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Plot Hook Tracking Sheet REMASTERED

Plot Hook Tracking Sheet REMASTERED


Has this ever happened to you? "Hey DM, I think I wanna visit my old Uncle in this village!" "Wait... you have an uncle?" "Oh, I hope those aren't the guys looking for me!" "You have people looking for you?" "Wait, didn't my character blow up that town?" "You blew up what?!" Unable to remember the name of that faction your barbarian is running from? The name of the bounty hunter looking for your...   [click here for more]
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Sidekicks of Ravnica

Sidekicks of Ravnica


Sidekicks of Ravnica introduces a diverse selection of sidekick characters to join your adventurers, each accompanied with original art. Each guild is represented, with at least 2 sidekicks, each from the iconic ranks and cultures of each guild, including an Izzet Scorchbringer guard, a Golgari Ochran assassin, a Gruul Tattoo artist and much more! Who says the guilds should get...   [click here for more]
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CCC - FCC - 001 Isle of Moss

CCC - FCC - 001 Isle of Moss


The City of Hillsfar has endured continuous chaos since the Rage of Demons. First Lord Vuhm Yestral dreamed of stability the day he took office. Five years later, the only real change is the number of grey hairs on his head. While xenophobia has reduced greatly, stability in the region is nowhere in sight. It has been a couple of months after the mighty beast was slain and Hillsfar is barely recovering...   [click here for more]
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Amnesia: Forgotten & Forsworn

Amnesia: Forgotten & Forsworn


This module is designed as a single session playthrough for 5 play- ers of second level- more importantly, five “new” characters, ones of whom your players have no knowledge; however, with a bit of work it could easily be modified to work with other player counts/levels. The “theme” of this one-shot is simply stated: your players will have amnesia. The level to which this...   [click here for more]
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The Return Of The Crown

The Return Of The Crown


A mysterious package, a forgotten guild, a lost heir, and an undergoing conspiracy. Unfold Neverwinter’s dark past in this urban-intrigue D&D 5th edition adventure. The characters are called to guard a mysterious package that arrives the city at night. A well-planned robbery and the fact that this package was ordered by Lord Dagult Neverember himself alerts them that, this is not going to...   [click here for more]
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Felonious Factions: A Bestiary of Cruel Goblin NPCs

Felonious Factions: A Bestiary of Cruel Goblin NPCs


Welcome to Felonious Factions! Contained within these pages is a detailing of the cruel and bloodthirsty Legion of Ioha, a group of hobgoblins and giantkin led by a fearsome Oni general! The Legion contains many specialized units that work well together in tactical situations, which can be dangerous for an inexperienced party. This product is perfect for the GM looking for a tactically...   [click here for more]
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The Shadow of the Circus

The Shadow of the Circus


The Shadow of the Circus is a one-shot adventure, meant to be played by a 6th-level party! -- Shorttly after the ringmaster of the circus was murdered, a mysterious figure was spotted on the shows. Called the Shadow, it was sabotaging the performances. Can the party discover what is going on on the Circus? Besides the adventure, you will find six new statblocks and two new magical itens! There...   [click here for more]
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Story Masters' Guide to Large-Scale Battles

Story Masters' Guide to Large-Scale Battles


This is a guide for Dungeon Masters who want to run tactical combat with personal narrative front and center. It provides a narrative structure for large-scale battles and several scenarios that can be dropped into any campaign. ...   [click here for more]
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Return to the Puzzle House

Return to the Puzzle House


A soul lays trapped in a self-inflicted magic puzzle. With a little help from the puzzle's designer, they might be freed, or the whole thing might just explode... Can the players survive the Puzzle House's designer's pinball dungeon and convince him to help them? Will the players be able to dismantle the Puzzle House from within without it killing them? Will Toecap's soul be able to find peace?...   [click here for more]
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Strange Patronage

Strange Patronage


Strange Patronage is a collection of Warlock subclasses for use with Dungeons & Dragons 5th Edition! Strange Patronage contains: Three Otherworldly Patrons: The Dragon Below, The Earth Mother, and The Lawgiver New rules for Renunciate Warlocks who have broken their pacts, including each new Patron and each official Patron from Wizards of...   [click here for more]
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Champions of the Great Old Ones: Oath of Madness

Champions of the Great Old Ones: Oath of Madness


Bring the Eldritch Terror of the Great Old Ones to your table with this new Sacred Oath. In this new supplement for Great Old Ones and Elder Evil series, you are introduced to the paladins of the Great Old Ones. In Oath of Madness, you meet paladins who are corrupted in body and soul by the power of the Great Old Ones and have taken an oath to spread the maddening wisdom of Eldritch...   [click here for more]
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Magewright, Marked, Cabal, Claw

Magewright, Marked, Cabal, Claw


This is a primer on running espionage and/or special operations games in the Eberron setting. This guide covers the Dragonmarked Houses, the intelligence agencies of the various nations, as well as grand conspiracy groups (which may or may not exist) and terror-plotting anarch cells. Created by one of the co-hosts of the Eberron-focused manifest.zone podcast. ...   [click here for more]
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The Village Forgotten By Time - A Level 4 Adventure

The Village Forgotten By Time - A Level 4 Adventure


Deep in an ancient forest that few where few dare to travel lies the village of Kamourat. Two thousand years ago, cultists of Bhaal, the god of murder, were driven away from civilization and started their own society away from everyone else. Their culture is centered around worship involving ritual sacrifice and cannibalism. Of course, your players won't know...   [click here for more]
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An Initiate's Guide to the Guilds - House Dimir

An Initiate's Guide to the Guilds - House Dimir


Knowledge is Power! The world-city of Ravnica is an exciting place, and one that can be confusing and dangerous to the uninitiated. While the city may stretch over the entire plane, it would be a mistake to assume that every part of it is civilized, or even that the civilized parts are particularly safe. At the heart of Ravnica, the one ever-present factor is the city’s ten guilds, which...   [click here for more]
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Rattle the Sabre, Shake the Spear

Rattle the Sabre, Shake the Spear


Over 500+ copies of "Rattle th Sabre, Shake the Spear" have been downloaded by the amazing people that frequent DM's Guild. Why don't you see what it's all about! A chance for the players to see the machinations of the political and wealthy elite of Ormpur. The players are approached by a representative of the wealthy Daethe Myjaelas Taelypca in hopes of...   [click here for more]
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CCC-KUMORI-03-02 The Millwright of Gond: A Quivering Forest Adventure

CCC-KUMORI-03-02 The Millwright of Gond: A Quivering Forest Adventure


Seburil, rock gnome priestess of Gond, has ordered his followers to harvest trees in the Quivering Forest. This has caused conflict with Avumat, verdant lord of the Circle of the Forest. The adventurers must intercede and negotiate a peace between the two factions. A Two/Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3. KUMORI modules can be played in any order. ...   [click here for more]
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The Mystery of Argenmont Manor

The Mystery of Argenmont Manor


The reclusive Marquis of Argenmont has invited a group of adventurers from across the land to his castle for a feast. He promises great rewards in exchange for assistance dealing with a serious threat to his lands. Unfortunately, things start to go wrong when guests go missing and, you've probably guessed it, this is a friggin 'MURDER MYSTERY. Break out the pipes and sleuthing hats, because players...   [click here for more]
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Prestige Path: Inquisitor of the Silver Flame

Prestige Path: Inquisitor of the Silver Flame


This was created by combining the 3.5e Church Inquisitor and the 4e Exorcist of the Silver Flame. “Three things cannot be long hidden: the sun, the moon, and the truth.” – Buddha No force stands in greater opposition to the world's evils than the Church of the Silver Flame. Its holy warriors are embroiled in an eternal war against demons, devils, lycanthropes,...   [click here for more]
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CCC-DES-01-04 An Answer Never Offered

CCC-DES-01-04 An Answer Never Offered


The Mistress of Tides calls upon heroes to awaken an ancient archfey to aid against the threat of Seelie and Unseelie Court conspirators. But a treacherous fey creature fueled by insatiable envy is playing a spoiler. A Two-Hour Adventure for Tier 2 Characters. Optimized for APL 8. ---------- Enjoy the fourth chapter in the unfolding saga of the "At Jeny's Request"...   [click here for more]
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Wedding Lights

Wedding Lights


Throughout this perilous time affected by the COVID-19 virus, Wedding Lights adventure is available for FREE. #gamersplaysafe #staysafe Wedding Lights is a Dungeons & Dragons 5E adventure inspired by the Portuguese Legend of Princess Fatima, also known as Oureana’s Legend. The Festival of Lights is a major event in the town of Alcazar. People from all around...   [click here for more]
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Tempus Fugit

Tempus Fugit


Tempus Fugit This One Shot Adventure Module Contains: A story about a man succeeding in traveling back in time Instruction for a real life experiment with your players A difficult logic puzzle to solve A large and detailed map of a boarding school Backgrounds for several NPCs Some magical theories and much more! The Story The Ipsfort Manor School for Arcane...   [click here for more]
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The Horn of Plenty - A Basic Rules Adventure

The Horn of Plenty - A Basic Rules Adventure


Enter the world of Dungeons & Dragons without spending a penny! This fourth-level adventure is designed to work with the free basic rules offered by Wizards of the Coast. You and your friends can explore, battle and roleplay without having to buy anything other than snacks, drinks and maybe some pizza for the DM! Will You Right a Wrong? When a powerful magic item is stolen from a wealthy farming...   [click here for more]
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CCC-EPI01-01 Hordes of Thar - The White Hand of Death

CCC-EPI01-01 Hordes of Thar - The White Hand of Death


A disease is spreading around the town of Melvaunt, causing boils and festering marks to form on townsfolk and travelers alike. The local guard believes that this disease is of unnatural origin, and has issued a call for brave adventurers to investigate the matter. Can you find the source of the plague, or will you simply fall as another victim? Part one of the Hordes of Thar Saga. A Two-Hour Adventure...   [click here for more]
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CCC-HATMS 02-01 Illithid Activities

CCC-HATMS 02-01 Illithid Activities


Reports of an Illithid in the area south of Hillsfar have the Emerald Enclave and the Harpers on the trail of a mind flayer. The mind flayer is suspected to be Klondrus Imdree which has been presumed dead for quite sometime but is he? The call has come out for heroes to investigate and see what can be learned by his appearance. This is a 4-Hour adventure for Tier 2...   [click here for more]
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WARFORGED!: The Boxer - A New Subrace for Warforged

WARFORGED!: The Boxer - A New Subrace for Warforged


From the Records of Ignys Byr, Leader of the Arbiters: The boxers are the most popular waforged in this Dragon or any other, well-loved across Sharn and across the entire continent. Everyone flocks to the fighting squares when the EberRumble comes to Sharn. These are warforged who have trained, augmented, and built themselves up from their broken selves at the end of the Last War.  ...   [click here for more]
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Dreams of Undeath

Dreams of Undeath


"When heroes sign up to protect the innocent and vulnerable, they don't expect that to include blood-drinking undead." Much of the Eberron lore portrays the Blood of Vol as straightforward villains, but need that be so? The common people simply believe divinity comes from the blood within your veins, and revere intelligent undead as blessed martyrs who have given up their divinity to continue...   [click here for more]
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Fables & Families #2 - A Tiny Potion Problem

Fables & Families #2 - A Tiny Potion Problem


This adventure takes place in just one, small room. It's about to feel a lot bigger... The job is simple. Jemyma Firesky, a powerful wizard, needs a mystery item collected from a chest in her laboratory, but she is too busy to go herself. The adventurers must travel to her lab, collect the item and return for a reward. There is, one ‘small’ problem. A thief has broken into the...   [click here for more]
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Prestige Path: Master Spy

Prestige Path: Master Spy


This was created by combining the 3.5e Spymaster and the 4e Master Spy. “I’ve seen the things you never intended me to see, heard whispers meant only for your conspirators. I know you well enough to take you down.” – Spy Master Rodrick Some adventurers glory in their reputations—the wider their exploits are known, the happier they are. By contrast,...   [click here for more]
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Matt Daemon's Deal

Matt Daemon's Deal


Matt Daemon is collecting on his deal with your party, where he will send them to the Knoll to stop another Deal Devil from collecting souls too early. A brush with a Soul Eater leaves all but one of your party souless, realigning them all to either neutral evil, lawful evil, or chaotic evil. The countdown begins as they rush to return their souls to their bodies before being stuck soul-less forever....   [click here for more]
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The Investigation of Toecap's Tragedy

The Investigation of Toecap's Tragedy


A family was murdered in their own home, and the murderers were never caught. Can somebody find the truth and bring a grieving soul peace? The Investigation of Toecap's Tragedy is an Investigation style adventure for a party of four 1st level characters that will take them to level 3. There are 5 chapters, each of which should take around 2 hours to play. Each chapter can also be played as a standalone...   [click here for more]
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CCC-MMT 01-03: Honorable Dissent - A Price of the Red War Adventure

CCC-MMT 01-03: Honorable Dissent - A Price of the Red War Adventure


The Red War rages after the fall of Mulmaster. Refugees from Mulmaster are steadily spreading across the region, looking for a new beginning. In the chaos of the evacuation, however, a boy is found along the road. As the dust settles, it comes to light that the child’s father is a quartermaster with the Thayan army. Fearing repercussion for the Mulmaster refugees, you have been asked to return the...   [click here for more]
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A Fey Feast

A Fey Feast


Into the woods, for whatever reason a group of adventurers have set off, in groups or alone. While in the forest they become turned around and unknowingly whisked away to the Feywild for nefarious reasons. While there the group is confronted by Pixies and asked to perform three tasks for a feast before they can leave. Quickly the tasks become questionable, and it is up to the party to figure out what...   [click here for more]
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Sins of war: an Eberron story

Sins of war: an Eberron story


Sins of war is a single-session 5E scenario set in Eberron, suitable for four 5th-level PCs. The characters are hired to arrest a mutant Aundairian giant, a wicked creature responsible for the extermination of Brelish prisoners during the Last War. This fast adventure set near Windshire includes a complete map with the related key and makes use of monsters presented in the Guildmasters'...   [click here for more]
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An Initiate's Guide to the Guilds - The Boros Legion

An Initiate's Guide to the Guilds - The Boros Legion


Be the Fist of Justice! The world-city of Ravnica is an exciting place, and one that can be confusing and dangerous to the uninitiated. While the city may stretch over the entire plane, it would be a mistake to assume that every part of it is civilized, or even that the civilized parts are particularly safe. At the heart of Ravnica, the one ever-present factor is the city’s ten guilds,...   [click here for more]
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The Cube of Vanya

The Cube of Vanya


All proceeds will be donated to Asthma UK, a charity which aids those with asthma and contributes to asthma related research. This seems like an especially vital charity during these times. Inspired by the "Happy Fun Ball" from the web series Critical Role, The Cube of Vanya is a magical adventure through demi-planes created by an ancient wizard, now destabilized by a malevolent...   [click here for more]
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An Initiate's Guide to the Guilds - The Azorius Senate

An Initiate's Guide to the Guilds - The Azorius Senate


Bring Law and Order to Ravnica! The world-city of Ravnica is an exciting place, and one that can be confusing and dangerous to the uninitiated. While the city may stretch over the entire plane, it would be a mistake to assume that every part of it is civilized, or even that the civilized parts are particularly safe. At the heart of Ravnica, the one ever-present factor is the city’s ten...   [click here for more]
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Oathbreakers: Options for Fallen Paladins (5e)

Oathbreakers: Options for Fallen Paladins (5e)


To fall is merely to rise again. A Paladin's oath is sacred, and to go against that oath creates a void which must be filled by something. The Oathbreaker still amasses power, but twisted by his betrayal of his Oath. He is powerful, but at a cost, and there is more than one way to fall... Included in this document are FIVE new Paladin subclasses, each one representing an alternate path a Paladin...   [click here for more]
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Fear and Loathing in Faerûn

Fear and Loathing in Faerûn


Do your Dungeons and Dragons games lack beer that screams when you drink it and tattoo inks that hypnotize people? When your players see a unicorn, do they wonder what would happen if they ground up its horn and snorted it? When you see a vampire, do you wonder if you could drink something that would make your blood toxic to the undead? Do you ever ask yourself if there were alchemical birth control...   [click here for more]
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CCC-DES-02-01 Those Who Are Eaten

CCC-DES-02-01 Those Who Are Eaten


After other heroes dispatched the Demon Lords back to their respective planes, Bea was able to peacefully give birth to sextuplets with six fingers and six toes. Unfortunately, others have heard of the unusual circumstances and plot to bring back the Demon Lord Grazzt, by any means necessary. A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. Enjoy hellish horror, inspired by "Out of...   [click here for more]
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On the Road - Volume 1

On the Road - Volume 1


On the Road - Volume 1 A Guide to Interesting Travel Encounters Get out of the travel rut! No more hand waving the journey away. Bring back a sense of distance and wonder to your journeys, and let your players experience the world around them every day. This booklet provides a set of detailed encounters that the DM can use to flesh out any overland journey. These encounters...   [click here for more]
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Fackelträger

Fackelträger


Dieses Vorabenteuer ist die perfekte Ergänzung zu dem DND 5e Band Geister von Salzmarsch. Es bietet vier bis sechs Charakteren der ersten Stufe ein vier bis sechs Stunden dauerndes Abenteuer in den Gewässern vor Salzmarsch. Es konzentriert sich hauptsächlich auf den Aufbau von Verbindungen zu den späteren Ereignissen von Ghosts of Saltmarsh. Es lässt sich aber...   [click here for more]
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Betrayal's Rondo

Betrayal's Rondo


For 25 years the county of Lachmere has been blessed with great prosperity, growing from a poor backwater to a major agricultural hub. To celebrate Lachmere’s success, the Duke is throwing a grand masquerade, and a group of exotic heroes are just what the festivities are missing. Guests are encouraged to eat, drink, and dance the night away – but a wise adventurer will keep their eyes open...   [click here for more]
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Champions of Ravenloft Roguish Archtype: The Highway Man

Champions of Ravenloft Roguish Archtype: The Highway Man


Bring Ravenloft to your table with this new Roguish Archetype. In this new supplement for Ravenloft, you are introduced to the Highway Man a mounted rogue who is both dashing and well-armed In Roguish Archetype: Highway Man, you meet a Rogue who is skilled a rider and an excellent marksman who does everything with style and daring. Highway Man is a perfect addition to any Ravenloft...   [click here for more]
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The Vermin

The Vermin


For centuries the ratfolk have lurked in the Undercity sewers unbeknownst to the citizens above. But soon their existence may be revealed... This monograph is a Grisly Eye Games' publication. Each monograph introduces grimdark options for your low fantasy campaigns. The Vermin introduces the ratfolk, a new monster for 1st-4th level player characters. This supplement includes four...   [click here for more]
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Eight Blessings of Lolth (PDF)

Eight Blessings of Lolth (PDF)


This is the PDF version for this product. Click here if you want the mod version for Fantasy Grounds virtual tabletop! The Eight Blessings of Lolth is a collection of eight unique, drow-inspired magic items for your D&D (5e) campaign. Characters who attune to two of these items will unlock Lolth’s Boon, a unique charm-like ability granted by the Spider...   [click here for more]
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The Secret of Havenfall Manor

The Secret of Havenfall Manor


Can be used as an "expansion" to Dragon of Icespire Peak (but not required). News of a manor just inside Neverwinter Forest is generating an assortment of unusual rumors... Tales speak of everything from a haunted Manor. A few have dared to investigate the Manor... but as soon as they approach, they're overcome by an eerie feeling that something is watching them... None have entered Havenfall...   [click here for more]
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Wolf of the South (5e)

Wolf of the South (5e)


Wolf of the South is a quick introductory adventure of a party of low level (1-4) characters that can be played in a single session as a standalone adventure or as a chapter of an epic adventure spanning multiple sessions. This adventure is designed for use as both a standalone module or as an element of any campaign. It takes great influence from the historical events of...   [click here for more]
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The Grand Library

The Grand Library


Ever wonder what a library built by the gods would entail? Welcome to the Grand Library. The Grand Library was created and enchanted by an assortment of the gods, allowing them to pass on some of their knowledge to lowly mortals.  Within this document, you can find: Statistics for the Library's Caretaker, The Grand Librarian Rules for using the Grand Library...   [click here for more]
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Ravenloft: Apple of a mother's eye

Ravenloft: Apple of a mother's eye


Berez re-imagined and expanded for Curse of Strahd. The village of Berez lies in the swamps abandoned by all. Not all, its inhabitants relive events of the past. You may learn things that may alter your perception of Barovia, its people and its dark lord. Expands the content for the village of Berez in Curse of Strahd. This 6-10 hours adventure is optimized for characters level 10 but can...   [click here for more]
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One Shot: Autumn Blues - Waterdeep's Shadow Heist No. 3

One Shot: Autumn Blues - Waterdeep's Shadow Heist No. 3


"You are a true beauty. A pity, really." - Autumn Good morning, Agents! Today, we have a very delicate matter on our hands. A noblewoman lost an heirloom in a struggling artist’s home, and she came to us for help. In exchange for a sizable sum, she acquired our discretion and pledge to retrieve the bauble. Search Autumn’s atelier, pouch the necklace, and keep whatever else...   [click here for more]
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