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"My favourite supplements are the ones where my brain runs away with me, creating or solidifying character concepts, or weaving stories about adventuring parties, their dynamics, and adventures. Nocturnes & Nightmares did this in the first chapter." - The Cozy Cauldron
"This book is an absolute banquet of dark delights – MORE than enough to gift a new or experienced DM everything they... [click here for more] |
Dungeon Masters Guild |
$19.99
|
Introduction
In the shattered and violent system of Doomspace, rapacious pirate factions vie with one another for the favor and patronage of the mercane arms dealer, Vocath. When would-be heroes from a distant system appear seeking his help to build an alliance, the shrewd powerbroker sees a unique opportunity. The price of Vocath’s influence is small—collect on an outstanding... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Have ye ever heard the legend of Blackjammer's Cutlass? The famed artifact was thought lost in the Flow, but has resurfaced- passin' twixt pirate captains' hands 'cross the astral sea.
What's more is Captain Blackjammer himself, long thought vanquished, has returned- sailing the fiendish Banshee Queen's Revenge from the Depths of the Abyss to reclaim his cutlass and terrorize the living... [click here for more] |
Dungeon Masters Guild |
$9.99
|
“We came in peace, as representatives of the United Ghoul Nations, looking to trade. I’ve got rights, like any Child of Atam! You can’t hold me or my people here! So no, bigshot elf guy, I’m not gonna tell you where we’re from, and I’m not gonna put our home address down on any starcharts for you, but hear me out:You wanna know about where I came... [click here for more] |
Dungeon Masters Guild |
$2.95
|
 DDAL-DRW-INT-02 Watchers of the Trollclaws
Caravan merchants traveling the Winding Water speak of a ruin that has risen from the muck of the Trollclaws. Its walls are covered with carved eyes that glow in the moonlight and weep an unnatural fog during the day. What treasures await you within?
Part Two of the Red Seeds series of adventures.
A Two-Hour Adventure for 1st through 4th-Level Characters.... [click here for more] |
D&D Adventurers League |
$7.99
|
The Curse of Strahd Companion is your comprehensive guide to running 5th Edition's greatest and grimmest campaign. The Companion dives through every chapter of Curse of Strahd and incorporates Wyatt Trull's mithral-bestselling module, The Wedding at Ravenloft as the campaign's climax. This chapter overhauls the Werewolf Den chapter:
For the Love of... [click here for more] |
Dungeon Masters Guild |
$2.95
|
This book presents 5 Spelljammer-themed mini-dungeons. The difficulty level stated for each dungeon is based on a 4-adventurer party of that level. The high-resolution DM and player maps are also attached to this product as a separate file. The book aims to give the DM a ready-to-use dungeon and hopefully, provoke the DM’s imagination to fill in the blanks in the micro dungeons.... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Valachan: Hunter’s Moon is a slasher/gothic horror adventure for 4-5 level characters of 8-9th level. It can be played over the course of 6-8 hours and should roughly take one playing session, if the party is quick, or two if the party is progressing slowly.
This is the fourth and final part of the Carnival of Lost Souls campaign, which can also be played as a... [click here for more] |
Dungeon Masters Guild |
$3.99
|
"Ghosts are bad/but the one that's cursed/is the Headless Horseman/he's the worst"
The PCs journey to the peaceful farming village of Sleepy Hollow, only to discover that the nearby woods are stalked by the legendary phantom of Sleepy Hollow, the Headless Horseman. The PCs must unravel the mystery of the Horseman's reawakening, before more people lose their heads....
Sleepy Hollow is a setting... [click here for more] |
Dungeon Masters Guild |
$1.99
|
d'Avenir's Pocketbook to Ravenloft is a 5e supplement that provides players options for Ravenloft and brand new Domains of Dread. Each of these domain provides you with interesting and detailed lore, background, locations, NPCs, adventure hooks, a map and detailed information on the darklords, including their stat blocks.
A beautifully laid out 78-page PDF containing... [click here for more] |
Dungeon Masters Guild |
$9.99
|

From the Shadows
The Gothic
Conversion
Requires the AD&D Ravenloft
Adventure From the Shadows, to play
by Igor Comunale
This conversion updates to the fifth edition of Dungeons & Dragons the AD&D Second Edition From the Shadows adventure set in Ravenloft.
The adventure can be played individually... [click here for more] |
Dungeon Masters Guild |
$2.99
|

The Brotherhood of the Griffon is a 5e adventure for 7th-8th level characters that is set in the nation of Thesk, in the Forgotten Realms. The party heads to Phsant, where the characters get the chance to investigate the Brotherhood of the Griffon whereabouts, more specifically their leader, Aoth Fezim.
It's composed of three main chapters:
Exploring Phsant
Looking... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Curse of Strahd is already regarded as one of the best adventures that Wizards of the Coast has released for the Fifth Edition of Dungeons & Dragons, one that DMs and players return to again and again. This book contains character ideas, encounters, and new thematic elements that help to expand, enhance, and tie the adventure together in a way that will excite and terrify your... [click here for more] |
Dungeon Masters Guild |
$1.99
|
 UPON THE SEA OF SOULS, AN UNDEAD PIRATE CAPTAIN SUFFERS A TERRIBLE CURSE THAT SPREADS TO ALL WITH THE MISFORTUNE TO FIND HIM. WHAT POSSIBILITY COULD THERE BE FOR SALVATION?
While transporting a new batch of cargo, the merchant vessel known as The Glittering Coin crashes against an island of half sunken ships and is attacked by undead monsters. When the battle is... [click here for more] |
Dungeon Masters Guild |
$1.99
|

Prep yourself for the skeleton war, it's time for EVEN MORE spooktacular Monster Hunts!
Get ready to inject a whole heap of spooky, bittersweet, entertaining, and downright bizarre adventures into your Dungeons and Dragons games, from level 1 all the way to level 10!
This is a Dungeons & Dragons 5th Edition supplement, filled with 10 high-quality quests... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Looking for darker and more aggressive spell options for a nature themed PC? Do you want some new spells for your hag and witch covens to menace your players with? Are you disappointed with the official content's hexes, poison spells, or high-level druid spells? If so, look no further, this supplement might just have what you seek.
Enhance your characters and monsters with 62 new spells themed around... [click here for more] |
Dungeon Masters Guild |
$3.95
|

The Created
The Gothic Conversion
Requires the AD&D Ravenloft
Adventure The Created, to play
by Igor Comunale
This conversion updates to the fifth edition of Dungeons & Dragons the AD&D Second Edition The Created adventure set in Ravenloft.
The adventure can be played individually and is a good starting... [click here for more] |
Dungeon Masters Guild |
$1.99
|
 Drop-In Dungeons: Halloween 2022 is a 1-2 hour scenario for 1st-4th level characters that can be dropped-in to a larger campaign as a quick way to add a spooky side-quest to your game. Or it can be run as a of fun Halloween one-shot.
In this year's adventure, A Haunting at the Dead Man's Cove Tavern, a retired swashbuckler is in need of... [click here for more] |
Dungeon Masters Guild |
$1.00
|
 Side Quest Builder is designed to help DMs quickly create deep, meaningful, fun, and creative side quests that can be used to bridge one story plot to the next or just create a quick quest for them to complete to fill extra time. ... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Haigo Dungeoncrafts bring you The Blood Mage!
The Blood Mage provides a brand-new magic class, 41 original spells, & two new creatures. All designed and tested to be fair and balanced whilst giving the player a great experience.
As a Blood Mage, you will wield a great arcane power, drawn directly from the essence of life within a creature’s blood, be it a friends, a foes, or your own.... [click here for more] |
Dungeon Masters Guild |
$5.39
|
Games & Competitions Vol.3 (Spooky Edition)
Here's another collection of various mini games, this time of the spooky season variety, though many are perfectly passable off season.
Contents:
Apple Paring
Bairín Breac
Bobbing for Apples
Cat Tail
Deliver the Apple
Frightening Tales
Ghost in the Graveyard
Ghost Watch
Guess the Bones in a Jar
Guess the Ghost
Horseman's Head
Pass the Apple
Pumpkin... [click here for more] |
Dungeon Masters Guild |
$2.00
|
 Wszystkie Ogrody Strahda dążą do tego, by spaczyć świat wokół siebie, pozwolić sługom hrabiego czynić zło poza Barovią albo wciągnąć mieszkańców zewnętrznego świata do tej krainy.
Ogrody Strahda to dodatek, który pozwala grozie Ravenloftu wtargnąć do innych światów Dungeons & Dragons. Znajdziecie w nim:
Opis czterech ogrodów, które mogą... [click here for more] |
Dungeon Masters Guild |
$2.50
|
 This fighter subclass was inspired by a number of pop culture items from books to games to shows.
Possessed fighters have a second spirit inside of them. This spirit is either a restless spirit form the afterlife or a disimbodied fiend from the dark corners of the Abyss or nine hells. You can have whatever relationship with the spirit that you want: they could be a friend or mentour, they could be... [click here for more] |
Dungeon Masters Guild |
$0.50
|
 Fallen Heroes
Oaths of Runes, Blood, & Death
Fallen Heroes features three powerful and unique Dark Oaths for paladins centered around undeath, and various aspects of death and decay. Each oath has its own focus, with the mystical Oath of Runes seeking mastery over souls and magic, the vampiric Oath of Blood over the vital essence of the living, and the ominous Oath of Death over disease and undead... [click here for more] |
Dungeon Masters Guild |
$4.99
|
 This Paladin subclass was inspired by a metal song about an anime, so that should tell you what your getting.
Paladins of the Oath of the Damned swear by no high ideals or divine mission. They seek only slaughter and death becoming an unstoppable wirlwind of destruction.
Mechanically you gain a suitable spell list and two new Channel Divinity options. One lets you offer up your life force for advantage... [click here for more] |
Dungeon Masters Guild |
$0.50
|
 This cleric subclass was inspired by the idea of haveing a darker cleric that wasn't tied to undead.
Are you tierd of playing goody two shoes clerics sworn to some high and mighty god. Then why not try evil? Swear your allegiance to dark devil or firey fiend. Shun the light of the world and make people fear the dark. Remeber the light at end of the tunnel is just the flames of hell.
Mechanically... [click here for more] |
Dungeon Masters Guild |
$0.50
|
 Grave Walker rangers are focused on the study of death to more effectively put their enemies down. They do not seek an undead nature as many do but rather seek that death be the final end it is supposed to be.
Mechanically you gain a damage boost to your attacks and when you kill a creature they cannot be brought back for several days. At later levels you gain necrotic resistance and certian buffs... [click here for more] |
Dungeon Masters Guild |
$0.50
|
 Enhanced Map Pack – Ravenloft: Mist Hunters Adventure 3 (Back to Front)
Set in Ravenloft, Mist Hunters is a campaign that sees players travelling across the various Domains of Dread in search of a paranormal researcher who mysteriously went missing. This campaign is perfect for sampling all the spooky and spectacular worlds that make up the various Domains.
In the third adventure, Back... [click here for more] |
Dungeon Masters Guild |
$1.99
|
 This subclass was inspired by the night sky, and the countless horrors people have imagined in it. Paladin's of the Oath of the Void believe that the only way for the world to be at peace is for a all life to cease. They venture forth into the world and beyond to achieve this goal and bring silence to noisy chaotic universe. Mechanically you gain channel divinity's that frighten and stun opponents,... [click here for more] |
Dungeon Masters Guild |
$0.50
|
 Demon Castle Lummenox has returned after 100 years dormant, and it seeks to consume the village of Belle Monde.
Demon Castle Lummenox is a mini-megadungeon designed for characters leveled 12 to 14. A high priest of Corellon has approached the party and begged them to retrieve a powerful artifact from the vault of Castle Lummenox: a ring of three wishes. But how does this priest know... [click here for more] |
Dungeon Masters Guild |
$4.95
|
 Tendrils in the Dark
Tendrils in the dark is an investigative horror adventure that lasts one-to-two sessions and has 3 acts. Players will come across the small mining village Ferrum Peaks and soon find something is very wrong. Before long, the party will find themselves plunged into the town's mystery.
Trust Is Hard To Come By
In Ferrum Peaks, people aren't always as they seem. Throughout... [click here for more] |
Dungeon Masters Guild |
$11.99
|
 This Sorcerer subclasswas inspired by vampires, I know waht a big revelation.
Do you wish to prowl the light cloaked in darkness? do you wish to feast on the blood of your enemies? Do you wish to sparkle in the sunlight? Well this subclass can give you the first two, I suggest checking fey subclasses for the last.
Vampiric Bloodline sorcerer's rule the night and are lords and ladys of blood. They... [click here for more] |
Dungeon Masters Guild |
$0.50
|
 The mists creep through the haunted forest, shrouding grotesque creatures, ruined homes, and foul undead. Somewhere to the north, a mournful wail echoes through the trees.
Welcome to The Lost Village, where 6th-level adventurers explore the mystery of Byr's Crossing. In doing so, the party will face down twisted animals, undead horrors, and a witch... [click here for more] |
Dungeon Masters Guild |
$3.99
|
 Welcome to Creature Crucible 22--Necromancer's Playground 2 aka Dusty Bhugeloo
I have scoured the pages of multiple Dungeons and Dragon Sources of older edditions to bring you a slew of undead creatures. They range from your lowly Dust skeleton to the powerful Arcane Mummy and Ghoul Lord.
Inside this document you will find my re-imagnination of the following creatures to 5th ed.
Curst
Darkhood... [click here for more] |
Dungeon Masters Guild |
$1.30
|
 This Cleric subclass was inspired by blood (pretty simple I know). Blood domain clerics are obsessed with blood and taking it from everyone around. Mechanically you can give people extra blood and hit points, take blood form one creature and give it to another, and rip the blood from your enemies to heal yourself. ... [click here for more] |
Dungeon Masters Guild |
$0.50
|
 This Class was inspired by the classic Withch Hunters from history, games, books, and all other forms of media.
Witch Hunters are dedicated to the elimination of magic and mages whereever they find them. Some seek a more moderate persective and only fight thoses mages that have turned their magic against the innocent.
Mechanically the Witch Hunter plays like the Fighter, Paladin and Ranger. The Witch... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Just in time for Halloween, some spooky feats for Ravenloft lineages at your holiday (or regular) gaming table!
Haunting Feats for Ravenloft Heroes is filled with tweleve feats inspired by lore, myths, and of course monsters. The lineages included in this supplement are:
Dhampir
Hexblood
Reborn
The first 300 downloads are Pay What You Like!
Thank you for your interest... [click here for more] |
Dungeon Masters Guild |
$0.99
|
 This druid subclass was inspired by the real life spiritual aspects of druids. Druids of the Circle of Spirits are focused on te spiritual and unearthly. They are less connected to the earthly realmsthan other druids. Mechanically you can assume a new ghostly form using your Wild Shape that grants you a flying speed, intangiblity, and invisibility. At later levels you gain extra damage on melee attacks... [click here for more] |
Dungeon Masters Guild |
$0.50
|
 This Artificer subclass was inspired by a movie about busting ghosts. Spirit Breaker Artificers use the bledding edge of technology to face down the supernatural and send them back to their respective otherworldly plain of existence. Mechanically you can use a new specialized weapon that is extra effective against undead and acts a spell casting focus. At later levels you Aren't Afraid of No Ghost... [click here for more] |
Dungeon Masters Guild |
$0.50
|
 This rogue subclass was inspired by the ripper himself.
Make them fear the dark. Rippers enjoy slaughter and evoking fear in their prey, they carry the dark with them and terrifiy all who sse their work. Be afraid be very afraid.
Mechanically you can impose the frieghtened condition on your foes and emit an aura of darkness around you. At later levels the brutality of your kills frightened all around... [click here for more] |
Dungeon Masters Guild |
$0.50
|
 Once a respected noble family, House Flaengin has fallen into ill repute. Their once proud name uttered only in hushed tones by fearful villagers living in the shadow of the family’s undead-infested ancestral manor. With that evil now beginning to venture beyond the manor’s decrepit walls, brave adventurers are called upon to end House Flaengin’s perverted legacy.
Level Scaling: This... [click here for more] |
Dungeon Masters Guild |
$3.99
|
 Bundled Horrors
This is a small bundle of assorted horror themed content from various campaigns over the years, such as monsters, curses, items, & spells.
Contents in detail;
6 Monsters.
3 Mythical Curses, 4 Monster-Tied curses & 1 Miscellaneous curse.
6 Spells.
2 Weapons.
3 Parasitic "wearable" items.
Simple Arm & Leg Flesh-Grafting.
... [click here for more] |
Dungeon Masters Guild |
$3.95
|
For centuries the ratfolk have lurked in the Undercity sewers unbeknownst to the citizens above. But soon their existence may be revealed...
This monograph is a Grisly Eye Games' publication. Each monograph introduces grimdark options for your low fantasy campaigns.
The Vermin introduces the ratfolk, a new monster for 1st-4th level player characters. This supplement includes four... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 Your power stems from an age old curse upon your lineage, or perhaps something more recent. Whatever the case, you’ve learned to live with it and now bend its power for your own will.
"A fun little subclass for your sorcerer... a really fun subclass to play..." - Splinterverse
Bane, hex, and insult your enemies with sapping words. Be an enchantment school of magic prodigy, recover... [click here for more] |
Dungeon Masters Guild |
$3.00
|