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Scourge of the Nightingale - The Complete Saga

Scourge of the Nightingale - The Complete Saga


Scourge of the Nightingale The Complete Saga This product contains all three of the Scourge of the Nightingale adventures listed below. This is a PDF module. If you are looking for the Fantasy Grounds VTT - click here.    A Song of Love: A masked menace terrifies the region, raiding villages...   [click here for more]
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Goddess, Are You Out There? | Tier 2 Oneshot for 5e

Goddess, Are You Out There? | Tier 2 Oneshot for 5e


What makes a god, a god? What makes the truth real? When does religion give way to fanaticism? 'Goddess, Are You Out There?' is a deadly oneshot quest designed by Breadinc Books, with a multitude of maps, colourful NPCs and hard decisions to be made. The story for this one was designed both as a bit of fun and a desire for heartbreak,...   [click here for more]
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An Alphabet of Rare Magic Items

An Alphabet of Rare Magic Items


TWENTY-SIX WONDROUS ITEMS FOR ADVENTURERS WHO REALLY DO MEAN IT THIS TIME From the very fine folks who brought you Alphabets of Common and of Uncommon Magic Items… introducing the obvious next step, An Alphabet of Rare Magic Items! Weirder and wilder than ever before, these all new, all original wondrous items of arcana range from an exploding jewellery piece and a tragicomic...   [click here for more]
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Shut The Rift! Oneshot & Quest Resources

Shut The Rift! Oneshot & Quest Resources


Shut The Rift! Oneshot & Quest Resources This is actually a takeoff from another quest that I designed – that one, however, wouldn't work on DMsGuild as it was very specific to the party I made it for. But I still wanted to share the maps, combat ideas and monsters with the community, so I ended up writing this not-quite-as-specific quest to go along with it. The ambiguity...   [click here for more]
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College of the Crow's Nest

College of the Crow's Nest


Do you crave the thrill of treasure hunting adventure AND the thrill of returning precious relics where they rightfully belong? Were you planning on multiclassing your next bard into wizard just to gain access to your own find familiar companion? Then the COLLEGE OF THE CROW'S NEST is the bard subclass for you! Search land and sea for Sought Treasures, then seek...   [click here for more]
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Prestige Path: Inquisitor of the Silver Flame

Prestige Path: Inquisitor of the Silver Flame


This was created by combining the 3.5e Church Inquisitor and the 4e Exorcist of the Silver Flame. “Three things cannot be long hidden: the sun, the moon, and the truth.” – Buddha No force stands in greater opposition to the world's evils than the Church of the Silver Flame. Its holy warriors are embroiled in an eternal war against demons, devils, lycanthropes,...   [click here for more]
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Mythic Classes of the Odyssey

Mythic Classes of the Odyssey


Mythic Classes of the Odyssey introduces 13 new subclasses to support your Greek-inspired D&D setting! Enjoy powerful new class options for every class in the game, pulling inspiration directly from Greek myth. Class Odyssey Subclass Description Artificer Archimidean Employ combat calculus to make precision strikes from range, lock on targets, and blow stuff up. No additional...   [click here for more]
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Wild in Moonlight - New DM friendly level 3 Gothic Horror & Mystery Adventure compatible with 5e

Wild in Moonlight - New DM friendly level 3 Gothic Horror & Mystery Adventure compatible with 5e


Wild in Moonlight is an exhilarating one-shot adventure for Dungeons & Dragons 5th Edition, designed for 4-6 players of 3rd level. In this quest, the party discovers a terrifying secret in the small village of Silverbrook. Someone has been cursed and turned into a monster that the village calls the “Night Beast”. The party is faced with one question, can they unravel the mystery, break the...   [click here for more]
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Arena of Champions - The Dagger Master: A Rogue Archetype

Arena of Champions - The Dagger Master: A Rogue Archetype


Pick your blade, any blade.  You have focused on the weapon of the trade for most rogues – the dagger. But while most rogues merely wield the dagger, you have mastered it. You have become especially adept at throwing these deadly weapons with pinpoint accuracy. Your bond to your daggers seems almost supernatural, as if they are a part of you rather than just tools. With Laura Renfrew's amzing...   [click here for more]
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Prestige Path: Master Spy

Prestige Path: Master Spy


This was created by combining the 3.5e Spymaster and the 4e Master Spy. “I’ve seen the things you never intended me to see, heard whispers meant only for your conspirators. I know you well enough to take you down.” – Spy Master Rodrick Some adventurers glory in their reputations—the wider their exploits are known, the happier they are. By contrast,...   [click here for more]
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Nobody Expects the Thranish Inquisition

Nobody Expects the Thranish Inquisition


The Keeper of the Flame—head of the Thranish church—has died and an election is coming. Two religious orders want their candidates to win by any means necessary. Deceit. Terror. Murder. Nothing can stand in the way of the Inquisitors of the Pure Flame. Except maybe a young girl who can perform actual miracles…   "Nobody Expects the Thranish Inquisition" is an adventure for...   [click here for more]
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Waterdeep: Shadows and Secrets of the Blue Alley - FG Version

Waterdeep: Shadows and Secrets of the Blue Alley - FG Version


What Fate Awaits Those That Dare Enter the Blue Alley? Waterdeep’s mysterious Blue Alley is seeking adventurers to try their luck at navigating its twists and traps for the glory of an amazing artifact and new tales to share at the Yawning Portal. Is your party strong enough and brave enough to seek out new adventures? Waterdeep: Shadow and Secrets of Blue Alley™...   [click here for more]
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Murder in the Mists

Murder in the Mists


“Perfect murder, sir? Oh, I’m sorry. There is no such thing as a perfect murder. That’s just an illusion.” -Columbo- After a pleasant evening at The Carnival, the characters find themselves in the middle of a murder investigation. It seems, that the Rabbitfolk Ruben Tenderly from the Litwick Market killed the beautiful tightrope walker Sarina Sirensong and as the suspect does...   [click here for more]
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The Terror of Kingcardine

The Terror of Kingcardine


You and your party wake up shipwrecked on the eastern shores of the Dragontail swamplands. You're all members of the Free Cities Congregation military, sent south to investigate reports of an orcish incursion into this godsforsaken backwater. Your supplies are lost, the crew of your ship missing, and you only have the weapons in your hand and each other to try and find your way to relative safety...   [click here for more]
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Spiretop: Intrigue in the Aarakocra City

Spiretop: Intrigue in the Aarakocra City


Spiretop: Intrigue in the Aarakocra City is a 3-4 hour one-shot for four 3rd level adventurers. While designed as a mystery containing social and combat encounters, this adventure can also be run as a purely social adventure at any level.  Explore the city of Spiretop, experience the beauty of the Dawn Chorus Ball, and uncover a mystery.  Each year, at...   [click here for more]
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Full Moon Shines

Full Moon Shines


FULL MOON SHINES Lycanthropy or Misanthropy?   REVISED, NEW, AND IMPROVED! When the moon shines brightly, someone – or something – is stalking the streets of Timbertown. Can the heroes figure out who – or what – and settle the matter before panic breaks out? If you're looking for a classic Scooby-Doo type of whodunit for your table, or a one-shot just for fun,...   [click here for more]
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Encounters in the Frozen North

Encounters in the Frozen North


Are you looking for a single supplement to bolster your cold weather campaign? Look no further than Encounters in the Frozen North! ----- This supplement contains tables and descriptions of various encounters. Including 12 individual non-combat encounters, 6 group encounters, 6 magic items and a meal generator. There is also a combat optimization table included to help balance your...   [click here for more]
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The Village Forgotten By Time - A Level 4 Adventure

The Village Forgotten By Time - A Level 4 Adventure


Deep in an ancient forest that few where few dare to travel lies the village of Kamourat. Two thousand years ago, cultists of Bhaal, the god of murder, were driven away from civilization and started their own society away from everyone else. Their culture is centered around worship involving ritual sacrifice and cannibalism. Of course, your players won't know this....   [click here for more]
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The Twelve Noble Genasi Houses of Calimshan (5e)

The Twelve Noble Genasi Houses of Calimshan (5e)


The Twelve Noble Genasi Houses is a lore supplement for DMs and players. In this updated-for-fifth-edition version of Calimshan, those descended from elementals rule while "mundane" humans have been reduced to serfdom. In this nation where the planetouched reign, a dozen noble houses have emerged, each with distinct tastes, interests, and spheres of influence. Each house is detailed through: a unique...   [click here for more]
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A Wrestling Wizard's Favor

A Wrestling Wizard's Favor


Your party will meet Rory, a wizard participating in the WWE competition (Wizards Wrestling Each other) who needs someone to watch over their house; including feeding the fish and chickens, and watering the plants. The party will soon find themselves in treacherous waters without a lifevest. To make it out alive, they'll need to work together to solve the mysteries of the deep unknown. A Wrestling...   [click here for more]
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Yokai Lore Ledger #7 - Shiro Uneri

Yokai Lore Ledger #7 - Shiro Uneri


The Seventh volume of Yokai Lore Ledger a series that converts a yokai from Japanese folklore into a monster to challenge your players. This entry contains the Shiro Uneri miniture dragons made of abandoned smelly rags. Contains: Lore  1 Statblock Ai Art ...   [click here for more]
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Antipaladin's Booklet (5e)

Antipaladin's Booklet (5e)


Not all heroes are righteous — none of them is incorruptible. With the Antipaladin and the Oath of the Archdevils, you’ll be the antihero of the world’s greatest roleplaying game. Oath of the Archdevils The most terrible enemy is the one you called brother. Corrupted by sin and thirst of power, mad or beguiled by the lord of hell promises, some paladins abandon the way of light...   [click here for more]
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The Ooze that Ate the Moon

The Ooze that Ate the Moon


        The moon is turning green. A colossal tide of green slime has begun to engulf it, threatening to dissolve it entirely. As it does so, a tide of demonic madness begins to engulf the lands below. As the green shadow flows across the night sky, the world turns mad. The source?  An insane cult of plasmoids dedicated to Juiblex, the demon lord of...   [click here for more]
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Felonious Factions: A Bestiary of Cruel Goblin NPCs

Felonious Factions: A Bestiary of Cruel Goblin NPCs


Welcome to Felonious Factions! Contained within these pages is a detailing of the cruel and bloodthirsty Legion of Ioha, a group of hobgoblins and giantkin led by a fearsome Oni general! The Legion contains many specialized units that work well together in tactical situations, which can be dangerous for an inexperienced party. This product is perfect for the GM looking for a tactically...   [click here for more]
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Wolf Lord of Yol

Wolf Lord of Yol


Isolated and productive, the Yol Valley provides various resources throughout surrounding lands. However, due to its topography and limited exits, it has become a romping ground for brigands. A call to experienced adventurers to eliminate this scourge has been put forth. But, something else hunts these highwaymen too…will it stop with them?  "Wolf Lord of Yol"...   [click here for more]
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Amnesia: Forgotten & Forsworn

Amnesia: Forgotten & Forsworn


This module is designed as a single session playthrough for 5 play- ers of second level- more importantly, five “new” characters, ones of whom your players have no knowledge; however, with a bit of work it could easily be modified to work with other player counts/levels. The “theme” of this one-shot is simply stated: your players will have amnesia. The level to which this will affect them...   [click here for more]
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A Place to Call Home

A Place to Call Home


 People in the small, peaceful village of Maplegrove have noted strange happenings during the past few weeks. The baker wakes up to find the dough already rising. Gossip travels twice as fast. A mother hears the laughter of her daughter in two different rooms. Fearing a haunting – or worse – the villagers put out a call for help.  This adventure provides 4-6 hours of mystery and misdirection...   [click here for more]
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Night at the Inn

Night at the Inn


A night of revelry slowly descends into insanity for a group of 4th level adventurers. The group arrives at the inn to give their employer his family ring and let him know the bandits have been cleared out of his home. They get their reward, free dinner and lodging for the night. What could go wrong? This one shot takes place entirely within an inn, introduces 3 fun new magic items, and offers combat,...   [click here for more]
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Streets of Mystery: 200 Epic Urban Encounters & Plots

Streets of Mystery: 200 Epic Urban Encounters & Plots


Welcome to Streets of Mystery: 200 Epic Urban Encounters & Plots. You will find a vast collection of engaging and thrilling encounters and plots, all set in the bustling and vibrant cities of the D&D world. From dark alleys and taverns filled with intriguing characters to squares bustling with enchanting fairs, each encounter is unique and detailed, designed to captivate and challenge both...   [click here for more]
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Adventurers Guild Admissions Office

Adventurers Guild Admissions Office


   This short dungeon is for four to five third-level characters and is designed as an entrance examination for the Adventurers Guild. It can be run as a single-session stand-alone adventure or dropped into an existing dungeon as a classic escape room-style puzzle. The Adventurers Guild Admissions Office has a mix of combat threats, traps, role-playing, and...   [click here for more]
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Endmost Dawn

Endmost Dawn


Synopsis Step into a world of darkness with "Endmost Dawn," an adventure that will test your bravery and ingenuity. The story follows Guth Medship, a craftsman who has contracted vampirism. Trapped in a cage he is sentenced to burn at sunrise. His daughter, Dawn, is imprisoned too. She was sentence for harboring “evil”. She will watch her father burn then meet her fate by starvation.  ...   [click here for more]
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Calls to Adventure

Calls to Adventure


Your character has a class and a background. Your background is what you did before you became an adventurer, and your class is what you are now. What happened to make you go from a simple farmer to a heroic fighter, from an ambitious student to a mighty warlock? This supplement seeks to fill that gap with a Call to Adventure, that grant you mechanical effects based on whatever caused you to take up...   [click here for more]
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Symbiosis

Symbiosis


Symbiosis - A 5E Adventure Welcome to Kelora, a village in strife. Lead your players to uncover the source of a mysterious illness in Kelora. Find clues, interrogate locals, explore the village and surrounds. How will they navigate the forces being imposed on the village? Who is behind the mystery and what do they have to gain? Embody a colourful cast of characters, unveil dangerous...   [click here for more]
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The Trickster's Tower

The Trickster's Tower


A side story, a one-shot, a diversion in an otherwise forgetable urban setting. The Trickster's Tower may take 2 minutes, 3 days or your party might be stuck forever in an illusion preying on their greed or they could all meet their demise at the hands of a herd of tiny centaurs. Endure the traps and trials of the tower and uncover its history and mystery in the process. Challenge your party with...   [click here for more]
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Devious, Destructive, & Dangerous Magical Items

Devious, Destructive, & Dangerous Magical Items


An evil warlock curses a whip, a puckish wizard enchants a sewing needle, a devil creates an object bent on destroying the world. Not all magical items are created to help a band of adventurers. Some might just be bent on making their lives miserable, while others might have darker purposes. Whether held and used by an evil opponent, sold by a storekeeper ignorant of their abilities, or discovered...   [click here for more]
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The Book of Spirits: A 5e One-Shot Adventure

The Book of Spirits: A 5e One-Shot Adventure


[This 5th edition one-shot adventure only references content from the 5th edition Player's Handbook, Dungeon Master's Guide, and Monster Manual.] In this adventure for characters of levels 1 to 5 (which can be customized for higher level encounters), the party is approached by a disheveled elf seeking help in stopping his friend, Dyvor from transforming the world into an undead nightmare in an effort...   [click here for more]
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The Royal Argent Bank Heist

The Royal Argent Bank Heist


The Royal Argent Bank Heist The Royal Argent Bank in the capital city of Silverpine is the wealthiest, the most prestigious, and the most secure financial institution on the whole of the Argent Isle.   Inside its many vaults lie the treasures of those fortunate enough to be able to afford its exorbitant fees and the protections they offer. Nimby...   [click here for more]
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The Broken Sanctum

The Broken Sanctum


The lines between life and death blur within the halls of the Broken Sanctum, where the mechanics of Call of Duty: Zombies meet the magic of D&D! Battle waves of undead, collecting the essences of your fallen foes and using it as currency to forge weapons, breach barriers, and upgrade your arsenal to face increasingly powerful opponents. Will you and your companions triumph over the darkness that...   [click here for more]
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A Vital Vintage

A Vital Vintage


A Fey Flavoured, Wine-Tasting Mystery for 3-6 players, level 5-6. A mysterious benefactor, known only as the Squire, has invited you to meet them in Versan, a local tourist spot known for its exquisite winery. They wish to hire you for an important task, but they will only give the details in person, simply saying it is a risky undertaking with rich rewards. Upon arriving in Versan,...   [click here for more]
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Waterdeep Underground Fight Club

Waterdeep Underground Fight Club


Waterdeep Underground Fight Club is a section of the Grappler's Handbook that serves as both a guide for running a grappling style tournament and an encounter that lets your players compete in an underground tournament. The tournament is made to appear legitimate enough, with rules and guidelines that make it seem safe, but when competitors are grievously hurt or the rules broken, does anyone pay...   [click here for more]
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Midwinter's Eve: A Holiday Oneshot

Midwinter's Eve: A Holiday Oneshot


A group of townsfolk seek shelter from a winter storm in a log cabin but find themselves trapped and must escape if they wish to get home in time for the Midwinter celebration. This holiday themed oneshot comes complete with 4 battle maps, 6 premade 1st-level character sheets, and an 18 page guidebook with 4 unique creature statblocks. This module requires no prep from the players and very little...   [click here for more]
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Shear

Shear


Something Baa-aad is Happening. In this 2-3 hour adventure for 1st or 2nd level characters, the sheep of the Button farmstead have gone feral. Sporting glowing red eyes and a taste for flesh, the Button sheep pose a threat to their former owners and the characters alike! ...That's the whole description. Vaguely inspired by the black comedy horror films Black...   [click here for more]
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Tempus Fugit

Tempus Fugit


Tempus Fugit This One Shot Adventure Module Contains: A story about a man succeeding in traveling back in time Instruction for a real life experiment with your players A difficult logic puzzle to solve A large and detailed map of a boarding school Backgrounds for several NPCs Some magical theories and much more! The Story The Ipsfort Manor School for Arcane Innovation...   [click here for more]
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Potion Factory Battlemap w/Fantasy Grounds support - TTRPG Map

Potion Factory Battlemap w/Fantasy Grounds support - TTRPG Map


POTION FACTORY BATTLEMAP What busy wizard has the time to brew their own potions? And with the rising cost of herbs is it even worth it? That’s where The Wiser Wizard white label potion service comes in. We buy all our herbs in massive bulk and pass those savings on to you. After brewing them into quality potions, we bottle...   [click here for more]
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Hearts of Wellspring

Hearts of Wellspring


A classic tale of love, family, & betrayal. Embark on a journey to Eldendell, a town divided by ancient feuds between elves and dwarves, yet bound by the promise of a hidden unity. In this campaign, players will uncover secrets along the cobblestone streets and within the whispering forests that surround the town. At the heart of Eldendell lies the Wellspring, a source of magic and...   [click here for more]
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Oathbreakers: Options for Fallen Paladins (5e)

Oathbreakers: Options for Fallen Paladins (5e)


To fall is merely to rise again. A Paladin's oath is sacred, and to go against that oath creates a void which must be filled by something. The Oathbreaker still amasses power, but twisted by his betrayal of his Oath. He is powerful, but at a cost, and there is more than one way to fall... Included in this document are FIVE new Paladin subclasses, each one representing an alternate path a Paladin...   [click here for more]
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XP Rewards

XP Rewards


So often, players go unrewarded for anything but combat.  Built around the idea of the three pillars, this article seeks to help DMs reward players for taking part in: Combat Exploration Role Play This article even includes tables for easy reference so DMs can ensure they are awarding XP at a rate which keeps up with their players as they level.  ...   [click here for more]
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The Untitled One-Shot

The Untitled One-Shot


After a round of celebratory drinking at a quaint local tavern, our heroes awaken to find themselves trapped in a darkened room, where everyday objects seem oddly larger than they should. Force your players to think outside the bounds of their usual characters, and discover exactly how long it will take them to open a door without the use of opposable thumbs! Inspired by another popular game, how long...   [click here for more]
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Madness and Comprehending the Incomprehensible

Madness and Comprehending the Incomprehensible


Inside you will find rules that seek to expand upon the sanity and madness rules presented in the DMG. These rules are meant for dungeon masters seeking a more in depth set of mechanics for tracking and representing character's sanity as they encounter the horrors of the universe. Two new spells as well as changes to existing ones are contained within as well. ...   [click here for more]
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Anti-Paladin Class

Anti-Paladin Class


Anti-Paladins are black-hearted, evil, sadistic, and villainous champions of chaos and destruction. They often stand at the vanguards of armies leading the forces of evil on campaigns of tyranny against all that is good in the world. The anti-paladin class was inspired by the original class designed by George Laking and Tim Mesford published in The Best of Dragon Magazine – Volume II (pp....   [click here for more]
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