Title |
Publisher |
Price |
What do I get?
Playable Alternative "Pureblood Shifter" Lineage Rules (including, for ease of use, a summarised version of the official Werewolf, Werebat, Werebear, Wereboar, Wererat, Wereraven and Weretiger)
Additional Wereshark rules.
24 Lycanthropic Feats and Flaws.
Alternative behavioral activity rules for those who don't use alignments.
Notes on non-humanoid lycanthropes and one example creature... [click here for more] |
Dungeon Masters Guild |
$1.95
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Introducing our latest Level 20 miniseries - The Doomsayer Epic!
In secret, the Cult of the Doomsayer has summoned four apocalyptical beings - The Four Horsemen. Each promises a world-ending threat, which can only be stopped by heroes of epic power.
As the Horseman of Pestilence arrives, he brings with him a horrific disease - zombification. Can your party face the armies of the zombie... [click here for more] |
Dungeon Masters Guild |
$2.95
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This bestiary is part of A.Z.Z. Konezegel's Field Guide: the Collected Volumes for 25% off! Check out the bundle HERE.
Alister Konezegel's Field Guide
Lost Notes: Legendary & Mythic Monsters
Within the pages of this field guide are several unthinkably powerful monsters with new traits, legendary actions, and lore that make them threatening and cinematic boss... [click here for more] |
Dungeon Masters Guild |
$2.95
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The Candy Domain Cleric a delightful D&D 5th Edition subclass that immerses you in a whimsical realm of confectionary wonders and boundless merriment. In this enchanting domain, clerics intertwine divine power with sugary delight, radiating an aura of joy that uplifts the heaviest of hearts. They infuse their magic with playful tricks and the irresistible allure of candies, creating a unique... [click here for more] |
Dungeon Masters Guild |
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A Kraken is a monstrous, otherworldly creature that resembles a colossal cephalopod, akin to a giant squid or octopus. Its body is enormous, with a massive, bulbous head that rests upon a thick, sinuous neck. From this central mass, a cluster of long, writhing tentacles extends, each one ending in a series of powerful, sucker-lined appendages. These tentacles are incredibly flexible and strong, allowing... [click here for more] |
Dungeon Masters Guild |
$0.50
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Cursed by an eldritch god, the once-glorious city of Solhaven is cursed by an oppressive fog that corrupts its lost citizens into bloodthirsty aberrations. In The Fog of Solhaven, a party of adventurers will venture into this enshrouded city, team up with allies to brave their way through the fog, and root out its source to free Solhaven of its curse.
This 4-6 hour one-shot, built for 5th... [click here for more] |
Dungeon Masters Guild |
$2.99
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A gaunt tiefling saunters across the battlefield, tome in one hand, a slender blade in the other. She sneers at the barbaric orc and the orc knows without question he is breathing his final breaths.
An ebony-clad gnome places his hand on a cleric’s hemorrhaging wound and weaves new flesh around it. His eyes glow white as she regains her breath, feeling death’s grip loosen.
Perched upon a parapet,... [click here for more] |
Dungeon Masters Guild |
$2.99
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Nothing Unusual Here is a 3 to 4 hour UNventure (levels 1 - 3) where nothing bad happens... except for the PCs. This adventure features heavy role playing and may result in a quick demise for murder-hobos.
Nothing Unusual Here takes the players through the almost-but-not-quite ordinary hamlet of Mudhole, where all of... [click here for more] |
Dungeon Masters Guild |
$3.99
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Peer into the depth of madness and explore the constructed complex of the infamous inventor, Fritz von Weerg. This adventure is designed for characters of 6th-9th level.
Centuries ago, the name Fritz von Weerg was well on its way to becoming a household name. His amazing creations made many of his fans believe he could hail a new era of creativity and industry. Few witnessed the rise and construction... [click here for more] |
Dungeon Masters Guild |
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Greetings!
This is an easy to run adventure made for around 7th level characters! The party will be hired to hunt a Hydra that has ravaged a nearby town, though along the way they will encounter more then what they signed up for!
I designed it to fit in easily in a pre existing adventure and be simple for the DM, you can read it as you go if you'd really like(Though taking the time to read it beforehand... [click here for more] |
Dungeon Masters Guild |
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What do I get?
One new Warlock Patron Subclass: the Hag Sworn.
One new Warlock Pact: Pact of the Coven - Featuring 3 new pact specific Invocations.
Four new Spells suitable for inclusion in the Warlock Spell List or as Warlock Mystic Arcana.
One new NPC statblock for a Hag Sworn Warlock.
A warlock patron for those seeking the feeling of witchcraft within a 5e class structure.
Your patron is a powerful... [click here for more] |
Dungeon Masters Guild |
$1.95
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Introducing the Druid: Circle of Bones – a unique D&D 5th Edition subclass that explores the mystic bond between druids and their very bones. These druids wield their skeletal framework as formidable weapons and armor, mastering the enigmatic art of bone manipulation. Unveil your inner osteomancer and embrace a living connection to both the arcane and the macabre. Shape your destiny with the... [click here for more] |
Dungeon Masters Guild |
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"Revamped" is a series of content updated from and inspired by 3.5e, made shiny and new for your 5e games. In this instalment, we tackle the "Tome of Magic", and in particular "Shadow Magic"--a spell-like ability that uses "mysteries" in place of spells to create shadow-themed effects. Rediscover these mysteries as 36 new spells for your 5th edition games! ... [click here for more] |
Dungeon Masters Guild |
$3.49
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"Hellish Heritage" is a collection of 9 hell-themed subraces, perfect for your Descent into Avernus campaigns! Includes:
The nephilim aasimar, awe-inspiring child of devils and angels
The abishai dragonborn, a fiendish dragonborn with dark magic
The brimstone dwarf, a hell-hardened architect of massive fortresses
The ashen elf,... [click here for more] |
Dungeon Masters Guild |
$2.99
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This document contains 20 new magic items for battling vampires, including:
the amulet of the shining sun - for bringing sunlight into dark places,
the trueform dagger - for putting a stop to a vampire's shapechange ability,
the mace of redemption - for curing vampirism and restoring young vampires to their non-undead form,
the slayer's scythe - an ancient artifact... [click here for more] |
Dungeon Masters Guild |
$0.99
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Corpsecrafters are artificers bent towards necromancy. Each creates its own guardian blaspheme, customized with unique abilities. This volume presents all you need to add a touch of necromancy to any artificer, plus the corpsecrafter specialization, the embalmer's tools, a few spells, and NPC stats as well.
Please send comments or corrections to: tom.of.vile.darkness@gmail.com
Note that the full... [click here for more] |
Dungeon Masters Guild |
$1.95
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Hidden in the dim recesses of our world, among the veiled mysteries of shadows and forgotten tombs, exists a concealed enclave of Rangers known as Gravewalkers. These individuals defy the norms of adventurers and hunters, drawn instead to the dark secrets that thread through the fabric of life and death. Gravewalkers are resolute souls who’ve dedicated themselves to unraveling these enigmatic... [click here for more] |
Dungeon Masters Guild |
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Planning on running an abandoned wizard tower? This map pack may be the one you're looking for!
The Lore
Long ago, wizards gathered in a remote tower perched atop a mountain, glazing down the land. This group used the tower as living quarters, as well as their work place, where they experimented with all kinds of magic and scientific experimentation. With time, their divergent... [click here for more] |
Dungeon Masters Guild |
$2.95
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In the realms of mortals, there exists a unique order of monks known as the Way of the Ghost. These mysterious individuals, often shrouded in mystery, have harnessed the ethereal energy that connects the living world to the realm of spirits and ghosts. Ghost Monks are not merely martial artists; they are spectral warriors, capable of traversing the veil between life and death with grace and precision.... [click here for more] |
Dungeon Masters Guild |
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Among the many different paladin orders, the Oath of Terror stands as a formidable and frightening choice. Those who swear this oath commit themselves to the mastery of fear as a potent tool, recognizing its potential to bend others to their will. Regardless of alignment, Terror Paladins view fear as a versatile force, transcending moral boundaries. They understand fear’s utility in achieving their... [click here for more] |
Dungeon Masters Guild |
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The Rage Within
An Iron Arbiters Adventure
Administrator Skull of the Iron Arbiters has a mission for the adventurers—investigate a strange occurrence in the hamlet of Hipswitch. Four friends entered the forest, yet only one, who can’t recall the events of the night, returned. Two bodies were found without their hearts, and another of the group is missing. The Iron Arbiter... [click here for more] |
Dungeon Masters Guild |
$4.95
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Sinful Archetypes - Book 7: Gluttony
This collection of five archetypes let you embody the Sin of Gluttony. Devour your enemies and gain their power as a Path of the Glutton Barbarian, tenderize and consume foes as a Way of the Hungering Fist monk, or serve the Great Consumer!
Thank you for all the... [click here for more] |
Dungeon Masters Guild |
$3.99
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Introducing the Barbarian: Path of the Tomb – a spine-tingling subclass for Dungeons & Dragons 5th Edition that delves deep into the eerie and mysterious connection between barbarians and their ancestral tombs. Unearth the power of the afterlife as you walk the precarious path between the worlds of the living and the departed. This subclass is part of our Halloween-inspired... [click here for more] |
Dungeon Masters Guild |
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Amidst the dismal, rain-drenched realm of Storm’s Path lies the sprawling laboratory and fortress of Aldinach, the Lady of Change.
Each day, Aldinach labors at her craft with single-minded determination, using foul magic and manipulation to transform the bodies and minds of her victims into terrifying new forms. The truly pure and virtuous are her favorite prey, and she frequently sends her servants... [click here for more] |
Dungeon Masters Guild |
$2.99
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The Shadow of the Circus is a one-shot adventure, meant to be played by a 6th-level party!
--
Shorttly after the ringmaster of the circus was murdered, a mysterious figure was spotted on the shows. Called the Shadow, it was sabotaging the performances. Can the party discover what is going on on the Circus?
Besides the adventure, you will find six new statblocks and two new magical itens! There... [click here for more] |
Dungeon Masters Guild |
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Banderhobbs are grotesque and formidable beings, their very existence is unsettling. These hulking creatures superficially resemble giant bipedal toads, yet their appearance is far from ordinary. Standing at ogre-sized proportions, their frames appear both scrawny and stout, as if their limbs were haphazardly assembled by a mad artist. Their limbs culminate in long, razor-sharp claws, an incongruous... [click here for more] |
Dungeon Masters Guild |
$0.50
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Featured PDF!!! - Dungeon Masters Guild Newsletter, 10.22.19
Wield the Power of the Blood!
Introducing a new Sorcerer subclass option designed around the mechanic of converting health and hit dice into sorcery points!
The power of your innate magic has a price. It is bought and paid for every time you use it with your own lifeblood—or, when necessary, that of your enemies...Blood... [click here for more] |
Dungeon Masters Guild |
$1.95
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Sinful Archetypes - Book 1: Envy
This collection of six archetypes let you embody the Sin of Envy. Copy your foes abilities and give them a taste of their own medicine with the Circle of Mimicry, Way of Coveting, Copycat Rogue & many more! Book 2: Greed Coming this January!
Thank you for all... [click here for more] |
Dungeon Masters Guild |
$3.99
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In the hidden corners of the world, there exists Rogues known as Spirit Walkers. These individuals are distinguished by their profound connection to the ethereal realms, where the boundaries between the living and the departed blur into a realm of perpetual twilight. Spirit Walkers, often solitary seekers of arcane truths, embark on an extraordinary journey that challenges conventional wisdom, as... [click here for more] |
Dungeon Masters Guild |
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Warlocks who form pacts with the Alpha enter into enigmatic alliances with beings tied to the essence of lycanthropy. The Alpha takes on various forms, ranging from a god of lycanthropy to the original progenitor of specific lycanthropic lineages, or perhaps even an exceptionally potent lycanthrope infused with arcane might. These warlocks delve into the primal and untamed forces embodied by their... [click here for more] |
Dungeon Masters Guild |
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The Dread tunnels of Ruxbar were created by a cult of a lesser evil deity of the giant pantheon, known as Jargain to serve as a planar gate in hope of bringing chaos and destruction to the natural order of the world and power to the one who would control the gate. Ruxabar was the high cultist who completed the ritual but to his surprise nothing of what he expected came through the gate. Plague creatures,... [click here for more] |
Dungeon Masters Guild |
$4.95
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A rework of an underrated classic...
This supplement aims to take the School of Necromancy subclass for the Wizard, from the Player's Handbook from mediocre to downright macabre, using a combination of newly released UA materials and a few new necromancy spells to help you keep things spooky during the month of spook-tober and beyond...
Feedback... [click here for more] |
Dungeon Masters Guild |
$3.00
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Liked my previous acid spells?
Want to make Acid Splash a good cantrip?
Really just hate Stelve?
Well then this is just the subclass for you!
Includes:
1 Subclass
1 Feat
2 Familiars + Statblocks
2 spells from Acid Wizardry
A really bad sense of humor
Stelve ... [click here for more] |
Dungeon Masters Guild |
$1.50
|
Meet the Rattus Experrectus, an inventive species of awakened cranium rats quickly spreading across the galaxy:
- Discover a fun tiny-sized PC racial option with latent psionic abilities.
Combine the powers of four Cranium Rat Player Characters to form a Psionic Choir and gain the swarm's Psionic abilities!
- Learn about Rattus Experrectus culture and society, revolving... [click here for more] |
Dungeon Masters Guild |
$0.99
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SUPERNATURAL TERROR AND TOMB-RAIDING THRILLS COLLIDE IN THIS ADVENTURE FOR D&D 5E.
An ancient crypt on a hillside necropolis. A powerful relic that’s fallen into sinister hands. A missing explorer who’s slowly losing her mind. And a race against time with the fate of an entire village hanging in the balance.
Treat your players to a cinematic, undead-infested dungeon... [click here for more] |
Dungeon Masters Guild |
$2.99
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Introducing the Bard subclass, College of Graves - a spooky D&D 5th Edition subclass that plumbs the enigma of life's end and the ethereal mysteries beyond. These bards straddle the boundary between the living and the departed, crafting haunting performances woven from the threads of the afterlife itself. Their music and tales evoke the essence of death, leaving audiences both captivated and... [click here for more] |
Dungeon Masters Guild |
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The secret lies inside you all, with
which to paint me on the wall.
Forge a key of ruby-red, but what
will be must then be dead.
Crypt of the Archmage is an adventure for Dungeons and Dragons Fifth Edition, designed to mimic the style of Advanced Dungeons and Dragons modules from the 1970s!
Enter the dungeonous crypt of the Archmage, battling puzzles, riddles,... [click here for more] |
Dungeon Masters Guild |
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UPDATE: FANTASY GROUNDS VERSION NOW AVAILABLE! Click Here!
Check out the FREE Preview!
Weapons of the Multiverse is a collection of weapons from the most evil planes of existence! Unlike the traditional magic items found in the Dungeon Master's Guide, these weapon descriptions include their origin,... [click here for more] |
Dungeon Masters Guild |
$4.95
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What do I get?
Playable Lineage Rules For Player Character Spiderkin
3 Flaws and 27 new Lineage Feats, thematically relevant for spiderkin, in a structured feat selection tree
2 creature encounter statblocks
Sure, you’re a nice DM. You want to give your players what they want. But when what they want is to play “Something from the Monster Manual”, then that’s just not practical. Or is it?... [click here for more] |
Dungeon Masters Guild |
$1.95
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A bundle of content for the spider enthusiasts, drow fanatics and children of Lolth out there desperately craving spider-themed content. Includes:
2 Races (the humanoid Arachni, and the horrifying Drider)
3 Subclasses (Druid: Circle of Insects, Rogue: Venomous, and Warlock: Queen of Spiders patron)
9 Eldritch Invocations
3 New Monsters (Boulder Spiders, the Drachonid, and the Dreamweaver spider)... [click here for more] |
Dungeon Masters Guild |
$3.99
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When the party are shipwrecked they take shelter in an old forgotten cottage. They soon find themselves uncovering a mysterious death. One thing is for sure, they are not alone...
Back to the sea is a 3-5 hour one shot, recommended for Level 1-4 adventurers. It offers a refreshing and different look at Ghosts in D&D.
Setting neutral, easy to slide into any campaign, especially settings with ports... [click here for more] |
Dungeon Masters Guild |
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Hey there neighbor! Fancy seeing you around!
The Sisterhood of the Eternal Sun is concerned about the mentioning of an eldrich artifact: The Emerald Poppy. It is rumored that it corrupts the minds of everyone around it. But in what way? Can you see through the facade of the merry wine festival and crack the mystery of the town of Dulghorech and its denizens? If so, jump into this David... [click here for more] |
Dungeon Masters Guild |
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Lazy Dungeon (LD):
The Lazy Dungeon series has no adventure hooks, no story, and no required starting level. They are a dungeon that could last for a single night or several nights. Many of the encounters are from past adventures I’ve written or what you can find in the core D&D books. In short, this is a simple dungeon crawl where the DM is free to do what they want with it. ... [click here for more] |
Dungeon Masters Guild |
$3.95
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A sequel to my popular title "Vampirism and Lycanthropy", containing more rules and templates for lycanthropes. Includes:
More triggers for transformation, such as bloodlust or strong emotion.
Ways to break the curse, such as magic or wolfsbane.
11 More Lycanthrope templates, including the keen werebadger, the fierce weredragon, and the sly werefox. ... [click here for more] |
Dungeon Masters Guild |
$2.49
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New Monsters!
8 new ghosts to throw at an unsespecting group.
Tons of Lore!
Make the Afterlife just as rich as the Material Plane.
Unexpected Twists!
Powers even the DM didn't know to expect in the afterlife.
Its always the right time to add some extra horror into your player's next encounter. Let us help you with new ghosts that will throw your players for... [click here for more] |
Dungeon Masters Guild |
$9.00
|
This piece was originally written as a one-page adventure that I wanted to share on Twitter just because I love mimics. It got a decent response, so I decided to expand it for my Horrific Encounters in Ravenloft title.
The more I have thought about it, though, the more I think it deserves to stand on its own, as its own thing. So…here is a quick one-shot (or side-quest or encounter chain) where... [click here for more] |
Dungeon Masters Guild |
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101 Trinkets found on a Dead Adventurer Body
This supplement introduces 101 new trinkets that you may find on the body of an adventurer who’s lost their life.
The life of an adventurer is rife with peril, and no matter how skilled or careful an adventurer might be, the possibility of death is ever-present. The Trinkets listed in this supplement represent minor... [click here for more] |
Dungeon Masters Guild |
$1.50
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What do I get?
Playable Lineage Rules For Full Oozes and Ooze Symbiotes
26 Ooze themed Feats and Flaws in a structured feat selection tree
2 Symbiotic Ooze Creature Statblocks: Symbiotic Blight and Symbiotic Basilisk
Sure, you’re a nice DM. You want to give your players what they want. But when what they want is to play “Something from the Monster Manual”, then that’s just not practical.... [click here for more] |
Dungeon Masters Guild |
$1.95
|
A dwarven widow asks adventurers to help maintain the memory of her husband by visiting his gravesite on a distant asteroid. Unfortunately, an inhuman intruder has claimed the barren charnel house as its new home. A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3 CONTENT WARNING: Horror Themes (undead; gore)
This adventure works as a stand-alone adventure, but is also part of a multi-part... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Unravel the alien horrors from a distant age and their artifacts in this supplement for the world's greatest roleplaying game!
Hidden in the wastes of the Deep Ethereal are the khen-zai, known as the ethergaunts. Concealed inside great pyramids of stone, they plan their return to the Prime Material after more than 10.000 years of exile. They will have no mercy.
In this book you will find:
6 alien... [click here for more] |
Dungeon Masters Guild |
$2.95 $2.07
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