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DM Notes & Maps for Kolat Towers 8.1 Waterdeep: Dragon Heist (single)

DM Notes & Maps for Kolat Towers 8.1 Waterdeep: Dragon Heist (single)


Expansion & Maps / DM Notes for WOTC adventure Waterdeep: Dragon Heist. Over 160 man hours of labor went into this project! by John W. [Verified Purchaser] Date Added: 03/07/2019 22:42:19 Me and my players absolutly love the maps. I am using it right now in my campaign and it is perfect! Rating: [5 of 5 Stars!] It's...   [click here for more]
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The Return Of The Crown

The Return Of The Crown


A mysterious package, a forgotten guild, a lost heir, and an undergoing conspiracy. Unfold Neverwinter’s dark past in this urban-intrigue D&D 5th edition adventure. The characters are called to guard a mysterious package that arrives the city at night. A well-planned robbery and the fact that this package was ordered by Lord Dagult Neverember himself alerts them that, this is not going to...   [click here for more]
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CCC-AN-01 Secrets of Golden Fire

CCC-AN-01 Secrets of Golden Fire


An elusive school of monks and misfits traveling westward has smuggled itself into Melvaunt at a time of celebration, only to be cruelly ensnared by shadows from its fraught past. Will you help them hold back the darkness? ...   [click here for more]
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Heart Hunt

Heart Hunt


Plot Summary. Exactly 13 years after the hanging of alleged serial killer Vick Valentine, the string of grisly murders suddenly resumes. Has Vick Valentine returned from the grave to continue stealing hearts, or is there something more sinister at bay? About the Adventure. Heart Hunt is a murder mystery adventure designed for 4-6 3rd level characters....   [click here for more]
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'Down & Out in Waterdeep' A Level 0 Adventure

'Down & Out in Waterdeep' A Level 0 Adventure


BRING THE FIELD WARD OF WATERDEEP TO LIFE IN THIS LEVEL 0 PREQUEL MODULE FOR WATERDEEP: DRAGON HEIST™! Presenting in over forty pages of hard fantasy, a level 0 adventure in the Field Ward of Waterdeep. This module sets the stage for characters to discover their origins before a life of adventure amidst a crisis in the city that serves as an ideal prequel to the story of Waterdeep:...   [click here for more]
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Children of the Hills

Children of the Hills


A small, isolated town in the midst of turmoil...rumors of strange children in the night...raided farms and homes...and something else, biding its time, lurking beneath it all. "Children of the Hills" is a short investigative adventure for 4-6 characters of levels 3rd to 4th level. It can be placed into any setting as an excellent launching point for an extended campaign. In this adventure...   [click here for more]
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Champions of the Great Old Ones: Oath of Madness

Champions of the Great Old Ones: Oath of Madness


Bring the Eldritch Terror of the Great Old Ones to your table with this new Sacred Oath. In this new supplement for Great Old Ones and Elder Evil series, you are introduced to the paladins of the Great Old Ones. In Oath of Madness, you meet paladins who are corrupted in body and soul by the power of the Great Old Ones and have taken an oath to spread the maddening wisdom of Eldritch...   [click here for more]
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The Bog of Enoren Titchwillow - The Hag's Hexcrawls

The Bog of Enoren Titchwillow - The Hag's Hexcrawls


The Bog of Enoren Titchwillow is a 3-4 hour adventure for characters of levels 8-10. Enter the undead-infested bog of the night hag Enoren Titchwillow if you wish to unlock the secrets of forbidden lore, or discover the fate of a captured dragon! In these 20-pages of adventure you'll find: An amazing map of a terrifying swamp domain designed by Jennifer...   [click here for more]
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C1 Hunting the Xanathar

C1 Hunting the Xanathar


People say beauty is in the eye of the beholder... It's not! It's evil! Cawood Publishing presents a high-level adventure! A powerful party of adventurers is being sent to assassinate the Xanathar! The legendary beholder is the crime lord at the head of the Xanathar Thieves' Guild. A series of deadly attacks in a number of cities have convinced the Lords' Alliance...   [click here for more]
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Social Combat

Social Combat


These rules allow for debates to be much more in depth than a single Persuasion vs Insight roll. It allows for wordplay battles with similar complexity to the swordplay battles more commonly focused on in these games. It makes traits like Alignment and Ideals mechanically relevant rather than mere flavor choices. These rules will not be for everyone, but for certain playstyles they can be invaluable....   [click here for more]
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Horonial's Guide to the Blood Wars Vol. 2 Armor of Rage and Damnation

Horonial's Guide to the Blood Wars Vol. 2 Armor of Rage and Damnation


Horonial’s Guide to the Blood Wars is an ongoing series that details the great war between the demons of the abyss and the devils of the nine hells. The first volume in this series Armor of Rage and Damnation catalogues the magical armour and shields used in the blood war and offers ideas on how to bring these fiendish tools of destruction into any campaign...   [click here for more]
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Urbil's Fools: An April Fools' One-Shot

Urbil's Fools: An April Fools' One-Shot


Urbil's Fools is a one-shot adventure designed for April Fools' Day, but makes for a great adventure anytime you want to do something whimsical with your party. The adventure features a mischievous nilbog who has flipped luck on its head, and it's up to the player characters to put a stop to him before he recovers a legendary item that can only make things worse for his gullible...   [click here for more]
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CCC-NUKE-01-01 The Blighted Sun

CCC-NUKE-01-01 The Blighted Sun


The secluded settlement of Sunboughs has enjoyed prosperity within the Moonsea for centuries. A trade agreement is threatened when a fierce enemy strikes, seeking to destroy the elves and thwart their time-honored agreement! Who will come to their aid? This D&D Adventure is set in the Cormanthor Forest. A four-hour adventure for first through fourth level characters. ...   [click here for more]
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One Shot: Autumn Blues - Waterdeep's Shadow Heist No. 3

One Shot: Autumn Blues - Waterdeep's Shadow Heist No. 3


"You are a true beauty. A pity, really." - Autumn Good morning, Agents! Today, we have a very delicate matter on our hands. A noblewoman lost an heirloom in a struggling artist’s home, and she came to us for help. In exchange for a sizable sum, she acquired our discretion and pledge to retrieve the bauble. Search Autumn’s atelier, pouch the necklace, and keep whatever else...   [click here for more]
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King to an Empty City

King to an Empty City


What good is a king without a city to rule over? What happens when everyone in a city disappears, gone without a trace? This is the state in which an adventuring party, your characters, finds Sheol in; a city devoid of all life forms, claimed by Hegemon, a Wraith that used to be its king. Explore the empty city! Be mindful of the thieves' guilds! Find your way to the portal...   [click here for more]
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The Kobold Caper: A Waterdeep Adventure

The Kobold Caper: A Waterdeep Adventure


There's a stench in the air in Waterdeep. Above the normal scents of an urban hub like the City of Splendors, the city is alive with smells of open sewers and soot as Kobolds, unsatisfied with their place in big people society, have taken to the streets! What do they want? Justice! When do they want it? Now! A confrontation between the police and the kobolds seems inevitable. The only question is...   [click here for more]
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The House of Poe

The House of Poe


A creepy horror adventure for Characters of Level 5-6. Deep in the swamp, villagers claim something unnatural is happening at a large manor on the edge of town. A suspicious owner whose wife died years ago is attempting something dark and terrible, and it's up to the party to stop him. The true fun of this adventure lies in the house itself, which is filled with hidden references and homages...   [click here for more]
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Widow's Peak

Widow's Peak


I curse you to watch as your village withers I curse your women to be barren And your soil to be lifeless Until your bones are washed away by the sea —The last words of the Witch A Ravenloft adventure for characters of 5th level and higher. Adventurers...   [click here for more]
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The Scribe's Subclass Supplement, Vol. 1

The Scribe's Subclass Supplement, Vol. 1


Hungry for a little more variety in your world, in both fun, balanced archetypes and intriguing lore setups? Eager for more opportunities for roleplay in your character options, and tasty hooks for your DM to play with in any campaign? Then you may enjoy the Scribe's Subclass Supplement, a new approach to character options with new emphasis on flavour, roleplay, and background for each of the base...   [click here for more]
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The Sawbones: A Medical Roguish Archetype

The Sawbones: A Medical Roguish Archetype


The Sawbones: Patch up your allies and harvest monster parts! This roguish archetype is an intelligence-based healer that can surgically harvest battle-ready organs from monsters. You have trained yourself in the science of medicine. The Sawbones learns every inch of physical anatomy, and uses it to heal their allies and hit their enemies where it hurts most. Back-alley doctors, battlefield medics,...   [click here for more]
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Throne of Ice

Throne of Ice


Venture into the brutal cold north and discover the secrets that lie on the floating island of Norgasheim! Welcome to Throne of Ice a 7-10 hour adventure designed for players from levels 4-7. Fight legendary enemies, mingle with secretive villagers, delve into forgotten libraries, and discover a treasure that has been lost for centuries. Here's what is included in this adventure: An amazing adventure...   [click here for more]
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Dealer's Choice

Dealer's Choice


Red Plume commander Faustus Rosevalor has worked tirelessly since the repeal of Hillsfar’s Great Law of Humanity to patch old wounds. Now a devil threatens to reveal the Rosevalor family’s darkest secrets and enflame the city’s xenophobic past. Can the heroes stop the devil before one of the Rosevalors makes a diabolical deal to buy the devil’s silence? A one-hour adventure...   [click here for more]
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The Coven Creek Horror

The Coven Creek Horror


Granny could just eat you up... An outbreak of disease in the small village of Coven Creek is believed to be the work of an ancient Green Hag that swore revenge on the village's founder more than a century ago. Paranoia and superstition have given way to mob justice and mass hysteria as a shadow of fear covers the village and brings it's darkest secrets to the surface. But just out of sight, an even...   [click here for more]
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The Sacking of Millbrook

The Sacking of Millbrook


The Sacking of Millbrook As the party approaches Millbrook, looking forward to catching up with Gandrick over a drink at the Laughing Hound tavern and regaling him with their most recent adventure, they notice smoke ahead. As they travel closer the scale of the smoke confirms the worst; to raise that much smoke the whole town must be ablaze… A Single-Session Adventure for parties...   [click here for more]
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Old Min's Swamp

Old Min's Swamp


A note tied to a roadsign leads the party to a small, swampy town that has seen better days. To stop the fog that has been halting the town's food growth, the party will have to venture in to the swamp and snuff out the source. This 1Sheet adventure can serve as a one-shot or a quick quest in your larger campaign. It can take anywhere from 2-4 hours and is meant for a 5th-7th level party (4-6p) playing...   [click here for more]
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Boros Uprising

Boros Uprising


A Boros Captain has recently taken over an outpost in Precinct Four. From the outpost, the captain has started to take aggressive action towards their own Boros and the other guilds. These aggressive actions have caught the attention of the guild leaders and a summit has been called in the Transguild Promenade. A 2-hour Ravnica adventure for 1st level characters Boros Uprising features something...   [click here for more]
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Cannith Catalogue - An Eberron Equipment Supplement

Cannith Catalogue - An Eberron Equipment Supplement


Did you always wonder what sort of things can be bought in a Cannith enclave? Your search is over! In this small supplement for your 5E Eberron campaign, you will find description&stats for the following not-so-mundane items: Aerogel Powder Aluminum Arrows Carbide Helmet Ceramic Shard Gravitational Manipulator...   [click here for more]
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DM Notes & Maps for Temple of Asmodeus 6.2 for Waterdeep: Dragon Heist (single)

DM Notes & Maps for Temple of Asmodeus 6.2 for Waterdeep: Dragon Heist (single)


Expansion & Maps / DM Notes for WOTC adventure Waterdeep: Dragon Heist. Over 160 man hours of labor went into this project! by John W. [Verified Purchaser] Date Added: 03/07/2019 22:42:19 Me and my players absolutly love the maps. I am using it right now in my campaign and it is perfect! Rating: [5 of 5 Stars!] It's...   [click here for more]
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Sacred Alliances

Sacred Alliances


If you are looking for the spanish or portuguese version, please click on the language links. Sacred Alliances: a Piety Guide for 5E Forgotten Realms is a polytheistic setting, where most of its inhabitants worship and pray to the gods before doing any­thing else. These manners have been addressed in sever­al supplements of previous editions, as well as in endless novels....   [click here for more]
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The Horn of Plenty - A Basic Rules Adventure

The Horn of Plenty - A Basic Rules Adventure


Enter the world of Dungeons & Dragons without spending a penny! This fourth-level adventure is designed to work with the free basic rules offered by Wizards of the Coast. You and your friends can explore, battle and roleplay without having to buy anything other than snacks, drinks and maybe some pizza for the DM! Will You Right a Wrong? When a powerful magic item is stolen from a wealthy farming...   [click here for more]
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A Knight at the Carnival

A Knight at the Carnival


My first published adventure on DMS guild. Designed for four 3rd level adventurers Uses content from GuildMasters Guide to Ravnica A rakdos Carnival troop is causing headaches in precint 6, can the Adventureers stop the carnival? And maybe in the process save a few souls. Culimnates in a duel on a spinning stage held aloft by three hill giants. Clowns displacer Beasts and Giants feature heavily...   [click here for more]
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The Wizard's Guide to Creating Life

The Wizard's Guide to Creating Life


From the laboratories and lairs of the world's greatest mages come the secrets to creating life! This bundle of races contains Four new races, each created from magic with their own unique abilities and lore that will be a welcome addition to any party! This compendium contains: The Soulbound, a powerful race of creatures whose souls have been made to inhabit artificially made...   [click here for more]
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Graves of Neverwinter

Graves of Neverwinter


This adventure is designed for a party of 5th to 6th level characters. It is set in the Forgotten Realms. Danger awaits settlers and heroes alike in the reclaimed streets of Neverwinter. Business is returning, but trouble never left. This is the fifth adventure in the Seldom Spring series. It can be played independently or as part of that series. Pay What You Want: If you're...   [click here for more]
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La Tirannia dei Draghi. Guida alla Saga: Parte 1, Background

La Tirannia dei Draghi. Guida alla Saga: Parte 1, Background


In questa guida troverete tutto ciò che vi serve per gestire la vostra epica campagna di Tyranny of Dragons. Nota per presentare diversi problemi strutturali e richiedere molto lavoro da parte del DM intenzionato a proporla ai suoi giocatori, questa saga si compone di due avventure separate: Hoard of the Dragon Queen e Rise of Tiamat. Questa guida si propone di aiutare...   [click here for more]
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The magic Academy

The magic Academy


Only few selected students can access to the building of a prestigious school of magic. Between a class and a lecture, the young wizards will discover that something strange is happening; solving the mystery will be their duty. "The magic Academy" is and adventure for a team of spell-casters between 3rd and 4th level. It can cover up to ten hours of play and it...   [click here for more]
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Dragon Heist Paper Miniatures (Chapter 2)

Dragon Heist Paper Miniatures (Chapter 2)


The next chapter of Dragon Heist Miniatures by Pow Minis arrives! Yippee! This is the biggest chapter in the book in terms of characters, so it comes with the most different minis of all! Some examples of included characters: Mirt the Moneylender (pictured on the cover!), Lif the Poltergeist, Skeemo Weirdbottle, Bugbears, Ziraj the Hunter Beholder Zombie, and many more! Even Haldar...   [click here for more]
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Into The Abyss (one shot adventure)

Into The Abyss (one shot adventure)


Outline: The time has come for the players to confront the demon lord Abraxas in his lair within the Abyss. To do so, the players must embark on a perilous journey deep into the Abyss, with danger and disaster nipping at their heels the entire way and no time to waste. The finale of the four one shot adventures that comprise The Instruments of Fate, Into The Abyss also is playable...   [click here for more]
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Prestige Path: Master Spy

Prestige Path: Master Spy


This was created by combining the 3.5e Spymaster and the 4e Master Spy. “I’ve seen the things you never intended me to see, heard whispers meant only for your conspirators. I know you well enough to take you down.” – Spy Master Rodrick Some adventurers glory in their reputations—the wider their exploits are known, the happier they are. By contrast,...   [click here for more]
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Sacred Alliances — A Relentless Keepers of the Weave Supplement

Sacred Alliances — A Relentless Keepers of the Weave Supplement


The fifth of a series of supplements for Sacred Alliances! Inside it you will find: - Lore regarding The Relentless Keepers of the Weave; - Base of operations for the alliance in the Heartlands; - New NPCs; - Alliance's Goals and Motivations; - New Affiliated Orders; - The Alliance's Ranks; - Divine Gossips. Stay tuned, much more will...   [click here for more]
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Adventure High: Secret of the Ooze - 1st Tier Adventure (5e)

Adventure High: Secret of the Ooze - 1st Tier Adventure (5e)


Adventure High: The Secret of the Ooze "It is the night of the big school graduation dance! Excitement, fun, and hormone fueled tomfoolery is destined, but there is just one small problem. The party is stuck in detention! Things couldn’t be worse... or could they? Something strange has decended upon the halls of Adventure High. Something disgusting. Something...   [click here for more]
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Alternative Vampires

Alternative Vampires


Stalking the darkness of night or ruling from gothic castles in dreary realms, appearing in myth and legend from cultures across the world, vampires have long entranced humans even as they fill them with fear. Expand your vampire adventures with this 14 page expansion for 5th Edition Dungeons & Dragons! Alternative...   [click here for more]
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Madness and Comprehending the Incomprehensible

Madness and Comprehending the Incomprehensible


Inside you will find rules that seek to expand upon the sanity and madness rules presented in the DMG. These rules are meant for dungeon masters seeking a more in depth set of mechanics for tracking and representing character's sanity as they encounter the horrors of the universe. Two new spells as well as changes to existing ones are contained within as well. ...   [click here for more]
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Rumors for DDAL08-01 Map with No Names

Rumors for DDAL08-01 Map with No Names


Looking for a good way to start your Dragon Heist game? Hand out these spoiler-free whispers and rumors to your players and let the map mania take over! Includes 9 rumors connected to the rumors of treasure maps floating around Waterdeep. Suitable for a variety of character backgrounds. ...   [click here for more]
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Prestige Path: Inquisitor of the Silver Flame

Prestige Path: Inquisitor of the Silver Flame


This was created by combining the 3.5e Church Inquisitor and the 4e Exorcist of the Silver Flame. “Three things cannot be long hidden: the sun, the moon, and the truth.” – Buddha No force stands in greater opposition to the world's evils than the Church of the Silver Flame. Its holy warriors are embroiled in an eternal war against demons, devils, lycanthropes,...   [click here for more]
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All that glitters is not gold

All that glitters is not gold


All that glitters is not gold is a goliardic short adventure set in Patrickville, where a spiteful Leprecaun is enchanting the beer in the tavern. A group of adventurers is needed to help the locals. Will they find the golden pot? Characters between the 3rd and 8th level will enjoy the investigative plot. Inside there is the plot of the adventure and: - the map...   [click here for more]
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Sins of war: an Eberron story

Sins of war: an Eberron story


Sins of war is a single-session 5E scenario set in Eberron, suitable for four 5th-level PCs. The characters are hired to arrest a mutant Aundairian giant, a wicked creature responsible for the extermination of Brelish prisoners during the Last War. This fast adventure set near Windshire includes a complete map with the related key and makes use of monsters presented in the Guildmasters'...   [click here for more]
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Champions of Ravenloft: Rogues of Ravenloft

Champions of Ravenloft: Rogues of Ravenloft


Bring Ravenloft to your table with these new Roguish archetypes. In this new supplement for Ravenloft, you are introduced four new roguish archetypes. The Crypt Raider, the Cutpurse, the Snake Oil Seller, and the Vagabond Performer. In Champions of Ravenloft: Rogues of Ravenloft, you meet 4 new Rogues who are different from your average thief or assassin, each is high on flavour,...   [click here for more]
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Social Combat

Social Combat


A band of heroes stands before a frightened crowd. They must rally the village to gather resources and prepare to defend against the coming marauders. Dissenting voices call for retreat, others border on panic. The adventurers exhort them to steel their will and follow their cunning plan. A paladin stands before the magistrates, ready to present a case. Her roguish friend is in trouble...   [click here for more]
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Trapper's Tools

Trapper's Tools


Trapper's Tools Trapper's Tools contains everything needed for the creation of traps and their cataloguing. Unlike thieve's tools this kit focuses on the study of traps, a character might learn new traps from those in which it falls and add them to it's schematics collection. The pdf contains a small description of trap properties and some schematic example. ...   [click here for more]
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The Trickster's Tower

The Trickster's Tower


A side story, a one-shot, a diversion in an otherwise forgetable urban setting. The Trickster's Tower may take 2 minutes, 3 days or your party might be stuck forever in an illusion preying on their greed or they could all meet their demise at the hands of a herd of tiny centaurs. Endure the traps and trials of the tower and uncover its history and mystery in the process. Challenge your party with...   [click here for more]
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