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Start as tavern bouncers. End up on the Astral Plane. All in one crazy night in Waterdeep.
Waterdeep: Tavern Defense is a one-shot adventure for 3rd-level characters.
The party has been hired for a simple mission: make sure the Slumbering Prince tavern doesn't get wrecked during the rowdy Midsummer Festival. And what better motivation than 200gp per person for a single night... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Unveil the Macabre Marvels of Spooky Equipment III!
The haunt continues with Spooky Equipment III, a spine-chilling addition to your tabletop arsenal. As the leaves fall and the Halloween season beckons, dive into a trove of eerie treasures, courtesy of talented DMs Guild authors. This newest volume is designed to infuse your games with spectral allure—whether... [click here for more] |
Dungeon Masters Guild |
$4.99
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Remaining normal was never an option. After you witnessed otherwordly greatness of the place beyond the stars, there's only one more thing left to do.
Let go of the frames of reality. Let go of what keeps you sane.
May your untapped potential wander the horizons of the Far Realm.
Born From The Preternatural expands the content of Those Lost In Madness by adding... [click here for more] |
Dungeon Masters Guild |
$3.95
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Calatevi in questa oscura avventura ambientata nel Forte dell'Alba Grigia: l'accademia militare dell'Aquila di Sangue. Riuscirete a svelare il mistero che circonda l'inspiegabile guarigione del vostro Capitano? Oppure resterete a guardare, impotenti, mentre un esercito di creature corrotte spazza via tutto ciò che vi è rimasto di più caro? Il destino della cittadina Saarland e forse di tutta... [click here for more] |
Dungeon Masters Guild |
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Dive into the enchanting world of Spooky Spellcraft, a spellbook like no other, where the mystical meets the macabre. This unique collection of Halloween-themed spells brings the spirit of the season to your Dungeons & Dragons adventures.
Spooky Spellcraft is your go-to source for adding an eerie twist to your campaigns. It's perfect for Dungeon Masters looking to up the suspense... [click here for more] |
Dungeon Masters Guild |
$3.99
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The Violet Hour is an establishment that was founded by Violet Petals fifteen years ago. A former and seasoned monster hunter herself, Violet established the agency as a means for people to harness her unique skills in tracking and eliminating monstrous threats. However, her days of frontline combat were curtailed when she took an arrow to the wing, leaving her unable to directly engage and conquer... [click here for more] |
Dungeon Masters Guild |
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The Compendium of Blades Vol.3 Blades of East and West
The Compendium of Blades is an ongoing series that covers magical bladed weapons.
This volume covers 25 magical bladed weapons drawn from the east and the west. Magic weapons are a staple of any fantasy setting, and a good Dungeon Master could always use more. The magical blades in the supplement... [click here for more] |
Dungeon Masters Guild |
$2.25
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Summoned from the Abyss and sealed underground, a forgotten demon waits.
Above the lurking threat a group of adventurers find themselves unexpectedly trapped in a long-abandoned temple.
Will they be able to escape? Or will they never see the light of day again?
Bakasura’s Temple is a 6-hour adventure for 4th-5th level characters.
You... [click here for more] |
Dungeon Masters Guild |
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Surrounded by miles of hostile swampland, Feypool isn’t a place too many adventurers seek out. But a group of travelers discover that this small duchy is under siege by a strange threat: Marietta Truelight. Otherworldly beautiful and abnormally charming, all but a handful of Feypoolers have fallen under her spell, becoming a fanatical hive mind willing to do anything for her. But Marietta is planning... [click here for more] |
Dungeon Masters Guild |
$4.95
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BOWL OF SINS: COMPLETE
Five brutal boss rush adventures inspired by 'Shadow of the Colossus' & 'Dark Souls'.
For daring and foolish level 10-11 characters.
WHAT IS IN THIS PRODUCT
An anthology of 5 adventures each centred around a Paragon of Sin: a fallen angel twisted by their greatest flaw.
Paragon of Sin are custom monsters built... [click here for more] |
Dungeon Masters Guild |
$2.99
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"To lock onto Death" is a four hour adventure for character level 5-7 (3-6 players) but is easily adapted to challenge higher level PCs by adjusting the amount of random mobs they encounter. It features one highly detailed color map. It can be used as a standalone quest or a session in a greater campaign. “A message about an infestation terrorizing the necromancy students of Liuxian’s school... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Hidden amidst the mountains, a forsaken mine lurks, shrouded in darkness and steeped in madness. Swordsbreak Mine, its name whispered with fear, has become a source of chaos for a quiet, unsuspecting village. Within its haunted depths, hallucinations become terrifying realities, and an ancient evil stirs. When the innocent children of the village vanish into the abyss, a desperate plea for aid echoes... [click here for more] |
Dungeon Masters Guild |
$0.99
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While most Bards make a name for themselves singing songs of valor and telling stories of inspiration, there are some who find their magic in the macabre. Bards who study at the College of Nightmares bring to life horrors that haunt the night. Their words cause fear and alter reality, leaving their listeners broken and mad. They spread their stories in order that people remember there are horrors in... [click here for more] |
Dungeon Masters Guild |
$1.00
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Gourbolds have striking orange skin and tend to be slightly smaller than typical kobolds, standing at about 2 to 2.5 feet tall. Their eyes often feature autumnal hues, ranging from deep amber to earthy brown, and they possess subtle patterns on their skin resembling fallen leaves. They are known for adorning themselves with seasonal trinkets and often wear human clothes preferring that worn by the... [click here for more] |
Dungeon Masters Guild |
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The tiefling, whose bloodline is both his greatest power and most loathed curse, grimly grits his teeth as he slices open his palm. The blood flows freely from the wound onto the corpse at his feet, which returns to life with a shuddering cough. Only life can pay for life.
Blood magic is a vile and painful practice, performed only by damned and degenerate souls. This compact, 7-page supplement... [click here for more] |
Dungeon Masters Guild |
$2.00
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Bring the Eldritch Terror of the Great Old Ones to your table with this new Otherworldly Patron.
In this new supplement for Great Old Ones and Elder Evil series, you are introduced to the Warlocks of the Great Cthulhu.
In Otherworldly Patron: The Great Cthulhu, you meet warlocks who serve the Great Cthulhu a Great Old One of Godlike power. Cthulhu lies in a deathlike dreaming state... [click here for more] |
Dungeon Masters Guild |
$2.00
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Everyone has skeletons in their closet, right? Well, maybe some more than others. Use the table below to generate a mysterious secret that a royal family is (trying to) keep from others within your fantasy world. Some of these entries could lead to an entire campaign, while others could just be harmless rumors. ... [click here for more] |
Dungeon Masters Guild |
$1.00
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Weave through negotiations with drow and duergar, clash with dangerous elementals, and hold fast against demonic assaults in this expansion for the official campaign Out of the Abyss. It contains 5 encounters that can be sprinkled throughout the campaign. Drow, duergar, and demons are as powerful as ever in this expansion for only 1.99! Enjoy, and leave a review below! ... [click here for more] |
Dungeon Masters Guild |
$1.99
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A collection of 5 new ghosts, monstrosities, and fiends, all based on folklore from the Low Countries, suitable for D&D 5e!
Bokkenryder (CR 4)
Naloop (CR 1/2)
Ossaert (CR 1)
Vuurman (CR 1/2)
Witte Wieve (CR 2)
This bestiary provides game statistics and lore for five monsters that are suitable for any D&D campaign. These monsters are all newly created for the current edition... [click here for more] |
Dungeon Masters Guild |
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The Order of the Venomblooded, now updated by popular demand, features a new subclass for Matt Mercer's revised Blood Hunter class as well as the original 2016 version, plus nine new spells not included in the original! The Venomblooded are a secretive group of blood hunters who turn their own lifeblood to poison, using a combination of herblore and supernatural martial... [click here for more] |
Dungeon Masters Guild |
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Introducing a new class, the witch, to Dungeons & Dragons 5th edition!
Unleash the arcane powers of the ancient and mysterious witch class in Dungeons & Dragons 5th Edition in this faithful conversion of the iconic witch from the Pathfinder 1e Roleplaying Game to the D&D 5th Edition ruleset. Dive into the depths of occult magic, tap into the primal forces of nature, and harness the eldritch... [click here for more] |
Dungeon Masters Guild |
$5.99
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Some psychopomps guided by certain spirits become death reaper, the personified force of death. A guide of the dying spends his life searching people to kill that are near to their death, not because of madness or pleasure of killing, but to make sure the death take its course. Your spirit could be the soul of a druid or cleric trapped in the ethereal plane from where he continues maintaining... [click here for more] |
Dungeon Masters Guild |
$1.50
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“Adventure lies behind each and every card. Who knows what friends you’ll make, the foes you’ll conquer, or the futures that await you. All that’s needed now is for you to accept your fate and draw.”
-Madam Eva
Madam Eva’s Tarokka Deck of Friends, Foes, & Fortunes is a book filled to the brim with characters and adventures. It is a supplemental product that uses the Curse... [click here for more] |
Dungeon Masters Guild |
$9.95
|
Need a break from writing? Add enriching filler content with this set of location-agnostic, self-contained stories. This pdf is full of flavor text, character information, and more that will make your worlds feel more tangible and interactive!
by Olivia L. Dobbs
Presenting: 6 Location-Agnostic Filler Quests
Using this unofficial resource, catered for Lvl 1 - 6 players, you can guide your PCs through... [click here for more] |
Dungeon Masters Guild |
$0.99
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Theme
The theme of this supplement is nature and the darkness and decay found inside it. Some of the spells are more traditional nature spells, manipulating plants to make weapons or defensive hedges, or spells that allow the summoning of beasts. The other spells focus on the darker aspects of nature, such as rot, disease, or curses, and would be more associated with hags, witches, or spore druids.... [click here for more] |
Dungeon Masters Guild |
$3.95
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Scientific Secrets of Icewind Dale
This bestiary was created by a talented team of scientists, researchers, & environmentalists who were inspired by scientific literature to create original monsters that can dropped right into your Rime of the Frostmaiden or Storm King's Thunder campaign or any other arctic adventure. Each monster will bring a fresh & engaging new encounter... [click here for more] |
Dungeon Masters Guild |
$6.95
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The reclusive Marquis of Argenmont has invited a group of adventurers from across the land to his castle for a feast. He promises great rewards in exchange for assistance dealing with a serious threat to his lands. Unfortunately, things start to go wrong when guests go missing and, you've probably guessed it, this is a friggin 'MURDER MYSTERY. Break out the pipes and sleuthing hats, because players... [click here for more] |
Dungeon Masters Guild |
$3.99
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Have you ever danced with a Dullahan? Went wassailing with a Wulver? Been lilting with a Leanansidhe? Well Mab, Queen of Air and Darkness, has invited you to her Samhain masquerade, and now you can do all this and more while enjoying the best food, drink and friendly competition that the Shadowfell has to offer!
But an ancient evil intends to crash Mab's party, and you'll need all the help you can... [click here for more] |
Dungeon Masters Guild |
$2.99
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"Collective ritual spellcasting allows multiple spellcasters (that can cast spells as rituals), to channel their magic to cast even more potent ritual spells. These rituals require the spellcasters involved, to have access to the spell, either by having it written in a spellbook or a scroll. Collective rituals are often found inscribed in long-forgotten artifacts or murals of the past."
-... [click here for more] |
Dungeon Masters Guild |
$3.95
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Theme
The theme of this supplement is the great old ones, and due to this, most spells in this tome deal either with powerful psychic manifestations or body-warping transformations. Psychic damage is front and center in this supplement, with multiple spells to deal the damage at a wide array of distances and in many different shapes. Moving slightly from the damage, there are several spells within... [click here for more] |
Dungeon Masters Guild |
$3.95
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"Devourer of 9,999 souls and there's always room for more!"
Acererak, the infamous undead lich of the multiverse, is a malevolent and cunning master of necromancy. Clad in tattered robes and crowned with a sinister headdress, he wields immense power over death and decay. His lair is a labyrinth of traps and horrors designed to ensnare the unwary and feed his insatiable hunger for souls.
The following... [click here for more] |
Dungeon Masters Guild |
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The Shrine of the Eternalith
The High Priest of the Temple of Solaris has unwittingly awakened an ancient power. The eldritch evil has compromised the divine protection on the local burial grounds, and the heroes find themselves in a life-and-death struggle against an undead force that threatens the town of Highpass. As they investigate the Temple and the necrotic-tainted catacombs... [click here for more] |
Dungeon Masters Guild |
$2.99
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Welcome to the module reimagined. Encounters created with the freedom to take the story wherever you need!
Synopsis
"Roots of Evil" is a thrilling D&D adventure that takes place in a small town situated outside a large wooded area. The adventure is divided into two parts. In part one, the town is under attack by a vile and nasty Green Hag who has corrupted the giant oak tree... [click here for more] |
Dungeon Masters Guild |
$0.99
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An abandoned and isolated monastery is haunted by a sinister past. Heroes attempting to uncover its secrets become imprisoned in its curse. Only by deciphering prophecies obtained from a mysterious old woman can they hope to survive the night and lift the unholy darkness.
If you’re looking for a Halloween night adventure or would like to introduce your players into a horror setting,... [click here for more] |
Dungeon Masters Guild |
$4.95
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Let your fantasy cry!
Grimdark & Dangerous is an extensive collection of content with a focus on dangerous magic, weaponized vulnerability, monstrous physicality, and many more gruesome features. These are features designed to empower players who want to see their characters grow from the damage they sustain and provide a wide variety of unique and interesting elements for DMs... [click here for more] |
Dungeon Masters Guild |
$19.99
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Vivid sensory detail is vital to establishing an adventure or campaign’s mood. Nowhere is this more important than in a horror setting, where the natural camaraderie and humor that arises during a game of Dungeons & Dragons may eclipse the tone of the campaign.
Codex Umbra presents suggested cosmetic changes all the spells in the Player’s Handbook. DMs can add these cosmetic changes... [click here for more] |
Dungeon Masters Guild |
$1.99
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This is the PDF version of the module. If you are looking for the Roll20 VTT Click HERE.
A 4 hour adventure on the high seas and in the Shadowfell optimised for 8th level characters
A dangerous fugitive is on the run from the Lords Alliance and the Order of the Gauntlet.
As the net closes in on the fugitive, the heroes are deputized by the order and boards a departing ship to... [click here for more] |
Dungeon Masters Guild |
$3.99
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A portal to the Feywild has been opened and now the Plane is reaching out to the Material Plane to consume it. Making it a part of its realm and changing everyting in it. The veil it produces keeps the two planes apart, for now. Everything it touches is changed for the better or the worse.
Who can stop it?
Who can close the portal and bring everything back to normal?
Or will the Feywild... [click here for more] |
Dungeon Masters Guild |
$6.95
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Bring the Avernus to your table with this new Roguish Archetype.
In this new supplement for Baldur’s Gate: Descent into Avernus, you are introduced to the Roguish Archetype the Hell breaker, a rogue who likes nothing better than to break into the citadels and treasure vaults of the Nine Hells doing right under the devil’s noses.
The Hell breaker is a rogue spell caster who unique abilities allow... [click here for more] |
Dungeon Masters Guild |
$0.50
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During a routine train ride, the characters are halted by a powerful force within Enfri Asylum.
Haunted by murderous doctors, revolutionary patients, and creatures beyond description, the characters must venture into the old hospital and put an end to the madness to reach their destination.
Where have the staff gone? Why do the doors not lead where they should? What dark experiments were performed... [click here for more] |
Dungeon Masters Guild |
$7.95
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The Vampiric Bloodline is an enigmatic and seductive lineage that manifests within certain sorcerers, granting them a mysterious connection to the world of vampires. These sorcerers possess an innate charm that can captivate and influence those they encounter, their charisma exuding an otherworldly allure. This bloodline empowers them to tap into the dark energies associated with vampires, enabling... [click here for more] |
Dungeon Masters Guild |
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A Re-playable One-Shot for 5e
There's more than 100 ways to play this new take on an old fairy tale. Travel down a long road toward the city of Bremen, a fabulous, legendary place where dreams are sure to come true. But it's a dangerous road, and if you're not careful you might miss what you were looking for in this adventure where the journey is the destination.
Included with the... [click here for more] |
Dungeon Masters Guild |
$2.00
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The Philosopher-Queen of Ysawis, Kazerabet, details her research on magic items, artifacts, and boons. This volume includes special features to make each item unique, 31 new items, and a collection of over a dozen other rewards.
Please send comments or corrections to: tom.of.vile.darkness@gmail.com
Note that the full preview is available. For futher exploration, see the other volumes of Kazerabet's... [click here for more] |
Dungeon Masters Guild |
$1.95
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Once a year when the planes of the mortal realms of existence begin to overlap with the eternal realms, a holiday is held wherein the masses indulge themselves in frivolous events and entertainment. But for those ancient scholars and sages knowledgeable in the old ways, it is a far more fearsome night wrought with frightening terrors lurking and watching from the shadows. As the barriers... [click here for more] |
Dungeon Masters Guild |
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Un'avventura di Jeff C. Stevens & Remley Farr tradotta da Cruor Games
AVVENTURA
La Casa dei Divertimenti di Happy Jack è la seconda storia della trilogia Freak Show.
— Happy Jack ti ama! —
In un piccolo villaggio un gruppo di genitori si è riunito... [click here for more] |
Dungeon Masters Guild |
$6.95
|
You’ve got a Friend/In Strahd/
What seems like a simple stay at Shadyside Inn and Foundling Home becomes something darker as your PCs are transformed into toys. Lazlo bear rules the animate toys of Shadyside with an iron fuzzy pink paw, and he plans to add the PCs to those toys. They must escape, and race against time to find a way to reverse Lazlo’s spell before they forget they are not really... [click here for more] |
Dungeon Masters Guild |
$1.99
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Pretty Little Liches:
An Artifact & A Villain
Zhorus Carcosa, a tiefling mage, has unearthed an ancient and evil artifact: the Pearl of Putrescence. He has used the pearl's dark power to raise an army of undead monsters and marched across the coast, leaving a trail of devastation in his wake. Can the party stop Zhorus and his undead horde before he destroys a... [click here for more] |
Dungeon Masters Guild |
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The sweet village of Newtwater, green and joyous as ever, where the children frolic and the working folk come home to a hearty supper by the fireplace and the humble embrace of those dear to them. All is well with the world, until...
Timber creaks, nails pop loose from the walls and the room implodes in a storm of branches, splinters and tendril-like tree roots!
A Feast for the Forest is... [click here for more] |
Dungeon Masters Guild |
$2.99
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Read the correspondence between the Librarian and the Peddler, the individuals affected by the incomprehensible powers that lurk in the depths of the ocean and in the darkness behind the bright stars. Listen to their tales of cosmic horror whether you heed their warnings or follow in their footsteps.
Tales From the World's End is a collection of horror encounters suited for the 1st, 2nd, and... [click here for more] |
Dungeon Masters Guild |
$12.95
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Hellish Halloween Horror Hijinks
This 4-hour horror story has been crafted to give players a unique experience, subverting the typical role of a D&D Player Character as the fearless hero and putting them into the role of prey right up until the final boss. The module utilizes some of the lesser-used rules and aspects of Dungeons & Dragons such as possession, madness, and unique environments... [click here for more] |
Dungeon Masters Guild |
$6.66
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