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Sacred Alliances — A Divine Trinity of Justice Supplement em português

Sacred Alliances — A Divine Trinity of Justice Supplement em português


Looking for the English version? O primeiro de uma série de suplementos para Sacred Alliances, Um Guia de Devoção para D&D 5E! No suplemento você encontrará: - História da Divina Trindade da Justiça; - Bases de Operações da Trindade nas Terras Centrais: Templo Repouso dos Cavaleiros dedicado...   [click here for more]
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Sacred Alliances — A Fourfold Juncture of Knowledge Supplement em português

Sacred Alliances — A Fourfold Juncture of Knowledge Supplement em português


Looking for the English version? O segundo de uma série de suplementos para Sacred Alliances, Um Guia de Devoção para D&D 5E! No suplemento você encontrará: - História da Quádrupla Juntura do Conhecimento; - Bases de Operações da Juntura nas Terras Centrais: Mosteiro do Fado Eterno dedicado a...   [click here for more]
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Sacred Alliances — A Manifesto of Natural Harmony Supplement em português

Sacred Alliances — A Manifesto of Natural Harmony Supplement em português


Looking for the English version?. O terceiro de uma série de suplementos para Sacred Alliances, Um Guia de Devoção para D&D 5E! No suplemento você encontrará: - História do Manifesto da Harmonia Natural; - Bases de Operações do Manifesto nas Terras Centrais: Templo Casa da Fartura dedicado...   [click here for more]
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Sacred Alliances — A Relentless Keepers of the Weave Supplement em português

Sacred Alliances — A Relentless Keepers of the Weave Supplement em português


Looking for the English version? O quinto de uma série de suplementos para Sacred Alliances, Um Guia de Devoção para D&D 5E! No suplemento você encontrará: - História dos Resolutos Guardiões da Trama; - Bases de Operações dos Guardiões nas Terras Centrais: Templo dos Muitos Olhos dedicado a Savras em Arabel,...   [click here for more]
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Children of the Hills

Children of the Hills


A small, isolated town in the midst of turmoil...rumors of strange children in the night...raided farms and homes...and something else, biding its time, lurking beneath it all. "Children of the Hills" is a short investigative adventure for 4-6 characters of levels 3rd to 4th level. It can be placed into any setting as an excellent launching point for an extended campaign. In this adventure...   [click here for more]
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Grapthar's Magic Items - Sampler Pack - DnD5e

Grapthar's Magic Items - Sampler Pack - DnD5e

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Sacred Alliances — A Divine Trinity of Justice Supplement

Sacred Alliances — A Divine Trinity of Justice Supplement


Looking for a Fantasy Grounds version? Procurando pela versão em Português? Sacred Alliances — A Divine Trinity of Justice Supplement The first of a series of supplements for Sacred Alliances — A Piety Guide. On Trinity' Supplement, you will find: History of The Divine Trinity of Justice. Trinity's Bases of Operations  in the Heartlands:...   [click here for more]
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Sacred Alliances — A Fourfold Juncture of Knowledge Supplement

Sacred Alliances — A Fourfold Juncture of Knowledge Supplement


Looking for a Fantasy Grounds version? Procurando pela versão em Português? Sacred Alliances — A Fourfold Juncture of Knowledge Supplement The second of a series of supplements for Sacred Alliances — A Piety Guide. On Juncture' Supplement, you will find: History of The Fourfold Juncture of Knowledge. Juncture's Bases...   [click here for more]
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Sacred Alliances — A Manifesto of Natural Harmony Supplement

Sacred Alliances — A Manifesto of Natural Harmony Supplement


Looking for a Fantasy Grounds version? Procurando pela versão em Português? Sacred Alliances — A Manifesto of Natural Harmony Supplement The third of a series of supplements for Sacred Alliances — A Piety Guide. On Manifesto' Supplement, you will find: History of The...   [click here for more]
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Sacred Alliances — A Relentless Keepers of the Weave Supplement

Sacred Alliances — A Relentless Keepers of the Weave Supplement


Looking for a Fantasy Grounds version? Procurando pela versão em Português? Sacred Alliances — A Relentless Keepers of the Weave Supplement The fifth of a series of supplements for Sacred Alliances — A Piety Guide. On Keepers' Supplement,...   [click here for more]
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Shadows in Shallow Waters

Shadows in Shallow Waters


Shadows in Shallow Waters is a Dungeons & Dragons adventure using the 5th Edition rules. It is designed to be played by a party of 5th level adventurers, with advice on how to adapt the encounters for lower levels. This adventure can be treated as a one-shot campaign, or applied to any setting that includes a coastal or aquatic setting. The Islands of Laquama provide peaceful respite for...   [click here for more]
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The Stones of Azimoth (I)

The Stones of Azimoth (I)


With over 150 downloads across the DMs Guild community, I am pleased to present.... The Stones of Azimoth The Stones of Azimoth is a series of 3 planned and linked adventures that will form a campaign. Chapter 1 contains 23 pages of options, combat and some puzzle work for your players to come to grips with as well as loot lists and spell details. The map is entirely up to you as...   [click here for more]
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Behind Enemy Lines: 3 player D&D 5e module

Behind Enemy Lines: 3 player D&D 5e module


The Age of Ascension: Behind Enemy Lines, is a D&D 5th Edition adventure module. This module is designed as a standalone, one off adventure within the Age of Ascension*. It can easily be used within any fantasy campaign setting within a fantasy world such as the Forgotten Realms or Wildemount.  This adventure is...   [click here for more]
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Constructed Criticism: Artificer's Intelligence

Constructed Criticism: Artificer's Intelligence


Constructed Criticism: Artificer’s Intelligence Something has been stomping through the local’s fields at night, ruining crops and damaging property, and the trail leads back to the abandoned wizard’s tower in the woods. The locals superstitiously believe they have angered the old wizard's spirit, but do spirits usually leave trails? An adventure for 3-4 1st - 5th level characters...   [click here for more]
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Harpers Faction Renown Benefits

Harpers Faction Renown Benefits


Are you looking to join the Harpers, or are you already a member? If so, you need this pamphlet! Within, you will find the rewards that members are eligible to receive based on their Renown earned for completing missions. Starting out, you will learn the Harper Code - a secret method of communicating between members, and later on you will command your own force of Harper agents! This...   [click here for more]
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More than Meets the Eye - Ravnica one-shot

More than Meets the Eye - Ravnica one-shot


Come explore the streets of Ravnica in this one-shot adventure! It was designed for a party of 4 adventurers of level 3 and can be played in a single session, it has a bit of combat but it's more geared towards investigation and roleplaying. Plot Synopsis: Nimek Ghedir, an Orzhov cartel leader, desired some lands for building and exploration, but they were occupied by Gruul. So he decided to...   [click here for more]
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Pilgrims of the Grave, The Emerald Legacy Part 1

Pilgrims of the Grave, The Emerald Legacy Part 1


Welcome to Weeping Brook, a small town in the east of Karrnath and home to the gothic estate of House Fruling. Here, an evening gala turns to a night of violence as echoes of the Last War come to haunt those who have tried to escape their past. This is a first level adventure in the Emerald Legacy series. In it there is intrigue as history is uncovered, and danger as an old menace rises...   [click here for more]
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Safe Haven

Safe Haven


An experienced hunter has disappeared along one of the perilous trade roads traversing the Border Kingdoms, and the adventurers are contracted to track her down. The secret to her fate can be found along the notorious Westwater Way, but the perils can come from unpredictable sources … An adventure for Tier 1 characters. Professionally copyedited. Includes high resolution files suitable for printing...   [click here for more]
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The Allure of Poison

The Allure of Poison


The Allure of Poison is a 5e adventure for 5th level players that can take two to three hours to finish. Meet Navo Purebrew, a master distiller with a new way of distilling spirits. But when something of extraordinary quality is produced it is bound to draw in trouble. Navo could never have imagined that trouble would find him in the shape of a huge elemental spirit made up of his very own beverage....   [click here for more]
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The Celestial Job

The Celestial Job


The Celestial Job is a planar adventure for a party of 3rd level characters and can be played in approximately four hours. The adventure takes players from their home world to the city of Sigil and across the multiverse, entangling them in the politics of the Outer Planes! The players are asked by an agent of the Lady of Pain to steal...   [click here for more]
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The River Lord

The River Lord


A 1-Hour Adventure designed for five 3rd Level Characters. A high elf has hired you to act as bodyguards for a critical negotiation with a band of river pirates. The fate of the elf’s son depends on the negotiations going well. Can you maintain order and ensure that your patron and her son make it out of the River Lord’s lair alive? The River Lord is a short scenario...   [click here for more]
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The Ruby of Nelas

The Ruby of Nelas


Welcome to the city of Aldermane, an adventure set in a city boiling with corruption and danger at every turn. The city has been held in the thrall of a tyrant the Duke Landgrave Hildebrand who has continued to oppress his subjects. Living in Aldermane is not an easy life and any opportunity to make enough coin to escape is a rare and tempting gift. So, prepare for a daring Heist with a Twist! I...   [click here for more]
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Vault of the Gods

Vault of the Gods


Raid the Cloud Giant's Treasure Storehouse! The cloud giant Basileus has invited bards from across the Realms to his cloud castle Tryphosa to try their hand at singing along with or playing his magical harp. However, the cloud castle is famous for protecting treasures more valuable and magic items more powerful than the harp. One such item is a weapon that all of giantkind...   [click here for more]
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Zhentarim (Doom Raiders) Faction Renown Benefits

Zhentarim (Doom Raiders) Faction Renown Benefits


This pamphlet is the gateway to faction rewards within the Zhentarim based on a character's renown earned throughout the course of an adventure or longer campaign. Whether it is a specific magical item you want found or a taskforce of goons to do your bidding in Waterdeep, you'll find what you need inside. ...   [click here for more]
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Adventure High: Secret of the Ooze - 1st Tier Adventure (5e)

Adventure High: Secret of the Ooze - 1st Tier Adventure (5e)


Adventure High: The Secret of the Ooze "It is the night of the big school graduation dance! Excitement, fun, and hormone fueled tomfoolery is destined, but there is just one small problem. The party is stuck in detention! Things couldn’t be worse... or could they? Something strange has decended upon the halls of Adventure High. Something disgusting. Something...   [click here for more]
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Boros Uprising

Boros Uprising


A Boros Captain has recently taken over an outpost in Precinct Four. From the outpost, the captain has started to take aggressive action towards their own Boros and the other guilds. These aggressive actions have caught the attention of the guild leaders and a summit has been called in the Transguild Promenade. A 2-hour Ravnica adventure for 1st level characters Boros Uprising features something...   [click here for more]
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Cruel Summer: An expansion for Waterdeep: Dragon Heist

Cruel Summer: An expansion for Waterdeep: Dragon Heist


PLEASE NOTE: THIS SUPPLEMENT REQUIRES WATERDEEP: DRAGON HEIST Cruel Summer is an extension to Waterdeep:Dragon Heist which continues the Summer story arc and the tale of the Cassalanters, with lots of emphasis on mystery solving, investigation and intrigue. After the Cassalanter's Founders' Day celebration ends in death and destruction,...   [click here for more]
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Dealer's Choice

Dealer's Choice


Red Plume commander Faustus Rosevalor has worked tirelessly since the repeal of Hillsfar’s Great Law of Humanity to patch old wounds. Now a devil threatens to reveal the Rosevalor family’s darkest secrets and enflame the city’s xenophobic past. Can the heroes stop the devil before one of the Rosevalors makes a diabolical deal to buy the devil’s silence? A one-hour adventure...   [click here for more]
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Druids of the Dawn - 1st Tier Adventure (5e)

Druids of the Dawn - 1st Tier Adventure (5e)


The Druids of the Dawn 1st Tier Adventure for Fifth Edition "The party’s arrival in the small druid camp had sent a stir amongst the people. At first fearful of the outsiders, Queen Raylieh of the Dawn will request upon them to do what their tribe cannot. Her daughter, Princess Mila of the Dawn, has been taken by a dispicable evil to it’s home, an abandoned manor deep within the...   [click here for more]
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Heart Hunt

Heart Hunt


Heart Hunt A horror-themed murder mystery for 3rd-level characters Exactly 13 years after the hanging of alleged serial killer Vick Valentine, the string of grisly murders suddenly resumes. Has Vick Valentine returned from the grave to continue stealing hearts, or is there something more sinister afoot? Heart Hunt is a horror-themed murder mystery adventure designed for four to six 3rd level characters....   [click here for more]
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Lathander's Chosen

Lathander's Chosen


In a small town, the citizens have been going missing for the past four months. They always return after a few days, but never know what happened while they were gone. The citizens are always uninjured, but appearing to be slightly older than they were when they went missing. ...   [click here for more]
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Old Min's Swamp

Old Min's Swamp


A note tied to a roadsign leads the party to a small, swampy town that has seen better days. To stop the fog that has been halting the town's food growth, the party will have to venture in to the swamp and snuff out the source. This 1Sheet adventure can serve as a one-shot or a quick quest in your larger campaign. It can take anywhere from 2-4 hours and is meant for a 5th-7th level party (4-6p) playing...   [click here for more]
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One by One, They Vanish

One by One, They Vanish


One by One, They Vanish is a Dungeons & Dragons adventure using the 5th Edition rules. It is designed to be played by a party of 1st level adventurers. This adventure can be treated as a one-shot event, or added as a quest in a larger campaign.  Grey Sands Village is a small settlement overlooking the ocean. It is a quaint, quiet spot for a few farming families eeking out a living. Whilst...   [click here for more]
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Sacred Alliances — High Priest's Guidebook

Sacred Alliances — High Priest's Guidebook


Looking for a Fantasy Grounds version? Sacred Alliances — High Priest's Guidebook The sixth of a series of supplements for Sacred Alliances — A Piety Guide. On High Priest's Guidebook, you will find: Alliance Daily Activities: Many...   [click here for more]
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Sanctum of the Matterites - Part II: Intruders

Sanctum of the Matterites - Part II: Intruders


The elemental adventure continues... Sanctum of the Matterites is a Dungeons & Dragons adventure using the 5th Edition rules. It is designed to be played by a party of adventurers at any level. This adventure can be treated as a singular campaign lasting up to 8 hours, or easily incorporated into a larger campaign. This is part 2 of a 3 part adventure, though it can be...   [click here for more]
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Sanctum of the Matterites - Part III: Culmination

Sanctum of the Matterites - Part III: Culmination


The finale of the elemental adventure. Sanctum of the Matterites is a Dungeons & Dragons adventure using the 5th Edition rules. It is designed to be played by a party of adventurers at any level. This adventure can be treated as a singular campaign lasting at least 12 hours, or easily incorporated into a larger campaign. This is part 3 of a 3 part adventure, though it...   [click here for more]
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Sins of war: an Eberron story

Sins of war: an Eberron story


Sins of war is a single-session 5E scenario set in Eberron, suitable for four 5th-level PCs. The characters are hired to arrest a mutant Aundairian giant, a wicked creature responsible for the extermination of Brelish prisoners during the Last War. This fast adventure set near Windshire includes a complete map with the related key and makes use of monsters presented in the Guildmasters'...   [click here for more]
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The Wasting Disease

The Wasting Disease


Waterdeep is a city that has survived the passage of time, as well as several forms of conflict: political, military, and financial, among them. However, there is one aspect that the elites of the city are nearly powerless in the face of: plague. This is a force that mere wealth and military might alone cannot hope to overcome, and requires a more nuanced and informed solution. Such a devastating event...   [click here for more]
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Throne of Ice

Throne of Ice


Venture into the brutal cold north and discover the secrets that lie on the floating island of Norgasheim! Welcome to Throne of Ice a 7-10 hour adventure designed for players from levels 4-7. Fight legendary enemies, mingle with secretive villagers, delve into forgotten libraries, and discover a treasure that has been lost for centuries. Here's what is included in this adventure: An amazing adventure...   [click here for more]
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[V1.5] Oyster Society

[V1.5] Oyster Society


This adventure is meant as a small adventure in a City environment for an party of 4- 6 players around level 9. Originally used as an encounter like “we help you and you help us” situation during a session within the city of Thay in the Forgotten Realms world. It is a social adventure with very little fighting and lots of talking. Contains Complete...   [click here for more]
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The Usual Adventurers - And the Cult of Lord Dispater

The Usual Adventurers - And the Cult of Lord Dispater


While the people of Pogan mourn, the characters will try to stop a rising cult of devil worshipers.  Their investigation could lead them to ancient ruins, wizard's towers and more. And eventually to the inevitable confrontation with the cult. This adventure is made with an effort to keep it open to feet to any setting and to let the characters create their own story. It will provides about 6-9...   [click here for more]
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All that glitters is not gold

All that glitters is not gold


All that glitters is not gold is a goliardic short adventure set in Patrickville, where a spiteful Leprecaun is enchanting the beer in the tavern. A group of adventurers is needed to help the locals. Will they find the golden pot? Characters between the 3rd and 8th level will enjoy the investigative plot. Inside there is the plot of the adventure and: - the map...   [click here for more]
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Sacred Alliances for Fantasy Grounds — Español

Sacred Alliances for Fantasy Grounds — Español


Looking for the English version? Procurando pela versão em Português? Sacred Alliances: Un Manual de Devoción para D&D En Forgotten Realms, varios dioses forjaron alianzas sólidas a lo largo de los años debido a los aspectos en común de sus portafolios, aprovechando la restructuración divina que ocurrió durante el cataclismo del evento The Sundering. Ellos lograron copiar en el...   [click here for more]
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Sacred Alliances for Fantasy Grounds — Português

Sacred Alliances for Fantasy Grounds — Português


Looking for the English version? ¿Buscando la versión en Español? Sacred Alliances: Guia de Devoção para D&D Em Forgotten Realms, vários deuses formaram alianças sólidas ao longo dos anos graças aos aspectos em comum dos seus port­fólios, aproveitando a reestruturação divina que ocorreu durante o evento cataclísmico The Sundering. Eles conseguiram replicar no plano material...   [click here for more]
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Sacred Alliances — Español

Sacred Alliances — Español


Looking for the English version? Procurando pela versão em Português? Sacred Alliances: Un Manual de Devoción para D&D En Forgotten Realms, varios dioses forjaron alianzas sólidas a lo largo de los años debido a los aspectos en común de sus portafolios, aprovechando la restructuración divina que ocurrió durante el cataclismo del evento The Sundering. Ellos lograron copiar en...   [click here for more]
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Sacred Alliances — Português

Sacred Alliances — Português


Looking for the English version? ¿Buscando la versión en Español? Sacred Alliances: Um Guia de Devoção para D&D Em Forgotten Realms, vários deuses formaram alianças sólidas ao longo dos anos graças aos aspectos em comum dos seus port­fólios, aproveitando a reestruturação divina que ocorreu durante o evento cataclísmico The Sundering. Eles conseguiram replicar no plano material...   [click here for more]
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A Wrestling Wizard's Favor

A Wrestling Wizard's Favor


Your party will meet Rory, a wizard participating in the WWE competition (Wizards Wrestling Each other) who needs someone to watch over their house; including feeding the fish and chickens, and watering the plants. The party will soon find themselves in treacherous waters without a lifevest. To make it out alive, they'll need to work together to solve the mysteries of the deep unknown. A Wrestling...   [click here for more]
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Sacred Alliances

Sacred Alliances


Looking for a Fantasy Grounds version? Procurando pela versão em Português? ¿Buscando la versión en Español? Sacred Alliances — A Piety Guide Forgotten Realms is a polytheistic setting, where most of its inhabitants worship and pray to the gods before doing any­thing else. These manners have been addressed in sever­al supplements of previous editions, as well as in endless novels....   [click here for more]
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The Devil's in the Details | Mini Adventure

The Devil's in the Details | Mini Adventure


A Wandering Pilgrim Product Arriving in Lonia, the party will soon find themselves embedded in a sinster plot of fiendish influence. As the city slowly devolves into madness, the players must race agaisnt the clock and unravel the mystery of who is behind this fiendish plot! But, as any aspiring detective knows, the Devil's in the Details! "The Devil's in the Details"...   [click here for more]
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The Great Protector

The Great Protector


A secret Order guards a dark portal in the Vanishing Hills. What happens when they can no longer hold back the demons that threaten this world? The Guardians look to outsiders to help them contain the horrors that are bleeding into their land. Contain the unspeakable horrors before they take hold! Can be used as a prequal to "The Suits of the Mists" or on it's own. The party has been recruited to...   [click here for more]
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