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Second Glance

Second Glance


Woodlands patient, woodlands wise Beneath the valley’s obscured skies Dangers foul and treasures fair Lie in wait for those who dare But should the prudent take note here Deduce, observe, or lend an ear All is not as it says or seems The civilized are cutthroat for shiny dreams -  Haddiwe Vol, Witch of the Snakewood Continue your duet campaign or add something new! Wake up in a druid colony...   [click here for more]
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Murder on The Primewater Pleasure

Murder on The Primewater Pleasure


You recently did Gellan Primewater, a local merchant from the Town of Saltmarsh, a great service by recovering property deeds worth a large sum of money, long thought to be lost. In return, Gellan is throwing you a party on his cruise ship, the *Primewater Pleasure*. .... Then, in the midst of festivities, a scream. One of the guests is found murdered, and the weekend cruise...   [click here for more]
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The Missing One-Eyed Cat - Level 10 Mini Adventure

The Missing One-Eyed Cat - Level 10 Mini Adventure


The Missing One-Eyed Cat is a Dungeons & Dragons 5th edition mini-adventure by Midnight Tower. It is designed for a group of three to five 10st-level characters, but the DM can easily replace encounters to suit characters of any level. The adventure can be played as a one-shot episode or as a sequel to Before the Stroke of Midnight. It can also be played as a mini adventure in...   [click here for more]
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100 Items For Sale In A Fantasy Black Market

100 Items For Sale In A Fantasy Black Market


One hundred strange and cursed items that you can only find in a black market. ...   [click here for more]
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The False Hydra

The False Hydra


In a small town, an aberration is quickly growing, feasting on the local's flesh and memories while protected by its ability to exist unseen and unnoticed. Will the adventurers realize something strange is happening? Will they be able to save the town? This is a reference guide for running a false hydra. It is best suited for a party of 3-5 adventurers of level 4-6, however, it can be adjusted to...   [click here for more]
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Kobold Nightmare

Kobold Nightmare


QUESTion: Are you ready for the adventure of your dreams? Kobold Nightmare is a solo adventure for your character. Combat is scaled by proficiency bonus so any level character can play. Quest your way through a waking nightmare pitting you alone against Kurtulmak, god of kobolds! But are you alone? Is this really a dream?  Use your wits to gain magical abilities and wondrous items....   [click here for more]
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Fifty Forest Encounters

Fifty Forest Encounters


Who knows what lurks in the depths of the forest? Well, here at Green Bird RPGs we have a good idea. Here are fifty random encounters designed to stimulate your imagination during game play. From pixies shouting obscenities to sunbathing, nudist elves. All based on a D100 table. If you like this product then try one of our other DM's resources: Curses Bloodlines and Dark...   [click here for more]
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Shadows Under Emystrell

Shadows Under Emystrell


For months, the dreams of the people of Emystrell have become dark and terrible. It seems their nightmares have come to life as in recent weeks, people have mysteriously gone missing, vanishing in the night without a trace! Everyone is too paralyzed by their own despair to do anything, or venture far from the safety of their homes. Emystrell is on the brink of collapse. The baron is offering a...   [click here for more]
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St. Andral's Orphanage

St. Andral's Orphanage


Welcome to the orphanage. This module was designed to be inserted into the main Curse of Strahd campaign, in the centralized town of Vallaki. However, it is entirely possible to run St. Andral's Orphanage as a stand alone adventure or incorporate it into another campaign. This chapter provides Vallaki with some additional pacing before the events of St. Andral's Feast and the Festival of...   [click here for more]
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100 Dark Gifts

100 Dark Gifts


One hundred different dark gifts that always come with a price......   [click here for more]
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The Citey-City Ripper

The Citey-City Ripper


The Citey-City Ripper The module is inspired by the story of Jack the Ripper. Adventurers must stop the monstrous ripper.   Fast and Exciting adventure for group of 1 - 4 adventurers level 1 - 4, 5 - 10 (customizable). For 2-6 game hours. This adventure can be easily integrated into your current campaign or played as a one-shot. The module is designed to give...   [click here for more]
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The Way of the Force Monastic Tradition for Monks [D&D 5e (2020)]

The Way of the Force Monastic Tradition for Monks [D&D 5e (2020)]


The Way of the Force Monastic Tradition for Monks [D&D 5e (2020)] Monks who train in the way of the force study the very raw magical elements of the multiverse and learn to transmute it through their bodies. With their mastery of force magic, they hope to bring balance around themselves. Through their training, they can learn to cast powerful spells, attack without moving, and...   [click here for more]
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Mecis' Manual of Magix

Mecis' Manual of Magix


Surprise your players with new, original and strange magic items and monsters! Explore a collection of marvelous and mind-boggling magic items & monsters in this supplement for the world's greatest roleplaying game, written from the perspective of the equally marvelous merchant Mecis! Mecis' Manual of Magix is a D&D 5e supplement full of unique and extraordinary...   [click here for more]
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Multiversatility - Player's Options Pack

Multiversatility - Player's Options Pack


UPDATED: More than 2000 unique downloads, and more than 100 sales. Slow but steady, Multiversatility thrives. As per the new update, there are now 50 class archetypes, 8 new races with 22 subraces, as well as new racial feats, spells, and much more. Along with the new rules, you will find a few short stories and...   [click here for more]
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Adventures in the Night - Level 1 Mini Adventure

Adventures in the Night - Level 1 Mini Adventure


Adventures in the Night is a Dungeons & Dragons 5th edition mini-adventure by Midnight Tower. It is designed for a group of three to five 1st-level, but the DM can easily replace encounters to suit characters of any level. The adventure can be played as a one-shot episode or as a prequel to the Hunter’s Full Moon trilogy. It can also be used in any campaign that features a region...   [click here for more]
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Curse of Strahd - Death House - TaleSpire Edition

Curse of Strahd - Death House - TaleSpire Edition


Virtual Tabletop Journey presents the iconic Curse of Strahd - Death House recreated for use in TaleSpire! With only a few quick copy/pastes, your adventurers can start their investigation of the Durst family curse! This book enhances the original Curse of Strahd module, which you will still need. If you are just starting your campaign, I also recommend getting a Guide to the Curse of Strahd campaign....   [click here for more]
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Haunted Chapel

Haunted Chapel


"Haunted Chapel" is a D&D 5th Edition adventure resolving the curse of Tania Filmura's crypt. The adventure contains 6 pages of content and 1 detailed map. It is expected to provide about 3-4 hours of play time for a party of 4 adventurers at level 4. The Story The adventurers arrive to a chapel – which seems empty but not deserted. The floor and pews are clean – though covered...   [click here for more]
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10 Free Paper Textures

10 Free Paper Textures


Direquest presents: 10 FREE Paper Textures! Visually elevate your products with these handcrafted paper textures! This set include 10 paper textures, each lovingly textured and stained to perfection. Try these titles below! Each were created specifically to be paired with this one! Like what...   [click here for more]
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A Night at Dry Creek

A Night at Dry Creek


A Night at Dry Creek The Sheldon family have owned and operated the Dry Creek Roadhouse since time immemorable, serving the lost and weary travelers who have been unknowingly swallowed by the mists of Ravenloft. Hidden beneath the facade of this eccentric yet hospital family, however, lies a dark devotion to the insatiable entity living in their cellar... Dive into this...   [click here for more]
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{WH} Scarecrows, a character race of wicker, thatch, and darkest magic!

{WH} Scarecrows, a character race of wicker, thatch, and darkest magic!


You were mortal, once, a lifetime ago. You cannot even remember. By way of witchcraft, everything has been taken from you. In exchange, you have been granted a body of wicker, thatch, and straw, endowed a cruel semblance of life, and charged to stand watch. Your free will was stripped from you, and you were the puppet of a malicious master who cared not for your enslaved soul. Now, perhaps after...   [click here for more]
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Adventure: Leomund's Misplaced Manor

Adventure: Leomund's Misplaced Manor


Home is what you make of it. Leomund's Misplaced Manor is a D&D 5th Edition adventure designed to give players a classic dungeon crawl while they explore the confines of the Manor and unravel the mystery of its last owner. Uniquely, at the end of the adventure the location itself becomes the reward, along with any new allies the characters have made along the way and any treasure...   [click here for more]
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Order of the Claret: A Hemomantic Spellcasting Subclass for the Blood Hunter

Order of the Claret: A Hemomantic Spellcasting Subclass for the Blood Hunter


Falling deeper into the ancient magics of the hunters before them, the Order of the Claret learned to enhance their arcane prowess through the use of Hemomancy. Gaining access to spells no others have, as well as new ways to utilize their hemocraft die, Order of the Claret Blood Hunters curse their foes like none other. Updates 06/18/21 - Uploaded the wrong file initially. The original file inluded...   [click here for more]
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Candlekeep Compendium of Greater Specters (Adventure) (DM tools)

Candlekeep Compendium of Greater Specters (Adventure) (DM tools)


Time for a horrific mystery! A mighty specter is causing chaos and stalking the heroes. Its exact nature, its motive, and its weaknesses are unknown. In order to have a fighting chance, the adventurers must find the Candlekeep Compendium of Greater Specters, a book on powerful ghosts which – if used smartly – allows one to conduct a proper arcane investigation. Use the lore...   [click here for more]
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Nightmares - A One Shot Adventure

Nightmares - A One Shot Adventure


Nightmares is a one shot adventure designed as a filler story arc for any campaign. It can also be used as a one shot adventure with new characters. It is designed for 2-6 players and can be modified to fit the DMs needs (as per their campaign.) It is very easy to set up (1 hour max) and all resources (including monster stats) are included. ...   [click here for more]
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Lord of the Hunt (a multitiered adventure)

Lord of the Hunt (a multitiered adventure)


The forest is dark and the Lord of the Hunt is waiting. The Lord of the Hunt is a beast of savage calculation which preys upon any who enter, giving no quarter and delighting in its savage game. Players will be tasked with saving the village of Grunhill from the Lord of the Hunt, which will send them deep into the forest and have them surviving the Lord of the Hunts traps and the various other creatures...   [click here for more]
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Easter Eggs from the Feywild

Easter Eggs from the Feywild


Easter Eggs from the Feywild Random Tables as a DM-Tool for your Easter Adventure ------------- Easter Eggs from the Feywild consists of a short story about the Easter bunny and two random tables for the appearance and effects of the eggs he hides. When you create an adventure from the content, I recommend 4-6 player characters with level 3-5. They...   [click here for more]
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Il Forte dell'Alba Grigia

Il Forte dell'Alba Grigia


Calatevi in questa oscura avventura ambientata nel Forte dell'Alba Grigia: l'accademia militare dell'Aquila di Sangue. Riuscirete a svelare il mistero che circonda l'inspiegabile guarigione del vostro Capitano? Oppure resterete a guardare, impotenti, mentre un esercito di creature corrotte spazza via tutto ciò che vi è rimasto di più caro? Il destino della cittadina Saarland e forse di tutta...   [click here for more]
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Follow the Lights

Follow the Lights


Follow the Lights This One Shot Adventure Module contains: The story for a single adventure Builds for a new monster Build and Background for a NPCs Puzzles and riddles for your party to solve Maps and ideas for special combat encounters The Story While many know legends or stories about mythical artefacts granting immortality, the gnomish...   [click here for more]
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The Raven's Rocks - A Saltmarsh encounter

The Raven's Rocks - A Saltmarsh encounter


After a series of Undermountain encounters, we’ve decided to ascend to a different sort of depths – the treacherous waters of Saltmarsh. The Raven’s Rocks, our first Saltmarsh encounter, brings you to a reef filled with craggy cliffs, collections of shipwrecks and gardens of kelp. So, trade your pickaxe for a harpoon and bring along some sea shanties – the waters...   [click here for more]
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Eberron Battlemaps - Lightning Rail, version 2

Eberron Battlemaps - Lightning Rail, version 2


This is a collection of Lightning Rail battlemaps suitable for Eberron or any other fantasy world with a magically propelled train. All maps are provided as png files, with or without grid, and as an object, ready for use in roll20 or other online platforms. The maps include: - Engine cart - Kaboos cart - Booth cart - Dining cart - First class cart - Standard passenger cart - Budget passenger...   [click here for more]
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Trouble in Wealdham

Trouble in Wealdham


Save an unwitting hamlet from an undead threat! Wealdham is a sleepy, quiet town located in the Westwood. Nothing ever happens in Wealdham, until Waterdeep necromancer Faurius Besk decides to test his latest invention near the town... Trouble in Wealdham is a 4 hour adventure for Tier 1 Characters (optimized for APL 3). It can be run as a one-shot, as part of...   [click here for more]
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Nat20 - Devil's Contract

Nat20 - Devil's Contract


Content by Nat20. This is a Devil's Contract written with all the legalese and complexity that I could muster. This can be a useful tool if you want to show your players the consequences of dealing with a devil. This outlines, in great detail, all the terms of the contract and it has plenty of room for you to fill in the blanks to make the contract work for your unique situation. It can also be used...   [click here for more]
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Curse of Strahd: Additional Handouts

Curse of Strahd: Additional Handouts


Basic Information: These silver best-seller PDF-files contain three additional handouts you might need when running the Official Dungeons & Dragons Curse of Strahd adventure at your table (in both Letter and A4 format). They include: A wedding invitation penned by Strahd (including RSVP card) A diary by Mrs Strazni Ireena Kolyana as a 3rd level side-kick The handouts have been...   [click here for more]
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The House of Professions

The House of Professions


"The House of Professions" is a D&D 5th Edition supplement, containing various lively stores with NPCs, backstories, mysteries, and random encounters placed in a large, two-story city house. The download package contains: 21 Professions and stores with descriptions and inventory. 21 NPCs with short backstories and some secrets that your players can potentially...   [click here for more]
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The Reliquary

The Reliquary


The Reliquary is a 2-4 hour dungeon for any level that will challenge your party's teamwork, compassion, and puzzle solving as they attempt to find the artifact hidden behind a challenge that only the truly good and heroic can best. Drawing from some of the best fantasy tropes, where great magic is hidden behind traps that only the selfless and good-of-heart can solve, the Reliquary will force your...   [click here for more]
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Darklords & Domains: The Lady of Ravens

Darklords & Domains: The Lady of Ravens


What is this? This is the Isle of Ravens! A Ravenloft domain found in the Nocturnal Sea and ruled by an evil Darklord Sorceress who forgot her name and is only known as "The Lady of Ravens". This supplement is a sample for the upcoming “Book of Darklords & Domains”. We aim to publish one darklord sample weekly till the launch of the main project.  Inside you will find: Lore and information...   [click here for more]
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100 Desert Locations

100 Desert Locations


One hundred amazing landmarks and locations that your players will stumble across while traveling through a desert! ...   [click here for more]
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100 Murder Mystery Plot Hooks

100 Murder Mystery Plot Hooks


DNDSPEAK Proudly Presents:  100 MURDER MYSTERY PLOT HOOKS! One hundred plot hooks to help you run your own whodunits. ...   [click here for more]
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The Mad Mansion on Mount Baratok

The Mad Mansion on Mount Baratok


Please note that I've set this up for free, but if you buy it 100% of my profits (so the 50% that doesn't go to DMsGuild) will go driectly to Extra Life.  Introduction Rumors of a mage roaming the shores of Lake Zarovich spread throughout the small villages of Barovia. The mage’s mind is said to have fractured after coming face to face with the vampire lord Strahd...   [click here for more]
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100 Things You Find In A Haunted House

100 Things You Find In A Haunted House


One hundred spooky finds that your players can come across while exploring a haunted house. ...   [click here for more]
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Depths Domain - A Cleric Subclass

Depths Domain - A Cleric Subclass


"There is much that is unknown to the simple minds of mortals. Creatures and deities so infinitely powerful that they cannot be comprehended by humanoids. Gods and goddesses of the Depths Domain lurk on the fringes of existence, be that in the ocean’s unknown trenches, or the far reaches of the Astral Sea. This domain includes divine entities such as Dendar, Ghauanadaur, Tharizdun, Thassa, Uk’otoa,...   [click here for more]
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Task for the Tyrants

Task for the Tyrants


Task for the Tyrants is an intrigue and exploration adventure for a party of 6th level characters. It takes place in the city of Sharn (Eberron), but can be easily adapted to fit any large city in the Eberron setting. A simple reclamation job sends the characters racing across Sharn, from its steam-ridden depths to the operatic splendour of its tallest spires. The characters soon find themselves...   [click here for more]
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Murder in Morport

Murder in Morport


A solo adventure for 5th-6th level characters. Morport is no stranger to murder or conspiracies, but a murder conspiracy is something that's never happened in the bustling metropolis! The head of The Fortuna Syndicate, Rezuk Valdur, has been seeing a decrease in profits in the Eastgate district. He brings you in to investigate the source while he ventures out to the city of Sharn...   [click here for more]
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Curse of Strahd: Deed to the Old Bonegrinder

Curse of Strahd: Deed to the Old Bonegrinder


Deed to the Old Bonegrinder windmill, found in the Death House in Curse of Strahd. Included files: PDF of Deed with white background for printing Image file of "aged" Deed for use as a digital handout in VTT Many thanks to reddit user Johnswizzle for his original comment providing the majority of the plain text to work from, and reddit user BadlyDrawnGrrl for posting a photo of her family's antique...   [click here for more]
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Walk the Blink Dog

Walk the Blink Dog


Do you have animal lovers in your party? Does everyone want an animal companion? Then this is the adventure for you! Several canines at Harmony Park have gone missing and need to be found! This module can be played with any level party, and should take 3-5 hours to play. ...   [click here for more]
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DDAL-DRW02 Expanded Maps (Blood in the Water)

DDAL-DRW02 Expanded Maps (Blood in the Water)


Level-up Your Tabletop Experience. Welcome to DDAL-DRW02 Blood in the Water! In this expanded map pack for the titular Adventurers League module, you will find a complete set of high-quality maps for each of the locations presented in the adventure, even those who did not receive a map in the original adventure! This Pack Includes Beautiful, high-quality maps for each encounter in the adventure...   [click here for more]
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Forgotten Relics Map pack

Forgotten Relics Map pack


Featured here is a set of full colour maps to add to the adventure found in Eberron Rising from the last War  Each map comes in both gridded and grid-less form and in three different file types to suit every play style and letting you focus on your game.  Included are: - Cog Carnival  - Lift to under Sharn  - Daask Excavation Site  - Mithral Tower - Sharn City Street - Sky...   [click here for more]
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Unlicensed Enchantment - A short adventure for Waterdeep: Dragon Heist

Unlicensed Enchantment - A short adventure for Waterdeep: Dragon Heist


There is a rogue enchanter at work in Waterdeep. Help the Watchful Order of Magists and Protectors hunt them down, or perhaps strike a deal with the scofflaw mage. Unlicensed Enchantment is an investigation themed adventure, designed to be played as part of Waterdeep: Dragon Heist, but can also be run during any adventure set in the City of Splendors. It can be used as a bonus mission for...   [click here for more]
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The Marvelous Mechanical Mansion of Fritz von Weerg

The Marvelous Mechanical Mansion of Fritz von Weerg


Peer into the depth of madness and explore the construct complex of hte infamous inventor, Fritz von Weerg. This adventure is designed for characters of 6th-9th level. Centuries ago, the name Fritz von Weerg was well on its way to becoming a household name. His amazing creations made many of his fans believe he could hail a new era of creativity and industry. Few witnessed the rise and construction...   [click here for more]
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Spud: Dog Detective

Spud: Dog Detective


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