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A Level 20 Extravagnza

A Level 20 Extravagnza


Have you ever wanted to play or run a game that uses poorly created level 20 characters that do not in anyway function like the epic heroes you would expect? Are barbarian-wizards, and rouge-bards your style? Well, this is the game for you. By using DnD Beyond's random character generator, (rules for character creation included) every player is given a character that has three or four classes that...   [click here for more]
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A Quasi-Troubling Conundrum

A Quasi-Troubling Conundrum


This adventure is the fifth in a series of adventures that will be released in the coming weeks and months that will be quick, easy to run sessions for you and your players, no matter the campaign that you're running. Whether it's "Waterdeep Dragon Heist", or "Storm King's Thunder", you'll be able to seemlessly run this at your table. It is ambiguous for the purpose of fitting into your specific...   [click here for more]
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A Silver of Truth

A Silver of Truth


A Silver of Truth An Adventure for 8th level characters. The youngest son of a noble lord has inherited the ancestral family home of Eastrush Manor. There’s just one catch — Eastrush Manor disappeared nearly one hundred years ago. In the past few days, the Manor has returned — but only for a minute at the stroke of midnight before disappearing once more. A group of adventurers...   [click here for more]
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A Tale From The Wild Frontier

A Tale From The Wild Frontier


A Tale From The Wild Frontier A 1st Level adventure for any setting and campaign! The Wild Frontier is a savage territory, rich with danger and mystery, which you can fit into any setting. A girl has gone missing in the moorlands, after a gruesome bandit attack! Her father cannot afford to leave the rest of his family unguarded to rescue her, and he asks a group...   [click here for more]
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A Tale Of Gnolls And Giants

A Tale Of Gnolls And Giants


An Adventure of differing length: The town of Brine-Spell has, for a long time, had a trade deal with the fierce Frost Giants of the western mountains. But on this occasion, they have failed to arrive! It is up to a group of adventurers to travel into the Western Mountains and unravel the mystery. Along the way battling fierce monsters and ravaging beasts. The Giants have disappeared! The Gnolls...   [click here for more]
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Adventure: Leomund's Misplaced Manor

Adventure: Leomund's Misplaced Manor


Home is what you make of it. Leomund's Misplaced Manor is a D&D 5th Edition adventure designed to give players a classic dungeon crawl while they explore the confines of the Manor and unravel the mystery of its last owner. Uniquely, at the end of the adventure the location itself becomes the reward, along with any new allies the characters have made along the way and any treasure...   [click here for more]
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And Then the Ground Shook (5e) (SoEW 3)

And Then the Ground Shook (5e) (SoEW 3)


And Then the Ground Shook is the 3rd adventure in the Sands of Empty Wishes adventure path. This is a nontraditional, downtime adventure for 3rd and/or 4th level characters. As a downtime adventure, it provides PCs with a chance to spend approximately three weeks pursuing activities chosen from among 19 possible options. While the Sands of Empty Wishes...   [click here for more]
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Bardic College of Souls v.01

Bardic College of Souls v.01


A bardic college option for players and DM's looking to add a dark twist to the bard without the espionage focus of the College of Whispers and looking to augment one's own abilities without the light combat options of the College of Lore. The College of Souls makes use of a unique resource to improve ability checks, increase damage, and even control enemies. Bards of this...   [click here for more]
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Class Option-Vampire

Class Option-Vampire


Hidden deep in the darkness, the Vampire is a class creature found throughout various settings and modules. Step into the world of Darkness and terror and become a vampire even more noteable than Count Strahd. ...   [click here for more]
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Cleric Divine Domain - Doom Domain

Cleric Divine Domain - Doom Domain


Your god has granted you visions of the futures that are yet to come, and they all involve annihilation. Images of apocalyptic events flash across your mind: war, famine, pestilence, death. These are all things you know that may come to pass. Your god has therefore given you a choice: will you prevent these great tragedies from happening, or will you be the harbringer of doom? If you enjoyed...   [click here for more]
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Cthulhu 5e Investigator Class

Cthulhu 5e Investigator Class


Utilizing the Dungeons and Dragons Fifth Edition ruleset, this class is for a campaign set in a Cthulhu modern horror setting. Investigating the madness of the eldritch horrors requires the skills of a true investigator. ...   [click here for more]
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Dominio Divino: Entropía

Dominio Divino: Entropía


Existen dioses cuyo propósito es acelerar el final del mundo. No porque sean maliciosos, si no porque el fin del mundo es inevitable, así que no hay razón para intentar evitarlo o combatirlo. Este dominio divino es para clérigos que siguen a esos dioses (por ejemplo, Rymrgand - si alguna vez han jugado Pillars of Eternity) o que adoren las fuerzas elementales del universo....   [click here for more]
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Druid Subclass-Circle of Blood

Druid Subclass-Circle of Blood


Connected to the never ending pulse of the World, Druids of the Circcle of Blood utilize their own life essence to empower their abilities and protect their home. ...   [click here for more]
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Eldark Crypt

Eldark Crypt


Hello! This is my first stab at uploading an adventure in PDF, this is geared for a level 7-10 party of optomized characters. This adventure is a dungeon crawl with 3 big fights in it! Victory favors the prepared, they are lethal. This is a quick 2-4 hour adventure that will fit easily into any pre-existing campaign, and I designed it to be very easy to DM. I laid it all out so you can really just...   [click here for more]
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Enter the Demon's Paw, Part 1

Enter the Demon's Paw, Part 1


You come to the mysterious town of Demon's Paw. As you meet the towsfolk you start to sense a more sinister underbelly to the town. ...   [click here for more]
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Escelions Magical Mazes

Escelions Magical Mazes


Lesser known and more obscure than his peers, the wizard Escelion was a master of dimensional spaces, and deeply jealous in his designs as he watched contemporaries such as Leomund and Mordenkainen create grander and more useful spaces. Detailed in this pack are three of his designs. Three mazes crafted for difficulty and security, to test and ensure that only the worthy...   [click here for more]
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Feudal Japanese NPCs

Feudal Japanese NPCs


An assortment of NPCs suitable for a campaign set in East Asia or inspired by Japanese fantasy. ...   [click here for more]
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Getting to Barovia

Getting to Barovia


The creeping fog scenario is one of my favourite adventure hooks for Curse of Strahd becuase of it's simplicity - however, some people might find it hard to place it in a setting. This is a one page adventure hook that expands on the "Creeping fog" scenario a little more, giving the players and yourself a good footing to get the adventure started. ...   [click here for more]
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Goblins of Grimmwall

Goblins of Grimmwall


A short introductory adventure for 4 - 6 first level characters. ...   [click here for more]
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Graves of Neverwinter

Graves of Neverwinter


This adventure is designed for a party of 5th to 6th level characters. It is set in the Forgotten Realms. Danger awaits settlers and heroes alike in the reclaimed streets of Neverwinter. Business is returning, but trouble never left. This is the fifth adventure in the Seldom Spring series. It can be played independently or as part of that series. Pay What You Want: If you're...   [click here for more]
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In a Bit of a Pickle

In a Bit of a Pickle


Kudj is a simple, half-ogre farmer who thinks he has a problem with a monster in his cucumber fields, but what you’ll really find there is a conspiracy involving pickles, polymorph potions, and a pervasive prejudice against preternatural parentage. In a Bit of a Pickle is a short adventure with an emphasis on role-playing and investigation, and can easily be fit into most campaign...   [click here for more]
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La Tirannia dei Draghi. Guida alla Saga: Parte 1, Background

La Tirannia dei Draghi. Guida alla Saga: Parte 1, Background


In questa guida troverete tutto ciò che vi serve per gestire la vostra epica campagna di Tyranny of Dragons. Nota per presentare diversi problemi strutturali e richiedere molto lavoro da parte del DM intenzionato a proporla ai suoi giocatori, questa saga si compone di due avventure separate: Hoard of the Dragon Queen e Rise of Tiamat. Questa guida si propone di aiutare...   [click here for more]
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La Tirannia dei Draghi. Guida alla Saga: Parte 2, Il Tesoro della Regina dei Draghi (ep. 1-4)

La Tirannia dei Draghi. Guida alla Saga: Parte 2, Il Tesoro della Regina dei Draghi (ep. 1-4)


In questa guida troverete tutto ciò che vi serve per gestire la vostra epica campagna di Tyranny of Dragons. Nota per presentare diversi problemi strutturali e richiedere molto lavoro da parte del DM intenzionato a proporla ai suoi giocatori, questa saga si compone di due avventure separate: Hoard of the Dragon Queen e Rise of Tiamat. Questa guida si propone di aiutare...   [click here for more]
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Lost to Darkness

Lost to Darkness


This adventure is the third in a series of adventures that will be released in the coming weeks and months that will be quick, easy to run sessions for you and your players, no matter the campaign that you're running. Whether it's "Waterdeep Dragon Heist", or "Storm King's Thunder", you'll be able to seemlessly run this at your table. It is ambiguous for the purpose of fitting into your specific...   [click here for more]
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Mansion of Ereden LeMur

Mansion of Ereden LeMur


Explore the spooky house on the hill. Exorcise the dreaful spirits lurking here and remove the dark curse on the house held captive by the vampire Ereden LeMur. A 4-8 hour aventure for a party of 3-5 adventurers of 10th level. ...   [click here for more]
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Monster-Headless Horseman

Monster-Headless Horseman


Searching for the head he lost in battle centuries ago, the Headless Horseman antagonizes anyone he meets that he believes may be the answer to finding his head. ...   [click here for more]
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Nutcracker Ball, Winter Solstice Massacre

Nutcracker Ball, Winter Solstice Massacre


It was just a normal Solstice Ball like every year. An assassination attempt turns the festive party into a bloodbath. And you get caught up in the events. ...   [click here for more]
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Order of the Grey Dragons

Order of the Grey Dragons


This product is designed to enrich the Tyrrany of Dragons (Hoard of the Dragon Queen and Rise of Tiamat). and it is completely lore friendly. An exilled ancient metallic dragon, outcast of Bahamut's order enetered into a deep meditation which was guided by someone else's will... In a certain island he found an ancient source of power, draconic spell knowledge that go back to uknown ages. What...   [click here for more]
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Paladin - Oath of Hellfire

Paladin - Oath of Hellfire


Paladins usually take their vows to commit to the path of righteousness. You, however, have pledged yourself to the path of wickedness. Perhaps you revere one of the Lords of the Nine Hells as your god, or some evil deity that is hell bent on destroying the goodness of the world. This homebrew subclass is meant for use in a campaign or one-shot that includes many celestial and fiendish beings,...   [click here for more]
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Pino's Portentous Pizza

Pino's Portentous Pizza


Pino's Portentous Pizza takes place in the small town of Benecia in the wake of a gruesome murder. The players will be called to investigate and work out what happened: was Pino - the gratest pizzaiolo - killed by Pignazza - his main competitor - or is something else going on? A life hangs in the balance and it's up to the party to save the day. This adventure is divided in three...   [click here for more]
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Ride the lightning - Eberron adventure - 13th moon shared campaign

Ride the lightning - Eberron adventure - 13th moon shared campaign


Welcome to Ride the Lightning, a multi-table adventure set in Eberron, written for the 13th moon shared campaign. This adventure is set in the Day of Mourning, in Cyre, and the characters will try to escape the catastrophic event that will annihilate the nation. This adventure is designed for one table of level 13 characters and some tables of three...   [click here for more]
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Roots of Gulthias

Roots of Gulthias


This story explores the corruption of the Gulthias tree spreading out from the underdark of Barovia. The players will follow the corruption underground, and find the roots of the Gulthias tree and what lurks there... This is a 2-3 hour adventure for two level 5 characters playing Curse of Strahd. I've written it as a one shot adventure for a character who missed 2 sessions while in Vallaki. This...   [click here for more]
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Rumors for DDAL08-01 Map with No Names

Rumors for DDAL08-01 Map with No Names


Looking for a good way to start your Dragon Heist game? Hand out these spoiler-free whispers and rumors to your players and let the map mania take over! Includes 9 rumors connected to the rumors of treasure maps floating around Waterdeep. Suitable for a variety of character backgrounds. ...   [click here for more]
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Sacred Oath: Oath of the Skeptic

Sacred Oath: Oath of the Skeptic


A 5th Ediion Sacred Oath, the Oath of the Skeptic shows a a Paladin committed to finding the Truth. While they typically show no allegiance to a God or an Order, their purpose in searching for answers is the only motivator needed to go on an adventure. There are many that claim a person cannot question the Gods; however, an Oath of the Skeptic Paladin is prepared to ask such questions. Are they truly...   [click here for more]
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Sorcerous Origin: Weaver

Sorcerous Origin: Weaver


A 5th Edition Sorcerous Origin, the Weaver breaths arcane magic. With the Weave as the progenitor of their innate abilities, magic should come easy to them, but that is not always the case. They are unrefined pools of magical potential. Compared to other sorcerers, the Weaver has a keen sense for magic and an aptitude to conquer spells not even considered possible by most sorcerers. The Weaver brings...   [click here for more]
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Soul Jars of Fortune (mini campaign)

Soul Jars of Fortune (mini campaign)


Outline: Mysterious enemies and strange events in Waterdeep herald the return of an ancient threat. The party must piece together the clues to unravel a millennia old mystery, and prevent a disaster that threatens the souls of all living mortals. An extended adventure designed for 5th to 8th level characters, with two or three levels' worth of content and milestone based levelling. ...   [click here for more]
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St. Andral's Orphanage

St. Andral's Orphanage


Welcome to the orphanage. This module was designed to be inserted into the main Curse of Strahd campaign, in the centralized town of Vallaki. However, it is entirely possible to run St. Andral's Orphanage as a stand alone adventure or incorporate it into another campaign. This chapter provides Vallaki with some additional pacing before the events of St. Andral's Feast and the Festival of...   [click here for more]
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The Blight of Karadin Forest

The Blight of Karadin Forest


A strange disease is making its way throughout a nearby forest. Animals are turning feral and strange growths have appeared on the plants and trees. If the spread of this blight isn't stopped, it could bleed throughout the land, changing it forever. The Blight of Karadin forest is a short adventure for 3-5 players of 5th level, using D&D 5E rules. All proceeds generated by this product will...   [click here for more]
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The book of Edgy Magic Items

The book of Edgy Magic Items


A collection of documents on magical items to use in fifth edition Dungeons & Dragons. Includes A flamethrower, energy sword and the Necronomicon Ex-Mortis. ...   [click here for more]
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The Chaos Gods and Their Worship

The Chaos Gods and Their Worship


A collection of domains for the chaotic Cleric. Inside you will find the following; - Change, an arcane master of many styles, adaptable and never out of options - Blood, a melee butcher that dishes out incredible damage toe to toe - Rot, an incredibly difficult to take down melee tank - Pleasure, a control caster with potent melee abilities seeking new experiences - Chaos, a fervor fueled worshiper...   [click here for more]
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The City of Eyes

The City of Eyes


SECOND EDITION AVAILABLE NOW Ducklings. It's not too late too close this page, and go and find an adventure about happy-go-lucky halflings, or emotionally stable young adventurers. This is not that story. You can still walk away, and find some other story where good is triumphant and destinies are fulfilled.   Keep reading, and you will be introduced...   [click here for more]
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The Cladwell Conundrum and Chaos That Ensued

The Cladwell Conundrum and Chaos That Ensued


This first installment to a trilogy of campaigns has the party coming together to solve a string of crimes. Multiple suspects are provided and can be encountered, along with additional evidence, to build the case. From slug races to hunting werewolves, players are introduced to the Cladwell area and offered a number of exploration oportunities. Recommended for starting/low level players (1-3) and...   [click here for more]
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The Feywild Exorcism

The Feywild Exorcism


Just in time for Halloween, we offer you a treat - a brief, compact quest that might transport your adventurers into the realm of trickery and deceit. Featuring the ever-known tropes of a cursed child, a scene of exorcism, the shady magics of the Feywild, a vengeful hag and, potentially, a band of drunken satyrs. This is a self-contained quest for all kinds of settings and adventures. It includes...   [click here for more]
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The Hourglass

The Hourglass


You find yourselves infront of a shattered hourglass. With no memory of how you got here. It is up to you to find out why. Throughout this module, 4 players will regain memories for their randomly assigned character. Secrety learning about their character's personality and ulterior motives. Giving each player their own secret objectives to complete throughout this dungeon crawl. ...   [click here for more]
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The Lost Monastery of Thalius Dorn

The Lost Monastery of Thalius Dorn


Tall tales tell of the Monastery of Thalius Dorn, lost to the Ogre wars and rumoured to have disappeared before the invading hordes. Many seek its riches, but first, they’d have to find it. The Lost Monastery of Thalius Dorn is a Tier 1 adventure for characters of about levels 1-2 and tasks the players with sorting out a little disagreement between a group of devils and the...   [click here for more]
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The Metamorphic Cloud

The Metamorphic Cloud


"My master's master left to embark ona great work, sealing himself and some colleagues inside a laboratory out in the forest, but they were never heard from again. Will you help me to find out what happened? And importantly, will you help me to recover their work?" An open setting adventure for Lv5 characters, The Metamorphic Cloud is a classic dungeon style adventure putting...   [click here for more]
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The Phantasm Warlock Patron (5E Warlock Archetype)

The Phantasm Warlock Patron (5E Warlock Archetype)


This is a character class archetype option for Dungeons & Dragons 5th Edition. This class delves deep into the warlock class and brings out a new archetype for play with your D&D 5E character. This archetype involves a power from beyond...The Phantasm. ...   [click here for more]
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The Plague Doctor Class

The Plague Doctor Class


This is a project I have spent a lot of time on as is evident and as the reviews/comments will show it is had taken a while to complete. <o:p></o:p> I appreciate any and all donations as it will help me fund future projects as well as give me some motivation to keep going. (As sell out as that sounds.)<o:p></o:p> Please leave a review and consider joining the Facebook group where I...   [click here for more]
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The Planeshaper

The Planeshaper


The Planeshaper is an Illusion-based Warlock alternative that gains the power to bend reality to its will, to gain its own plane of existence, and create creatures within it. ...   [click here for more]
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The Poltergeist of Velna Stop Inn

The Poltergeist of Velna Stop Inn


You hire a driver to carry you North to the thriving trade town of Greenest. You hope to get some rest, exchange goods, and perhaps plant some roots. Along the way you are abruptly stopped and warned of danger. Whether or not you take the advice of the town militia, trouble will find you. Madness or melee, the only way out is to solve the mystery that surrounds the Velna Stop Inn. This is an...   [click here for more]
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