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Woodlands patient, woodlands wise
Beneath the valley’s obscured skies
Dangers foul and treasures fair
Lie in wait for those who dare
But should the prudent take note here
Deduce, observe, or lend an ear
All is not as it says or seems
The civilized are cutthroat for shiny dreams
- Haddiwe Vol, Witch of the Snakewood
Continue your duet campaign or add something new!
Wake up in a druid colony... [click here for more] |
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Waterdeep: Expanded Faction Missions
A complete rewrite of all the Faction Missions listed in Chapter 2 of Waterdeep: Dragon Heist! Brand new content that follows the spirit of those missions if not the letter, with each mission providing new, deeper looks at the city of splendors. You'll find lots of little threads that connect to other parts of the city, other... [click here for more] |
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You recently did Gellan Primewater, a local merchant from the Town of Saltmarsh, a great service by recovering property deeds worth a large sum of money, long thought to be lost. In return, Gellan is throwing you a party on his cruise ship, the *Primewater Pleasure*. ....
Then, in the midst of festivities, a scream.
One of the guests is found murdered, and the weekend cruise... [click here for more] |
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Many adventures spend a lot of time traveling along the road - outside of cities and villages, yet not entirely removed from civilization. This travel can get boring easily, but planning out a bunch of combat encounters is time-consuming and repetitive. This rollable table provides you with 100 ideas for something notable, exciting, or scary that can happen on their travel - all without getting out... [click here for more] |
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It’s a Zoo in There! is an urban adventure for 2nd-4th level characters offering multiple paths of exploration leading to a chilling ethical dilemma with multiple endings depending on the choices your players make.
As a single-session adventure for low level characters, It’s a Zoo in There! is a great fit for chapter 2 of the hardcover adventure Waterdeep:... [click here for more] |
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One hundred fun Gnomish inventions that get the job done one way or another. Results may vary. ... [click here for more] |
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This creation named New Neverwinter is a mix between the Wizard of the Coast’s creation as well as plenty of homebrew made by me, Philip Johansson. I have tried to incorporate all the information that Wizards have produced about the city and I have then filled the gaps where needed. For transparency I have put this symbol “*” next to titles to show that it has made by me. If you wish to remove... [click here for more] |
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The Way of the Force Monastic Tradition for Monks [D&D 5e (2020)]
The Way of the Force teaches its students that magic is all around us, flows through every living creature, and connects everything together. Monks of this tradition are taught that magic is a living energy and part of a larger source called the Force. Its followers train their bodies to harness the power of magic... [click here for more] |
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Outline:
The time has come for the players to confront the demon lord Abraxas in his lair within the Abyss. To do so, the players must embark on a perilous journey deep into the Abyss, with danger and disaster nipping at their heels the entire way and no time to waste. The finale of the four one shot adventures that comprise The Instruments of Fate, Into The Abyss also is... [click here for more] |
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 Ankhegs terrorize the village of Dalmoor! When the blacksmith’s daughter gets taken by one of the monstrosities, the villagers depend on the characters to save the child. Deep down in the claustrophobic tunnels of the ankheg hive, the characters run into a secret mining operation and discover that, apparently, not everyone in town wants to see the insects gone.
Looking for a short and fun... [click here for more] |
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Save an unwitting hamlet from an undead threat!
Wealdham is a sleepy, quiet town located in the Westwood. Nothing ever happens in Wealdham, until Waterdeep necromancer Faurius Besk decides to test his latest invention near the town...
Trouble in Wealdham is a 4 hour adventure for Tier 1 Characters (optimized for APL 3). It can be run as a one-shot, as part of... [click here for more] |
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DNDSPEAK Proudly Presents: 100 URBAN ENCOUNTERS!
One hundred different situations that your players can encounter while in a busy city street. ... [click here for more] |
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 EVER PLAYED HIDE AND SEEK WITH A HAG?
What if the hag you are seeking is hiding in your dream? Would you be able to find her? She could be anywhere... She could be disguised as your fickle fighter, with muscles twitching at your sight... She could be your ruthless rogue, lurking in your shadow... Could she be your merciless mage, weaving your... [click here for more] |
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One hundred spooky finds that your players can come across while exploring a haunted house. ... [click here for more] |
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Not all power is wholly natural… Keepers are adventurers who, by fate or fortune, find and bind with a symbiote - an entity (either organic, mechanical, or arcane) of great power. Through their symbiotic bond, the symbiote & adventurer gain strength together, able to assume a Hybrid form of remarkable power.
A keeper’s strength doesn’t come from studying books or years of training, but from... [click here for more] |
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There is a rogue enchanter at work in Waterdeep. Help the Watchful Order of Magists and Protectors hunt them down, or perhaps strike a deal with the scofflaw mage.
Unlicensed Enchantment is an investigation themed adventure, designed to be played as part of Waterdeep: Dragon Heist, but can also be run during any adventure set in the City of Splendors. It can be used as a bonus mission for... [click here for more] |
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Enter the world of Dungeons & Dragons without spending a penny!
This fourth-level adventure is designed to work with the free basic rules offered by Wizards of the Coast. You and your friends can explore, battle and roleplay without having to buy anything other than snacks, drinks and maybe some pizza for the DM!
Will You Right a Wrong?
When a powerful magic item is stolen from a wealthy farming... [click here for more] |
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Populating your world with life-like characters is essential to helping it come alive, but it's not easy to come up with them - especially on the fly. This document includes 48 NPCs across 24 professions, each with a quest prompt to help you integrate them into your world. Especially when shopping, these characters can help your session feel like it takes place in a living, breathing world - and you... [click here for more] |
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The Order of the Venomblooded, now updated by popular demand, features a new subclass for Matt Mercer's revised Blood Hunter class as well as the original 2016 version, plus nine new spells not included in the original! The Venomblooded are a secretive group of blood hunters who turn their own lifeblood to poison, using a combination of herblore and supernatural martial... [click here for more] |
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A Night at Dry Creek
The Sheldon family have owned and operated the Dry Creek Roadhouse since time immemorable, serving the lost and weary travelers who have been unknowingly swallowed by the mists of Ravenloft. Hidden beneath the facade of this eccentric yet hospital family, however, lies a dark devotion to the insatiable entity living in their cellar...
Dive into this... [click here for more] |
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 You have betrayed a mighty otherwordly patron. Perhaps you stole magic from a Fey lord or broke a Fiendish contract. Maybe your family serves an Undead lich or an Aberration from beyond the stars, but you refuse to do its bidding.
Regardless of what caused the rift between you and your patron, you now specialize in evading and slaying the mighty otherworldly beings that you once served. ... [click here for more] |
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n this combination of a mystery adventure and downtime event for characters of 1st-10th level, PCs can compete in seven different competitions and win seven unique magic items. Includes an appendix of magic items, 14 original illustrations, and an original map. The rules of the events can be applied to jousts, melees, archery contests, spellcasting duels, horse races, eating contests, and duels of... [click here for more] |
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This module is designed for 4 level 3 characters, and should take around 4 hours. It is written as a one-shot but can be modified as a resurrection quest in the case of a party wipe.
"a scattering of recently deceased adventurers are offered a deal by a devil: do his bidding and be resurrected. The devil sends party to the plane of dreams after a cache of counterfeit soul coins. The party finds themselves... [click here for more] |
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DNDSPEAK Proudly Presents: 100 MEALS MADE FROM MONSTER PARTS!
One hundred delicious meals created from the leftover parts of slain monsters. ... [click here for more] |
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Esmeraldas Schwimmender Zirkus
Ein schwimmender Zirkus ist aufgetaucht. Gerüchte sagen, dass sich unter den Zirkusleuten böse Kreaturen verbergen, die für einige Tote und Verschwundene verantwortlich sein sollen. Erkundet das Zirkusschiff, lernt Artisten, Crew und Gäste kennen und findet heraus was dem Vermissten zugestoßen ist!
Ein Abenteuer für 4 SpielerInnen der 3. Stufe.... [click here for more] |
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Waterdeep Underground Fight Club is a section of the Grappler's Handbook that serves as both a guide for running a grappling style tournament and an encounter that lets your players compete in an underground tournament.
The tournament is made to appear legitimate enough, with rules and guidelines that make it seem safe, but when competitors are grievously hurt or the rules broken, does anyone pay... [click here for more] |
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Ruthless thugs assault the city's temples, stores and alchemist laboratories to rob all kinds of magical liquids. These thieves belong to The Testudine Testament, a cult based around the worship of a gigantic speaking turtle living beneath the city. What the cultists don’t know is that they’re being led on by a swarm of cranium rats pulling the strings to fuel its addiction to magic.
A duped alchemist... [click here for more] |
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Outline:
Mysterious enemies and strange events in Waterdeep herald the return of an ancient threat. The party must piece together the clues to unravel a millennia old mystery, and prevent a disaster that threatens the souls of all living mortals. An extended adventure designed for 5th to 8th level characters, with two or three levels' worth of content and milestone based levelling. ... [click here for more] |
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Deadly music box is a 2-4 hour investigation one-shot for any level and number of players. Nevertheless, the adventure was developed with smaller parties in mind and is especially suitable for one player and one DM (D&D duet). The story revolves around a murder in a secluded gnomish community of crafters and creators. Players need to interview community members, uncover their secrets and discover... [click here for more] |
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In questa guida troverete tutto ciò che vi serve per gestire la vostra epica campagna di Tyranny of Dragons. Nota per presentare diversi problemi strutturali e richiedere molto lavoro da parte del DM intenzionato a proporla ai suoi giocatori, questa saga si compone di due avventure separate: Hoard of the Dragon Queen e Rise of Tiamat. Questa guida si propone di aiutare... [click here for more] |
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 Are your players heroes? Or just murder hobos?
This adventure, although set in Waterdeep, and tuned for a 7th level party, can be set in virtually any D&D city, and re-tuned for lower levels. It leads the party along the path of protecting and rescuing an NPC, then this suddenly all changes, and the party have to decide how much this person means to them. Do they value someone's life? Or the price... [click here for more] |
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 Divination spells blindside and confuse everyone involved from the DM to the players. In this book I hope that you will have an idea of where to go with these spells and begin to add it to your arsenal of roleplay tools. ... [click here for more] |
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When Queen Raedra Obarskyr, the ruler of Cormyr sent the word for the heroes of the realms on a mission to fight an evil Red Dragon, two knights, a priest and a wizard answered the call. However not all of her "heroes" are pure of heart.
The Surrounded is a one-shot that aims to fill the heads of your players with intrigue and filthy plots while playing with their nerves. With good execution,... [click here for more] |
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This module is a roleplay-heavy adventure in which the party is required to win the allegiance of a reclusive society of dwarves. It includes a variety of colorful characters, each with their own motivations and secrets, and plenty of intrigue to navigate. Diplomatic progress is scored with a point system, allowing different routes to success - including a fallback combat-oriented option if all else... [click here for more] |
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In the city of Waterdeep, the guildhall of the Financial Guild is known as one of the most secure places to keep money. Their fabled vault is one of the most secure ever made, nigh indestructible and requiring the assistance of the on-duty teller and both on-duty guards to open. These guards are hired from among the toughest heroes the Adventurer's Guild can provide, and are professionally trained... [click here for more] |
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When a storm-ravaged merchant vessel is grounded violently on a rocky shore, the death of its crew and the sad state of its strange cargo tell of a bad plan gone badly awry.
Explore the wreck of this ill-fated vessel and discover the hidden dangers and secrets it holds. Players will encounter riddles, traps, monsters and mysteries in this 3-5 hour module designed for a party of 3-6 level 1... [click here for more] |
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I developed this side quest for my campaign of Dragon of Icespire Peak for level 3. My intention was to introduce the party to the Cult of the Dragon as I am intending on running a modified version of Hoard of the Dragon Queen and then Rise of Tiamat.
Any feedback would be appreciated! ... [click here for more] |
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A Prince's Death is a D&D 5th Edition adventure designed as a side adventure for Elemental Evil or any other Forgotten Realms campaigns. It can also be run as part of the Elemental War campaign.
A Prince's Death takes the players into the High Forest to investigate the death of an elven prince. Their search pits them... [click here for more] |
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In this module, players will assume control of their own awakened companion animal or familiar (or can choose a provided pregenerated hero instead) and face off against an evil called the Black Cloud Over Waterdeep to rescue their regular Player Characters and other local adventurers from its deadly clutches!
Crafted to help new DMs get into the storytelling ropes and still be a fun romp for seasoned... [click here for more] |
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 Set in the Vilhon Reach area of the Forgotten Realms for a party of five adventurers of 3rd - 4th level. Leave the relative safety of the city of Ormpetarr and explore the Chondalwood under the effects of psychic resonance. Interact with awakened beasts and hive minds as you uncover the intrigue of the "Staghorn Oracle!" ... [click here for more] |
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Looking to get your Descent into Avernus group a more personal experience with the lore? Starting a campaign and wanting more engaging exposition? Setting a game in Elturel or the surrounding area? Just want a dark, ominous one-shot while your DM is out for the week?
This is the one-shot for you!
Witness the birth of the Companion above Elturel's skies on her darkest day in the first person. Discover... [click here for more] |
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No outsiders stay for long in Vygrebnaya. The washed-up trade stop has been servicing merchant sloops, legitimate and otherwise, for generations. But few to none of the sailors who brave the dangerous waters of the frozen north take the normally welcome opportunity to rest on shore. Something about the village sends pinpricks up their spines. The 'something' prefers it that way.
Salt in the... [click here for more] |
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A shroud is descending on the Teardrop Isles. Darkness infects the minds of the townsfolk, causing them to turn on one another. The pirate queen Liliana Ravenswood is desperate to find the source of the curse. However, Cimmek Fron, her closest friend and ally, has doubts about Liliana’s motivations. An expedition to the dangerous and mysterious Shatterkeel Reef could deliver the answers they seek,... [click here for more] |
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 Need a kick for your campaign? Offbeat Encounters are unusual scenarios that provide a setup, an adversary, and a motivation, leaving the rest to you. Consisting of unorthodox approaches to both monsters and situations, Offbeat Encounters are the perfect addition to shake up any 5e game.
As the party emerges from a cavern, crypt, or similar environment, a merchant approaches, asking about one of the... [click here for more] |
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Enchanted Curious Oddities is a charming addition to any Dungeon Master's table. Inside you will find a number of peculiar items that are meant to enhance all kinds of adventures and bring tons of laughter to your players. With numerous roleplaying options and hilarious effects, these magic items will bring moments of fun and joy, or even nervousness to any encounter you include to your game. They... [click here for more] |
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Over 500+ copies of "Rattle th Sabre, Shake the Spear" have been downloaded by the amazing people that frequent DM's Guild. Why don't you see what it's all about!
A chance for the players to see the machinations of the political and wealthy elite of Ormpur.
The players are approached by a representative of the wealthy Daethe Myjaelas Taelypca in hopes of... [click here for more] |
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Looking for a good way to start your Dragon Heist game? Hand out these spoiler-free whispers and rumors to your players and let the map mania take over! Includes 9 rumors connected to the rumors of treasure maps floating around Waterdeep. Suitable for a variety of character backgrounds. ... [click here for more] |
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 Welcome to Tomb of the Gray Order, a short adventure designed as an expansion for the campaign The Lost Mine of Phandelver. Nonetheless, this adventure can be easily hooked up into any other setting and Phandalin and its surroundings can be exchanged for any other location.
In this adventure, players are lured into a trap set by Black Spider (or your preferred villain), and are lured into a mysterious... [click here for more] |
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Semplice OneShot di 3/4 ore per 5 giocatori (4 PG + 1 DM) inesperti in D&D.
I giocatori vengono assoldati da un signorotto locale per una "semplice" opera di disinfestazione ma si troveranno davanti ad una scelta morale.
Attraverso questa avventura vengono presentate le meccaniche base del gioco.
Consigliato per giocatori che devono avvicinarsi per la prima volta al mondo e alle meccaniche... [click here for more] |
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This product is designed to enrich the Tyrrany of Dragons (Hoard of the Dragon Queen and Rise of Tiamat). and it is completely lore friendly. An exilled ancient metallic dragon, outcast of Bahamut's order enetered into a deep meditation which was guided by someone else's will... In a certain island he found an ancient source of power, draconic spell knowledge that go back to uknown ages. What... [click here for more] |
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