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Welcome to the orphanage. This module was designed to be inserted into the main Curse of Strahd campaign, in the centralized town of Vallaki. However, it is entirely possible to run St. Andral's Orphanage as a stand alone adventure or incorporate it into another campaign.
This chapter provides Vallaki with some additional pacing before the events of St. Andral's Feast and the Festival... [click here for more] |
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Welcome to the Fleshing Out Curse of Strahd: Player Primer!
This character chronicler was designed to inspire the creation of player characters for the Curse of Strahd campaign and includes documents for both Dungeon Masters and players alike.
Within this product, you'll find 4 different documents to help you prepare for the Curse of Strahd module:
Player... [click here for more] |
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Now a PLATINUM seller! And over 52,000 downloads - Holy avernus thank you all so much!
Thank you all for the continued support with this one shot - in the top 40 most popular of "pay what you want" titles. This is amazing I am eternally greatful!
Rise of the Necromancer is a beginners quest for D&D 5e players and DM's offering a descriptive setting and an easy to follow quest with some unique... [click here for more] |
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NOW A GOLD SELLER! Thank you all so much for he downloads and I hope my hard work is giving you all some good laughs and gaming moments.
The Underling's Awakening is a small campaign (25 pages) meant for more than one sitting. It features a vivid story based campaign featuring 2 dungeons and a chase accross an open moorland. Please feel free to download the maps and dungeons seperately (required if... [click here for more] |
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In A Ship in the Mist, the players are hired to recover a lost skyship known as the Sky Scythe and retrieve an experimental artifact called the Veil of Aramis. The Sky Scythe disappeared decades ago under mysterious circumstances, only to resurface in a desolate region. As the players investigate the ship, they uncover its eerie connection to a plane... [click here for more] |
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NOW A GOLD SELLER! Thank you all for the continued support and I hope you all a happy gaming session(s) from this module.
The long awaited 3rd installment of the Underling Revival series is here! Over 37,000 of you have tried Rise of the Necromancer and I urge you all to get the next two in the series to follow up the events and start this campaign.
This final chapter takes place in Faerun and... [click here for more] |
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Follow the Lights
This One Shot Adventure Module contains:
The story for a single adventure
Builds for a new monster
Build and Background for a NPCs
Puzzles and riddles for your party to solve
Maps and ideas for special combat encounters
The Story
While many know legends or stories about mythical artefacts granting immortality, the gnomish scholar... [click here for more] |
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What's Inside?
A lawless Treetop town rich in history, culture and lore.
New Guilds, Races, Backgrounds, Monsters and NPCs
Hex Slinging (A new style of Arcane pit-fight)
A unique tattoo system used by rogues and refugees
A secret University that trains outlaws and rogues
Activists and Vigilantes who fight for peace and justice
Everything you need... [click here for more] |
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This is a silly little race that i made on the fly, it definitely is not meant for every campaign and it is quite overpowered. I hope you guys enjoy it though! ... [click here for more] |
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The secret lies inside you all, with
which to paint me on the wall.
Forge a key of ruby-red, but what
will be must then be dead.
Crypt of the Archmage is an adventure for Dungeons and Dragons Fifth Edition, designed to mimic the style of Advanced Dungeons and Dragons modules from the 1970s!
Enter the dungeonous crypt of the Archmage, battling puzzles, riddles,... [click here for more] |
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When the party are shipwrecked they take shelter in an old forgotten cottage. They soon find themselves uncovering a mysterious death. One thing is for sure, they are not alone...
Back to the sea is a 3-5 hour one shot, recommended for Level 1-4 adventurers. It offers a refreshing and different look at Ghosts in D&D.
Setting neutral, easy to slide into any campaign, especially settings with ports... [click here for more] |
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Tempus Fugit
This One Shot Adventure Module Contains:
A story about a man succeeding in traveling back in time
Instruction for a real life experiment with your players
A difficult logic puzzle to solve
A large and detailed map of a boarding school
Backgrounds for several NPCs
Some magical theories and much more!
The Story
The Ipsfort Manor School for Arcane Innovation... [click here for more] |
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On Her Majesty's Pest Control Service
This One Shot Adventure Module contains:
The story for a single adventure
Tips on how to run a introduction session for new TTRPG players
Builds for several new monsters
Build and Background for a NPC
Puzzles and riddles for your party to solve
Maps and ideas for special combat encounters
The Story
Like most large... [click here for more] |
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From award-winning screenwriter Dale Zawada
Berdusk Till Dawn is a 4-6 hour spooky one-shot adventure for four to five 8th-10th level characters. The city of Berdusk is haunted and the party must save the trade city! Ghosts, werewolves, zombies, and vampires make up the meat of this adventure which is perfect for the Halloween season. There is magical loot, jump scares, and more!
Adventure... [click here for more] |
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When a group of adventurers become lost in a heavy snowstorm which appears unexpectedly out of nowhere, they are glad to take refuge at Grymm House. However, everything is not as it seems and the situation rapidly proceeds from unsettling to terrifying!
Grymm House is a spooky horror one-shot D&D 5e adventure for 4-6 level 3 players.
Unleash the adventure: 6+... [click here for more] |
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Murmur through the Cracks
This One Shot Adventure Module contains:
The story for a single adventure
An intriguing mystery for your players to solve
Builds for 4 new monsters
Builds for multiple tough NPCs
Detailed maps of the city of Samin and some key locations
Ideas for special combat encounters and a final boss fight
The Story
Even a decade after... [click here for more] |
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From award-winning screenwriter Dale Zawada
Pigsaw is a 2-4 hour horror one-shot adventure for five 9th-11th level characters. This adventure is inspired by the Saw series of films and it is suggested to tweak the encounter difficulty if your party is not levels 9-11.
Adventure Summary The adventuring party awakes in a dungeon, their... [click here for more] |
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Be seen by Nobody
This One Shot Adventure Module Contains:
The story for a single adventure
Builds for 3 new monsters
A rule set for fighting giant monsters for D&D 5e
Inspiration for an action-puzzle boss encounter
A rough map of an island
The Story
Far-off from any trade routes, in the middle of the ocean, lies a small island named “Isstic”.... [click here for more] |
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The Circle's End
This One Shot Adventure Module Contains:
The story for a single adventure
Several encounter maps
Descriptions of two powerful magic items
Several new monsters and a boss fight
The Story
Daraven was raised to be a priest of the Quiet – a religious order dedicated to help the souls of the dead passing on to what lies beyond. Daraven,... [click here for more] |
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Haunted by the spirit of a long dead bride, Veil of Woe came to the Avowed's attention while cataloguing old writings of the chambers beneath Candlekeep proper. Not being able to find any documentation of its arrival or its donor, it was collected, listed and placed among other books detailing occult fiction.
The book has since been causing unrest among the avowed, many of them starting to suspect... [click here for more] |
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Breaking waves
This One Shot Adventure Module contains:
The story for a single maritime adventure - ideal for introducing D&D 5e to new players
Builds for 2 new monsters and 1 new boss monster
Builds for multiple tough NPCs
A simple treasure riddle
Detailed Maps of the mysterious ship called the "Selandia"
A loot table for plundering a passenger ship
Multiple social,... [click here for more] |
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See it through
This One-Shot Adventure Module Contains:
The story for a single adventure
A map of a large villa on top of a cliff
A build for a friendly NPC Cleric
Stat block for a new deadly enemy
Ideas for a home-alone style battle encounter
The Story
Perched on a cliff outside the fishing village of Dorma stands an old villa. It was once inhabited... [click here for more] |
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Darkness of Anasilan
This One Shot Adventure Module contains:
The story for a single adventure
An intriguing mystery for your players to solve
Builds for 2 new monsters and a legendary monster
Two powerful magical artefacts
Map of a mountain village and a mountain temple
Ideas for special combat encounters and a final boss fight
The Story
The Revolution... [click here for more] |
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UPDATE: Updated to Version 2.0** as of 4/19/2019
You can see the changelog at the end of the class PDF.
This is a DnD 5th edition Player Character class I made, specifically designed for those who want to become a Werewolf (From level 1 onward). This class is not particular for multiclassing, or obtaining your Lycanthrope later in your travels as a player, but intented for those who want their... [click here for more] |
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Introduces 2 new subclasses and 5 new marks of devotion for my Cultist class: https://www.dmsguild.com/product/406460/Cultist-Class
For more homebrew content like this, check out my Patreon: patreon.com/cocoshomebrew ... [click here for more] |
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Scale the Spire
This modular One Shot Adventure Module contains:
The story for a single adventure
Additional rules to create a modular, rogue-like dungeon crawl experience in 5e
18 random events for traversing a magical dungeon
Builds for 21 new monsters and fights
Builds and ideas for 18 new boss battles
Loot-tables for 3 dozen new potions, magical weapons and magical... [click here for more] |
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Revelations from the Mists is a collection of additional content for the Curse of Strahd campaing, full of additional lore and special interactions to flesh out the original book. With this 18-page document, adventures in the lands of Barovia will be enriched by:
a new mystery adventure in the Vistani Encampment of Tser Pool;
a new location in... [click here for more] |
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Harvest for Herfol
This One-Shot Adventure Module contains:
The story of a cursed hidden village
An encounter table for enchanted woodland adventures
Builds for three new enemies / monsters
Several high detail maps to be used in an online tabletop such as Roll20
The Story
The small village of Herfol has been suffering from a severe crop shortfall.... [click here for more] |
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This adventure is designed for 4 7th-level adventurers, taking them through grueling traps and horrid creaturers in this two-parter adventure of the necromancer's lair! The PC's have been tasked with eliminating the necromancer hiding in these old burrows and knows she's in there somewhere.
Monster Books Used - Monster Manual (WotC), Volo's Guide to Monsters (WotC), and Creature Codex (Kobold Press)... [click here for more] |
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Deep Night Chase
This One-Shot Adventure Module contains:
The story of an all night chase through an enchanted wood
Flexible adventure length through modular encounter design
Builds for eight new enemies / monsters
A table for rolling encounters in a dark wood
Several high detail maps to be used in an online tabletop such as Roll20
The Story
It... [click here for more] |
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In this first set of charts, you'll find five charts filled with Eberron-unique NPC's to toss into your campaign! There are plenty of plot hooks and memorable moments to be derived from these charts!
More on the way soon! ... [click here for more] |
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DEFEAT THE ARMY OF DRUIDS!
While the people of Stavia are ready to accept their faith a party of adventurers might change their life. In this adventure you will have the possibility to fight giant plants with an army of zombies to save the civilization or join the dark path and fight with the druid to let the nature claim back the city.
Which path will you walk?
Druids vs Zombies... [click here for more] |
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Hello Players & DMs,
Last Halloween I wanted to create something special for my players, and since the spirit of Halloween is CANDY, I conceived of some magical candy for my players to collect and enjoy!
Thanks for checking this out, and Happy Halloween! ... [click here for more] |
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This Book is designed to add 6 new haunting locations into any setting. "The Howling Moon Inn And Other Establishments" provides quality locations that show descriptions, dramas and priced items!
The Howling Moon Inn: A Tavern on the edge of the woods where rumors of lycanthropes and other humanoid beasts gather!
The Witch's Brew: A small hut at the edge of a swamp where a mysterious witch guides... [click here for more] |
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The Eye in the Pines
This modular One Shot Adventure Module contains:
The story for a single adventure
Additional rules to create a playable session 0 character creation in 5e
A large sprawling map of an old mansion
Several interesting riddles to solve
Builds for several new monsters and fights
3 Loot-tables for the adventure
The Story
The town council... [click here for more] |
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Before Dawn is a single-session adventure for two to four players of 2nd to 3rd-level characters using the fifth edition for the world’s greatest roleplaying game.
● The adventure begins with friends meeting up for drinks in a local bar in a port town to share stories, relax, and discuss jobs to take on as part of their potentially new adventuring life. ● Things go sideways when one of the... [click here for more] |
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The shadow dragon, otherwise known as the nightmare dragon, is an ancient creature created by Tiamat. The dragon is capable of moving through shadows, possessing creatures, and creating its own shadow creatures. Stat blocks for the dragon and shadow creatures included. ... [click here for more] |
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Who would like to wear a mimic as a hat, that is also your new familiar? I KNOW I WOULD.
The Hat Mimic is intended to be a fun addition as a fun and unique familiar granted by your Game Master. It's meant to provide some amusement and potential utility rather than posing a significant threat.
... [click here for more] |
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The Spicy Encounters Bundle II! High resolution, Inkarnate-made maps for non-specific settings, both for print and VTT. The SPE Bundle II contains the following maps:
1. The Riverking's Arena 2. Feywild Marshes 3. Excalibur 4. Lava River 5. Underwater Adventure 6. Mist In The Forest 7. Evil Shrine (Tiamat Adjacent) 8. The Spooktastic Ooze 9. Rooftop Garden (Exotic Plants) 10.... [click here for more] |
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The first cleric was designed to counter a vampire character, Sir Fang, who threatened to unbalance a campaign, and inspired by Peter Cushing’s portrayal of Van Helsing in the Hammer Horror series of films. Now you can fully embrace the cleric's gothic origins with the Vampire Hunter domain. Hurl flasks of searing holy water! Wield a crossbow, whip, hammer and wooden stake! Make enemies recoil in... [click here for more] |
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"Creating new spells has always been one of my favorite things to do for 5th Edition Dungeons and Dragons. There’s so much room for creativity, and it’s always exciting to delve into new ideas. Some of these spells are new ideas, while one is even an updated spell from a previous edition. Many of these spells were themed around generally darker magic, which is a flavor that I find myself wanting... [click here for more] |
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In another great addition to my mini-campaigns, this is Abandoned Sins. It is a dungeon-crawl module designed for three Level 1 Adventurers, and they will level up by the end (if they confront every NPC).
"The Party has booked passage on a ship going through the Nelanther Isles. They dock at an island named Youra for supplies, and the local half-orc mayor has a job for the Adventurers. There's... [click here for more] |
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The SPICY Encounters Bundle I! High resolution, Inkarnate-made maps for slightly more specific settings, both for print and VTT. The SPE Bundle I contains the following maps:
1. The Riverking's Delta 2. The Hells (with river of blood) 3. The Temple (Selûne-adjacent) 4. Mystical Lakeside Ruins 5. Astral Plane Lair 6. Open Astral Sea 7. The Colosseum 8. Feywild Cotton Candy Mist 9.... [click here for more] |
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This short adventure lasts 2-3 hours and pits a party of four, 6th level characters against, Blackhollow, a werwolf cursed to wander without natural ways to return to his human form. Only magic can change him back, and only divine intervention can save him. Blackhollow has terrorized the countryside for many years. Will you try to break the curse or just put the beast out of its misery? ... [click here for more] |
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The JinxWeaver Artifcer subclass is a subclass I made to give Artificers a more witch-like feel to them. With the use of their Weaver's tools, they'll be throwing out Jinxes of their own design, and at higher level will even be able to curse their Infusions. ... [click here for more] |
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"The world is full of strange and dark magic, both of which are powerful forces when drawn upon by a willing mind. Some adventurers seek out or are forced into deals with evil entities and find themselves warped by their magical oath. Paladins who swear the Oath of the Occult find themselves oathbound to entities such as hag covens, devils, and other dark beings. The exact specifications of this oath... [click here for more] |
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It truly doesn't matter how you became a lich, what matters is what you choose to do now. A properly created Lich will always have a powered phylactery that sustains the Lich and reconstructs their body when they die, and the proper method for creating a lich is a closely guarded secret. However, there are many ways a "lesser lich" can be created. These liches have phylacteries that can be created... [click here for more] |
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This homebrew custom class is for the Viromancer. A viromancer is a caster class that focuses on the different aspects of using magic and medicine together to research, stop or spread disease and plagues across the material plane. Viromancers are split into 2 subclasses, the vaccinist profession whom heals the sick at the cost of taking on there blights themselves and the epidemist who cultivates diseases... [click here for more] |
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Pact of the Eldritch Weapon
Create an animated weapon that you control in combat, and stab your foes from a safe distance!
Pact of the Lantern
Seek out forgotten knowledge in ancient ruins with a magical lantern that can reveal that which is hidden, with little help from the local ghosts.
Spectral Hand (familiar form)
A mage hand given sentience. These magical beings are a must-have companion for... [click here for more] |
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The night ist darkest just before the dawn.
The Oath of the Abyss is a curse, a journey that leads to one of two possible destinations -- salvation or perdition. Paladins who follow this oath walk the thin line that separates light from dark, hope from desperation, and sanity from madness. Unlike other paladins, they are tempted by evil against their will. This lure often stems from places... [click here for more] |
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