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Adventures in Ravenloft

Adventures in Ravenloft


“I cast Sharknado!”                                                                                                             ~Haravard the Wereshark Included in Adventures in Ravenloft: Introduction on Ravenloft and the Adventures A brief overview...   [click here for more]
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N1 Against the Cult of the Reptile God - 5e Conversion Guide with Maps

N1 Against the Cult of the Reptile God - 5e Conversion Guide with Maps


Please enjoy this 5e D&D conversion of the various monsters, creatures, magic items, and encounters for the classic D&D module N1 Against the Cult of the Reptile God. The original module, the Monster Manual, and the Dungeon Masters Guide are required to use this conversion guide. The original adventure is available for purchase on DMs Guild. An alternate version of This conversion guide...   [click here for more]
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Snow Ice (WBW-DC-PHP-POLAR-01)

Snow Ice (WBW-DC-PHP-POLAR-01)


A 2-Hour Adventure set in The Acre Woods the Feywild Domain of Trickery and Deceit, playable by D&D Adventurers League Forgotten Realms characters levels 5-10. A contract for a magical study appears in front of the adventurers and after signing it, they find themselves in a mysterious tower. Do they have the wits to escape? A Two-Hour Adventure for Tier 2 Characters. Optimized...   [click here for more]
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Fog Over Dawnwilde - A Level 1 Adventure & Starter Village

Fog Over Dawnwilde - A Level 1 Adventure & Starter Village


Welcome to Dawnwilde. The once-prosperous village has been overcome by an oppressive fog that has lasted for seven years. With the fog came death and devastation. To make matters worse, young girls from the village have been disappearing. In an adventure that's full of action, intrigue and roleplay, can you solve the mystery of the fog and save Dawnwilde?    About...   [click here for more]
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Roots of Evil - The Gothic Conversion

Roots of Evil - The Gothic Conversion


Roots of Evil The Gothic Conversion Requires the AD&D Ravenloft Adventure Roots of Evil, to play by Igor Comunale The Grand Conjunction has come to pass! As a result, the lords of Ravenloft have broken through the Mists and escaped into the Prime Material Plane. Bit by bit, monsters of the demiplane of dread are following behind....   [click here for more]
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The Eberron Codex - Chapter 1

The Eberron Codex - Chapter 1


Find me on Patreon Find me on Facebook Find me on Youtube The First chapter of an adventure that'll take you from the City of Towers to the Mournland beyond the Gray. My D&D adventure is an outline, a framework for the Dungeon Master (DM) to build on. It provides the basic plot and story elements, as well as the characters  and locations involved. I want to make sure that the Dungeon Master knows that creativity is rewarded in this adventure. The extensive lists of possible locations...   [click here for more]
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Space Hamsterball Run! (SJ-DC-BAD-02)

Space Hamsterball Run! (SJ-DC-BAD-02)


A 2-hour racing adventure for Tier 1 characters It's the day of the big race on the Rock of Bral, but all of the riders are missing or incapacitated. Can you step in to save the Space Hamsterball Run? Your Purchase Contains -Illustrated and Print Friendly versions of the 23 page adventure pdf -Map Packs with 70 and 300 dpi versions -Art Pack with original Hamster Art and VTT Tokens...   [click here for more]
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Fifty Forest Encounters

Fifty Forest Encounters


Who knows what lurks in the depths of the forest? Well, here at Green Bird RPGs we have a good idea. Here are fifty random encounters designed to stimulate your imagination during game play. From pixies shouting obscenities to sunbathing, nudist elves. All based on a D100 table. If you like this product then try one of our other DM's resources: Curses Bloodlines and Dark...   [click here for more]
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Copperline Bank & Loan: a Bank Heist Adventure

Copperline Bank & Loan: a Bank Heist Adventure


Test Your Skills as a Master Thief! The Copperline Bank & Loan is a short adventure for 4-6 players levels 2-5, and features everything your party needs to prove they are master criminals, from the hour-to-hour schedules of the bank executives to the NPC’s who can help bypass the bank’s security. Does your crew want to run through the front door with their...   [click here for more]
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To Raise a Princess (SJ-DC-CGG-01)

To Raise a Princess (SJ-DC-CGG-01)


To Raise a Princess is an adventure where you are chosen to mentor a young princess to prepare her for the responsibility of holding an important role in leading an interplanetary empire. Shape your living legacy in this war-torn Wildspace system. A 4-Hour Spelljammer adventure for Level 5-10 characters. The PDF features: 11 pages of the core adventure 1 page explaining...   [click here for more]
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Eberron Gothic: Curse of the Thornwood

Eberron Gothic: Curse of the Thornwood


Eberron Gothic: Curse of the Thornwood is an intricate, character-driven mystery set against the sins of the past.  On a journey to Arythawn Keep at the edge of the Mournland, the adventurers stop for the evening in the Thranish village of Brightdawn where they discover that there are dark secrets hidden in the wilds nearby. . . Curse of the Thornwood is an adventure that uses a lot of things...   [click here for more]
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Graves of Neverwinter

Graves of Neverwinter


This adventure is designed for a party of 5th to 6th level characters. It is set in the Forgotten Realms. Danger awaits settlers and heroes alike in the reclaimed streets of Neverwinter. Business is returning, but trouble never left. This is the fifth adventure in the Seldom Spring series. It can be played independently or as part of that series. Update (Jan21): This is a cosmetic update to improve...   [click here for more]
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Beasts And Stuff

Beasts And Stuff


The "Beasts and Stuff" document for the Lands of Eska, set in the Forgotten Realms, enriches the region with diverse creatures and environmental features, ranging from plants like the Moamoa Trees and Springer Cacti to various fey, dragons, and aberrations like the Seraphina Nightshade and Riven Shadow Dragonspawn. Each entry provides detailed descriptions, stats for D&D 5E gameplay, including...   [click here for more]
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Eska - A Forgotten Realms Supplement

Eska - A Forgotten Realms Supplement


Eska is a Homebrewed supplement for 5th Edition Dungeons & Dragons, located in the Forgotten Realms setting. This is a comprehensive guide that transports players to the lands of Eska, an unknown Island continent shrouded in secrecy. This setting is characterized by its rich history of titans, giants, and dragons, and the remnants of their battles scattered across the land. The document details...   [click here for more]
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Troublesome Towns: Farais - Comprehensive Town Insert & Guide

Troublesome Towns: Farais - Comprehensive Town Insert & Guide


Welcome to 'Troublesome Towns: Farais - A Predesigned Town, NPCs & Plot Hooks for Easy Campaign Insert.' 'Troublesome Towns' is a small collection of resources intended for DMs including a handcrafted setting as well as a host of NPCs to fill it, plot hooks, and mini-adventures to go on! Farais (pronounced Far-Eye) is the only town in a wide stretch in any direction you take...   [click here for more]
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The Manual of the Flesh - Adventure (One-Shot)

The Manual of the Flesh - Adventure (One-Shot)


Bodies stolen from the graveyard. An evil book is nearby. A storm rages overhead. A dangerous magical book is rumored to be currently in the little hamlet of Morabyn's Shield near the Evermoors. The party is sent to retrieve the book before its dark power can be unleashed upon the world. Dark intrigue and body horror make this the perfect one-shot for a spooky session (or Halloween).  The...   [click here for more]
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C1 Hunting the Xanathar

C1 Hunting the Xanathar


People say beauty is in the eye of the beholder... It's not! It's evil! Cawood Publishing presents a high-level adventure! A powerful party of adventurers is being sent to assassinate the Xanathar! The legendary beholder is the crime lord at the head of the Xanathar Thieves' Guild. A series of deadly attacks in a number of cities have convinced the Lords' Alliance...   [click here for more]
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The Ceremony (FR-DC-QLA-02)

The Ceremony (FR-DC-QLA-02)


The party gathers for a joyous occasion, a wedding, only for it to be interrupted by an attempted assassination. Following the clues, the party does the only reasonable thing: it goes to Avernus. THE CEREMONY IS A 11TH-16TH LEVEL (TIER 3) adventure for four to six characters. The Ceremony is a short adventure that features the marriage of two of the adventurers. It is intended to be completed in one...   [click here for more]
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CCC-AETHER-01-02 The Heir of Orcus: Verse II

CCC-AETHER-01-02 The Heir of Orcus: Verse II


An Adventurers League Con-Created Content Module. Levels 1-4 (Tier 1), 4 Hours. (Compatible with Homebrew games too!) May I have the next 100 words to convince you to purchase this adventure? **PITCH BEGINS!** This module features three ways to play: join the Knights of Holy Judgment, the Cult of Zariel, or the forces of Chaos as you face The Heir of Orcus! Play like it is 1990 and experience the...   [click here for more]
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Would You? Should You?

Would You? Should You?


Would you reveal the deep dark secret of a seemingly good person in order to ensure those that depend on her know the truth? Should you pull the lever to divert a runaway mine cart so it doesn’t kill five unaware dwarves only to kill a single dwarf who is currently safe from the danger? Would you save the captive who is about to plunge into a pit of lava, but let the dangerous villain escape and...   [click here for more]
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Scourge of the Nightingale: Part 1 A Song of Love

Scourge of the Nightingale: Part 1 A Song of Love


Scourge of the Nightingale Part One: A Song of Love   Get your inner-bard on with this adventure! A masked menace terrifies the region, raiding villages to fund her devious plan. Unknowingly, the adventurers stumble into her most recent evil scheme: the kidnapping of a famous performer known as Devon Artis. Their mission is to deliver a ransom and collect...   [click here for more]
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The Dark Night Before Christmas

The Dark Night Before Christmas


A Horror Adventure for a Merry Holiday WARNING: CONTAINS STRONG LANGUAGE AND ADULT SCENES Christmas meets Halloween in this funny short one-off horror themed adventure. With the approaching winter, cold winds and long nights, the people of North get excited about its centuries-long tradition: the visit of Mage Nicholai Klaus Noah, the bearer of good fortunes and gift-giver. However, for the first...   [click here for more]
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To Rule Them All: Magic Ring Pack for 5e

To Rule Them All: Magic Ring Pack for 5e


Welcome to 'To Rule Them All: An Assortment of Strange Homebrew Magic Rings.' We all like more magic items. And rings are great for their versatility; they don't take up a huge amount of your outfit like a cloak or shoes do, they're usually not attunement, and they're a fun accessory too! ...well, if you have fingers. If you don't, you can always slide them on your hair or something....   [click here for more]
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Harpers Faction Renown Benefits

Harpers Faction Renown Benefits


Are you looking to join the Harpers, or are you already a member? If so, you need this pamphlet! Within, you will find the rewards that members are eligible to receive based on their Renown earned for completing missions. Starting out, you will learn the Harper Code - a secret method of communicating between members, and later on you will command your own force of Harper agents! This...   [click here for more]
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Wild Magic & Woes 2: More Tables for Your Table

Wild Magic & Woes 2: More Tables for Your Table


Wild Magic & Woes is back! With another 3 tables - this time bigger than their predecessors - you have enough wild magic to ensure you will never get bored. And if you do, well, I'll probably end up making a third at one point. From suddenly being rammed by a goat to vomiting Goodberries to a surprise theme song, there's a bit of everything for everyone. Mechanical, non-mechanical,...   [click here for more]
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The Locrian Way: A Mythic Odyssey of Theros

The Locrian Way: A Mythic Odyssey of Theros


The world of Theros is steeped in magic, mystery and mythology—and it's yours to explore! Taken from the award-winning Uncaged anthology, the heroes take some of their first steps into Theros with this adventure for four to six 3rd level characters. You are headed back to Meletis after a successful adventure at the edge of the world. Driven off course by a devastating storm, you crash land on an...   [click here for more]
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Gold for Fools and Princes DMs Pack & Maps

Gold for Fools and Princes DMs Pack & Maps


"Gold for Fools and Princes" is a tale of intrigue and political struggle set in the gold-rich Sensa Empire, one of the Radiant Citadel civilisations. Save time finding maps and stat blocks and remembering NPCs with the handy DMs Pack! The pack contains a single-page reference version of the Radiant Citadel adventure “Gold for Fools and Princes;” (handy to print) advice on running the...   [click here for more]
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DC-HERO-01 Endless Songs

DC-HERO-01 Endless Songs


The Border Kingdoms are lands rich in secrets from the past - some of those deserve to remain as such. When one of these secrets comes to light, an adventurous party is called upon to prevent it from falling into the wrong hands. Tune your instruments and vocal cords! Prepare your finest spells! The moment when art and magic meet has arrived! A Four-Hour Adventure for characters...   [click here for more]
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CCC-MAG01-01 Mischief at the Festival

CCC-MAG01-01 Mischief at the Festival


The annual Magic and Gold Festival in Thentia has begun! Come watch some shows, eat some food, play some games, and solve a murder. Mischief at the Festival consists of four 1-hour adventures for characters of levels 1 to 4 that take place in the city of Thentia during a large celebration. These are designed to work well as introductory adventures for new players and DMs,...   [click here for more]
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Adventure Sidekicks: Dragon Heist

Adventure Sidekicks: Dragon Heist


From the creative team that brought you Animal Sidekicks: Do you want to play Waterdeep: Dragon Heist, but you don't have enough players? Do you want reoccurring allies and creatures to level up throughout your urban campaign? Do your players regularly invite NPCs and beasts they meet along for the ride? Do you just love sidekick options? Then this is for you! In this supplement,...   [click here for more]
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Desires of Emberfeld: A One Shot Adventure

Desires of Emberfeld: A One Shot Adventure


Embark on an unforgettable journey in Desires of Emberfeld, a riveting one-shot D&D adventure. The town of Emberfeld has been thrown into disarray, and its citizens are succumbing to bizarre behaviours. As an intrepid band of adventurers, you must unravel the mystery shrouding the town and thwart whatever is causing the chaos. Will you uncover the sinister plot behind the disturbances, or will...   [click here for more]
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The Horn of Plenty - A Basic Rules Adventure

The Horn of Plenty - A Basic Rules Adventure


Enter the world of Dungeons & Dragons without spending a penny! This fourth-level adventure is designed to work with the free basic rules offered by Wizards of the Coast. You and your friends can explore, battle and roleplay without having to buy anything other than snacks, drinks and maybe some pizza for the DM! Will You Right a Wrong? When a powerful magic item is stolen from a wealthy farming...   [click here for more]
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To Rule Them All 2: Magic Ring Pack for 5e

To Rule Them All 2: Magic Ring Pack for 5e


Welcome to 'To Rule Them All 2: An Assortment of Strange Homebrew Magic Rings.' We all like more magic items. And rings are great for their versatility; they don't take up a huge amount of your outfit like a cloak or shoes do, they're usually not attunement, and they're a fun accessory too! ...well, if you have fingers. If you don't, you can always slide them on your hair or something....   [click here for more]
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Soiree: A Waterdeep Tale

Soiree: A Waterdeep Tale


"A Masquerade, an assassination plot, and a poetry contest. All of this before cocktails are served. Your party has been hired by a mysterious benefactor to crash the party of the year at the Cassalanter Winter Estate. Your objective is simple: infiltrate the ball and locate Lord Cassalanter's private office, abscond with the files in his safe, and return them to your employer without anyone discovering...   [click here for more]
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Tiefling Treatise

Tiefling Treatise


The Tiefling Treatise brings heaps of new lore and a queer focus for the tieflings of Eberron. Four unique origins are detailed within this fifth-edition supplement, ranging from tieflings influenced by Eberron's planes to those possessing a spark of the divine.  For DMs looking to add tieflings into the world, encounter tables are scattered throughout the book for quick and easy implementation....   [click here for more]
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WBW-DC-SQT-01 Hollyphant Love Medley

WBW-DC-SQT-01 Hollyphant Love Medley


The Red Hollyphant cabaret needs your skills and talents. It is up to you to make opening night a success. However, things are not what they seem. Will you choose love, or will you sell out? A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3. This is a D&D Adventurers' League Dungeoncraft adventure set in a fey domain of the writer's design using The Wild...   [click here for more]
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Abominable Adventures - An Encounter Guidebook In The Frozen Tundra

Abominable Adventures - An Encounter Guidebook In The Frozen Tundra


"This strip of snowy and inhospitable land is plagued by horrific terrors that lurk within the icy wasteland. We hope this guidebook brings both fun and fear to your table."   Module Description Abominable Adventures - An Encounter Guidebook In The Frozen Tundra is a collection of 12 unique Tier 1 side stories filled with danger, horror, &...   [click here for more]
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Horonial's Guide to the Blood Wars Vol. 2 Armor of Rage and Damnation

Horonial's Guide to the Blood Wars Vol. 2 Armor of Rage and Damnation


Horonial’s Guide to the Blood Wars is an ongoing series that details the great war between the demons of the abyss and the devils of the nine hells. The first volume in this series Armor of Rage and Damnation catalogues the magical armour and shields used in the blood war and offers ideas on how to bring these fiendish tools of destruction into any campaign  In...   [click here for more]
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DDAL00-08 Layers Upon Layers

DDAL00-08 Layers Upon Layers


At long last, the first of my Admin Only Adventures is up on the DM's Guild. I'm kicking it off with 2018's offering, DDAO-19 Layers Upon Layers! During the liberation of Szith Morcane, the factions found an unlikely friend in an agent of evil. Now, that alliance has been put to the test—and the factions are in search of souls brave (or foolish) enough to venture to the mysterious depths of the...   [click here for more]
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Dark Carnival and the Mirrors of Madness: A Multi-table Adventure

Dark Carnival and the Mirrors of Madness: A Multi-table Adventure


Embark on a multi-table adventure that takes you and fellow investigating teams into the Shadowfell Carnival where a quest for Mist talismans leads you deeper into a sinister conspiracy. Tindal the Barker likes to shock guests at the Carnival by boasting that he has no reflection. But somewhere in the dark confines of a hidden mirror lies the disembodied...   [click here for more]
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The Monster at the End of this Adventure (SJ-DC-PND-1)

The Monster at the End of this Adventure (SJ-DC-PND-1)


The captain seemed desperate and you were the only ones willing to help him solve his issue. Should be simple, deliver a crate. Not like you’d expect a monster at the end of this little adventure. Play it stand alone, or as the start of the “Little AL Adventures” series. An irreverent story that pays homage to both classic children's books as well as horror movies. A Two-Hour...   [click here for more]
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Rescue From Cromm’s Hold (DDV09)

Rescue From Cromm’s Hold (DDV09)


An adventure for four to seven 6th-level characters The evil succubus, Pencheska, has been polymorphed into Lady Morwen Daggerford's likeness for years. After confronting Pencheska about its plot to overthrow the town of Daggerford, the characters launch a daring raid on Cromm’s Hold in an attempt to rescue the real Lady Daggerford from the dungeon of the politically overzealous Baroness...   [click here for more]
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The Eberron Codex - Chapter 3

The Eberron Codex - Chapter 3


Find me on Patreon Find me on Facebook Find me on Youtube Into the Mournland The expedition had set out with grand ambitions, but what they found was a world beyond their worst nightmares. As they pushed further into the Mournland, the group of over a hundred adventurers dwindled down to a mere handful of brave souls. They faced hunger,...   [click here for more]
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The Heir of Orcus: Verse IV CCC-AETHER02-01

The Heir of Orcus: Verse IV CCC-AETHER02-01


A TWO TO FOUR-HOUR ADVENTURERS LEAGUE ADVENTURE FOR 5th – 10th LEVEL CHARACTERS (Click on “Full-size Preview” to view the entire product before purchasing. We are confident you will love what you see, and I appreciate your support!) “Agents have uncovered several cells of the Cult of the Heir in the Moonsea region. Plan and lead an elite operation to eliminate the cells, but beware......   [click here for more]
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Skill Challenges For 5e

Skill Challenges For 5e


The Bonus Method: Skill Challenges for 5e You Need Skill Challenges! Want an alternate to extended fight scenes or long conversations? Then you need a skill challenge.  In The Bonus Method: Skill Challenges for 5e you’ll learn what a skill challenge is, when you should use them, and how to run them. There are even some skill challenges written up at the end of the document so that you can use...   [click here for more]
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The Wayfinder Foundation's Register of Extraordinary Individuals

The Wayfinder Foundation's Register of Extraordinary Individuals


This product is a PDF—if Fantasy Grounds is more your speed, here you go! If you want to rock both a PDF and the FG version—check out this discounted bundle!     The Wayfinder Foundation was founded by Lord Boroman ir’Dayne as a philanthropic trust—but it is essentially a professional networking service for adventurers. As such,...   [click here for more]
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Curse of Strahd: Deed to the Old Bonegrinder

Curse of Strahd: Deed to the Old Bonegrinder


Deed to the Old Bonegrinder windmill, found in the Death House in Curse of Strahd. Included files: PDF of Deed with white background for printing Image file of "aged" Deed for use as a digital handout in VTT Many thanks to reddit user Johnswizzle for his original comment providing the majority of the plain text to work from, and reddit user BadlyDrawnGrrl for posting a photo of her family's antique...   [click here for more]
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Adventure Sidekicks: Candlekeep Mysteries

Adventure Sidekicks: Candlekeep Mysteries


From the creative team that brought you Animal Sidekicks: Do you want to play Candlekeep Mysteries, but you don't have enough players? Do you want reoccurring allies and creatures to level up throughout the campaign? Do your players regularly invite NPCs and beasts they meet along for the ride? Do you just love sidekick options? Then this is for you! In this supplement, you'll...   [click here for more]
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Away with the Faeries

Away with the Faeries


Away with the Faeries “Don’t mistake my insistence on this for cruelty. A deal was struck, a price must be paid. One way or another.” Many centuries ago, the people of Stonebridge lived in peace with the fair folk who dwelled in the nearby forest; a place known for its thin veil between the Material Plane and the magical Plane of Faerie known as the Feywild. This...   [click here for more]
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The Curse of Fate

The Curse of Fate


There is a mysterious cottage in the Harkwoods where time acts in reverse. At night it has a vibrant garden, lush with plant life and the sound of birds chirping all around, though none can be seen. There is a pattern to it there, a cadence. During the day, all the plants wither away and die around the home, and its cheerily painted façade loses its luster, holes appear in the boards and panes...   [click here for more]
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