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 Newest Community Created Titles in This Section
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St. Andral's Orphanage

St. Andral's Orphanage


Welcome to the orphanage. This module was designed to be inserted into the main Curse of Strahd campaign, in the centralized town of Vallaki. However, it is entirely possible to run St. Andral's Orphanage as a stand alone adventure or incorporate it into another campaign. This chapter provides Vallaki with some additional pacing before the events of St. Andral's Feast and the Festival...   [click here for more]
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Fleshing Out Curse of Strahd: Player Primer

Fleshing Out Curse of Strahd: Player Primer


Welcome to the Fleshing Out Curse of Strahd: Player Primer! This character chronicler was designed to inspire the creation of player characters for the Curse of Strahd campaign and includes documents for both Dungeon Masters and players alike. Within this product, you'll find 4 different documents to help you prepare for the Curse of Strahd module: Player...   [click here for more]
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Rise of the Necromancer

Rise of the Necromancer


Now a PLATINUM seller! And over 52,000 downloads - Holy avernus thank you all so much! Thank you all for the continued support with this one shot - in the top 40 most popular of "pay what you want" titles. This is amazing I am eternally greatful! Rise of the Necromancer is a beginners quest for D&D 5e players and DM's offering a descriptive setting and an easy to follow quest with some unique...   [click here for more]
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The Underling's Awakening

The Underling's Awakening


NOW A GOLD SELLER! Thank you all so much for he downloads and I hope my hard work is giving you all some good laughs and gaming moments. The Underling's Awakening is a small campaign (25 pages) meant for more than one sitting. It features a vivid story based campaign featuring 2 dungeons and a chase accross an open moorland. Please feel free to download the maps and dungeons seperately (required if...   [click here for more]
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Empire of the Underling

Empire of the Underling


NOW AN GOLD SELLER! Thank you all for the continued support and I hope you all a happy gaming session(s) from this module. The long awaited 3rd installment of the Underling Revival series is here! Over 37,000 of you have tried Rise of the Necromancer and I urge you all to get the next two in the series to follow up the events and start this campaign. This final chapter takes place in Faerun  and...   [click here for more]
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Follow the Lights

Follow the Lights


Follow the Lights This One Shot Adventure Module contains: The story for a single adventure Builds for a new monster Build and Background for a NPCs Puzzles and riddles for your party to solve Maps and ideas for special combat encounters The Story While many know legends or stories about mythical artefacts granting immortality, the gnomish scholar...   [click here for more]
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Welcome To Windsong

Welcome To Windsong


What's Inside?   A lawless Treetop town rich in history, culture and lore. New Guilds, Races, Backgrounds, Monsters and NPCs Hex Slinging (A new style of Arcane pit-fight) A unique tattoo system used by rogues and refugees A secret University that trains outlaws and rogues Activists and Vigilantes who fight for peace and justice Everything you need...   [click here for more]
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Crypt of the Archmage (5e)

Crypt of the Archmage (5e)


The secret lies inside you all, with which to paint me on the wall. Forge a key of ruby-red, but what will be must then be dead. Crypt of the Archmage is an adventure for Dungeons and Dragons Fifth Edition, designed to mimic the style of Advanced Dungeons and Dragons modules from the 1970s! Enter the dungeonous crypt of the Archmage, battling puzzles, riddles,...   [click here for more]
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Back To The Sea

Back To The Sea


When the party are shipwrecked they take shelter in an old forgotten cottage. They soon find themselves uncovering a mysterious death. One thing is for sure, they are not alone... Back to the sea is a 3-5 hour one shot, recommended for Level 1-4 adventurers. It offers a refreshing and different look at Ghosts in D&D. Setting neutral, easy to slide into any campaign, especially settings with ports...   [click here for more]
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Das ist nicht das Ende (One-Shot!)

Das ist nicht das Ende (One-Shot!)


Deine Sinne kehren langsam zurück und mit einem schweren Keuchen richtest du dich auf. Du bist nicht sicher, was geschehen ist, doch auf einmal bist du genau hier, an diesem trostlosen Ort. Nur vereinzelt siehst du noch andere Bewohner*innen der Burg, die gleichermaßen verwirrt scheinen. Deine Erinnerungen sind verblasst. Du wischt dir über die Augen und versuchst etwas Klarheit...   [click here for more]
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Teuflischer Apfelstrudel

Teuflischer Apfelstrudel


Teuflischer Apfelstrudel Dieses One-Shot Abenteuer enthält: Ein kurzes Abenteuer, perfekt für neue Spieler Die Karte eines kleinen Verliesses (brauchbar in online tabletops wie Roll20) Angaben für zwei NSC Ein neues, tödliches Boss Monster Mehrere handgezeichnete Illustrationen Die Geschichte Im Hügelland, östlich der alten Zwergenstraße liegt...   [click here for more]
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Tempus Fugit

Tempus Fugit


Tempus Fugit This One Shot Adventure Module Contains: A story about a man succeeding in traveling back in time Instruction for a real life experiment with your players A difficult logic puzzle to solve A large and detailed map of a boarding school Backgrounds for several NPCs Some magical theories and much more! The Story The Ipsfort Manor School for Arcane Innovation...   [click here for more]
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On Her Majesty’s Pest Control Service

On Her Majesty’s Pest Control Service


On Her Majesty's Pest Control Service This One Shot Adventure Module contains: The story for a single adventure Tips on how to run a introduction session for new TTRPG players Builds for several new monsters Build and Background for a NPC Puzzles and riddles for your party to solve Maps and ideas for special combat encounters The Story Like most large...   [click here for more]
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Berdusk Till Dawn

Berdusk Till Dawn


From award-winning screenwriter Dale Zawada Berdusk Till Dawn is a 4-6 hour spooky one-shot adventure for four to five 8th-10th level characters. The city of Berdusk is haunted and the party must save the trade city! Ghosts, werewolves, zombies, and vampires make up the meat of this adventure which is perfect for the Halloween season. There is magical loot, jump scares, and more! Adventure...   [click here for more]
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Murmur through the Cracks

Murmur through the Cracks


Murmur through the Cracks This One Shot Adventure Module contains: The story for a single adventure An intriguing mystery for your players to solve Builds for 4 new monsters Builds for multiple tough NPCs Detailed maps of the city of Samin and some key locations Ideas for special combat encounters and a final boss fight The Story Even a decade after...   [click here for more]
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Pigsaw

Pigsaw


From award-winning screenwriter Dale Zawada Pigsaw is a 2-4 hour horror one-shot adventure for five 9th-11th level characters. This adventure is inspired by the Saw series of films and it is suggested to tweak the encounter difficulty if your party is not levels 9-11. Adventure Summary The adventuring party awakes in a dungeon, their...   [click here for more]
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Be seen by Nobody

Be seen by Nobody


Be seen by Nobody This One Shot Adventure Module Contains: The story for a single adventure Builds for 3 new monsters A rule set for fighting giant monsters for D&D 5e Inspiration for an action-puzzle boss encounter A rough map of an island The Story Far-off from any trade routes, in the middle of the ocean, lies a small island named “Isstic”....   [click here for more]
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Forgotten Wing of Candlekeep - Veil of Woe (5e Adventure)

Forgotten Wing of Candlekeep - Veil of Woe (5e Adventure)


Haunted by the spirit of a long dead bride, Veil of Woe came to the Avowed's attention while cataloguing old writings of the chambers beneath Candlekeep proper. Not being able to find any documentation of its arrival or its donor, it was collected, listed and placed among other books detailing occult fiction. The book has since been causing unrest among the avowed, many of them starting to suspect...   [click here for more]
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Flight of Madness

Flight of Madness


You enter some sort of corridor, but it is a far departure from the airship hallway you expected. The walls and ceiling are rusty chain-link fences and the floor is a corroded mesh of iron slats. Beyond the fence is a void of black, unmoving emptiness which carries the faint scent of ozone and rotten meat... Inspired by horror franchises such as Silent Hill and Saw, Flight of Madness is...   [click here for more]
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Grymm House: A Horror / Halloween One Shot Adventure

Grymm House: A Horror / Halloween One Shot Adventure


When a group of adventurers become lost in a heavy snowstorm which appears unexpectedly out of nowhere, they are glad to take refuge at Grymm House. However, everything is not as it seems and the situation rapidly proceeds from unsettling to terrifying!  Grymm House is a spooky horror one-shot D&D 5e adventure for 4-6 level 3 players. Unleash the adventure: 6+...   [click here for more]
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Darkness of Anasilan

Darkness of Anasilan


Darkness of Anasilan This One Shot Adventure Module contains: The story for a single adventure An intriguing mystery for your players to solve Builds for 2 new monsters and a legendary monster Two powerful magical artefacts Map of a mountain village and a mountain temple Ideas for special combat encounters and a final boss fight The Story The Revolution...   [click here for more]
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Revelations from the Mists

Revelations from the Mists


Revelations from the Mists is a collection of additional content for the Curse of Strahd campaing, full of additional lore and special interactions to flesh out the original book. With this 18-page document, adventures in the lands of Barovia will be enriched by: a new mystery adventure in the Vistani Encampment of Tser Pool; a new location in...   [click here for more]
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The Circle's End

The Circle's End


The Circle's End This One Shot Adventure Module Contains: The story for a single adventure Several encounter maps Descriptions of two powerful magic items Several new monsters and a boss fight The Story Daraven was raised to be a priest of the Quiet – a religious order dedicated to help the souls of the dead passing on to what lies beyond. Daraven,...   [click here for more]
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Breaking Waves

Breaking Waves


Breaking waves This One Shot Adventure Module contains: The story for a single maritime adventure - ideal for introducing D&D 5e to new players Builds for 2 new monsters and 1 new boss monster Builds for multiple tough NPCs A simple treasure riddle Detailed Maps of the mysterious ship called the "Selandia" A loot table for plundering a passenger ship Multiple social,...   [click here for more]
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JinxWeaver Artificer Subclass

JinxWeaver Artificer Subclass


The JinxWeaver Artifcer subclass is a subclass I made to give Artificers a more witch-like feel to them. With the use of their Weaver's tools, they'll be throwing out Jinxes of their own design, and at higher level will even be able to curse their Infusions. ...   [click here for more]
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See it through

See it through


See it through This One-Shot Adventure Module Contains: The story for a single adventure A map of a large villa on top of a cliff A build for a friendly NPC Cleric Stat block for a new deadly enemy Ideas for a home-alone style battle encounter The Story Perched on a cliff outside the fishing village of Dorma stands an old villa. It was once inhabited...   [click here for more]
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The Lycanthrope/Werewolf DnD 5e Class

The Lycanthrope/Werewolf DnD 5e Class


UPDATE: Updated to Version 2.0** as of 4/19/2019 You can see the changelog at the end of the class PDF. This is a DnD 5th edition Player Character class I made, specifically designed for those who want to  become a Werewolf (From level 1 onward). This class is not particular for multiclassing, or obtaining your Lycanthrope later in your travels as a player, but intented for those who want their...   [click here for more]
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Scale the Spire

Scale the Spire


Scale the Spire This modular One Shot Adventure Module contains: The story for a single adventure Additional rules to create a modular, rogue-like dungeon crawl experience in 5e 18 random events for traversing a magical dungeon Builds for 21 new monsters and fights Builds and ideas for 18 new boss battles Loot-tables for 3 dozen new potions, magical weapons and magical...   [click here for more]
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Harvest for Herfol

Harvest for Herfol


Harvest for Herfol This One-Shot Adventure Module contains:  The story of a cursed hidden village An encounter table for enchanted woodland adventures Builds for three new enemies / monsters Several high detail maps to be used in an online tabletop such as Roll20 The Story The small village of Herfol has been suffering from a severe crop shortfall....   [click here for more]
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Five D20 Charts For Random Eberron NPC's

Five D20 Charts For Random Eberron NPC's


In this first set of charts, you'll find five charts filled with Eberron-unique NPC's to toss into your campaign! There are plenty of plot hooks and memorable moments to be derived from these charts!  More on the way soon! ...   [click here for more]
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Deep Night Chase

Deep Night Chase


Deep Night Chase This One-Shot Adventure Module contains:  The story of an all night chase through an enchanted wood Flexible adventure length through modular encounter design Builds for eight new enemies / monsters A table for rolling encounters in a dark wood Several high detail maps to be used in an online tabletop such as Roll20 The Story It...   [click here for more]
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The Necromancer's Lair

The Necromancer's Lair


This adventure is designed for 4 7th-level adventurers, taking them through grueling traps and horrid creaturers in this two-parter adventure of the necromancer's lair! The PC's have been tasked with eliminating the necromancer hiding in these old burrows and knows she's in there somewhere. Monster Books Used - Monster Manual (WotC), Volo's Guide to Monsters (WotC), and Creature Codex (Kobold Press)...   [click here for more]
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Hat Mimic – New Familiar

Hat Mimic – New Familiar


Who would like to wear a mimic as a hat, that is also your new familiar? I KNOW I WOULD. The Hat Mimic is intended to be a fun addition as a fun and unique familiar granted by your Game Master. It's meant to provide some amusement and potential utility rather than posing a significant threat. ...   [click here for more]
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The Howling Moon Inn And Other Establishments

The Howling Moon Inn And Other Establishments


This Book is designed to add 6 new haunting locations into any setting. "The Howling Moon Inn And Other Establishments" provides quality locations that show descriptions, dramas and priced items! The Howling Moon Inn: A Tavern on the edge of the woods where rumors of lycanthropes and other humanoid beasts gather! The Witch's Brew: A small hut at the edge of a swamp where a mysterious witch guides...   [click here for more]
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Happy Halloween! - 100 Fun Candy Ideas

Happy Halloween! - 100 Fun Candy Ideas


Hello Players & DMs, Last Halloween I wanted to create something special for my players, and since the spirit of Halloween is CANDY, I conceived of some magical candy for my players to collect and enjoy!  Thanks for checking this out, and Happy Halloween! ...   [click here for more]
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The Eye in the Pines

The Eye in the Pines


The Eye in the Pines This modular One Shot Adventure Module contains: The story for a single adventure Additional rules to create a playable session 0 character creation in 5e A large sprawling map of an old mansion Several interesting riddles to solve Builds for several new monsters and fights 3 Loot-tables for the adventure The Story The town council...   [click here for more]
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Un Lavoro Inusuale

Un Lavoro Inusuale


Ve l'abbiamo promesso, ed eccolo qui: abbiamo deciso dunque di non farvi attendere oltre e di regalarvi, finalmente, la vicenda che segnò la storia dei leggendari cacciatori di taglie conosciuti come "I Bastardi": tra Vecchie glorie perdute, cacce di famelici nemici e pericolosi intrighi, vi immergerete in un mondo crudo e senza pietà. Che la vostra gloria sia sempre accompagnata dall'oro e dal...   [click here for more]
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It's About to get Spooky!

It's About to get Spooky!


This is a Halloween based one shot adventure for a minimum of 4 level 11 players. Playtime is approximately 6 hours long. The town of Perryville is known for its All Hallows Eve festival and the party is traveling to attend. There are games, food, drinks and prizes to be won at the festival and at night they exchange spooky stories with one another until what was planned to simply startle turns deadly...   [click here for more]
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Frightening and Forgotten Magic for Dungeons and Dragons 5e

Frightening and Forgotten Magic for Dungeons and Dragons 5e


"Creating new spells has always been one of my favorite things to do for 5th Edition Dungeons and Dragons. There’s so much room for creativity, and it’s always exciting to delve into new ideas. Some of these spells are new ideas, while one is even an updated spell from a previous edition. Many of these spells were themed around generally darker magic, which is a flavor that I find myself wanting...   [click here for more]
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Spicy Encounters Bundle II

Spicy Encounters Bundle II


The Spicy Encounters Bundle II! High resolution, Inkarnate-made maps for non-specific settings, both for print and VTT. The SPE Bundle II contains the following maps: 1. The Riverking's Arena  2. Feywild Marshes 3. Excalibur 4. Lava River 5. Underwater Adventure  6. Mist In The Forest 7. Evil Shrine (Tiamat Adjacent) 8. The Spooktastic Ooze 9. Rooftop Garden (Exotic Plants) 10....   [click here for more]
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Vampire Hunter: A Divine Domain Option for the Cleric Class

Vampire Hunter: A Divine Domain Option for the Cleric Class


The first cleric was designed to counter a vampire character, Sir Fang, who threatened to unbalance a campaign, and inspired by Peter Cushing’s portrayal of Van Helsing in the Hammer Horror series of films. Now you can fully embrace the cleric's gothic origins with the Vampire Hunter domain. Hurl flasks of searing holy water! Wield a crossbow, whip, hammer and wooden stake! Make enemies recoil in...   [click here for more]
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Before Dawn

Before Dawn


Before Dawn is a single-session adventure for two to four players of 2nd to 3rd-level characters using the fifth edition for the world’s greatest roleplaying game. ● The adventure begins with friends meeting up for drinks in a local bar in a port town to share stories, relax, and discuss jobs to take on as part of their potentially new adventuring life. ● Things go sideways when one of the...   [click here for more]
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Hunt Blackhollow

Hunt Blackhollow


This short adventure lasts 2-3 hours and pits a party of four, 6th level characters against, Blackhollow, a werwolf cursed to wander without natural ways to return to his human form. Only magic can change him back, and only divine intervention can save him. Blackhollow has terrorized the countryside for many years. Will you try to break the curse or just put the beast out of its misery? ...   [click here for more]
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Lich Class (5e)

Lich Class (5e)


It truly doesn't matter how you became a lich, what matters is what you choose to do now. A properly created Lich will always have a powered phylactery that sustains the Lich and reconstructs their body when they die, and the proper method for creating a lich is a closely guarded secret. However, there are many ways a "lesser lich" can be created. These liches have phylacteries that can be created...   [click here for more]
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Oath of the Occult - A Paladin Subclass

Oath of the Occult - A Paladin Subclass


"The world is full of strange and dark magic, both of which are powerful forces when drawn upon by a willing mind. Some adventurers seek out or are forced into deals with evil entities and find themselves warped by their magical oath. Paladins who swear the Oath of the Occult find themselves oathbound to entities such as hag covens, devils, and other dark beings. The exact specifications of this oath...   [click here for more]
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Spicy Encounters Bundle I

Spicy Encounters Bundle I


The SPICY Encounters Bundle I! High resolution, Inkarnate-made maps for slightly more specific settings, both for print and VTT. The SPE Bundle I contains the following maps: 1. The Riverking's Delta 2. The Hells (with river of blood) 3. The Temple (Selûne-adjacent) 4. Mystical Lakeside Ruins 5. Astral Plane Lair 6. Open Astral Sea 7. The Colosseum 8. Feywild Cotton Candy Mist 9....   [click here for more]
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Moke's Witch Class: Craft Idols and Conjure Spirit Familairs

Moke's Witch Class: Craft Idols and Conjure Spirit Familairs


Moke's Witch Class - A Conjurer and Item Based Spellcasting Class for 5th Edition Dugeons & Dragons Witches can be diabolical, clever, and disturbing. Stories of their abilities go back as far as magic exists, some confusing them for Warlock or Druids, in truth, their magical origin lies somewhere inbetween. While protection of nature could be a motive for...   [click here for more]
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Pacts and Familiars

Pacts and Familiars


Pact of the Eldritch Weapon Create an animated weapon that you control in combat, and stab your foes from a safe distance! Pact of the Lantern Seek out forgotten knowledge in ancient ruins with a magical lantern that can reveal that which is hidden, with little help from the local ghosts. Spectral Hand (familiar form) A mage hand given sentience. These magical beings are a must-have companion for...   [click here for more]
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Viromancer class v1.1 (playtest content)

Viromancer class v1.1 (playtest content)


This homebrew custom class is for the Viromancer. A viromancer is a caster class that focuses on the different aspects of using magic and medicine together to research, stop or spread disease and plagues across the material plane. Viromancers are split into 2 subclasses, the vaccinist profession whom heals the sick at the cost of taking on there blights themselves and the epidemist who cultivates diseases...   [click here for more]
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The Grafter's Gift

The Grafter's Gift


This adventure is intended for use with 5 2nd level characters who will reach 3rd level by the end of the adventure, which can be completed in 1 session but may take 2 or more depending on the pace of your party. If you have fewer than 5 characters, you can make use of the tavern patrons whom are all 2nd level sidekicks and can be levelled up using the sidekick rules present in Tasha’s Cauldron of...   [click here for more]
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