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Champions of Ravenloft Roguish Archtype: The Highway Man

Champions of Ravenloft Roguish Archtype: The Highway Man


Bring Ravenloft to your table with this new Roguish Archetype. In this new supplement for Ravenloft, you are introduced to the Highway Man a mounted rogue who is both dashing and well-armed In Roguish Archetype: Highway Man, you meet a Rogue who is skilled a rider and an excellent marksman who does everything with style and daring. Highway Man is a perfect addition to any Ravenloft...   [click here for more]
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The Heist on Mariner's Lane

The Heist on Mariner's Lane


The thieves’ guild of Port Regan specializes in burglary and quiet heists. They frown on street violence, which is not good for legitimate business (and therefore not good for their own business). The party is offered a job by the leader of the guild to steal dragonstones from Clerebold Harlowe, a wealthy merchant. This is a chance for the party to prove themselves not only as thieves but...   [click here for more]
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Meloon's Missions:

Meloon's Missions:


Got a player who wants to make friends with Meloon Wardragon? Perhaps there is a player who is devotee to Tymora who needs a mentor, or your party want some hints and tips before they make that jump down the Yawning Portal? Meloon Wardragon may not offer missions in the main Waterdeep: Dragon Heist adventure, but here are 4 missions Meloon could offer in any season! ...   [click here for more]
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Sacred Alliances — A Manifesto of Natural Harmony Supplement

Sacred Alliances — A Manifesto of Natural Harmony Supplement


Sacred Alliances — A Manifesto of Natural Harmony Supplement The third of a series of supplements for Sacred Alliances! Inside it you will find: - Lore regarding The Manifesto of Natural Harmony; - Base of operations for the alliance in the Heartlands; - New NPCs; - Alliance's Goals and Motivations; - New Affiliated Orders; - The Alliance's Ranks;...   [click here for more]
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The Penniless Plot: A Waterdeep Adventure

The Penniless Plot: A Waterdeep Adventure


An important figure of Waterdeep life has been murdered! The City Watch is in chaos, the Kobolds are running amok, and the only way you can settle this is to find out who did it, find out why, and bring them to justice! At the center of it all, surely there's a grand treasure to be found! The Penniless Plot is the final part of the Tiny Justice trilogy, but can act as a stand-alone adventure for...   [click here for more]
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The Pursuit of Knowledge

The Pursuit of Knowledge


Stuttersberg is a sleepy little town named after its founder, William Stutter, who has long since passed. The party is likely passing through on their way to somewhere more important, or at least more exciting. But Stuttersberg has a bloody past that a precious few remember, and what better time to remind the townsfolk where they came from than right now? The Pursuit of Knowledge is a Dungeons and...   [click here for more]
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Sacred Alliances — A Fourfold Juncture of Knowledge Supplement

Sacred Alliances — A Fourfold Juncture of Knowledge Supplement


Sacred Alliances — A Fourfold Juncture of Knowledge Supplement The second of a series of supplements for Sacred Alliances! Inside it you will find: - Lore regarding The Fourfold Juncture of Knowledge; - Base of operations for the alliance in the Heartlands; - New NPCs; - Alliance's Goals and Motivations; - New Affiliated Orders; - The Alliance's Ranks; - Divine...   [click here for more]
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Sacred Alliances — A Nefarious Coalition Supplement

Sacred Alliances — A Nefarious Coalition Supplement


The fourth of a series of supplements for Sacred Alliances! Inside it you will find: - Lore regarding The Nefarious Coalition; - Base of operations for the alliance in the Heartlands; - New NPCs; - Alliance's Goals and Motivations; - New Affiliated Orders; - The Alliance's Ranks; - Divine Gossips. Stay tuned, much more will be released...   [click here for more]
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A Manual of Unusual and Practical Fighting Styles

A Manual of Unusual and Practical Fighting Styles


A collection of options for a more specialised and artful fighter. Inside you will find; - Dervish, a dual wielding master of the death by a thousand cuts. - Duelist, a master of one-on-one combat. - Monster Hunter, a brutal warrior wielding huge weapons to battle huger beasts. - Stalwart, an immobile and implacable warrior, capable of withstand anything. - Witch Hunter, a tireless pursuer of the...   [click here for more]
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The Folley at Fairmarsh

The Folley at Fairmarsh


The small fishing village of Fairmarsh runs along the riverside of the Winding Water. An ancient tomb holding a dangerous trophy has been disturbed, unleashing a long-forgotten enemy on an unsuspecting village. This adventure is best played with a group of 4-5 characters of level 3-4. I would love to hear any feedback, comments, suggestions, or questions you may have. Please leave comments...   [click here for more]
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The Feywild Exorcism

The Feywild Exorcism


Just in time for Halloween, we offer you a treat - a brief, compact quest that might transport your adventurers into the realm of trickery and deceit. Featuring the ever-known tropes of a cursed child, a scene of exorcism, the shady magics of the Feywild, a vengeful hag and, potentially, a band of drunken satyrs. This is a self-contained quest for all kinds of settings and adventures. It includes...   [click here for more]
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The Cerulean Sign

The Cerulean Sign


Alien aberrations from the Far Realm seek to invade this world. They have been faught off before, by ancient defenders wielding a sky-blue rune, but the wards are weakening. Things writhing and slick lurk just beyond sight, pushing at the boundaries of their cage. Visions appear. Psychic powers manifest. The Cerulean Sign rises. Within these pages, you will find information on the Cerulean Sign,...   [click here for more]
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Heart of a Hero

Heart of a Hero


Cullford’s acclaimed ranger has gone missing. Villagers blame the hag that lives in Rooks Wood, but the two had had a steady truce for years. All that remains is the ranger’s raven familiar, and it’s prepared to guide those willing towards its master’s last wish. A 3-hour adventure for 1st-4th level characters. ...   [click here for more]
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Ride the lightning - Eberron adventure - 13th moon shared campaign

Ride the lightning - Eberron adventure - 13th moon shared campaign


Welcome to Ride the Lightning, a multi-table adventure set in Eberron, written for the 13th moon shared campaign. This adventure is set in the Day of Mourning, in Cyre, and the characters will try to escape the catastrophic event that will annihilate the nation. This adventure is designed for one table of level 13 characters and some tables of three...   [click here for more]
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Waterdeep: the City of Splendors

Waterdeep: the City of Splendors


If you get my adventure, PLEASE leave a review!! It helps me so much in regards to future projects. Many things coming!! Large Appendix at the end providing detailed descriptions of all NPCs, locations, magic items, combat stats, and maps! (Part 6 of The Sword Coast Coup, a multi-part campaign by Justin Gagliani) For three to four 7th-8th level characters The Sword Coast is the home of Waterdeep,...   [click here for more]
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B2 The Wizard Higgs

B2 The Wizard Higgs


From Cawood Publishing, maker of 24 bestselling 5E products. A mind-bending 5E adventure in which the players travel from a mysterious island to the dangerous Underdark! Our heroes must find a missing wizard named Higgs and come face-to-face with Hadron, the elder brain. The story begins with the heroes shipwrecked during a wicked storm. In searching for answers to the deepest of questions,...   [click here for more]
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Tips, Tricks and Traps: How to Rogue With Style

Tips, Tricks and Traps: How to Rogue With Style


A collection of options for the more adventurous Rogues. inside you will find; - Dungeoneer, a veteran dungeon delver drawing on experience and educated guesses. - Harlequin, a fearsome acrobatic opponent who tumbles as well as they breath. - Mentalist, a mental manipulator who utilises strange techniques to control foes. - Slip Rogue, a short range teleporter who uses their unique techniques to...   [click here for more]
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The Blood Harvest - (5e) Horror Adventure

The Blood Harvest - (5e) Horror Adventure


The Blood Harvest is a short Horror-Mystery Adventure. perfect for Halloween, or anyone enjoying a hard, spooky challenge. This 6-8 hour long Adventure for 4-5th level characters can stand on its own or create a horrific detour to an existing game. The Adventurers will have to uncover the mysteries and horrors of Golden Fields and eventually race against the clock to save teh village from a witch's...   [click here for more]
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Orecke's Haunted House

Orecke's Haunted House


This is an adventure for 8th-10th level players who try to escape the basement of a crazy necromancer. They face many challenges as they try to escape, or perhaps they can choose to face their captor: the powerful sorcerer Orecke. ...   [click here for more]
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The River Lord

The River Lord


A 1-Hour Adventure designed for five 3rd Level Characters. A high elf has hired you to act as bodyguards for a critical negotiation with a band of river pirates. The fate of the elf’s son depends on the negotiations going well. Can you maintain order and ensure that your patron and her son make it out of the River Lord’s lair alive? The River Lord is a...   [click here for more]
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B1 The Rogue Knight

B1 The Rogue Knight


An old school adventure from Cawood Publishing, maker of 24 bestselling 5E products! A Knight of the Unicorn has gone missing! The heroes must chase down this troublemaker. Meet with the local steward and go on a quest to apprehend the knight. The town of Daggerford needs help from a brave party of adventurers! However, not all is as it appears... A good introductory...   [click here for more]
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Welcome to Bradenwood

Welcome to Bradenwood


Welcome to Bradenwood, a festive and colorful city full of parties and happy celebrants! You can think of nothing more pleasant as you walk among fire eaters, acrobatic gnomes, and wizards performing magic for awestruck children. There are food vendors and sellers of fine clothing, a most wonderful place to be. Indeed, you arrive during the Week of Tankards - a week long celebration of Bradenwood's...   [click here for more]
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The Scroll of Paths Less Travelled

The Scroll of Paths Less Travelled


A collection of options for the more specialised minded monks. Inside you wil find; - Brawler, a more passionate and pompus fist fighter. - Geisha, a master of social grace and wise counsel. - Mystic, a meditative healer and team supporter. - Ninja, an unparalelled infiltrator and assassin. - Wayfarer, a wandering martial arts master seeking new lands. ...   [click here for more]
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Birds of Prey

Birds of Prey


Prepare yourselves for an elaborate heist in this winter-themed adventure! 30 years ago, The War for the Silver Marches devestated the region, splitting the realm and devestating several cities. In the wake of Sundabar's recapture at the end of the War, a young drow woman escapes to the Nether Mountains, fleeing the city that slew her parents. Through the winter winds, a duergar finds the drow...   [click here for more]
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The Good The Bad and The Town of QuickRock

The Good The Bad and The Town of QuickRock


In the town of Quickrock tensions run high between the townsfolk and the local Orc tribe. A murder has been committed and a young Orc is the main suspect. A group of adventurers wander in to town and have 48 hours to find the real killer before a war breaks out. A 2-3 hour adventure for groups of 3rd level characters. Play as a one-shot or drop into your homebrew campaign. This adventure has been...   [click here for more]
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Nutcracker Ball, Winter Solstice Massacre

Nutcracker Ball, Winter Solstice Massacre


It was just a normal Solstice Ball like every year. An assassination attempt turns the festive party into a bloodbath. And you get caught up in the events. ...   [click here for more]
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Thought Spy, a Roguish Archetype for the world of Ravnica

Thought Spy, a Roguish Archetype for the world of Ravnica


*** NOTE: THIS IS A PRERELEASE VERSION WITHOUT ALL ART AND LAYOUT. PURCHASERS NOW WILL RECEIVE THE RELEASE VERSION AT THE PRERELEASE PRICE *** Unlock the secrets of the mysterious House Dimir and take part in their nefarious intrigues. Learn the abilities of the Thought Spy, an espionage agent who steals secrets directly from the mind. Find TWO new magic items that make thought strands an incredible...   [click here for more]
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The Verdant Scourge

The Verdant Scourge


The Scourge Coven plan to unleash the demons of the Abyss. Why? Because it'll fun, obviously. Taking place in the Western Heartlands of the Sword Coast, the adventure begins in the city of Baldur's Gate where the party must foil a heist. From there, the party seek answers for the strange thefts being drawn deeper and deeper into the Coven's plot. Will they have the wit and power to stop the hags? ...   [click here for more]
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Kill a prince. Start a war.

Kill a prince. Start a war.


This cloak-and-dagger oneshot adventure takes our players on a top-secret mission deep under Mount Muedini to the drow city of Ragno. Designed for 6th-8th level characters, the players are all members of a clandestine assassin's guild known as the Sacred Satsujin. Will the assassins be able to fulfill their duty successfully? Will they use stealth, deception, disguise, or a combination of all three?...   [click here for more]
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The Summer Intern, The Cabin Boy and The Ambassador- 3 Spies for Waterdeep: Dragon Heist

The Summer Intern, The Cabin Boy and The Ambassador- 3 Spies for Waterdeep: Dragon Heist


The Summer Intern, The Cabin Boy and The Ambassador- features three Bregan D'aerthe spies that can be added to your Waterdeep: Dragon Heist game. Each has suggested faction missions that will have characters interacting with the spy of your choice. There is also an equipment chart with suggested trinkets, gear, and magic items, that each spy may carry...   [click here for more]
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Tower of Sacrifice

Tower of Sacrifice


A Tower requiring great sacrifices or clever play from adventurers. Meant as a non-combat session of D&D 5e, leading to a major artifiact or key plot point for your game. Scales to any level of play. Includes notes on the nearby town and the recommended artifact: the sword of the arclight. We thought it was a fun night. ...   [click here for more]
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Sacred Alliances — Português

Sacred Alliances — Português


Caso esteja procurando a versão em inglês ou espanhol, clique nos links dos idiomas. Sacred Alliances: Guia de Devoção 5E Em Forgotten Realms, vários deuses formaram alianças sólidas ao longo dos anos graças aos aspectos em comum dos seus port­fólios, aproveitando a reestruturação divina que ocorreu durante...   [click here for more]
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The Anvilton Assassins

The Anvilton Assassins


While on a mission to act as Waterdeep's (or other city's) trade ambassadors to the Delimbiyr city of Anvilton, an assassination attempt is made on a local leader. Ironically, the evidence points to the adventurers, and they become criminals on the run. They must now try to clear their names and complete their diplomatic mission. Will they also learn who is behind the assassination? This multi-session...   [click here for more]
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A sound of many faces

A sound of many faces


Nerle Stergoda is a human Bard who travels around the land as a professional music star. She sells a rap/hip hop persona (or any other music genre the DM prefers) and wears a golden mask to accelerate her art. She plays a lot of good tunes and is often the center of attention wherever she arrives. However, the mask she is wearing inhabits a dark secret: an evil presence that feasts on souls. ...   [click here for more]
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The Obtuse Sylibus

The Obtuse Sylibus


A collection of options for the more creative Bard players. Inside you will find; - Dirge Caller, hastening their enemies on their path to the grave. - Impressario, a crowd working con man and life of the party - Narrator, a support bard without equal - Pun Bard, a ludicrous linguist who dominates the battlefield with pun power - Sapeopologist, weaponising the study of culture to create the ultimate...   [click here for more]
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Trail of the Forgehammer

Trail of the Forgehammer


Trail of the Forgehammer is our second adventure. Designed for introducing your group to D&D with a focused 3-4 hour questline. We return to the peaceful village of Auchendale, where the local blacksmiths have lost their enchanted hammer. Trickery is afoot and soon enough, the adventurers will have to embark on a chase, in a comedy of errors and misfortune. Follow...   [click here for more]
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Arcane Tradition: Infernal Magic

Arcane Tradition: Infernal Magic


The Nine Hells of Baator inflame the imaginations of travelers, the greed of treasure seekers, and the battle fury of all moral creatures. It is the ultimate plane of law and evil and the epitome of premeditated cruelty. Though rare as it may be, where others see great danger, these wizards, see tremendous opportunity to plunder the arcane secrets of this plane of law and evil. I've toyed with...   [click here for more]
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Nebularian's Discovery of Races

Nebularian's Discovery of Races


Several new subraces have appeared in the multiverse, New paths of life discovered and they are quite fascinating. Oh, and there is also a new race, with something older waiting for discovery. -Nebularian Includes 11 subraces and 1 new player race with 4 subraces to choose from Credit to Xenoangel, JJ, Rhysa Johnson, and Noah for your input on this project ...   [click here for more]
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All My Products (Sebastian Baar)

All My Products (Sebastian Baar)


Get three products at a reduced price, including two adventures and one supplement! This bundle includes two adventures and one supplement: Beneath the Surface (an adventure for characters 1-4th level), Birds of Prey (an adventure for characters 5-10th level) and Crit & Miss (a supplement for critical hits and misses). While the actual cost of these three products...   [click here for more]
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Lost to Darkness

Lost to Darkness


This adventure is the third in a series of adventures that will be released in the coming weeks and months that will be quick, easy to run sessions for you and your players, no matter the campaign that you're running. Whether it's "Waterdeep Dragon Heist", or "Storm King's Thunder", you'll be able to seemlessly run this at your table. It is ambiguous for the purpose of fitting into your specific...   [click here for more]
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Champions of Kara-Tur: Imperial Dragon Knight

Champions of Kara-Tur: Imperial Dragon Knight


Bring Kara-Tur the eastern realms to your table with this new Martial Archetype. In this new supplement for Kara-Tur the eastern realms, you are introduced to the elite military warriors of the Shou Lung empire In Martial Archetype: Imperial Dragon Knight, you meet a fighter who is skilled at swordsmanship and the martial arts fight but is also a diplomat and a general in the making...   [click here for more]
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Vigilante

Vigilante


A Vigilante is a master of Dual Identities, a Social Identity for mixing with polite society and a Vigilante Identity for performing dark deeds in the shadows. Version 2.1 is a Feat, version 3.0 is a Class. ...   [click here for more]
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Friendly Fires

Friendly Fires


The seventh in a series of fast, approachable heists for Dungeon Masters who want to add a seedy underbelly to Waterdeep, Neverwinter, or any city of their choice. Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols. A shadowy figure that calls themselves “Mr. Porter” reaches out to the characters about...   [click here for more]
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Black Road Report: The Night Shift

Black Road Report: The Night Shift


Ever wonder why the Harpers can’t seem to quash the Zhentarim? It’s because the Zhents keep excellent notes. Think I’m kidding? Check out this edition the first ever unearthed notes from the Zhentarim’s Black Road Report, Faerun’s only glimpse into the inner workings of the Zhentarim spy network. This edition is called “The Night Shift.” Follow along as the...   [click here for more]
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Intercepted

Intercepted


Within this book, you will find a collection of 12 sidequest hooks in the form of letters that might never reach their destination. Whatever twist of fate has prevented their delivery, it is now up to you to see that they find their way. Or maybe your party will use whatever information lies within to their own advantage. The book contains instructions for printing and aging these letters to be used...   [click here for more]
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Dragonmark Heirs I: An Eberron NPC Portfolio

Dragonmark Heirs I: An Eberron NPC Portfolio


Welcome to Dragonmark Heirs volume 1, an NPC portfolio for the 5th edition ruleset of Dungeons and Dragons. A trio of NPCs are presented here for integration in the world of Eberron, all tied to a different Dragonmarked house. They all have 3 stat blocks, for the NPCs to grow with your player characters. These are all exceptional individuals, and may serve as nemeses or potential short term allies....   [click here for more]
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Liars Abound

Liars Abound


Liars' night approaches! The holiday of Mask and Leira, of liars and tricksters, beloved throughout the realms! The city of Waterdeep prepares a vast celebration, with feasts, jack-o-lanterns, tricks and pranks, and illusionists and stage magicians putting on performances. Adults replace the money in their pockets with candy and other treats for a tenday beforehand, and children, both skilled and unskilled,...   [click here for more]
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Sacred Alliances — A Divine Trinity of Justice Supplement

Sacred Alliances — A Divine Trinity of Justice Supplement


se estiver procurando pela versão em português clique aqui. Sacred Alliances — A Divine Trinity of Justice Supplement The first of a series of supplements for Sacred Alliances! Inside it you will find: - Lore regarding The Divine Trinity of Justice; - Base of operations for the alliance in the Heartlands; - New NPCs; - Alliance's Goals and Motivations;...   [click here for more]
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The Fail-Pick Challenge: a Skill-Challenge Hack for 5e

The Fail-Pick Challenge: a Skill-Challenge Hack for 5e


The Skill Challenge is a great way to augment risky tasks in your 5e game – giving players the authority to problem-solve creatively while validating their character’s mechanical choices by incentivizing skills and abilities outside the scope of traditional combat. The Fail-Pick Challenge is an extension on that idea, giving players additional agency in their failures. When players...   [click here for more]
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The Spy who Swindled Me

The Spy who Swindled Me


This adventure is the sixth in a series of adventures that will be released in the coming weeks and months that will be quick, easy to run sessions for you and your players, no matter the campaign that you're running. Whether it's "Waterdeep Dragon Heist", or "Storm King's Thunder", you'll be able to seemlessly run this at your table. It is ambiguous for the purpose of fitting into your specific...   [click here for more]
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