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- The Poisoner -
This flavorful supplement contains :
- Details of the poisoner subclass, in a thematic layout with illustrations.
- 12 new poisons usable in many ways thanks to your archetypes features.
- Customization options to fit your character, from ruthless assassin to charismatic deceiver.
- A printer friendly version.
Click on the title that interests you to open... [click here for more] |
Dungeon Masters Guild |
$0.99
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The Spirit Well Patron Warlock Archetype
Offers a different way to play your warlock based on finding souls and using them to power your powers. This subclass allows yourself and the DM to find new interresting narratives centered on how you interract with your patron(s).
Includes a Printer friendly version
Click on the title that interests you to open in a new window ... [click here for more] |
Dungeon Masters Guild |
$0.95
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With the recent destruction of a dragon cult within the city of Palmistra, surviving cultists have fled for their lives, seeking refuge in lands outside the city's jurisdiction. The local governor, concerned that surviving cultists may attempt to rebuild the cult, has set a bounty to kill/capture any cultists before they can escape.
Trade between Palmistra and the northeastern steppe kingdoms comes... [click here for more] |
Dungeon Masters Guild |
$1.99
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Spetember is a Spell Hunter month! Each spell hunter will call for a caster to go that extra mile and earn those 8th and 9th level spells. Chef Special is all about earning Gate.
Dorna Forgewright, a powerful war cleric, has been laid low with the incarceration of her close friend. She seeks aid from her god and to that end seeks help finding a chef capible of making ambrosia.
Encounter... [click here for more] |
Dungeon Masters Guild |
FREE
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Here you will find ten compelling, interesting non-player characters to put in your campaign.
Each NPC includes a history and current situation, personality traits, and a stat block (ranging from CR 4 to CR 19).
The characters are setting-agnostic, and can be easily dropped into any campaign as allies, adversaries, or anything in between.
The 10 characters include 6 separate ones and 4 which form... [click here for more] |
Dungeon Masters Guild |
$1.00
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Introducing a rich tapestry of 100 castle-dwelling NPCs, specifically curated to invigorate your medieval fantasy role-playing exploits.
This comprehensive assembly of characters represents a variety of societal ranks, races, and occupations, ensuring a multifaceted and intriguing populace for your players to interact with as they explore the castle city.
To augment the depth of the role-playing... [click here for more] |
Dungeon Masters Guild |
$2.99
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Introducing a diverse collection of 100 city-dwelling NPCs, designed to breathe life into your urban fantasy role-playing adventures. This remarkable assortment of characters spans various social classes, races, and professions, ensuring that your players will encounter a wide range of interesting personalities as they explore the city.
As your players traverse the bustling streets, they'll encounter... [click here for more] |
Dungeon Masters Guild |
$2.99
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A list of one hundred different pranks a creature from the Feywild might pull on an unsuspecting party member. ... [click here for more] |
Dungeon Masters Guild |
$1.00
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The forest can be a mysterious and sometimes dangerous place in a Fantasy world. You never know what is going to happen at every bend in the path. Use these 100 different encounters to generate some interesting encounters for players who are traveling through the woods. ... [click here for more] |
Dungeon Masters Guild |
$1.00
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DNDSPEAK Proudly Presents: 100 MURDER MYSTERY PLOT HOOKS!
One hundred plot hooks to help you run your own whodunits. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Many adventures spend a lot of time traveling along the road - outside of cities and villages, yet not entirely removed from civilization. This travel can get boring easily, but planning out a bunch of combat encounters is time-consuming and repetitive. This rollable table provides you with 100 ideas for something notable, exciting, or scary that can happen on their travel - all without getting out... [click here for more] |
Dungeon Masters Guild |
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Are your travel sequences lackluster? Do your players have a tendency to ask about every little detail? Perhaps you didn't plan for the direction that the plot was going to go and need to give your players something to do while you hastily create the next encounter. Enter a rollable table packed full of urban encounters, none of which require getting out the battle map and minis (unless you decide... [click here for more] |
Dungeon Masters Guild |
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DNDSPEAK Proudly Presents: 100 NORDIC/VIKING ENCOUNTERS!
One hundred different encounters for a nordic/viking campaign. ... [click here for more] |
Dungeon Masters Guild |
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100 OPENING WORDS
From the minds of Matteo Ruggiero, Andrea Garrone and Matteo Airaghi comes the idea of distributing 100 narrative cues, which can be used by anyone to quickly set the start of their game sessions.
Choose a track (or roll 1d100) and start developing!
Being part of a community also means embellishing it, from time to time, giving... [click here for more] |
Dungeon Masters Guild |
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Riddles have been told for hundreds and hundreds of years. In the tabletop gaming universe, they can be used in many different ways. They could be used to open a door in a mysterious dungeon. They could be told by a tricky monster that is testing the players. They could be used to gain access to a treasure chest. Use these fantasy riddles in your game to really stump your players and make them put... [click here for more] |
Dungeon Masters Guild |
$1.00
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Who IS the character that you are going to be roleplaying in your tabletop game? When making a character, roleplayers often tend to focus on only a few elements that make their character unique, such as accent or quirk. Using the table below, you can roll as many questions as you would like when making a new character to help develop just WHO your character is on a more complex level. This can add... [click here for more] |
Dungeon Masters Guild |
$1.00
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Everyone has skeletons in their closet, right? Well, maybe some more than others. Use the table below to generate a mysterious secret that a royal family is (trying to) keep from others within your fantasy world. Some of these entries could lead to an entire campaign, while others could just be harmless rumors. ... [click here for more] |
Dungeon Masters Guild |
$1.00
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The adventuring party has been wandering around the area but what have they been hearing? This can become a hook for the players. It could also become something that was meant to be entirely minor but becomes a major part of some new story. Presumably, these would be conversations the party overheard, but they could entirely be things an NPC said directly to them. Have fun and maybe... [click here for more] |
Dungeon Masters Guild |
$2.00
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One hundred spooky finds that your players can come across while exploring a haunted house. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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DNDSPEAK Proudly Presents: 100 URBAN ENCOUNTERS!
One hundred different situations that your players can encounter while in a busy city street. ... [click here for more] |
Dungeon Masters Guild |
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200 Non-Combat Encounter Prompts for the City
Tables visible in Previews under the product image.
Non-Combat Encounters for city adventures and during urban downtime. Meet guards at the gates, nobles at the docks and mud that steals your shoes. Be entertained at the tavern, harassed by traders in the park and chat with urchins in the streets and alleys.
Includes d20 tables for ...
City... [click here for more] |
Dungeon Masters Guild |
$3.00
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Non-Combat Encounters Tables using Monster Manual Creatures
Tables visible in Previews under the product image. There is also a separate Fantasy Grounds Version.
Non-Combat Encounters for adventures and campaigns where talking and interaction is the norm. Options for settled lands, wilds, roads and underground.
Includes d20 tables for ...
Civilized Non-Combat Encounters (City... [click here for more] |
Dungeon Masters Guild |
$3.00
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200 Non-Combat Encounter Prompts for the Undercity
Tables visible in Previews under the product image.
Non-Combat Encounters for the more dangerous parts of the city. The city fringers under the city, the ruined buildings, the abandoned district. And the underworld of criminals, fences, thieves and con artists.
Includes d20 tables for ...
Back Alleys and Rough Streets (By... [click here for more] |
Dungeon Masters Guild |
$3.00
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From common to weird, this is a collection of NPCs for you to add seemlessley into any campaign, one-shot or adventure you’re running. Each NPC comes with a unique appearance, personality, shop description and shop secret or quirk. ... [click here for more] |
Dungeon Masters Guild |
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3 Calimshan Backgrounds for fifth edition is exactly what you'd expect: three new player backgrounds. In this updated-for-fifth-edition version of Calimshan, those descended from elementals rule while "mundane" humans have been reduced to serfdom. In this nation where the planetouched reign, three new kinds of player backgrounds come to light:
Drudgehunter: when servants flee their masters, a drudgehunter... [click here for more] |
Dungeon Masters Guild |
$0.50
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Ankhegs terrorize the village of Dalmoor! When the blacksmith’s daughter gets taken by one of the monstrosities, the villagers depend on the characters to save the child. Deep down in the claustrophobic tunnels of the ankheg hive, the characters run into a secret mining operation and discover that, apparently, not everyone in town wants to see the insects gone.
Looking for a short and fun... [click here for more] |
Dungeon Masters Guild |
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Ruthless thugs assault the city's temples, stores and alchemist laboratories to rob all kinds of magical liquids. These thieves belong to The Testudine Testament, a cult based around the worship of a gigantic speaking turtle living beneath the city. What the cultists don’t know is that they’re being led on by a swarm of cranium rats pulling the strings to fuel its addiction to magic.
A duped alchemist... [click here for more] |
Dungeon Masters Guild |
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5 deadly (and not so deadly) assassins that you can use to scare, challenge, or outright kill your players' characters, or that your players can hire if they need to get rid of an enemy, cause a distraction, or just silence a witness.
They could also be used as bounties, background NPCs in a Thieves Guild, or rival assassins for your Rogue character.
Each assassin comes with a description,... [click here for more] |
Dungeon Masters Guild |
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5 Monsters, 50 Plots (Vol I) is the newest title from 5 star, Gold best seller author Yubi.
This exciting supplement contains 5 classic monsters from the Monster Manual and provides you with 10 exciting, in depth plots. These plots are perfect for constructing a quick one-shot, or for building into a longer campaign where the CR ratings run from 2 all the way up to 10 to suit any party. With 13 pages... [click here for more] |
Dungeon Masters Guild |
$3.99
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Start in a tavern like all great adventures. Travelers going missing, dangers in the desert, and no right answer to be found. This is a module for 4 level 4 adventurers.
"Tell me adventurer's; what is the greater good?"
This one-shot is filled with tough decisions and multiple endings possible. This module can be played again and again with different endings every time... [click here for more] |
Dungeon Masters Guild |
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80 Romance-Themed Trinkets with Tables for Many More
Tables visible in Previews under the product image. There is also a separate Fantasy Grounds Version
For characters and treasures, in adventures and campaigns for intrigue, love stories, cities and deep bonds of friendship. Use addtional tables to create and modify your own trinkets..
You can see all of the tables in the Previews... [click here for more] |
Dungeon Masters Guild |
$2.00
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This special bundle product contains the following titles. Excellent Points! 2: 5e Weapon Pack Regular price: $0.99 Bundle price: $0.86 Format: PDF Welcome to 'Excellent Points! 2: A Collection of Miscellaneous Homebrew Weapons.' It's part two of the specific homebrew weapon series! Need a cool weapon that isn't just the trusty old +1/+2/+3? It's useful, sure,... [click here for more] |
Dungeon Masters Guild |
$2.97 $2.59
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A Bard’s Day Off
Have you seen our bard?
For this adventure it would be best to have a bard in the party. While not necessary the adventure is designed around having 1 or more bards in the group. The adventure hook somewhat depends on the party’s bard going missing. Although you can have the party notice other bards disappearing.
The... [click here for more] |
Dungeon Masters Guild |
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This special bundle product contains the following titles. Barrel of Magical Gifts - A Magic Item Enounter Regular price: $1.00 Bundle price: $0.00 Format: PDF Want an interesting way to give your players some small magical trinkets?
Want to make your word seem more mystical and arcane?
Are you the one person running a campaign entirly themed around barrels and... [click here for more] |
Dungeon Masters Guild |
$3.40 $1.95
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A candlelit dinner with Countess Pelia is the lovely host of a dinner party where her life's in danger. Can your party save her and her other guests from a cultist conspiracy? Plenty is at stake, for not only is Countess Pelia's life in danger, but also the lives of the other guests and even your own! This is a one-page/one-shot dungeon that can be used to introduce new players to role-playing games... [click here for more] |
Dungeon Masters Guild |
$1.00
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Aryn, an 11 year old boy, keeps hearing childrens' voices coming from the sewers. He seems determined to investigate.
A city in peril is an adventure that takes a group of characters from the 1st to the 4th level. It takes place in Irongate, a vast metropolis full of majestic wonders and sinister secrets but it can be easily adjusted for any other city. ... [click here for more] |
Dungeon Masters Guild |
$2.99
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In the bustling city of Havenbrook, a tale of deceit, romance, and corporate intrigue unfolds as a charming but dim-witted kobold named Smudge finds himself entangled in a web of lies. Smudge, once a low-level criminal is trying to go straight, has been hired as the new accountant for a successful soft drinks company in competition with another business ran by a criminal organisation. Unbeknownst to... [click here for more] |
Dungeon Masters Guild |
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As a fan of all things devilish, I've always romanticised the whole "Deal with the Devil" aspect of their lore. A good lawyer would always recommend putting your verbal agreement into a physical form.
This contract is GUARENTEED to make players think the following:
1. This is as fun as reading a EULA.
2. Maybe I shouldn't do business with a devil!
3. I'm negotiating from a disadvantaged position.... [click here for more] |
Dungeon Masters Guild |
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Descend into the Starpeaks in A Darkness from the Stars, a mystery adventure set in Eberron. This 3-5 hour one-shot, built for characters levels 4-6, is sprinkled with Eberron’s celestial lore, bringing you a mystical adventure for Dungeons & Dragons Fifth Edition. When the researchers of the Starpeaks Observatory are put in danger by a creature nesting under the mountains, the characters... [click here for more] |
Dungeon Masters Guild |
$2.99
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The fair has come to the area. This is a big event for small villages. It's a time to have fun seeing the attractions, playing the games of skill and chance, and having some food that can only be tried during this time.
The usually enjoyable experience has turned into a nightmare for one family. The son of the local lord has disappeared. He was last seen at the fair. Servants of the lord searched... [click here for more] |
Dungeon Masters Guild |
$1.00
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A one shot adventure filled with mistery - a day that keeps restarting at midnight. A shadowy killer running about, an elf murdered in the white snow, and a deadly dungeon!
Discover the truth behind Lupton (pronounced Looptown), a village where the day restarts at midnight!
Adventurers find themselves amidst the snowy fields of Lupton, a small town of farmers. Suddenly, a chain... [click here for more] |
Dungeon Masters Guild |
$2.99
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A collection of single-page adventures and dungeons to be run alone or included in any campaign. ... [click here for more] |
Dungeon Masters Guild |
$0.49
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Dungeon Masters Guild |
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Welcome to the Festival of Death!
In the city of Criham, the Festival of Death celebrates those who are no more, honoring their memories and those left behind. This year, however, something is different. People have gone missing in the weeks leading up to the Festival, and the town guards of Criham need help solving the crimes before the Festival begins and guests become potential victims!
Inside... [click here for more] |
Dungeon Masters Guild |
$3.99
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An uneventful trek through the wild country between quests is disrupted by three kobolds requiring aid. Their master has died, and his final wish to his servants is that they return his ashes to his ancestral land. They have been promised a posthumous reward for conducting this final task.
Question is, can they be trusted? And why do the locals seem to want to hinder them at every turn?
An... [click here for more] |
Dungeon Masters Guild |
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Looking for a way to transport your players from one end of the world to another with an adventure in between? Flee a rebellion, jump on an airship, and travel to a mystical mountain monastery in this adventure! Learn the mysteries of Shangri-La and comtemplate the true meaning of neutrality This adventure combines elements of classic 1930's literature with a Dungeons and Dragons setting... [click here for more] |
Dungeon Masters Guild |
FREE
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This is a free preview copy of Twilight at Eventide.
Twilight at Eventide is a 32-page collection of three short adventures designed for characters of level 1-3. In the village of Eventide, the walls separating the settlement from the Feywild are weak. And strange creatures stalk the surrounding forests. Dark forms worship their demigod in hidden caves. A darkling elder... [click here for more] |
Dungeon Masters Guild |
FREE
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A Ghastly Mess is a one-shot adventure for a group of 3rd-level characters that takes place in a haunted mansion
Unlike your regular haunted house, the inhabitants of this building are far from scary. The ghosts of the former staff still live in it—or, well, unlive—not realizing they’re deceased and unable to move on because of it. The Lord of the... [click here for more] |
Dungeon Masters Guild |
$4.95
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A Grave of Riches
Content Warning: Murder
“Shop till you drop” takes on a whole new meaning in this 5th level D&D 5E adventure for 4 to 6 players. While the players spend a lazy afternoon shopping for magic items, they get dragged into the twisted life of Thomas Tabernacle, the angel investor of the shop. Thomas had brazenly murdered his elder sister Tessa, all in... [click here for more] |
Dungeon Masters Guild |
$3.50
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Cities! Towns! Metropolises! Whether it’s the melting pot of commerce and culture, a vicious hive of intrigue, or the heart of an evil empire, there’s always something special about cities. Most of us live in one, so it’s not too hard to imagine what adventurers might find there. A variety of goods and services, a chance of leisure, a bit of danger for those unwary and plenty of opportunity for... [click here for more] |
Dungeon Masters Guild |
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