Title |
Publisher |
Price |
Hardy & Beholder Investigations: The Hitchiker is the second module of a three part series arc that can be played as stand alone titles. On a ship full of wounded survivors limping towards Bral, an uninvited guest stirs horror for the crew! This 2-4 hour adventure for Tier I characters (optimized for APL 3) will see players:
Learn about KARPRI, the beautiful yet hostile fourth planet... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Sarah of Yellowcrest Manor (Candlekeep Mysteries 8)
GM Resources Pack
Includes battlemaps for: Candlekeep Library Room, Yellowcrest Manor, Sir Vecken's House, The Trades Ward, Greenfast Village, The Crumbling Tower & The Temple of the Burnt Tongue Cult
Contents:
A pdf of resources for DMs, with set dressing, NPCs and other original material... [click here for more] |
Dungeon Masters Guild |
$12.50
|
THE LEGACY OF ELANDRIA
The city-state of Elandria is a magnificent location to visit, particularly when you are representing your nation at the wedding of the Crown Prince to the Princess of the local elven nation.
However, no wedding goes entirely to plan.
This adventure is a one-shot adventure for 20th level characters.
The adventure is setting neutral, and could easily be locasted... [click here for more] |
Dungeon Masters Guild |
$4.95
|
An invitation to the storm giant court of King Hekaton becomes a continent-spanning mystery that could change the face of Faerûn.
Part One of the Storm King’s Descent series of adventures.
A six-hour adventure for Tier 3 characters. ... [click here for more] |
D&D Adventurers League |
$4.99
|
Darkbeacon is a 4-8 hour cosmic horror adventure designed for a party of level 5 characters. It’s a story about a small town on a cold sea under the watchful eyes of the Elder. In the town of Darkbeacon, something strange is happening. A young, orphaned girl, born under an eclipse has faced misfourtune and danger in so many ways that it seems the universe itself is out to get her. When a mysterious... [click here for more] |
Dungeon Masters Guild |
$7.95
|
You've seen the great encounters in the Barovia: Random Encounters on the Old Svalich Road supplement collection. Now grab the resources to make it super easy to implement in Roll20!
Included in this addendum to the supplement are SIX hi-resolution maps of the Old Svalich Road and surrounding forests.
AND!!!
More than 40 tokens for all the monsters,... [click here for more] |
Dungeon Masters Guild |
$3.00
|
5 Minute Workday Presents: Who's Doomed
The Lords of Ravenloft. Classic darklords updated to 5e by “Jester” David Gibson
Stat blocks for a staggering eighty-one (!!) non-player characters.
Have you played Curse of Strahd and want to face another powerful lord in the Demiplane of Dread? Just purchased van Richten's Guide to Ravenloft and need statistics... [click here for more] |
Dungeon Masters Guild |
$3.50
|
The small village of Rothsville is little more than a cluster of buildings built within a tiny vale in the woods. Wisps of mist cling to the tops of the scrawny trees that surround the buildings.
This product provide a short one-shot about infectious vampires—withered vampires—which carrry a deadly plague, contaminating all folks from the little hamlet of Rothsville. You also get a... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A unique Rogue Archetype for use in the Forgotten Realms, or any campaign setting.
Learn about the city of Mirabar and its mighty guardians, the Axes of Mirabar.
Then discover the secret beneath the surface, hidden in the shadows, lurking in the dark, the Ghosts of Mirabar, guardians of Mirabar’s secrets.
This book provides you with all the rules necessary to create a rogue with the Ghosts archetype.... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Twenty Chillingly Creepy Encounters
Welcome traveller to the darkest and cruelest corners of the realms. Where your worst nightmares hide just beyond your sight. Where all is not at it seems and evil lurks in shady corners. Where you are lucky to get out alive and with your sanity intact. Welcome to Twenty Chillingly Creepy Encounters.
In this module you, the Dungeon Master, will... [click here for more] |
Dungeon Masters Guild |
$0.99
|
The adventure Salted Legacy from the Journeys Beyond the Radiant Citadel is a wonderful first-level adventure.
Save prep time by getting everything all in one place. Suitable for printing in black and white.
This pack includes:
Advice on running the module
A one-page adventure summary sheet, clarifying player objectives, backstory, and the different elements of the adventure
Profiles of important... [click here for more] |
Dungeon Masters Guild |
$0.50
|
The elves of Alkai Tor are disappearing… You are their last hope.
The Temple of Shattered Minds is a Dungeons & Dragons adventure for characters of 5th level, and can be used in any campaign setting. Separated into three parts, the characters will investigate a grim mystery in the elven village of Alkai Tor, hunt for answers in a lethal swamp, and finally confront a desperate killer... [click here for more] |
Dungeon Masters Guild |
$4.21
|
A band of adventurers comes together to execute daring heists in a world of magic and dangers. They must steal valuable treasures, locked away in heavily fortified locations guarded by powerful forces. But to succeed, they must use all their wits and skills, navigate intricate traps and obstacles, and overcome fierce opposition.
This is a 5e expansion like no other, where the players take... [click here for more] |
Dungeon Masters Guild |
$19.99
|
Discover the untamed realms of darkness!
This book unleashes a collection of 12 dark, horror or evil subclasses for Dungeons & Dragons 5e. Dive into the depths of your imagination as you explore wicked subclasses across all classes, granting you the power to tap into your darkest desires. Unleash necromantic magic as a Warlock, lurk in the shadows as a Rogue, or embody a void... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Wizards are spellcasters focused on studying their dedicated field of magic. They conduct arcane experiments, pen magical theories, and pore over their vast collection of tomes to advance their knowledge and understanding. In contrast, Arkaneologist leave the comforts of their wizard towers to find knowledge no tome can provide. They forgo a dedicated school in order to discover and record... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
From PhD&D, we have seven unique Ravenloft adventures in seven unique Domains of Dread!
Take your players to Bluetspur, Cyre 1313, Darkon, Dementlieu, Har’Arkir, Hazlan, and I’Cath!
Each adventure comes with a unique list of media recommendations, to help you get an imaginative grip on the Domain!
Each adventure comes with its own unique video guide on YouTube, to walk... [click here for more] |
Dungeon Masters Guild |
$16.00
|
You’ve been hired aboard a dohwar merchant ship as extra security for an upcoming conference. The last few days have been quiet, almost relaxing as the Uspo rockets across Wildspace, that is until the ship is ripped unceremoniously from spelljamming speed. What lies before you is the massive form of a derelict Whaleship, a long forgotten hulk drifting silently through parts unknown. The ship appears... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Something is wrong in the endless gloom of Skullport, and the Baron of Blood has tasked you with setting things right. Part One of the Undying Threat trilogy. A Four-Hour Adventure for Tier 3 Characters. Optimized for APL 13. ... [click here for more] |
D&D Adventurers League |
$4.99
|
For the Fantasy Grounds version, click here
"Skullport: Dragon Swindle is an expertly produced Dragon Heist hack that is guaranteed fun for everyone involved." - Realmwarp Media review
Experience Waterdeep: Dragon Heist in an entirely new way with this reimagining of the campaign!
Tackle Dragon Heist's campaign in an entirely different city, the criminal haven of... [click here for more] |
Dungeon Masters Guild |
$9.95
|
Mazfroth's Mighty Digressions (Candlekeep Mysteries 2)
GM Resources Pack
Includes battlemaps for: Ambderdune Hideout; The Wide Marketplace; Blackgate slums; Night roadside camp; & a Candlekeep library room
Contents:
A pdf of resources for DMs, with set dressing, NPCs and other original material that expands and adds detail to... [click here for more] |
Dungeon Masters Guild |
$8.50
|
THE HIGH ROAD.
Prologue to the Lost Mine of Phandelver.
Story Overview
On a chilly autumn night, a brittle copper lantern hangs from a pirate hook as it squeaks and rattles swaying in the dock-side breeze. The adventurers meet at Neverwinter’s most questionable tavern, The Old Lantern. This place serves anything it can get its hand on, locally and afar. Known for its cheap drink and heavy... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Riddles have been told for hundreds and hundreds of years. In the tabletop gaming universe, they can be used in many different ways. They could be used to open a door in a mysterious dungeon. They could be told by a tricky monster that is testing the players. They could be used to gain access to a treasure chest. Use these fantasy riddles in your game to really stump your players and make them put... [click here for more] |
Dungeon Masters Guild |
$1.00
|
"The story really captures your imagination and the layout is beautiful." - Neal S.
"Wow!...I am super impressed, it is laid out beautifully, with detailed explanations and history." - Si. M
"[I]t looks amazing! The art and format looks great and looks as professional as an official campaign book." - Steven E.
"The writing is both captivating and near perfect, flowing from the pages in a succinct,... [click here for more] |
Dungeon Masters Guild |
$5.95
|
Just finished the 2nd quest in Solo Skirmish... and I am convinced that this is the best solo product so far. The way that each location is broken up into an Exploration, Combat, and Hero phase is genius! By the second location of the first quest, the events of the exploration phase were weaving together to form an actual narrative. This narrative made the combat phase meaningful and not... [click here for more] |
Dungeon Masters Guild |
$7.99
|
This supplement is written by medical students with a love for tabletop roleplaying games. Inspired by the vast array of diseases, and the medieval myths that once surrounded them, we embarked on a mission; to enrich other worlds with fantastical diseases.
Deep in each civilization’s roots, there are myths, remedies, and folklore, all revolving around the ailments that affect its people.... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Kaskur Spearsong and those loyal to him, in an attempt to show Old Goat what actual leadership looks like, entered Xorvintroth to rescue the missing clan members and bit off more than they could chew. However, they found something other than their kin in the ruins of the ancient Abeiran city—and unwittingly brought it back with them. Will their foolish endeavors spell the end of the Thuunlakalaga... [click here for more] |
D&D Adventurers League |
$8.99
|
Looking to play Candlekeep Mysteries as a campaign? Just trying to spice the adventures up? Or are you looking to run them in Eberron?
Then A Guide to Candlekeep Mysteries has got your back!
This 60-page guide includes an overarching storyline to link the adventures together, "character ties" to help players make connections to the campaign world during character creation, tips... [click here for more] |
Dungeon Masters Guild |
$6.99
|
A 2-3 hour adventure for 3-7 characters of levels 1-4
Deep in the Underdark beneath the Sword Coast, adventurers discover the secrets of a mysterious vessel adrift on the Darklake.
The crew has been slaughtered, and the ship is badly damaged. Investigation of the hulk reveals that the duergar were transporting prisoners captured in a raid on a surface village. But one captive had... [click here for more] |
Dungeon Masters Guild |
$2.99
|
It's arcanopulp intrigue in this Eberron mystery!
A pulp adventure designed for characters of 4th to 6th level. Est. playtime 5-8 hours, depending on your table.
Someone has sent an invitation to Warforged private detective Steel-Eye Dixon, an olive branch from his hated commander during the Last War. Steel-Eye's reunion with his warforged unit is cut short when the commander... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Deep within Icewind Dale lies the mountain of Kelvin’s Cairn. Buried inside is an ancient, long-forgotten evil, trapped in an icy prison. This evil is an Ice Devil known as ‘The Dread Frost,’ a general of the great armies of Stygia, the vast frozen fifth level of the Nine Hells.
Dread of the Ice Devil is a mystery that unfolds deep within the belly of a foreboding mountain. The characters can... [click here for more] |
Dungeon Masters Guild |
$4.95
|
⭐️⭐️⭐️⭐️Languages - Lingue⭐️⭐️⭐️⭐️
⭐️⭐️⭐️ENGLISH - ITALIANO⭐️⭐️⭐️
DMSGUILD "BEST GOLD SELLER"
SOME PLACES SHOULD NEVER BE DISTURBED
Hired to retrieve the legendary feather of the archangel Aka'Ayah, the PCs have ended up on a disturbing and mysterious island, with only... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A young adventurer has come into possession of a treasure map and enlists your aid to recover the treasure.
A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 2.
This adventure is part of a bundle of 4 adventures and is intended as a prequel to the Dragonlance: Shadow of the Dragon Queen campaign. It provides the players with a direct... [click here for more] |
Dungeon Masters Guild |
$2.00
|
The Pixie Queen is Dead!
The tiny pixie kingdom of Calabeag has been thrown into crisis by the shocking murder of their beloved queen.
Framed for the crime, your party will be forced to search through the palace to find the true culprit or be punished in their place!
Contains:
A 4-8 hour adventure for three to six 2nd-3rd level characters.
The continuation of "The Grove of Cernunnos"... [click here for more] |
Dungeon Masters Guild |
$3.99
|
A creepy horror adventure for Characters of Level 5-6.
Deep in the swamp, villagers claim something unnatural is happening at a large manor on the edge of town. A suspicious owner whose wife died years ago is attempting something dark and terrible, and it's up to the party to stop him. The true fun of this adventure lies in the house itself, which is filled with hidden references and homages... [click here for more] |
Dungeon Masters Guild |
$5.00
|
A 4-hour adventure set in the creator’s Feywild domain, playable by D&D Adventurers League Forgotten Realms characters levels 1-4. Part of the Dungeoncraft Spotlight series for The Wild Beyond the Witchlight season
The legendary city of Castamella, held aloft by cotton candy clouds, has meandered peacefully across the skies of the Feywild for time immemorial. But when its spires suddenly... [click here for more] |
Dungeon Masters Guild |
$5.95
|
The true mastermind behind the dark plot you’ve been investigating has been revealed. Bathed in the crimson light of the King’s Tear, Alanik, Kabe, and a host of adventurers from countless Domains of Dread, stand ready to put an end to his profane aspirations. But will it be enough?
The three-hour epic conclusion in the Ravenloft: Mist Hunters series of adventures. An adventure for 8th-level characters.... [click here for more] |
D&D Adventurers League |
$14.99
|
Asmodeus' corruption continues to spread.
Book 2 delves deeper into the dark arts, continuing the exploration of Asmodeus' Grimoire. It details the Arch Devil's insidious corruption of various spells, ranging from Conjure Fey to Enlarge/Reduce, presented in alphabetical order.
This book not only serves as a guide to these twisted magics but also as a testament to the creeping influence of Asmodeus... [click here for more] |
Dungeon Masters Guild |
$3.95
|
A Chase Through The Planes
“Traversing the planes of existence is no easy task. Only extremely talented and knowledgeable people could manage it.”
A mysterious thief stole a dangerous artifact, called the Tome of The Stilled Tongue from the tower of Lady Blackstaff of Waterdeep, Vajra Safahr herself, leaving the tower by opening a portal to the Elemental Plane of Fire.
The archmage... [click here for more] |
Dungeon Masters Guild |
$3.49
|
Nest-led in a tiny speck on the map outside the Cloakwood, Raven Haven is a bastion of aarakocra living on the Sword Coast. Being just a day or sos travel from Candlekeep, Beregost, and the Friendly Arm Inn, and less than a week away from Baldur’s Gate, Raven Haven should be a bustling little trade hub. But the reputation of the Cloakwood and it existing just off the beaten path makes it... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Druids of the Circle of the Cryptid are most drawn to those aspects of nature that are hidden and largely unknown. In particular, they seek out lore on the character, habits, and abilities of strange beasts whose existence is attested only by hearsay. Most people view druids of this circle as eccentric, if not outright delusional, but their alternative perspective on the natural world allows them to... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Mr. M is a mind flayer protecting a small village on a well-traveled road. Except... no visitors ever pass through and the villagers seem oddly forgetful and there's a warehouse no one's allowed to enter.
Wake up. Take your place in this village. You have always lived here. Those memories of past adventures and future goals are but dreams slipping from your grasp.
I Am Your World... [click here for more] |
Dungeon Masters Guild |
$5.95
|
Everyone needs to start somewhere!
Kitt Inn, a quiet inn along a long stretch of road, has recently noticed their supplies running out and, even worse, their cat is missing! Players investigating the missing supplies begin to unravel a sinister goblin scheme and players will have to track down Mittens, the missing cat, before it's too late!
The Kitt Inn is an approachable,... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Baldur's Gate is a city of wonder and woe, danger and excitement can be found around every corner. And Baldur's Gate: Items & Encounters offers a supplement to adventuring around the city during Baldur's Gate: Descent into Avernus.
These encounters and items are designed for characters from level 1 to 13!
Baldur's Gate: Items & Encounters links each encounter... [click here for more] |
Dungeon Masters Guild |
$3.50
|
Fall House has been sitting abandoned on a remote plot of farmland for decades. An ambitious young investor has hired you to escort her to the property and protect her investment. Your party will need to discover the dark past of Fall House. Protect your new employer, and if there is time, survive the night.
Whether you're looking for a creepy one-shot just... [click here for more] |
Dungeon Masters Guild |
$5.50
|
The party has just completed an important part of their quest and are looking to move quickly to their next destination. They’ve hired a local airship captain to sail them to their stop. The takeoff is smooth enough, and the ship glides effortlessly through the clouds, until something goes wrong. The ship stops suddenly with a violent jerk. The captain assembles the party... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Descend into the Starpeaks in A Darkness from the Stars, a mystery adventure set in Eberron. This 3-5 hour one-shot, built for characters levels 4-6, is sprinkled with Eberron’s celestial lore, bringing you a mystical adventure for Dungeons & Dragons Fifth Edition. When the researchers of the Starpeaks Observatory are put in danger by a creature nesting under the mountains, the characters... [click here for more] |
Dungeon Masters Guild |
$2.99
|
THE ALIEN DREAD DOMAIN OF BLUETSPUR IS EVER HUNGRY FOR MORE VICTIMS, AND IT DOES NOT LET ITS PREY ESCAPE SO EASILY.
While investigating the home of a mysterious scholar of the abnormal, the characters are mysteriously transported into the winding tunnels of Mount Makab, a giant mountain within the Dread Domain of Bluetspur. There they must navigate a strange, destroyed science... [click here for more] |
Dungeon Masters Guild |
$1.99
|
The Missing One-Eyed Cat is a Dungeons & Dragons 5th edition mini-adventure by Midnight Tower. It is designed for a group of three to five 10st-level characters, but the DM can easily replace encounters to suit characters of any level. The adventure can be played as a one-shot episode or as a sequel to Before the Stroke of Midnight. It can also be played as a mini adventure in... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
ENTER RAVENLOFT'S MISTS ONCE MORE INTO THE DOMAIN OF DESIRE AND DECEIT.
The disappearance of a young woman in the town of Sturben has put its people on edge. It is up to the characters to find her. But they must be wary, for the one behind her disappearance is monstrous in more ways than one.
Black Winged Murder is a Dungeons and Dragons one-shot gothic mystery adventure... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Discount bundle!
Books & Libraries is now part of a discount bundle! Get 30% off on this and 5 other books that aid you in enriching your world!
Books & Libraries
This inspirational guide offers a large amount of tools, tables and ideas for improvising books and libraries on the spot. For those players that always seek out the magic of knowledge in a library... [click here for more] |
Dungeon Masters Guild |
$7.95
|