Title ▲ |
Publisher |
Price |
!["At Jeny's Request" Campaign Bundle [BUNDLE]](https://d1vzi28wh99zvq.cloudfront.net/images/8957/386424-thumb140.jpg) This special bundle product contains the following titles. CCC-DES-01-01 Finding the Rabbit Hole Regular price: $4.99 Bundle price: $3.49 Format: PDF Pirates are pillaging and raiding more than usual along the Stojanow River and its tributaries, prompting Aya Glenmiir to invite help from renowned adventurers. The journey toward Greenhall is complicated by deeper... [click here for more] |
Dungeon Masters Guild |
$33.93 $23.75
|
- The Poisoner -
This flavorful supplement contains :
- Details of the poisoner subclass, in a thematic layout with illustrations.
- 12 new poisons usable in many ways thanks to your archetypes features.
- Customization options to fit your character, from ruthless assassin to charismatic deceiver.
- A printer friendly version.
Click on the title that interests you to open... [click here for more] |
Dungeon Masters Guild |
$0.99
|

The Spirit Well Patron Warlock Archetype
Offers a different way to play your warlock based on finding souls and using them to power your powers. This subclass allows yourself and the DM to find new interresting narratives centered on how you interract with your patron(s).
Includes a Printer friendly version
Click on the title that interests you to open in a new window ... [click here for more] |
Dungeon Masters Guild |
$0.95
|
BRING THE FIELD WARD OF WATERDEEP TO LIFE IN THIS LEVEL 0 PREQUEL MODULE FOR WATERDEEP: DRAGON HEIST™!
Presenting in over forty pages of hard fantasy, a level 0 adventure in the Field Ward of Waterdeep. This module sets the stage for characters to discover their origins before a life of adventure amidst a crisis in the city that serves as an ideal prequel to the story of Waterdeep:... [click here for more] |
Dungeon Masters Guild |
$9.99
|
 With the recent destruction of a dragon cult within the city of Palmistra, surviving cultists have fled for their lives, seeking refuge in lands outside the city's jurisdiction. The local governor, concerned that surviving cultists may attempt to rebuild the cult, has set a bounty to kill/capture any cultists before they can escape.
Trade between Palmistra and the northeastern steppe kingdoms comes... [click here for more] |
Dungeon Masters Guild |
$1.99
|
 The perfect Dm/GM screen supplement for Candlekeep Mysteries. This Landscape Printable changeable 9 panel screen interior is jam-packed with key information and tables to help you run the adventures within the Candlekeep Mysteries anthology book smoother than ever before.
This screen includes:
D&D 5e Conditions
D&D 5e Damage Severity by Level
D&D 5e Travel pace rules
Random... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Spetember is a Spell Hunter month! Each spell hunter will call for a caster to go that extra mile and earn those 8th and 9th level spells. Chef Special is all about earning Gate.
Dorna Forgewright, a powerful war cleric, has been laid low with the incarceration of her close friend. She seeks aid from her god and to that end seeks help finding a chef capible of making ambrosia.
Encounter... [click here for more] |
Dungeon Masters Guild |
FREE
|
 Here you will find ten compelling, interesting non-player characters to put in your campaign.
Each NPC includes a history and current situation, personality traits, and a stat block (ranging from CR 4 to CR 19).
The characters are setting-agnostic, and can be easily dropped into any campaign as allies, adversaries, or anything in between.
The 10 characters include 6 separate ones and 4 which form... [click here for more] |
Dungeon Masters Guild |
$1.00
|
 Introducing a rich tapestry of 100 castle-dwelling NPCs, specifically curated to invigorate your medieval fantasy role-playing exploits.
This comprehensive assembly of characters represents a variety of societal ranks, races, and occupations, ensuring a multifaceted and intriguing populace for your players to interact with as they explore the castle city.
To augment the depth of the role-playing... [click here for more] |
Dungeon Masters Guild |
$2.99
|
 Introducing a diverse collection of 100 city-dwelling NPCs, designed to breathe life into your urban fantasy role-playing adventures. This remarkable assortment of characters spans various social classes, races, and professions, ensuring that your players will encounter a wide range of interesting personalities as they explore the city.
As your players traverse the bustling streets, they'll encounter... [click here for more] |
Dungeon Masters Guild |
$2.99
|
While exploring the many magical libraries within your fantasy world, your players will eventually come across a book that may have been written for nefarious purposes. Use this d100 list to generate a random evil and banned book. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A list of one hundred different pranks a creature from the Feywild might pull on an unsuspecting party member. ... [click here for more] |
Dungeon Masters Guild |
$1.00
|
The Feywild is a magical storybook land where nothing is ever as it seems. Use this list to generate one hundred different mystical encounters your players will experience while exploring the Feywild. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 The forest can be a mysterious and sometimes dangerous place in a Fantasy world. You never know what is going to happen at every bend in the path. Use these 100 different encounters to generate some interesting encounters for players who are traveling through the woods. ... [click here for more] |
Dungeon Masters Guild |
$1.00
|
DNDSPEAK Proudly Presents: 100 MURDER MYSTERY PLOT HOOKS!
One hundred plot hooks to help you run your own whodunits. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Many adventures spend a lot of time traveling along the road - outside of cities and villages, yet not entirely removed from civilization. This travel can get boring easily, but planning out a bunch of combat encounters is time-consuming and repetitive. This rollable table provides you with 100 ideas for something notable, exciting, or scary that can happen on their travel - all without getting out... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Are your travel sequences lackluster? Do your players have a tendency to ask about every little detail? Perhaps you didn't plan for the direction that the plot was going to go and need to give your players something to do while you hastily create the next encounter. Enter a rollable table packed full of urban encounters, none of which require getting out the battle map and minis (unless you decide... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
DNDSPEAK Proudly Presents: 100 NORDIC/VIKING ENCOUNTERS!
One hundred different encounters for a nordic/viking campaign. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Riddles have been told for hundreds and hundreds of years. In the tabletop gaming universe, they can be used in many different ways. They could be used to open a door in a mysterious dungeon. They could be told by a tricky monster that is testing the players. They could be used to gain access to a treasure chest. Use these fantasy riddles in your game to really stump your players and make them put... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Who IS the character that you are going to be roleplaying in your tabletop game? When making a character, roleplayers often tend to focus on only a few elements that make their character unique, such as accent or quirk. Using the table below, you can roll as many questions as you would like when making a new character to help develop just WHO your character is on a more complex level. This can add... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Everyone has skeletons in their closet, right? Well, maybe some more than others. Use the table below to generate a mysterious secret that a royal family is (trying to) keep from others within your fantasy world. Some of these entries could lead to an entire campaign, while others could just be harmless rumors. ... [click here for more] |
Dungeon Masters Guild |
$1.00
|
 The adventuring party has been wandering around the area but what have they been hearing? This can become a hook for the players. It could also become something that was meant to be entirely minor but becomes a major part of some new story. Presumably, these would be conversations the party overheard, but they could entirely be things an NPC said directly to them. Have fun and maybe... [click here for more] |
Dungeon Masters Guild |
$2.00
|
One hundred spooky finds that your players can come across while exploring a haunted house. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
DNDSPEAK Proudly Presents: 100 URBAN ENCOUNTERS!
One hundred different situations that your players can encounter while in a busy city street. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
200 Non-Combat Encounter Prompts for the City (2014 & 2024)
Tables visible in Previews under the product image (shows 2014 version). Versions using both D&D 2014 and 2024
Non-Combat Encounters for city adventures and during urban downtime. Meet guards at the gates, nobles at the docks and mud that steals your shoes. Be entertained at the tavern, harassed by traders in the park and... [click here for more] |
Dungeon Masters Guild |
$3.00
|
Non-Combat Encounters Tables using Monster Manual Creatures (2014 & 2024)
Tables visible in Previews under the product image (shows 2014 version). Versions using both D&D 2014 and 2024
Non-Combat Encounters for adventures and campaigns where talking and interaction is the norm. Options for settled lands, wilds, roads and underground.
Includes d20 tables for ...
Civilized... [click here for more] |
Dungeon Masters Guild |
$3.00
|

200 Non-Combat Encounter Prompts for the Undercity (2014 & 2024)
Tables visible in Previews under the product image (shows 2014 version). Versions using both D&D 2014 and 2024.
Non-Combat Encounters for the more dangerous parts of the city. The city fringers under the city, the ruined buildings, the abandoned district. And the underworld of criminals, fences, thieves and con artists. ... [click here for more] |
Dungeon Masters Guild |
$3.00
|
21 Freaky Forest Encounters
21 encounters plus two new monsters for use in 5th edition Dungeons & Dragons
Written by Dimitri Lambermont & Remko van der Heul
Art by Wouter Florusse.
21 fun and freaky forest encounters, and two completely new monsters you can throw at your party
Welcome traveler, to the deep dense forests of the realms. What hides under the green leaves?... [click here for more] |
Dungeon Masters Guild |
$2.49
|
From common to weird, this is a collection of NPCs for you to add seemlessley into any campaign, one-shot or adventure you’re running. Each NPC comes with a unique appearance, personality, shop description and shop secret or quirk. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
3 Calimshan Backgrounds for fifth edition is exactly what you'd expect: three new player backgrounds. In this updated-for-fifth-edition version of Calimshan, those descended from elementals rule while "mundane" humans have been reduced to serfdom. In this nation where the planetouched reign, three new kinds of player backgrounds come to light:
Drudgehunter: when servants flee their masters, a drudgehunter... [click here for more] |
Dungeon Masters Guild |
$0.50
|
 Ankhegs terrorize the village of Dalmoor! When the blacksmith’s daughter gets taken by one of the monstrosities, the villagers depend on the characters to save the child. Deep down in the claustrophobic tunnels of the ankheg hive, the characters run into a secret mining operation and discover that, apparently, not everyone in town wants to see the insects gone.
Looking for a short and fun... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Ruthless thugs assault the city's temples, stores and alchemist laboratories to rob all kinds of magical liquids. These thieves belong to The Testudine Testament, a cult based around the worship of a gigantic speaking turtle living beneath the city. What the cultists don’t know is that they’re being led on by a swarm of cranium rats pulling the strings to fuel its addiction to magic.
A duped alchemist... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Hey Dungeon Masters, grab these 4 FREE stat blocks, perfect for running urban campaigns.
The Arcane Trickster and Merchant Prince stat blocks are useful tools for running certain D&D archetypes (not found in the Monster Manual).
Meanwhile, the original White Cloak and White Cloak Inquisitor stat blocks are perfect for DMs interested... [click here for more] |
Dungeon Masters Guild |
FREE
|
For every DM whose group begs for an arena fight to test their strength, and every DM who wants to take their party prisoners and let them fight their way out.
It is also a good way to include those monsters you want to play, but do not fit perfectly into your setting.
This is the map pack for you! It's the perfect addition to almost any campaign!
6 Arena-Battlemaps
4k resolution .jpg-files
2 versions for each... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
5 deadly (and not so deadly) assassins that you can use to scare, challenge, or outright kill your players' characters, or that your players can hire if they need to get rid of an enemy, cause a distraction, or just silence a witness.
They could also be used as bounties, background NPCs in a Thieves Guild, or rival assassins for your Rogue character.
Each assassin comes with a description,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
5 Monsters, 50 Plots (Vol I) is the newest title from 5 star, Gold best seller author Yubi.
This exciting supplement contains 5 classic monsters from the Monster Manual and provides you with 10 exciting, in depth plots. These plots are perfect for constructing a quick one-shot, or for building into a longer campaign where the CR ratings run from 2 all the way up to 10 to suit any party. With 13 pages... [click here for more] |
Dungeon Masters Guild |
$3.99
|
 500 RANDOM ENCOUNTERS: THE INFINITE LAYERS OF THE ABYSS
A Dungeon Master's Ultimate Descent into Madness
Step into the shadows of the multiverse’s most nightmarish plane—the Abyss. This isn’t just another book of monsters. It’s 500 fully original, deeply immersive, and emotionally charged encounters that will transform any D&D campaign into an unforgettable journey through... [click here for more] |
Dungeon Masters Guild |
$2.00
|
 500 RANDOM ENCOUNTERS: THE OLYMPIAN GLADES OF ARBOREA A Divine Journey Through Myth, Wonder, and Celestial Beauty
Step into the boundless wonder of Arborea, a realm where legends breathe, the stars whisper, and every encounter holds the potential for glory, fate, or celestial revelation. This meticulously crafted 500 Random... [click here for more] |
Dungeon Masters Guild |
$2.00
|
 500 Feywild Encounters – A Gateway to Chaos, Wonder, and Enchantment! ✨
Step into the unpredictable, dreamlike, and mischievously dangerous realm of the Feywild, where reality bends, time dances, and every step holds a new surprise.
Ever struggled to make the Feywild feel truly ALIVE at your table? Do your players... [click here for more] |
Dungeon Masters Guild |
$2.00
|

500 Random Encounters: The Nine Hells
Sinister. Twisted. Unforgiving.
The Nine Hells are more than just a setting—they are a living nightmare, a realm of infernal contracts, impossible choices, and suffering without end.
But what if you could bring that raw, terrifying energy straight into your campaign?
UNLEASH TRUE HELL ON YOUR PLAYERS
This... [click here for more] |
Dungeon Masters Guild |
$2.00
|
 500 Shadowfell Encounters – A Dark Descent into the Unknown
"The air is thick with whispers. The ground shifts beneath your feet. Something watches from the mist, unseen, waiting..."
The Shadowfell is not just a place—it is a nightmare given form. A land where reality bends, time fractures, and hope fades into the darkness. Are your players... [click here for more] |
Dungeon Masters Guild |
$2.00
|
 Unlock the Power of the Multiverse – Your Ultimate Sigil Encounter Table!
500 Unique, Mind-Bending Encounters for Dungeons & Dragons
Step into Sigil, the City of Doors, where anything is possible, and nothing is predictable. The crossroads of the multiverse is a place of mystery, danger, and infinite adventure—and... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Start in a tavern like all great adventures. Travelers going missing, dangers in the desert, and no right answer to be found. This is a module for 4 level 4 adventurers.
"Tell me adventurer's; what is the greater good?"
This one-shot is filled with tough decisions and multiple endings possible. This module can be played again and again with different endings every time... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Lend your eternal service to archfey for great powers in this Dungeon Master resource. This resource gives eight fanciful and sly archfey patrons for your warlocks to pledge fealty to, complete with deep histories and fleshed out goals. Enjoy, and leave a review below! ... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Direquest presents: 80 Paper Templates - Vol 2!
Visually elevate your products with these 80 handcrafted layout inserts!
Missing poster? Dwarven work order? Ripped blank map with a compass? A bloody ransom note with a skull stamp? Check, check, check, and check:
All... [click here for more] |
Dungeon Masters Guild |
$2.00
|
80 Romance-Themed Trinkets with Tables for Many More
Tables visible in Previews under the product image. There is also a separate Fantasy Grounds Version
For characters and treasures, in adventures and campaigns for intrigue, love stories, cities and deep bonds of friendship. Use addtional tables to create and modify your own trinkets..
You can see all of the tables in the Previews... [click here for more] |
Dungeon Masters Guild |
$2.00
|
![89 Homebrew Weapons Bundle! [BUNDLE]](https://d1vzi28wh99zvq.cloudfront.net/images/8957/475849-thumb140.jpg) This special bundle product contains the following titles. Excellent Points! 2: 5e Weapon Pack Regular price: $0.99 Bundle price: $0.86 Format: PDF Welcome to 'Excellent Points! 2: A Collection of Miscellaneous Homebrew Weapons.' It's part two of the specific homebrew weapon series! Need a cool weapon that isn't just the trusty old +1/+2/+3? It's useful, sure,... [click here for more] |
Dungeon Masters Guild |
$2.97 $2.59
|
Um aventura de íncio de Campanha ambientada no mundo de Forgotten Realms, para D&D 5 edição. Com algumas propostas de mecânicas que darão um flavor old school ao sistema. ... [click here for more] |
Dungeon Masters Guild |
$5.00
|
 A Bard’s Day Off
Have you seen our bard?
For this adventure it would be best to have a bard in the party. While not necessary the adventure is designed around having 1 or more bards in the group. The adventure hook somewhat depends on the party’s bard going missing. Although you can have the party notice other bards disappearing.
The... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 A 5E adventure designed for levels 1-4, taking place over 2-3 four hour sessions. After suffering a tragedy that took the lives of their loved ones, the people of Glenndenwal struggle to make ends meet without the precious metals that were once pulled from their mountain mines. With promises of hope, a local politician claims he can save the town if the people would just elect him. But for one griveing... [click here for more] |
Dungeon Masters Guild |
$4.99
|