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LIVE THE EXCITING LIFE OF AN ADVENTURER!
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New posters advertising free training for adventurers have appeared around the town of Melvaunt. Is this just a training facility or something more sinister? The only way to find out is to go!
A 2- to 4-Hour adventure for 1st to 4th level characters, with 1-hr options for new players.
This... [click here for more] |
Dungeon Masters Guild |
$4.99
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What is the name of the song that this bard is playing? Use this d100 list to randomly generate a song title and what the song might be about. This is useful for roleplaying situations and anyone who is thinking of playing a character who plays a musical instrument! ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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 An adventure for four to seven 3rd-level characters
The recluse wild elves in the Laughing Hollow have seized a cultist smuggling humanoid remains up the River Shining. The Wild Elf King, Melandrach, originally introduced in N5 Under Illefarn (1e), believes that whatever this new cult is up to threatens the entirety of the vale. The king wishes to turn the cultist over for questioning.... [click here for more] |
Dungeon Masters Guild |
$1.99
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A mysterious package, a forgotten guild, a lost heir, and an undergoing conspiracy. Unfold Neverwinter’s dark past in this urban-intrigue D&D 5th edition adventure. The characters are called to guard a mysterious package that arrives the city at night. A well-planned robbery and the fact that this package was ordered by Lord Dagult Neverember himself alerts them that, this is not going to be... [click here for more] |
Dungeon Masters Guild |
$2.00
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 An adventure for four to seven 2nd-level characters
Morninglow Tower’s priest is offering Shou Lung Trade Bars as a reward for stopping whoever or whatever is desecrating the bodies laid to rest in the catacombs beneath Daggerford. While battling the catacomb's dangers, the party has the opportunity to discover three magic items and a small treasure hoard of coins and gems. This module also... [click here for more] |
Dungeon Masters Guild |
$1.99
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n this combination of a mystery adventure and downtime event for characters of 1st-10th level, PCs can compete in seven different competitions and win seven unique magic items. Includes an appendix of magic items, 14 original illustrations, and an original map. The rules of the events can be applied to jousts, melees, archery contests, spellcasting duels, horse races, eating contests, and duels of... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Surprise your players with new, original and strange magic items and monsters!
Explore a collection of marvelous and mind-boggling magic items & monsters in this supplement for the world's greatest roleplaying game, written from the perspective of the equally marvelous merchant Mecis!
Mecis' Manual of Magix is a D&D 5e supplement full of unique and extraordinary... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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The dawn of the final day arrives: The Red War looms on the horizon, and nothing can stop what is to come. But in those early hours before carnage begins, a group of adventurers are tasked with a covert operation to remove sensitive information left behind by the factions and sow subterfuge. Will internal and external influences keep them from completing their missions? A 4-6 Hour Adventure for Tier... [click here for more] |
Dungeon Masters Guild |
$4.99
|
 Ever needed more from your maps?
What better way to experience the Eberron Adventurer's League campaign, "Oracle of War" than with detailed, full-colour battle maps.
Included in this pack are 4 battle maps covering all combat areas in part 5 of Oracle of War, A Century of Ashes.
All maps are high res and perfectly reproduced from the detailed descriptions in A Century of... [click here for more] |
Dungeon Masters Guild |
$1.99
|
 An adventure for four to seven 3rd-level characters
All of the silver in Daggerford has gone missing. The characters are directed to the Silver Flood Inn—whose owners might just know where to find the precious element. The adventure leads them first to the legendary Sword Hills and then deep into a lost mine.
In additon to a classic crawl through the Underdark, this module contains an optional... [click here for more] |
Dungeon Masters Guild |
$1.99
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 The Blighted Forest is a D&D 5th Edition adventure built for a party of Level 4 heroes.
Included in this bundle are the PDF and four battlemaps that can be used for this adventure (or any adventure!).
Synopsis: The forest known as Flora'Nemor is known across the land as being vast, mighty, and ancient. Massive trees and dense foliage is... [click here for more] |
Dungeon Masters Guild |
$1.50
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"You are a true beauty. A pity, really." - Autumn Good morning, Agents! Today, we have a very delicate matter on our hands. A noblewoman lost an heirloom in a struggling artist’s home, and she came to us for help. In exchange for a sizable sum, she acquired our discretion and pledge to retrieve the bauble. Search Autumn’s atelier, pouch the necklace, and keep whatever else you might... [click here for more] |
Dungeon Masters Guild |
$2.95
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Skullport: Shadow of Waterdeep
Now for Fantasy Grounds!
As you walk the twisted tunnels of Shadow Pass, the light of your lantern illuminating the fog heavy in the air around you, a silhouette ahead catches your eye. A skull. It floats toward you, grinning. A voice, eerie and creaking like a rusted door hinge, issues forth from its empty, clacking mouth.
"This... [click here for more] |
Dungeon Masters Guild |
$11.95
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 The forest can be a mysterious and sometimes dangerous place in a Fantasy world. You never know what is going to happen at every bend in the path. Use these 100 different encounters to generate some interesting encounters for players who are traveling through the woods. ... [click here for more] |
Dungeon Masters Guild |
$1.00
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The sequel of a bestseller supplement! Now focused on 'artistic' items!
Did you always wonder what sort of things can be bought in a Phiarlan enclave? Your search is over! In this small supplement for your 5E Eberron campaign, you will find description&stats for the following not-so-mundane items:
Sound Suppressor
Antenna Helmet
Ceramic... [click here for more] |
Dungeon Masters Guild |
$1.00
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Uncover the secrets hidden within the Temple of the Goddess! A 3-4-hour one-shot adventure for 3 to 5 players at 4th level.
Navigate the Astral Plane, solve puzzles and riddles, and explore the body of a dead goddess.
The body of a former goddess of magic, Mystryl, floats lost in the Astral Plane, an otherworldly realm known as the Gods’ Graveyard. Forgotten in Faerûn to all but her most devoted... [click here for more] |
Dungeon Masters Guild |
$4.95
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The Feywild is a magical storybook land where nothing is ever as it seems. Use this list to generate one hundred different mystical encounters your players will experience while exploring the Feywild. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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This is the Fantasy Grounds VTT module of Travel Montage. If you are looking for the PDF – click here.
Travel Montage
“You travel a few days and arrive at your location.” NOPE
Your PCs must travel through miles of forest, hills, and mountains to reach their goal. Besides the occasional wandering monster, how do you liven up the trip without side tracking... [click here for more] |
Dungeon Masters Guild |
$2.00
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 An adventure for four to seven 6th-level characters
The black dragon, Sjachmalsvir, has terrorized Delimbiyr Vale for far too long. In this epic conclusion to the Decimation of Delimbiyr Vale campaign, the characters trek into Lizard Marsh for a final showdown with the infamous dragon Sjachmalsvir, also known as "Shadow of Evil, Thoss Fyurnen, the Chosen... [click here for more] |
Dungeon Masters Guild |
$1.99
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 Adventure Setting: The adventure unfolds within the enchanting Misty Forest and the bustling streets of Waterdeep. Amidst ancient elven ruins and the vibrant cityscape, a tale of time's unraveling awaits.
Plot Synopsis: In "The Chronomancer's Hourglass," players embark on a time-twisting adventure that weaves through the delicate threads of history and magic. The... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Ever needed more from your maps?
What better way to experience the Eberron Adventurer's League campaign, "Oracle of War" than with detailed, full-colour battle maps.
Included in this pack are 9 battle maps covering all combat areas in Epic 3 of Oracle of War, The Rising City, with fully lit day and night versions of each.
All maps are perfectly reproduced from the detailed... [click here for more] |
Dungeon Masters Guild |
$3.99
|
 Welcome to Streets of Mystery: 200 Epic Urban Encounters & Plots. You will find a vast collection of engaging and thrilling encounters and plots, all set in the bustling and vibrant cities of the D&D world. From dark alleys and taverns filled with intriguing characters to squares bustling with enchanting fairs, each encounter is unique and detailed, designed to captivate and challenge both... [click here for more] |
Dungeon Masters Guild |
$4.00
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 Troubles are brewing in Talenta
In the ocean of grass, noir intrigue and politics seethe and the wounds of the Last War still hurt – literally. And everyone hides strong motivations. Some are motivated right to the moral edge, others, far beyond.
At a secret facility in Talenta, Dragonmarked House researchers 'built' a prototype for a new Warforged. But things went wrong.... [click here for more] |
Dungeon Masters Guild |
$5.99
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 Originally detailed in the book by Robert Louis Stevenson, the british magistrate Dr. David Livesey purchased a ship called the Hispaniola before embarking on a life altering adventure of treasure-seeking and pirate fighting.
In this 16 page PDF created by Erdans Homebrew you will find hoards of rich information about this 5th edition Dungeons & Dragons Spelljamming Ship.... [click here for more] |
Dungeon Masters Guild |
$0.80
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Is your game full of awkward flirting, wild crushes, and weird tiefling make-outs? If it isn't... what are you waiting for?
Hearts and Arrows provides dozens of ways to put love and romance into your game. Simple but powerful rules for flirting, crushes, and heartbreak! A toolkit to create and run memorable dates! A whole bunch of magic items! And more!
Learn about spark,... [click here for more] |
Dungeon Masters Guild |
$2.95
|
 Ever needed more from your maps?
What better way to experience the Eberron Adventurer's League campaign, "Oracle of War" than with detailed, full-colour battle maps.
Included in this pack are 3 battle maps covering all combat areas in Epic 4 of Oracle of War, The Last War, with fully lit day and night versions of each.
All maps are perfectly reproduced from the detailed... [click here for more] |
Dungeon Masters Guild |
$1.99
|
The Oath of Deliverance is an attestation that there are laws greater than the laws of governors and judges, kings and emperors—laws of freedom, justice, benevolence, and dignity. Paladins who swear this oath serve those who suffer under the weight of tyranny and cruelty: the downtrodden, the persecuted, the abused. They lead the enslaved to freedom, the endangered to safety, the unjustly accused... [click here for more] |
Dungeon Masters Guild |
$1.99
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47 steampunk items. swords, fireguns, musical instruments, puzzle boxes, fireguns, Tesla inventions and more fireguns. Given the nature of these items they fit well in high-tech settings such as Ravnica.
Lost promo code. Batterbee wrote a promo code somewhere and can't recall where! A code for a 20% discount on Neverember's Guide to Urbanization is somewhere... [click here for more] |
Dungeon Masters Guild |
$2.95
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 During the Glorious Revolution, the genie warlords commanding Calimshan were overthrown--but their legacy remains. A ruin deep in the Calim Desert has been uncovered, and adventurers are needed to venture into its depths! Beyond the traps and creatures inside, the mighty efreeti Lord Jhakiz is awakening. Will the adventurers be able to survive the Prison of Lord Jhakiz?
The Prison of Lord Jhakiz... [click here for more] |
Dungeon Masters Guild |
$4.95
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 A new warlock patron for the world’s greatest roleplaying game.
Some warlocks make deals with entities that are vestiges of dead gods, which are able to use the remnants of their divine power to become a patron to a warlock. You might have encountered the vestige in a dream, calling out to you to make a dark bargain. Or perhaps you journeyed to an ancient temple dedicated to some forgotten... [click here for more] |
Dungeon Masters Guild |
$0.95
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When Was THAT Invented?
Smoke & Thunder is a bestselling series of guides to the more advanced weapons and technologies that might be found in some D&D settings. From the Late Middle Ages to the Modern Day, and from the Day After Tomorrow to the Distant Stars, Smoke & Thunder volumes 1 and 2 cover weapons, armor, gear, and character options with a focus on firearms, artillery, and explosives.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 An adventure for four to seven 4th-level characters
Members of Daggerford’s Watermen’s Guild have spotted giant rats in the town’s new sewer system. A long-time resident of Delimbiyr Vale named Sir Darfin Floshin suspects the rats are corrupt, shapeshifted guildmasters hiding from the justice that is due them.
In addition to a classic dungeon crawl through the sewers, this module contains... [click here for more] |
Dungeon Masters Guild |
$1.99
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“All of us have our Static—our self-loathing, our anxieties, our grief. For some of us, though, it’s much stronger. It’s not something you can just wish away.”
An adventure optimized for four 3rd-level characters, i’ve been examines our relationships with mental health: the difficulty of vocalizing its reality, the importance of help and community, and the often... [click here for more] |
Dungeon Masters Guild |
$2.95
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New Remastered Version with a cleaned-up PDF, DungeonDraft maps, and art by PastelVui
A soul lays trapped in a self-inflicted magic puzzle. With a little help from the puzzle's designer, they might be freed, or the whole thing might just explode...
Can the players survive the Puzzle House's designer's pinball dungeon and convince him to help them?
Will the players be able to dismantle... [click here for more] |
Dungeon Masters Guild |
$2.99
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A Ravenloft adventure module for four to six adventurers of levels 1-7
Based on the Lamordia lore presented in Van Richten’s Guide to Ravenloft, pgs. 138-143
Hey you! You liked Curse of Strahd right? Of course you did, most folks did. You probably went and bought Van Richten’s Guide to Ravenloft when that came out to learn about the other domains right? So did... [click here for more] |
Dungeon Masters Guild |
$4.99
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Love Bites
Love Bugs are terrorizing the city of Port Nyanzaru! (You don't need the Tomb of Annihilation hardcover to run this adventure. A map of the city would be helpful, but isn't needed.) Can your players put an end to the infestation and help a kenku find love? Love Bites has something for everyone—a tale of unrequited love, a dinosaur chase, intrigue, and a fiendish plot!
This adventure... [click here for more] |
Dungeon Masters Guild |
$2.99
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 This map pack for TTRPGs is specifically designed for encounters within the Tyranny of Dragons adventure module. These 5 maps cover the first part of the sixth chapter: Castle Naerytar. These maps include a Lizardfolk Camp, Canoe Encounter, Animal Stockade/Longhouses, Bullywug Huts, and Moat/Longhouses. These maps are made with and without a grid.
The Lizardfolk Camp is the last bit of somewhat dry... [click here for more] |
Dungeon Masters Guild |
$4.49
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This supplement features two new subclasses: the druid Circle of Harmony and the Harmonious Warden ranger, which represent the heart of a philosophical movement known as the Harmony of Nylea. On the world of Theros, Nylea is God of the Hunt and holds sway over all of nature—particularly over hunting, transformations, forests, and the cycle of birth-death-and-rebirth.... [click here for more] |
Dungeon Masters Guild |
$1.95
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The Shadow of the Circus is a one-shot adventure, meant to be played by a 6th-level party!
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Shorttly after the ringmaster of the circus was murdered, a mysterious figure was spotted on the shows. Called the Shadow, it was sabotaging the performances. Can the party discover what is going on on the Circus?
Besides the adventure, you will find six new statblocks and two new magical itens! There... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 50 Egypt and Egyptain Mythology themed trinkets in the traditional 1d100 table.
Examples Include:
- 28: A small colorful portrait of a late pharaoh.
- 53: A pure black scorpion.
- 93: A silver snake bracelet worn on the upper arm. ... [click here for more] |
Dungeon Masters Guild |
$0.95
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Someone wants Landon Rigolo dead, and they have a poetic plan for vengeance. Thwart a theatrical assassination in the City of Splendors.
Your adventurers are tasked with protecting the bard Landon Rigolo from harm while working to apprehend a would-be assassin and their patron. Love’s Fickle Arrow can be run as part of Waterdeep: Dragon Heist, or adapted for any... [click here for more] |
Dungeon Masters Guild |
$4.49
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 The Heretic
From the temple shadows, a small figure chants their own holy words to twist and counter a dark cult’s ritual. Where a red portal had begun to open, reeking of sulfur and blood, the light changes to blue and the flap of angelic wings can be heard from the other side.
A half-elf shouts rallying cries and raises her fist to the sky, leading a steadily... [click here for more] |
Dungeon Masters Guild |
$1.49
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The Dread tunnels of Ruxbar were created by a cult of a lesser evil deity of the giant pantheon, known as Jargain to serve as a planar gate in hope of bringing chaos and destruction to the natural order of the world and power to the one who would control the gate. Ruxabar was the high cultist who completed the ritual but to his surprise nothing of what he expected came through the gate. Plague creatures,... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Ever needed more from your maps?
What better way to experience the Eberron Adventurer's League campaign, "Oracle of War" than with detailed, full-colour battle maps.
Included in this pack are 5 battle maps covering all combat areas in Epic 2 of Oracle of War, Rolling Thunder.
All maps are perfectly reproduced from the detailed descriptions in Rolling Thunder.
300 dpi resolution... [click here for more] |
Dungeon Masters Guild |
$1.99
|
 Tomb Discovered!
News has got out about a tomb of unknown origin that has been found in the wilds. The explorer sent members of their expedition to alert the city authorities. That was two days ago, and there has been no sighting or word from them since.
This exciting 5th edition adventure contains:
4 levels of tomb-raiding action
Challenges and encounters designed for low (1-4),... [click here for more] |
Dungeon Masters Guild |
$2.95
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Welcome adventurers to the many towers of Candlekeep and the characters found within!
This is a supplement of 10 NPCs for your adventures in Candlekeep and beyond.
Inside you’ll find plot hooks, personality traits, and hidden secrets for each character, along with a stat block in case you drag them into an adventure, or make a terrible enemy!
You’ll meet Herdaenon Gup the... [click here for more] |
Dungeon Masters Guild |
$4.95
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What good is a king without a city to rule over? What happens when everyone in a city disappears, gone without a trace?
This is the state in which an adventuring party, your characters, finds Sheol in; a city devoid of all life forms, claimed by Hegemon, a Wraith that used to be its king.
Explore the empty city! Be mindful of the thieves' guilds! Find your way to the portal... [click here for more] |
Dungeon Masters Guild |
$2.95
|
 Need some maps for your space-themed adventures? Here's a few. Comes with grids, number-label designations for easy access, and some lovely starry sights. Fits great in a sci-fi-esque campaign. ... [click here for more] |
Dungeon Masters Guild |
$0.59
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This module is meant for a group of 3 to 5 adventurers of level 3 to 5. It deals with the search and eventual exploration of the tomb of Mornbryn, a legendary ranger, who centuries ago, protected the cities and villages that bordered the Evermoors. These events can be easily tied into any ongoing campaign, but they’re even more suited to complement the entry for Mornbryn’s Shield in Chapter 3 of... [click here for more] |
Dungeon Masters Guild |
$2.99
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I've ran the Kandlekeep Dekonstruktion adventure from the Candlekeep Mysteries book several times. However, as my players have noticed, the official map's size does not fit well with the amount of creatures featured wihin, making every room quite a crammed place. The re-made maps are 2-3 times the size of the originals, and thus will not fit into a drag and drop method of... [click here for more] |
Dungeon Masters Guild |
$0.50
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