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A Abadia Negra

A Abadia Negra


Um aventura de íncio de Campanha ambientada no mundo de Forgotten Realms, para D&D 5 edição. Com algumas propostas de mecânicas que darão um flavor old school ao sistema. ...   [click here for more]
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Cloaker - Monster Manual Encounters #20

Cloaker - Monster Manual Encounters #20


The latest in my ongoing Monster Manual Encounters series, the cloaker encounter is the first I've listed on the DM's Guild. Anticipate the other entries arriving on the site in the coming weeks, but for now, enjoy this encounter with one of the Underdark's more unusual monsters. In it, the party encounters a wounded dwarf who has been separated from his companions, and asks for their help finding...   [click here for more]
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Fear and Loathing in Faerûn

Fear and Loathing in Faerûn


NOTE: I've temporarly set this to Pay What You Want! I'll bring the price back on April 15, so get it while the getting's good! Do your Dungeons and Dragons games lack beer that screams when you drink it and tattoo inks that hypnotize people? When your players see a unicorn, do they wonder what would happen if they ground up its horn and snorted it? When you see a vampire, do you wonder if you...   [click here for more]
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HH-DJS01-03 The Journal's Contents

HH-DJS01-03 The Journal's Contents


Deriel has finally finished translating the book you found. He has sent word for you to collect it to take it to Phlan. Arriving at Mountainholm, it is obvious something is wrong. A 4-Hour Adventure for 1st-4th Level Characters 3rd Adventure of the Dark Journal Saga The conclusion of the Tier 1 part of the Dark Journal Saga. This adventure hasn't been thoroughly playtested so...   [click here for more]
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Lost Treasures of the Kornelia

Lost Treasures of the Kornelia


Free Adventure! Lost Treasures of the Kornelia is a Fifth Edition D&D side quest that takes place in the Mere of Dead Men, a dangerous swamp located in the Forgotten Realms setting. This side quest is best suitable for a party of four 3rd or 4th level characters and is designed to be beaten in around four hours of gameplay. Supplement includes two new monster stat blocks! ...   [click here for more]
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Personaggi Pregenerati per La Seconda Alba Nera

Personaggi Pregenerati per La Seconda Alba Nera


Nel file sono presenti 4 Schede per Personaggi Pregenerati di 1° livello, per fornire spunto ai giocatori per l'avventura: "La Seconda Alba Nera". Esse contengono nuovi Tratti, Ideali, Legami e Difetti e 4 backstories originali per collegare i giocatori alla storia. La Seconda Alba Nera è un'avventura Dark-Fantasy di oltre 30 ore che accompagna un gruppo...   [click here for more]
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The Lycanthrope/Werewolf DnD 5e Class

The Lycanthrope/Werewolf DnD 5e Class


UPDATE: Updated to Version 2.0** as of 4/19/2019 You can see the changelog at the end of the class PDF. This is a DnD 5th edition Player Character class I made, specifically designed for those who want to become a Werewolf (From level 1 onward). This class is not particular for multiclassing, or obtaining your Lycanthrope later in your travels as a player, but intented for those who want their...   [click here for more]
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Abyssal Tieflings

Abyssal Tieflings


Not all Tieflings are of Infernal descent. Some are born of Bloodlines touched by some of the vilest Demon Princes of the multiverse. With these 8 new subraces for the Tiefling race, you can now play one of them! Charm your foes with the power of Graz'zt, control Orcus' power of undeath or gain the oozing abilities of Juiblex! All that and more, in this supplement for D&D 5e. Abyssal...   [click here for more]
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Arcane Tradition: Infernal Magic

Arcane Tradition: Infernal Magic


The Nine Hells of Baator inflame the imaginations of travelers, the greed of treasure seekers, and the battle fury of all moral creatures. It is the ultimate plane of law and evil and the epitome of premeditated cruelty. Though rare as it may be, where others see great danger, these wizards, see tremendous opportunity to plunder the arcane secrets of this plane of law and evil. I've toyed with...   [click here for more]
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Champions of the Underdark Sacred Oath Oath of the Kinslayer

Champions of the Underdark Sacred Oath Oath of the Kinslayer


Bring the Underdark to your table with this new Sacred Oath. In this new supplement for Underdark campaigns, you are introduced to the Sacred Oath: Oath of Kinslayer, a drow paladin who has vowed an oath of vengeance against all surface dwelling elves and drow who have turned their backs on Lolth. In Sacred Oath: Oath of Kinslayer, you meet a drow paladin who is blessed by the spider queen with...   [click here for more]
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Fellwithered - Druid Subclass

Fellwithered - Druid Subclass


For those attracted not to the path of growth and nurishment, but instead to the withering lifelessness embodied by the Shadowfell. A Druidic Archetype aiming to be a force of fear and decay upon the Material Plane, equipped with a unique Wildshape option in reflection of this new path. ...   [click here for more]
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The Illithid playable race

The Illithid playable race


Mind Flayers are a threat to all life in the multiverse - unless they aren't! Now you can play an illithid who joins the heroes and saves hundreds of lives! Defy expectations and show bigots that no one is born evil, even after a tadpole has been inserted into their brain! Of course, you can also use this to play an evil illithid, I am not your boss. Includes the illithid playable race and a racial...   [click here for more]
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ADVENTURE: Ruins Of The Old City & Devil's End

ADVENTURE: Ruins Of The Old City & Devil's End


Darkness grips Devil's End. Bandits control the Old City. Will you dare to know what makes the dead rise and walk? ...   [click here for more]
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Jasper's Journal: Vrazda, New Playable Race

Jasper's Journal: Vrazda, New Playable Race


FIRST 50 COPIES ARE FREE, THEN IT WILL BE $1!!! Jasper is a scientist and a researcher who has spent his entire life scouring the Forgotten Realms to learn everything about everything. This is entry #547 of his Journal. It contains a new playable race to be used in Dungeons and Dragons 5th edition. I hope you enjoy this installment of Vražda (Bat Humanoids) and be on the lookout for more entries...   [click here for more]
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Oath of Blood - Paladin Oath

Oath of Blood - Paladin Oath


This oath is for those seeking to play the vampire knight, and by that I don't mean a vampire who is a knight, but a knight who has learned to apply the blood magic of vampires to destroy their enemies and protect their allies. This particular Paladin Oath gains some very powerful healing spells and abilities, as well as amplifying their damage output with necrotic damage. As such, they are often...   [click here for more]
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Silkworms

Silkworms


Explore the Thieve's Market, enjoy exotic goods. Includes Player Map of the East Side of Suzail. Lots of information on the undercurrent of the City. Forks into two dangerous scenarios. ...   [click here for more]
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The Bloated Dead

The Bloated Dead


A one page quick encounter that introduces a new type of undead creature. For countless years, a cursed procession of coffins and mourners slowly walks dusty back roads. They search for a way to rid themselves of the dead. They have been cursed to carry the bodies until the creatures can finally be put to rest. ...   [click here for more]
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Warlock's Wicked Weapons (and other magical items)

Warlock's Wicked Weapons (and other magical items)


Praised be the Green Lady, the ceaseless drifter of the endless void, the mother of all knowledge, and the rightful ruler of the seven spheres. It is her infinite wisdom that allows us to bring you this tome, that of the “Warlock’s Wicked Weapons” (and other magical items), which includes thirty items for the warlock class. As per...   [click here for more]
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100 Dark Gifts

100 Dark Gifts


One hundred different dark gifts that always come with a price......   [click here for more]
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100 Desert Locations

100 Desert Locations


One hundred amazing landmarks and locations that your players will stumble across while traveling through a desert! ...   [click here for more]
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100 Scary Forest Encounters

100 Scary Forest Encounters


One hundred horrifying forest encounters that will terrify your players. Roll on the d100 list and see what sort of scary scenario is generated for your players! ...   [click here for more]
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A Call from the Magistrate (5e)

A Call from the Magistrate (5e)


The farming community of Kreen lies along the High Road just south of the city of Leilon. The families of this forgotten village have, until recently, experienced a prosperous lifestyle, trading with the caravans from Neverwinter and Waterdeep. After hearing of the troubles in Phandalin (1481 DR) villagers in Kreen became concerned about their safety, many chose to leave their community. The...   [click here for more]
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Cravenhal - Adventure Guide (5e)

Cravenhal - Adventure Guide (5e)


This is my first submitted adventure, it wouldn't be possible without the countless support from my players and those who took the time to read through it. Time to delve into the home of the morose, Cravenhal! 47 page adventure book 20+ NPC's and monster stat blocks 9 magical items 5 contained adventures This adventure is designed for a party of 4 to 6 adventurers taking them from...   [click here for more]
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Death on the Water

Death on the Water


A priestess of Umberlee plans to sacrifice the characters, the crew, and the innocent passengers aboard the Wave Reaver. They must survive her and the storm that follows. Death on the Water makes an adventure out of any trip over water, from Port Nyanzaru to the Snout of Omgar, or anywhere in between. ...   [click here for more]
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Hivemaster Ranger Archetype (5e)

Hivemaster Ranger Archetype (5e)


Feel that prickle on your skin? The buzz of wings in your ear? That itch scuttling across your foot? What if you were the master of that feeling? What if you were the ruler of the hive, and had the power to send a cloud of loyal insects to overwhelm your enemies? There exist a conclave of rangers - Beastmasters, technically, but ones who have claimed dominion over a separate animal kingdom - who...   [click here for more]
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Prestige Path: Inquisitor of the Silver Flame

Prestige Path: Inquisitor of the Silver Flame


This was created by combining the 3.5e Church Inquisitor and the 4e Exorcist of the Silver Flame. “Three things cannot be long hidden: the sun, the moon, and the truth.” – Buddha No force stands in greater opposition to the world's evils than the Church of the Silver Flame. Its holy warriors are embroiled in an eternal war against demons, devils, lycanthropes,...   [click here for more]
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The Cave of the Moonsea Hags

The Cave of the Moonsea Hags


Travel to the Moonsea and defeat a Coven of Hags that are using their Cavern Whirlpool Cauldron and the bodies of sailors to summon a many-tentacled sea monstrosity. The Cave of the Moonsea Hags is a short adventure with a few path choices leading to varying encounters, culminating in one nasty boss fight. Set in the Moonsea region of Faerûn, but generic enough to be placed in any sea....   [click here for more]
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Vampirism & Vampires

Vampirism & Vampires


Vampirism & Vampires adds a tiered approach to the adventurers interaction with vampires, starting with contracting a debilitating disease, escalating to become a powerful thrall, and if the hero so wishes, undergoing the vampiric conversion ritual to become a true vampire. Becoming a vampire is presented as a prestige class where levels are doled out as the DM feels appropriate. If taken...   [click here for more]
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A Haunting in Brenton

A Haunting in Brenton


A fun horror/suspense adventure for your party, easy to drop in to any campaign or play as a one-off. Your adventurers find themselves drawn into a small hamlet in a secluded valley. Very quickly, it becomes obvious that this seemingly quiet town has a dark past, and the party has become caught up in it. They’ll have to unravel the mystery of what happened in Brenton, and once they do, defeat...   [click here for more]
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DotMM Companion 4: The Twisted Caverns

DotMM Companion 4: The Twisted Caverns


"See, this is the part of the story where I experimented with religion. Namely, creating one. Alas, somewhere between worship and ritual sacrifice, my disciples got it wrong. I said, 'love thy labors,' not 'thy neighbor.' And they welcomed that new neighbor with open arms—right up until it shattered their minds and made them slaves." – the Mad Mage on being a god   Welcome...   [click here for more]
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DotMM Companion: Halaster's Game

DotMM Companion: Halaster's Game


Bundle 1 of the Companion has been released, which includes this product! See here to buy it in bulk at a discount! The show must go on—and our players find themselves trapped in Halaster's insidious game. In this chapter of the Dungeon of the Mad Mage Companion, we expand upon Undermountain itself and the dealings of the Mad Mage. Inside, you'll find: Roleplaying...   [click here for more]
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An Empty Cage

An Empty Cage


When a storm-ravaged merchant vessel is grounded violently on a rocky shore, the death of its crew and the sad state of its strange cargo tell of a bad plan gone badly awry. Explore the wreck of this ill-fated vessel and discover the hidden dangers and secrets it holds. Players will encounter riddles, traps, monsters and mysteries in this 3-5 hour module designed for a party of 3-6 level...   [click here for more]
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Hatred Surfacing - a Zhentarim Faction Mission and DM's Resource for Waterdeep: Dragon Heist

Hatred Surfacing - a Zhentarim Faction Mission and DM's Resource for Waterdeep: Dragon Heist


Hatred Surfacing - a Zhentarim Faction Mission It had been a good night. As good as one could hope for, when working the stage in a small tavern in Waterdeep's seedy Dock Ward. Star counted the gold and silver pieces in the full moon's dim light, as he made his across the dirty cobblestones. Distracted, he almost didn't notice the shadowy figure that had appeared at the other end of the dark alley....   [click here for more]
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Silence the Screaming

Silence the Screaming


The ninth in a new series of fast, approachable heists for Dungeon Masters who want to add a seedy underbelly to Saltmarsh, Waterdeep, or any city of their choice. Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols. A shadowy figure that calls themselves “Mr. Porter” reaches out to the characters about...   [click here for more]
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The Cult of the Undying God

The Cult of the Undying God


The inhabitants of Gullykin, a small halfling village, harbour a dark secret; for generations they have worshipped the Undying God, an elven deity summoned and killed by power-hungry sorcerers in age bygone. The lingering consciousness of the god however still haunt the ruin of the elven city of Firewine Bridge, on which Gullykin was built. The villagers each year sacrifice the Spring King to the...   [click here for more]
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The Tower of Aeror

The Tower of Aeror


The Tower of Aeror is a low level adventure perfect for new players and/or new Dungeon Masters. Four characters level 1st-2nd should find a good match vs the encounters as-written in this adventure, though the story hook makes the encounters easily scalable for higher level characters or a larger party. Story hook: An apprentice wizard, Aeror (pronounced Error),...   [click here for more]
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Candlekeep Geographic Vol.3: Gnoll Race (5e)

Candlekeep Geographic Vol.3: Gnoll Race (5e)


The Conquering Hunger. Laughing Death. The Children of Yeenoghu. These are some of the names that have been given to Gnolls over the years. They are known across the Realms as violent, sadistic, fiendish, chaotic forces of evil who should never be trusted. But is that truly the end of the story? There is evil in Gnoll-kind, that is clear, but even in the deepest depths of evil, wouldn't it be nice...   [click here for more]
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Dreaded Tree

Dreaded Tree


The forest becomes quiet, and animals are scarce. While traveling down a forested road, a narrow path leads to a clearing with a large dead tree A feeling of dread and sorrow fills the area. Should the party explore and learn more about this area? 2-3 hour adventure for 3-6 players between levels 4-6. This is designed to be a standalone adventure and to fit into any campaign.This adventure starts...   [click here for more]
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Perilous Nights in Eckwold

Perilous Nights in Eckwold


An otherworldly threat lurks in the night, terrorizing the lumbering village of Eckwold. It was a bad setback when farm animals disappeared. But now that people have gone missing, the villagers are starting to talk about leaving, and the whole settlement could fall apart. This is an adventure for 4th-6th level characters that can be played in a single session. It is heavy on roleplaying...   [click here for more]
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Throne of Ice

Throne of Ice


Venture into the brutal cold north and discover the secrets that lie on the floating island of Norgasheim! Welcome to Throne of Ice a 7-10 hour adventure designed for players from levels 4-7. Fight legendary enemies, mingle with secretive villagers, delve into forgotten libraries, and discover a treasure that has been lost for centuries. Here's what is included in this adventure: An amazing adventure...   [click here for more]
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Crypts, Tombs and Haunted Houses Vol. 1

Crypts, Tombs and Haunted Houses Vol. 1


4 adventure areas fully stocked and dedicated to the undead. Suitable for tier 1 play. Each area can be dropped into any existing setting whenever a random dungeon is required or you want to liven up a long journey with a little random action. Everything from Zombies to shadows, flameskulls, even a Poltergeist. Hey! What small town, village, or city doesn't have a haunted house? All the undead...   [click here for more]
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The Underling's Awakening

The Underling's Awakening


The Underling's Awakening is a small campaign (25 pages) meant for more than one sitting. It features a vivid story based campaign featuring 2 dungeons and a chase accross an open moorland. Please feel free to download the maps and dungeons seperately. It is intended for characters level 4+ (level up from 4 after Minion Wraith fight to ensure easier survival) up to 10. It is a continuation...   [click here for more]
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Anti-Paladin Class

Anti-Paladin Class


Anti-Paladins are black-hearted, evil, sadistic, and villainous champions of chaos and destruction. They often stand at the vanguards of armies leading the forces of evil on campaigns of tyranny against all that is good in the world. The anti-paladin class was inspired by the original class designed by George Laking and Tim Mesford published in The Best of Dragon Magazine – Volume II...   [click here for more]
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A Fey Feast

A Fey Feast


Into the woods, for whatever reason a group of adventurers have set off, in groups or alone. While in the forest they become turned around and unknowingly whisked away to the Feywild for nefarious reasons. While there the group is confronted by Pixies and asked to perform three tasks for a feast before they can leave. Quickly the tasks become questionable, and it is up to the party to figure out what...   [click here for more]
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Aldinach: The Lady of Change

Aldinach: The Lady of Change


Amidst the dismal, rain-drenched realm of Storm’s Path lies the sprawling laboratory and fortress of Aldinach, the Lady of Change. Each day, Aldinach labors at her craft with single-minded determination, using foul magic and manipulation to transform the bodies and minds of her victims into terrifying new forms. The truly pure and virtuous are her favorite prey, and she frequently sends her...   [click here for more]
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Crimson Harvest

Crimson Harvest


An ancient shadow rises from the antiquated depths of the earth to prey on the fervent prayers of the desperate. Civil war has set aflame the mires and fens of the Black Moors, death lingers everywhere and the small folk struggle to eke out a miserable existence. The town of Fovostadt is such a place where the people suffer and struggle under the crippling weight of war and famine. Opulent and imperial,...   [click here for more]
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Les Souterrains de la Mort

Les Souterrains de la Mort


Quelque chose de maléfique dévore les âmes des vivants à Chult, mais avant que les personnages n’affrontent les horreurs de La Tombe de l’Annihilation, ils doivent d’abord découvrir l’origine de la malédiction mortelle en explorant la tour d’une liche dans les Bois-Manteaux. Cette aventure préliminaire est conçue...   [click here for more]
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The Fate of The Fearsome Five

The Fate of The Fearsome Five


The party are hired by a priest of Lathander to find and return a “true sign of the Morninglord”, an artefact that will aid their sponsor in attempting to become head of the local temple. Unbeknownst to them, one of the priest’s rivals has sent another adventuring party — The Fearsome Five — on the same quest: and they have a day’s march on the heroes. As...   [click here for more]
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Secrets of the Illithid Tombs

Secrets of the Illithid Tombs


The silence filling the subterranean streets of K’Jeek is absolute. No footsteps echo along the dust-covered streets, no cries from the deserted prisons of the slave pens. The great Temple of Ilsensine, once thronged with devotees, lies mute. Suddenly, inside the darkened temple, a gout of green flame lashes out through the darkness. A cry, ear-piercing in the vast silence, shakes dust from...   [click here for more]
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The Plague Doctor Class

The Plague Doctor Class


This is a project I have spent a lot of time on as is evident and as the reviews/comments will show it is had taken a while to complete. <o:p></o:p> I appreciate any and all donations as it will help me fund future projects as well as give me some motivation to keep going. (As sell out as that sounds.)<o:p></o:p> Please leave a review and consider joining the Facebook group where I...   [click here for more]
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