TRUST NO ONE!
The secrets of House Dimir are opened wide. This book offers a way to inject cold war espionage drama and paranoia into your new Dungeons and Dragons game. This book includes:
Rules for developing and controlling assets. NPCs who can provide your spy with valuable intelligence.
Rules for buying assassinations, poisons, and thought crimes in the Bane Alley Black Market.
Advice... [click here for more]