Nat20. This is a Devil's Contract written with all the legalese and complexity that I could muster. This can be a useful tool if you want to show your players the consequences of dealing with a devil. This outlines, in great detail, all the terms of the contract and it has plenty of room for you to fill in the blanks to make the contract work for your unique situation. It can also be... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
An abandoned house. A restless spirit. A tragic tale. Uncover the truth about Grimtallow Manor and defeat the evil that lies beneath.
A three hour adventure for characters of 4th to 6th level, The Haunting of Grimtallow Manor combines the traditional haunted house with a terrifying twist. Discover a terrible secret, face a fearsome foe, and--if you play your cards right--gain a home base... [click here for more] |
Dungeon Masters Guild |
$0.99
|
One hundred amazing landmarks and locations that your players will stumble across while traveling through a desert! ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 Introducing the all-new Revised House of Lament Dungeons and Dragons Maps, a stunning collection that surpasses all expectations and immerses you in an unparalleled gaming experience. Impeccably recreated with meticulous attention to detail and elevated standards, these maps breathe new life into the dark and captivating world of House of Lament.
Embark on an unforgettable journey through the twisted... [click here for more] |
Dungeon Masters Guild |
$3.99
|
 After the key to the long-abandoned Tower of Fate is stolen, you are personally requested to seek the thieves and return the key to its rightful owner.
Travel to the heart of a misty forest and uncover the mysterious circumstances of a powerful wizard’s disappearance.
Test your adventurer’s wit against the machinations of a gleaming tower that wishes to keep its secrets locked away forever.
A... [click here for more] |
Dungeon Masters Guild |
$4.99
|
This module is designed as a “Choose Your Own Adventure” style story, and is weighted heavily with improvisation. The success of this module will depend entirely on your willingness to contribute and collaborate. As you read this, there is no beginning, middle or end that is written. You and your party will determine these together as you complete the module.
This module provides you with the... [click here for more] |
Dungeon Masters Guild |
$1.26
|

The Weathermay-Foxgrove Twins'
Guide to Forbidden Tomes
Dark tomes of forbidden knowledge
from the Land of Mists
by Igor Comunale
The Weathermay-Foxgrove twins share their discoveries about tome of forbidden knowledge! The monster hunter twins collect their findings matching their notes with those of the famous Rudolph... [click here for more] |
Dungeon Masters Guild |
$2.99
|
On the eve of the Red War, the High Blade of Mulmaster has become incapacitated by a mental assault. To give the city a fighting chance, you must help Selfaril Uoumdolphin confront the shadows of his past and free him from a century-long hatred.
A two-hour-adventure with two one-hour bonus objectives for 5th to 10th level characters. This adventure delves into the history of Mulmaster and... [click here for more] |
Dungeon Masters Guild |
$4.99
|
This is a one one one adventure. It has been designed to be played by one player and a DM. It can be scaled to be played with multiple characters. My group has played it both ways to great success. In this adventure the character finds themselves marked for death. A price has been put on their life, and they are being pursued by an enigmatic group of assassins. This adventure is best suited for a... [click here for more] |
Dungeon Masters Guild |
$0.89
|
There are so many factions in Curse of Strahd and sometimes it helps to have sigils, shields and symbols that identify them easier. I found it helps immensly with immersion.
So, I made heraldic shields / house sigils for almost every major faction in Curse of Strahd. All in all its 25 shields. You get the png's with transperant background in 300 dpi and 2200 x 2700 px
Heraldry in Barovia
Blood... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Everyone has skeletons in their closet, right? Well, maybe some more than others. Use the table below to generate a mysterious secret that a royal family is (trying to) keep from others within your fantasy world. Some of these entries could lead to an entire campaign, while others could just be harmless rumors. ... [click here for more] |
Dungeon Masters Guild |
$1.00
|
 An adventure created to work alongside the current mainquest set within Icewind Dale. The bounty hunt is a simple two to four hour adventure in two parts. The group will learn about and investigate about the recent bout of murders around Ten-Towns. After following a lead they will come accross the true cause of the murders; a Wendigo.
The adventure is open ended enough that you as the DM can add... [click here for more] |
Dungeon Masters Guild |
$1.00
|
There is a rogue enchanter at work in Waterdeep. Help the Watchful Order of Magists and Protectors hunt them down, or perhaps strike a deal with the scofflaw mage.
Unlicensed Enchantment is an investigation themed adventure, designed to be played as part of Waterdeep: Dragon Heist, but can also be run during any adventure set in the City of Splendors. It can be used as a bonus mission for... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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An original one-shot adventure designed for 3-6 level 3 characters.
A DMsGuild bestseller, downloaded more than 9,500 times and played by parties around the world. Newly redesigned and updated!
Summary
In the city of Ibrido, locals enjoy a life of splendor and frivolity. Every week, a lavish party is held at the Castel... [click here for more] |
Dungeon Masters Guild |
FREE
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A 4-Hour Adventure set in Fidestia. the Feywild Domain of Happiness and Belief, playable by D&D Adventurers League Forgotten Realms characters levels 5-10.
You have been asked to go to the City of Hillsfar to look for missing people. Strangely enough, you find an enormous list of people that have been missing since the rage of demons. As renown adventures you have been tasked... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The Library of Candlekeep holds countless arrays of books and limitless amounts of knowledge. Within those rows of books and scrolls exist a multitude of mysteries and discoveries for those who look deep enough and turn the right pages. Whether it be encrypted messages, obscure maps, details of lost civilizations, or the retelling of an unsolved mystery, there are discoveries to be made and treasures... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Someone threatens the detective Vincent Trench who drags the party into a story that includes intrigue, jealousy, theft and subterfuge in a series of deductive challenges to catch the culprit. T.A. Noire is a short adventure that will keep busy your players for 1-2 hours, there is no level requirements cause fights are not required to resolve the case. If the party has not met Vincent yet the DM... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Spelljammer should be better. Time to take Drastic Measures!
Drastic Measures is a two to three hour adventure for four to six first level characters in a new Spelljammer campaign. It is designed to be a springboard for new players to introduce their characters and come together as a team. The DM can use this adventure as a foundation... [click here for more] |
Dungeon Masters Guild |
$4.95
|
"Those who enter may never come out..."
The group has been hired to rescue an innocent person from Gunbarg Prison on Gundarlun Island. It doesn’t take long before they realize a dark magic lurks beneath the surface. Upon further investigation, they find themselves in more danger than what they bargained for.
This is a session for 3 to... [click here for more] |
Dungeon Masters Guild |
$2.99
|
 Welcome to Ravenloft! This book contains 5 adventures taking place in different demi-planes of Ravenloft and ranging from levels 3-11.
Whispers in the Wood: Magic and manipulation comes to a head in the fanciful and terrible Dementlieu
The Hulking Corpse: War against the undead hordes in the savage ruins of Falkovnia
Dr. Schöller's Wife: Face a mad genius in the snowswept landscape of Lamordia
The... [click here for more] |
Dungeon Masters Guild |
$4.99
|
 A RETELLING OF A CLASSIC DRAMA
High atop his remote castle, a dissident lord is putting on a magnificent play. Unfortunately, the church is planning to crash the party - looking for a relic he stole in times before. And all this is happening on the day of his vampiric ascension? What's a dark lord to do?!
Tragedy of Count Remus deRoot is a one-shot fifth... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Calatevi in questa oscura avventura ambientata nel Forte dell'Alba Grigia: l'accademia militare dell'Aquila di Sangue. Riuscirete a svelare il mistero che circonda l'inspiegabile guarigione del vostro Capitano? Oppure resterete a guardare, impotenti, mentre un esercito di creature corrotte spazza via tutto ciò che vi è rimasto di più caro? Il destino della cittadina Saarland e forse di tutta... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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A small mining village near the edge of Thar goes silent.
You are sent to investigate...and discover that the truth is much worse than expected.
A two- to four-hour Adventurers League-legal adventure for Tier 2 characters. It primarily takes place near the border of Thar, but the opening is in Phlan. Optimized for APL 8.
Purchase includes:
Full-color PDF of adventure
Printer friendly PDF version... [click here for more] |
Dungeon Masters Guild |
$2.99 $2.39
|
In this period of damned virus, a lot of people cannot visit a library.
But the characters of your Eberron campaign finally can! In this product you'll find the description and 5E stats for ten interesting books available in the Library of Korranberg, the most famous ‘cultural' institution of Zilargo in Khorvaire!
30 MB of high-quality pictures are included to be used as... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Need a break from writing? Add enriching filler content with this set of location-agnostic, self-contained stories. This pdf is full of flavor text, character information, and more that will make your worlds feel more tangible and interactive!
by Olivia L. Dobbs
Presenting: 6 Location-Agnostic Filler Quests
Using this unofficial resource, catered for Lvl 1 - 6 players, you can guide your PCs through... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Please note that I've set this up for free, but if you buy it 100% of my profits (so the 50% that doesn't go to DMsGuild) will go driectly to Extra Life.
Introduction
Rumors of a mage roaming the shores of Lake Zarovich spread throughout the small villages of Barovia. The mage’s mind is said to have fractured after coming face to face with the vampire lord Strahd... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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 A modern version of the Moathouse Dungeon maps for the AD&D adventure T1 Village of Hommlet. The product contains a night time version of the upper level of the dungeon and a gridded and gridless version of each of the maps!
... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Mwynhad, the famous Feywild resort, offers off site excursions to the Morlyndu Lagoon.
Now, dangerous events threaten the weekly trips.
A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. Complete with maps and Universal VTT files.
While this is a sequel to The Last Resort, but it can be played as a standalone adventure. DMs can also use this in their home brew. ... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Enter this journey in the tales of a mysterious tree and it's many realms, in this adventure the players get to travel to a realm called Tetradclover. This realm has fallen into trouble after one of it's residents went missing. Said resident will task you to find some of their missing masks that have been scattered around the realm. As the first adventure in the carnevale series... [click here for more] |
Dungeon Masters Guild |
$4.99
|
This product is for the Fantasy Grounds virtual tabletop - click here if you prefer an old school PDF!
If you want to rock both a PDF and the FG version - check out this discounted bundle!
"This adventure is a critical hit on almost every single aspect of adventure writing."—Jason B. (Verified Purchaser)... [click here for more] |
Dungeon Masters Guild |
$5.95
|