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Arcane Tradition: Infernal Magic

Arcane Tradition: Infernal Magic


The Nine Hells of Baator inflame the imaginations of travelers, the greed of treasure seekers, and the battle fury of all moral creatures. It is the ultimate plane of law and evil and the epitome of premeditated cruelty. Though rare as it may be, where others see great danger, these wizards, see tremendous opportunity to plunder the arcane secrets of this plane of law and evil. I've toyed with...   [click here for more]
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Djinn Drinkers: A Warlock Subclass

Djinn Drinkers: A Warlock Subclass


Your patron heralds from another dimension known as the Elemental Plane of Earth or the Great Dismal Delve. Khan Kabril has blessed you with his works from his own Book of Shadows. Rumors that he was once a warlock such as yourself, his works have taught you the importance of a unique and powerful type of blood magic. As a Djinn Drinker, you will be able to manipulate the power of Djinn and use their...   [click here for more]
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Homebrew Bestiary #3

Homebrew Bestiary #3


Included are the Eloko, Bukavac, and Adze. The Eloko is a dwarf-like creature that causes mischief and casts spells on passersby. The Bukavac is a fiendish six-legged frog that leaps on unsuspecting victims to strangle. The Adze is a vampire that can transform into a firefly to cause disease. ...   [click here for more]
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The House of the Dwarven Plaguebearers

The House of the Dwarven Plaguebearers


Hidden away amongst the other dwarven noble houses, the House of the Dwarven Plaguebearers presents a benevolent face to the world, curing the diseased and purging poisons. Behind closed doors, however, this guild serves Talona, goddess of pestilence and poison, claiming souls and worship for their evil queen. A guide to the House of the Dwarven Plaguebearers, a new guild for Dungeons & Dragons...   [click here for more]
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The riddle of the Chalice of Power

The riddle of the Chalice of Power


Dungeons often are filled with deadly traps and cunning puzzles for various reasons, be it to protect the owner, protect their treasure or keep something in. Regardless of the reason, good protection should be provided to keep nosey exploreres at bay. The riddle of the chalice of power is a puzzle module that can be plugged in between combat encounters in order to give the players something to attack...   [click here for more]
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Meloon's Missions:

Meloon's Missions:


Got a player who wants to make friends with Meloon Wardragon? Perhaps there is a player who is devotee to Tymora who needs a mentor, or your party want some hints and tips before they make that jump down the Yawning Portal? Meloon Wardragon may not offer missions in the main Waterdeep: Dragon Heist adventure, but here are 4 missions Meloon could offer in any season! ...   [click here for more]
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Guilt Wraith

Guilt Wraith


A punishment from the gods. Guilt wraiths torment those who commit terrible crimes. ...   [click here for more]
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Noltrem's Nexus of Knowledge

Noltrem's Nexus of Knowledge


In an abandoned tower, a group of seasoned adventurers discovered a number of spells written down on scraps of paper as well as magical items never seen before. The treasures of Noltrem Semitus have provided new ways to gain information. This document contains 4 custom Divination spells for Wizards, as well as 3 custom items, all of which help in investigation. This document and its contents...   [click here for more]
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Inquisitor - Background

Inquisitor - Background


The Inquisitor knows the value of information and how to obtain it. Every person requires a unique approach, and the Inquisitor has the tools to ply each one. ...   [click here for more]
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Sacred Oath: Oath of the Skeptic

Sacred Oath: Oath of the Skeptic


A 5th Ediion Sacred Oath, the Oath of the Skeptic shows a a Paladin committed to finding the Truth. While they typically show no allegiance to a God or an Order, their purpose in searching for answers is the only motivator needed to go on an adventure. There are many that claim a person cannot question the Gods; however, an Oath of the Skeptic Paladin is prepared to ask such questions. Are they truly...   [click here for more]
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{B5} Way of the Mischievous Heart - Monastic Tradition

{B5} Way of the Mischievous Heart - Monastic Tradition


The Way of the Mischievous Heart is a monastic tradition for those among us with a jovial heart. Monks of this tradition seek to protect innocence in the world, and do so by playing harmless pranks on kindhearted individuals, and deadly pranks on those who would hurt that same innocence. This subclass focuses on creative item use, and promotes the use of interesting mundane solutions to...   [click here for more]
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Inky Dragon - A Monster for 5th Edition Dungeons and Dragons

Inky Dragon - A Monster for 5th Edition Dungeons and Dragons


Of all the creatures that roam the dark recesses of the world, the dragon is probably the most infamous and is surely one of the most deadly. They are known not just for their ferocity with tearing claws and rending fangs, but also for their inherent magical essence. The oldest dragons are known as some of the most powerful creatures in the multiverse. Because of this infamous reputation, many mortals...   [click here for more]
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A Abadia Negra

A Abadia Negra


Um aventura de íncio de Campanha ambientada no mundo de Forgotten Realms, para D&D 5 edição. Com algumas propostas de mecânicas que darão um flavor old school ao sistema. ...   [click here for more]
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Background: Field Ward Peasant

Background: Field Ward Peasant


Summary You have grown familiar and accustomed to the ever-churning mass of poverty in The Field Ward of Waterdeep. While living in a climate of contagious apathy and subsequent violence, you remained hopeful that someday, an opportunity may present itself to move up or move on in your life. For a while, you were just taking life as it comes to you from hand to mouth, and making a...   [click here for more]
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Divine Agent (Roguish Archetype)

Divine Agent (Roguish Archetype)


As a cleric parallel to the Arcane Trickster, I present the Divine Agent: a rogue who specializes in doing the bidding of the gods. As a Divine Agent you perform the secret and shady deeds required of you by your chosen diety. This roguish archetype gives you access to clerical spells, luck, and increased burst damage to augment your sneak attack. Upon reaching 17th level, your diety bestows upon...   [click here for more]
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College of Piety - Bard Subclass

College of Piety - Bard Subclass


Many Bards from the College of Piety are mistaken for common priests and friars, though any confusion evaporates when they open their mouths. They preach rousing oration that brings the masses to their feet and sing hymns so angelic they pull celestials from the heavens to worship among the devout on Earth. The College of Piety is about inspiring faith rather than holy submission. ...   [click here for more]
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Ranger: Ancestral Guidance Conclave

Ranger: Ancestral Guidance Conclave


The Ancestral Guidance archetype focuses on the bond a ranger has with the legends of their past. Ancient long-dead relatives provide guidance in difficult situations, and honoring them brings honor to oneself. The connection with the realm of the dead grants the ranger new abilities, the ancestor helping to protect the ranger from the dangers of the world. Contact me at: Twitter:...   [click here for more]
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Rogue: Primeval Stalker

Rogue: Primeval Stalker


You connect yourself with nature, enhancing your skill and mobility with the druidic magic of the primal world. Those who follow this archetype are commonly found alongside druids, rangers, and other protectors of the wild. As you traverse the world to hunt down nature's foes, you use the terrain to your advantage and teach your allies how to also move with such precision and grace. Join the playtest...   [click here for more]
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Homebrew Bestiary: Aicha Kandicha

Homebrew Bestiary: Aicha Kandicha


Aicha Kandicha is an evil djinn that disguises herself as a medicine woman living outside of a small town or village near a body of water. She uses her skills to gain the trust of the locals, then create sickness that she will "cure", using the deaths to sustain her life before moving on. This is a solo encounter that has a Challenge Rating of 10 and is best used in a semi-aquatic location. ...   [click here for more]
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The Game is Real

The Game is Real


A dream. You find yourself sitting at a long table in a tavern surrounded by several others; all eating, drinking and seemingly having a good time. In front of you, just beyond your plate of food, is a clay model of a dungeon, complete with miniature figures of heroes and monsters. At the table's head is a dwarf; half hidden behind a book sat upright before him. He looks to you and says "Another hit...   [click here for more]
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The Onimusha

The Onimusha


A fighter archetype for 5th Edition D&D based on the Onimusha games. An Onimusha is a warrior chosen by the great Ogre clan to receive special powers. These warriors are tasked with cutting down evil where it stands and consuming the energy of their souls, ensuring they do not return to plague the world again. As their crusade continues they become ever-stronger from the souls they consume. ...   [click here for more]
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So You Want To Become A Warlock?

So You Want To Become A Warlock?


So You Want to Become a Warlock? Join famed Warlock Zyon Banholme for his inspirational seminar on the path to becoming beholden to a higher power in exchange for power. A 5th level all Warlock quest, no multiclassing, no Wizards, no Rogues, Rangers or Barbarians, just a nice selection of charismatic people who make questionable life choices! Someone or something is hunting Warlocks, find them...   [click here for more]
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So You Want To Become A Warlock?

So You Want To Become A Warlock?


So You Want to Become a Warlock? Join famed Warlock Zyon Banholme for his inspirational seminar on the path to becoming beholden to a higher power in exchange for power. A 5th level all Warlock quest, no multiclassing, no Wizards, no Rogues, Rangers or Barbarians, just a nice selection of charismatic people who make questionable life choices! Someone or something is hunting Warlocks, find them...   [click here for more]
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And Then the Ground Shook (5e) (SoEW 3)

And Then the Ground Shook (5e) (SoEW 3)


And Then the Ground Shook is the 3rd adventure in the Sands of Empty Wishes adventure path. This is a nontraditional, downtime adventure for 3rd and/or 4th level characters. As a downtime adventure, it provides PCs with a chance to spend approximately three weeks pursuing activities chosen from among 19 possible options. While the Sands of Empty Wishes...   [click here for more]
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Grohls Hammer

Grohls Hammer


The rain sprinkles down on the hero’s traveling by caravan. The closed in tree's provide some shelter. The wagon ride is rough, bouncing off the rocks of the rarely traveled road. They share their ride with a rugged and tough looking female who wont stop talking about how she's going to earn the job in Myle town. Their driver, a halfing who keeps to himself.<o:p></o:p> There's some...   [click here for more]
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Arquetipo Marcial: Pretorianos (Pretorians)

Arquetipo Marcial: Pretorianos (Pretorians)


A ver, no siempre se combate con la milicia, a veces se combate en salones. Aunque no tan obvio, los pretorianos usan autoridad, privilegio y riqueza igual que la espada y el escudo. Y son igual de mortíferos con ambas cosas. https://twitter.com/MarioJPC on twitter. // Personal blog https://mariojpcsimon.blogspot.com/ ...   [click here for more]
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Arquetipo Picaresco: Embaucador (Trickster)

Arquetipo Picaresco: Embaucador (Trickster)


Las mentiras son afiladas, como dagas y espadas, y un embaucador emplea todo con la misma precisión. https://twitter.com/MarioJPC on twitter. // Personal blog https://mariojpcsimon.blogspot.com/ ...   [click here for more]
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Dead Reckoning

Dead Reckoning


An adventure that will work as a begining or even a small distraction during an ongoing campaign. Some elements added to this adventure are original others simply reworked from the official source material. ...   [click here for more]
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Dominio Divino para Clérigo: El Pesar (Sorrow Domain)

Dominio Divino para Clérigo: El Pesar (Sorrow Domain)


No todo en la vida es alegría, gloria y jolgorio. Cuando la añoranza, el sufrimiento y la tristeza llegan por culpa del fracaso, la muerte o los límites; llegan lamentos y la pena. Los mortales al menos deben vérselas con ello. El dominio del pesar trata de aliviar el sufrimiento, no siempre lo consigue y a veces es solamente capaz de compartirlo, pero así es la...   [click here for more]
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Homebrew Bestiary: Black-eyed Person

Homebrew Bestiary: Black-eyed Person


The Black-Eyed People are beings from the Negative Plane. While they look humanoid, they have solid black eyes, wear dark hooded clothes, avoid all eye contact, and seem to disappear when approached. They delight in enticing mortals to follow them back to their home plane. These are usually a solo encounter that is Challenge Rating 5 and are common in urban locations. ...   [click here for more]
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Introdução a criação de magias

Introdução a criação de magias


Esta pequena história/missão introduz no mundo criação de novas magias. Mesmo sem o aspecto da criação, ainda é uma história interessante sobre tentar salvar pessoas que preferem morrer a viverem dependendo dos outros ou com uma deficiência. O texto está em português, e estará recebendo uma versão em inglês...   [click here for more]
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School of Empathy

School of Empathy


This a new wizard arcane tradition. ...   [click here for more]
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The Allure of Poison

The Allure of Poison


The Allure of Poison is a short one-shot adventure for level 5 players that can take one to three hours to finish. Meet Navo Purebrew, a master distiller with a new way of distilling spirits. But when something of extraordinary quality is produced it is bound to draw in trouble. But Navo could never imagine that trouble would find him in the shape of a huge elemental spirit made up of his very own...   [click here for more]
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The Shadow of the Golden Glyph

The Shadow of the Golden Glyph


This is my first attempt at writing an adventure module. I wrote this one-shot adventure for my brother to trick him into playing a cosmic horror style adventure. My goal is to take tropes that fans of the cosmic horror genre will recognize and incorporate them into the Forgotten Realms setting. This being my first adventure, I'm definately interested in creative feedback. I have ideas to continue...   [click here for more]
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The Weyshrines

The Weyshrines


Stoneborne statues of mysterious origin. This homebrew race is designed to fit within any fantasy setting, and offers players and GMs both lots of room for interesting storytelling opportunities. ...   [click here for more]
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Thought Spy, a Roguish Archetype for the world of Ravnica FREE Edition

Thought Spy, a Roguish Archetype for the world of Ravnica FREE Edition


Unlock the secrets of the mysterious House Dimir and take part in their nefarious intrigues. Learn the abilities of the Thought Spy, an espionage agent who steals secrets directly from the mind. Find TWO new magic items that make thought strands an incredible commodity. This product includes: A NEW roguish archetype, the Thought Spy TWO new magic items: the Bauble of Preservation and the...   [click here for more]
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Trouble in Skrimmel

Trouble in Skrimmel


This is just a quick one-shot that I have play-tested with other DM's. It is a quest that will take the party to the village of Skrimmel, where not everything is as it seems. This adventure is intended for newer DM's or is a great way to introduce newer players to the mechanics of the game. ...   [click here for more]
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