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Spooky Equipment

Spooky Equipment


The spooky season is here and with it, a wave of new content from various DMs Guild authors. I’d like to add to this pile of content with some new Halloween-themed equipment. Enjoy these 15 brand new items! May your holiday games be extra spooky, and remember that Halloween isn’t just about eating a lot of candy and watching horror movies, but also a way to bring people together in a fun and...   [click here for more]
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Children of the Night

Children of the Night


Children of the Night: Revised Challenge your players with more than 80 new or updated monsters designed for the Ravenloft campaign setting. This book includes numerous monsters from Ravenloft Monstrous Compendium Volume I&II and Ravenloft Monstrous Compendium Volume III, all updated to 5th Edition rules.  5 Minute Workday Publishing and the Fraternity of...   [click here for more]
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Barovian Born and Raised

Barovian Born and Raised


Experience Curse of Strahd like never before with Barovian Born and Raised—a grim reimagining of Curse of Strahd in which the country's saviors are not strangers from beyond the Mists, but native Barovians who have had enough. Stand boldly against the Devil Strahd as a human, dusk elf, or even goliath, and bring justice to Castle Ravenloft—or join the countless heroes...   [click here for more]
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DDAL09-16 Honors Unforseen

DDAL09-16 Honors Unforseen


Accompanying the Chosen of Ilmater and baring the newly discovered Ward of Faithfulness, you proceed further into the tomb of the Bloody Hooves. Time is running short. Zariel’s forces hunt for you even now. Part Two of the Doors and Corners series of adventures. A Four-to-Six-Hour Adventure for 11th through 16th Level Characters (APL 13). ...   [click here for more]
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Exciting combat vol. 1: Tome of Undeath

Exciting combat vol. 1: Tome of Undeath


Ok, this is it. I’ve been working on it for a long time. Countless writes and rewrites, countless playtests… Here it is. Exciting combat vol. 1: Tome of Undeath. Yeah, that’s a mouthful. What’s inside: 12 new, action-oriented monsters with new, unique and thoroughly playtested mechanics. Explanations on how to use these monsters effectively, both...   [click here for more]
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Spells of the Deep Wood: The Tomes of Melchior II

Spells of the Deep Wood: The Tomes of Melchior II


Looking for darker and more aggressive spell options for a nature themed PC? Do you want some new spells for your hag and witch covens to menace your players with? Are you disappointed with the official content's hexes, poison spells, or high-level druid spells? If so, look no further, this supplement might just have what you seek.  Enhance your characters and monsters with 62 new spells themed around...   [click here for more]
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Madness of the Misty Cove

Madness of the Misty Cove


The promise of treasure led you here... "You enter the cave, jagged walls slick with seawater and made slippery by moss and clinging seaweed. The smell brings to mind the pungent odor of fish and brine, but there is something else as well, something foul and stinking. You walk deeper, the darkness enveloping you as you explore this seaside cavern. That's when you feel it, like...   [click here for more]
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Heroes of Ravenloft

Heroes of Ravenloft


Heroes of the Ravenloft: 13 subclasses, plus feats and other character options, all designed for the dark gothic horror of Ravenloft! Many new subclasses and other player options fit awkwardly into the lore of D&D's campaign settings, or seem to be written without concern for balance or role-playing well with others. Most leave out the lore...   [click here for more]
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Accursed - A Martial Archetype for Fighters

Accursed - A Martial Archetype for Fighters


Through the machinations of some outside malevolent force, their own greed, or sheer bad luck the Accursed wander the realms they inhabit. With hate as their master and slaughter as their companion, these baleful warriors tear through battlefields, decimating all who stand before them, even should they be companions of theirs so blinded are they by their malice for life. Worse still, survivers...   [click here for more]
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Vallaki Documents: Ephemera for Curse of Strahd

Vallaki Documents: Ephemera for Curse of Strahd


This ephemera pack includes postings for the Wolf’s Head Jamboree and Festival of the Blazing Sun (a special event) as well as a dinner invitation from Lady Wachter. Additionally, this pack includes a letter from Vasili von Holtz for Henrik van der Voort—the coffin-maker and current host of ravenous guests—explaining their business relationship. It also includes the letter Lady...   [click here for more]
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Infernal War Machine Upgrades

Infernal War Machine Upgrades


Note: Vehicle name spoilers for Baldur’s Gate: Descent to Avernus in the description. Your Devil’s Ride’s engine screams underneath you as you quickly look over your shoulder, the Tormentor filled with Bearded Devils gaining ground. As the gap closes, the devil driving grins madly, gunning the engine to overtake you. The grin disappears in a cloud of shrapnel as you activate your...   [click here for more]
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Night at the Lucaryen

Night at the Lucaryen


An exclusive party at an illustrious antiquities museum. A missing benefactor and host who turns up dead. A missing mummy, the crown jewel of a new exhibit, and a hardboiled detective trying to make sense of it all. And a party of adventurers caught right in the middle! Welcome to the Lucaryen Museum of Antiquities, enjoy your visit. We recommend for your safety not to wander the halls at night; some...   [click here for more]
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Dramatis Personae: Great Old One Patrons

Dramatis Personae: Great Old One Patrons


Worship a Great Old One Patron and unlock its unique features! Dramatis Personae: Great Old One Patrons includes: 17 Variant Great Old One class features! Customize your warlock of the Great Old One to represent an specific entity such as The Worm that Walks or The Leviathan. Each strange entity is different, and so are they warlocks! Each Great Old One...   [click here for more]
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The Cannith Schematica

The Cannith Schematica


Locate a priceless artifact in this adventure for the world's greatest roleplaying game! Beneath the perilous wastes of the Mournland lies an abandoned magical workshop housing a priceless artifact. Bizarre monsters and malevolent forces lurk within, so only the most resourceful heroes will prevail! The Cannith Schematica is an Eberron: Oracle of War salvage...   [click here for more]
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Voidweaver's Web (SJ-DC-EBAL-SPKY-03)

Voidweaver's Web (SJ-DC-EBAL-SPKY-03)


A group of adventurers follow a cryptic map into The Dreadzone, a nebula-shrouded region of Wildspace ruled by a fearsome vampire lord.  They seek an artifact which may hold the secret to stopping  the vampire lord’s reign of terror.  Centuries ago the vampire lord compelled a mystical being known as a Voidweaver to transform a living star into the heart of darkness that powers The Dreadzone. ...   [click here for more]
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Barovian Encounters Map Pack

Barovian Encounters Map Pack


This product nets you additional encounter maps to be use in the Curse of Strahd module. All of them located in the dreadful land of Barovia, the first Domain of Dread from Ravenloft setting. The product contains a full-preview that shows each unique map. License You may use these maps for both personal and commercial use. They can be altered,...   [click here for more]
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Adventures in the Icewind Dale and other Arctic Regions

Adventures in the Icewind Dale and other Arctic Regions


Enjoy this frosty booklet of icy adventures that take place in the Icewind Dale of the Forgotten Realms setting, but can easily be adapted into any arctic environment. This cheap 1.99 product is perfect for a campaign set in a frigid region. The adventures can be placed into an arctic themed campaign, or simply be run on their own. Clash with frost giants, duel remorhazes, and solve frigid mysteries...   [click here for more]
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The Aberration Hunter's Handbook

The Aberration Hunter's Handbook


Alien horrors amass just beyond the veil of this world, turning their bizarre gaze toward the minds and bodies and natural beauty, hungry. Corruption. Madness. Mutation. Debased cults and squamous star-spawn. Elder Evils, ancient aboleths, beholders from beyond the moon.  We need heroes to protect us. This document covers six groups of aberration-hunters, including character options and DM options...   [click here for more]
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Demon Castle Lummenox (Fantasy Grounds)

Demon Castle Lummenox (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. If you are looking for the PDF - click here. Includes Unity  Demon Castle Lummenox has returned after 100 years dormant, and it seeks to consume the village of Belle Monde. Demon Castle Lummenox is a mini-mega dungeon designed for characters leveled 12 to 14. A high priest of Corellon has approached the...   [click here for more]
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City Of Eyes (3.0)

City Of Eyes (3.0)


CITY OF EYES Subtitle: everyone can shut up and leave me alone now, it's finally finished City of Eyes is a Ravenloft adventure in 13 parts, taking place in the thoroughly horrible city of Elysium, a ghastly urban sprawl where it never stops raining and streetlamps flicker in winding streets filled with secrets. - This adventure is for characters of 15th-20th level,...   [click here for more]
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Oracle of War Battle Maps - The Complete First Year

Oracle of War Battle Maps - The Complete First Year


Ever needed more from your maps? What better way to experience the Eberron Adventurer's League campaign, "Oracle of War" than with detailed, full-colour battle maps. Included in this bundle are 70 battle maps covering all combat areas in parts 1-10 of Oracle of War, along with Epics 1&2 and Salvage Bases. The maps cover - Part 1: The Night Land Part 2: Voice In The...   [click here for more]
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Amphail Asylum

Amphail Asylum


V 1.2 Update: New Alt Cover, New Upgraded VTT Maps Video description available on desktop version of this site! This is for the standard pdf, see below about other versions:  Fantasy Grounds Module  Get a free phone PDF with the purchase of either format or grab the bundle option for a discount on all 3 format options! Please consider leaving an honest review/rating, they are...   [click here for more]
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Strangely Changed

Strangely Changed


What to expect Strangely Changed is a collection of completely new curses for 5e, but the book is much more than a simple list. Inside you will find information for how individual curses can be created, removed, and protected against. You'll also find detailed rules for how these curses affect the player, combat, and the world at large. The hexes, jinxes, and curses inside are for more than...   [click here for more]
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When Madness Calls

When Madness Calls


A 5-HOUR MADNESS-INDUCING COSMIC HORROR ONE-SHOT FOR 6th LEVEL CHARACTERS (From the Participants of the ENnie award winner for Best Online Content - Silver - RPG Writer Workshop) "No other person in Faerun except Hubert Pierre Lorentz has made such a huge breakthrough in writing fictional horror story. His vivid, grotesque, and terrifying descriptions...   [click here for more]
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A City of Eyes

A City of Eyes


This version of the adventure is now obsolete. Please use the link here for the latest version of the adventure.  This is the PDF version. If you are looking for the module for the Fantasy Grounds VTT - click here. An original Ravenloft domain for 5th edition, containing: A 13 chapter adventure of lovecraftian sleuthing, unknowable truths and eldritch mystery for levels 15-20....   [click here for more]
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The Legend of Sleepy Hollow

The Legend of Sleepy Hollow


THE LEGEND OF SLEEPY HOLLOW A literary classic by Washington Irving — warped — for 5th Edition Dungeons & Dragons.   CELEBRATING THE 200th ANNIVERSARY OF THE WASHINGTON IRVING MASTERPIECE! The Legend of Sleepy Hollow is an adventure in storytelling suitable for beginning players...   [click here for more]
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Dark Hexes & Horrible Diseases

Dark Hexes & Horrible Diseases


This D&D 5e supplement will provide you with ways to enhance your Ravenloft games by introducing brand new curses and diseases customized for the Domains of Dread. You can fit them into your game to add additional challenges and lore to your party. Contents A beautifully laid out 23-page PDF containing stunning artwork and: The product provides: 8 diseases 9 curses 2 new statblocks 3 new...   [click here for more]
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A Botanical Guide to Barovia

A Botanical Guide to Barovia


A Botanical Guide to Barovia is a new supplement for Curse of Strahd or any other campaign. It contains: 25 Plants: 25 plants with poisons, environmental effects, and more 2 New Subclasses: Ranger Subclass - Tree Speaker, Druid Subclass - Circle of Rot 9 Magic Items and Mundane Items: Including the legendary Heart of Barovia,...   [click here for more]
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Barovia Gazetteer: The Old Bonegrinder

Barovia Gazetteer: The Old Bonegrinder


A COMPLETE GUIDE TO THE DANGERS OF THE OLD SVALICH ROAD The Barovia Gazetteer presents a series of location guides for running Curse of Strahd. These guides are designed to augment the existing campaign with background information, character profiles, additional encounters and scenario hooks, and tips for running the game. The goal is to create a rich, immersive Barovian...   [click here for more]
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Ship of Horror - The Gothic Conversion

Ship of Horror - The Gothic Conversion


Ship of Horror The Gothic Conversion Requires the AD&D RA2 Ravenloft Adventure Ship of Horror, to play by Igor Comunale This conversion updates to the fifth edition of Dungeons & Dragons the AD&D Second Edition Ship of Horror adventure set in Ravenloft. The adventure can be played individually or as...   [click here for more]
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DotMM Companion: Halaster's Game

DotMM Companion: Halaster's Game


The show must go on—and our players find themselves trapped in Halaster's insidious game. In this chapter of the Dungeon of the Mad Mage Companion, we expand upon Undermountain itself and the dealings of the Mad Mage. Inside, you'll find: Roleplaying Halaster Blackcloak. Further fleshing out of the Mad Mage, particularly as a deranged gameshow host. His...   [click here for more]
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Ravenloft Reborn: Night of the Walking Dead Conversion

Ravenloft Reborn: Night of the Walking Dead Conversion


A Dungeons & Dragons adventure update for 1st-3rd level characters! This update converts the popular Advanced Dungeons & Dragons Ravenloft RQ1 adventure, Night of the Walking Dead, into the latest edition. The PDF update contains game statistics for the adventure encounters, helpful Dungeon Master notes, and relevant Ravenloft setting information...   [click here for more]
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Lost in Shadow

Lost in Shadow


Experience Lost Mine of Phandelver like you never have before, from another plane! Now an ELECTRUM bestseller! This alternate starter campaign takes you to all the familiar locations of the Lost Mine of Phandelver adventure from the other side of the veil. Some places look the same, some very different....   [click here for more]
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PO-BK-1-08 Dark Side of the Rune

PO-BK-1-08 Dark Side of the Rune


Heroes face an outsider enemy in a Far Realms keep. The portals attaching it to both the Far Realm and the Jundarwood Forest are the only things continuing to cause danger to the people of the Border Kingdoms. Can you take down the portals and make your way home safely? A Four-Hour Adventure for Tier 4 Characters. Optimized for APL 18. ...   [click here for more]
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Untold Lineages - Curse of Lycanthropy

Untold Lineages - Curse of Lycanthropy


What do I get? Playable Alternative "Pureblood Shifter" Lineage Rules (including, for ease of use, a summarised version of the official Werewolf, Werebat, Werebear, Wereboar, Wererat, Wereraven and Weretiger)  Additional Wereshark rules. 24 Lycanthropic Feats and Flaws. Alternative behavioral activity rules for those who don't use alignments.  Notes on non-humanoid lycanthropes and one example creature...   [click here for more]
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Blackbriars - A Ravenloft Adventure

Blackbriars - A Ravenloft Adventure


Abandon hope. Embrace the Wood. The Trees are ancient. The Trees are hungry. The Trees cannot be stopped. These things are known to be true in Wayston. In the town's final days, the villagers huddle in their homes, waiting for the night when Blackbriars Wood will finally claim them for its own. Then, one cold and misty evening, strangers arrive in the desperate, doomed town....   [click here for more]
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Mike's Free Encounters #11-20

Mike's Free Encounters #11-20


This combines encounters 11 to 20 of an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs have opportunities to face off with a Death Captain, Frostcursed Dwarfs, Bad Mercenaries and more. The encounters include: History/Background for each encounter. Encounter guide for each encounter. New Monsters New Spells New Magic Items New Items Color Maps. The companion...   [click here for more]
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Quests and Travel Time for Icewind Dale: Rime of the Frostmaiden

Quests and Travel Time for Icewind Dale: Rime of the Frostmaiden


The party is supposed to travel a lot during first two chapters of Icewind Dale: Rime of the Frostmaiden official adventure. This document will help DMs to determine travel time on the fly. All quests from Chapter 1 and Chapter 2 grouped in the tables depending on the city where the party gets them. Calculations are based on the information and maps...   [click here for more]
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Tomes of Ravenloft | A Curse of Strahd Supplement

Tomes of Ravenloft | A Curse of Strahd Supplement


Vampire bites are not the most common bites but are among the most concerning ones. After you notice two puncture marks on your neck, which most often occurs in the morning, you must immediately apply leeches to suck out the vampire spit. Vampirism is transmitted by the vampire’s saliva. The more you can get rid of, the better. — from "Barovian Home Remedies" by Sorine Hagi Gone...   [click here for more]
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Isle of the Dying Moon: An 11th-level One-Shot

Isle of the Dying Moon: An 11th-level One-Shot


Twelve days ago, the moon began to die. Tides shifted and animals panicked. Temples and wizarding schools were thrown in disarray, trying to find the source before the moon disappears entirely. A band of heroes sails to the source of the disruption: an island cloaked in shadow, terrorized by a mysterious figure living in the woods... Isle of the Dying...   [click here for more]
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The Zombie Chateau

The Zombie Chateau


You awaken in a decrepit chateau, unsure of how you came to be there. Upon opening the front door, you are besieged by zombies on all sides. Do you have what it takes to survive the horde, or will you become another body in their army?  This one-shot comes with a 20 page PDF containing a 28 room dungeon (the titular Zombie Chateau), special rules for the horde mode, and 9 new types of zombies, along...   [click here for more]
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The Necromancer: Playable Class

The Necromancer: Playable Class


A gaunt tiefling saunters across the battlefield, tome in one hand, a slender blade in the other. She sneers at the barbaric orc and the orc knows without question he is breathing his final breaths. An ebony-clad gnome places his hand on a cleric’s hemorrhaging wound and weaves new flesh around it. His eyes glow white as she regains her breath, feeling death’s grip loosen. Perched upon a parapet,...   [click here for more]
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Treasures of Ravenloft

Treasures of Ravenloft


The plane of Ravenloft is a place of darkness and terrible evil. Dread lords control their domains with an iron fist forever imprisoned by dark powers as punishment for their evil actions. The light and goodness are stifled in Ravenloft, and only brave heroes can stand against the darkness, but the heroes will need magic of great power if they hope to defeat the Dread Lords. Ancient treasures of magical...   [click here for more]
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CCC-GHC-BK03-09 A Convergence of Gods

CCC-GHC-BK03-09 A Convergence of Gods


The area known as Godswalk Keep has been showing signs of activity. Are the Bloodreavers really working towards bringing back Garagos and restoring him to divine status? Only true heroes of the Border Kingdoms can stop them. This is a Tier 4 adventure optimized for APL 18, and is a stand alone adventure for the Border Kingdoms. A Four-Hour Adventure for Characters of 17th – 20th Level ...   [click here for more]
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A Fey Mystery of Glen Dourn

A Fey Mystery of Glen Dourn


A haunted house, a missing person, and a hint of wild fey magic. This is a 8-12 hour adventure balanced for character levels 7-9. CW: witches, ghosts, rats, mild body horror, death In the kingdom of Norland in the Moonshae Isles, King Keethan rules by the will of Torm the True, though in Glen Dourn folk still hold true to the old ways—a dense and...   [click here for more]
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Sins of the Past

Sins of the Past


Sins of the Past "Few brave souls dare to visit the City of the Dead at night. Some might say that tales of nighttime horrors are for children, but the wise folk know better" Three members of the Jackals gang, famous grave robbers, are found murdered in the City of the Dead cemetery in Waterdeep. Their wounds are horrible, and their jaws are completely destroyed.  City...   [click here for more]
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Curse Of Strahd Magic Item Handouts

Curse Of Strahd Magic Item Handouts


Magic Item Handouts for players in Dungeon & Dragons 5e Curse of Strahd Module. This includes all magic items found in the Curse of Stahd module, except the Scroll of Remove Curse.  I left that item out, per reddit user MandyMod's reccomendations in her "Fleshing Out Curse of Strahd" series.  Low on coin? Follow me on Twitter (twitter.com/lukalock) to see the next time...   [click here for more]
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D&D5e La Maledizione delle Zucche

D&D5e La Maledizione delle Zucche


Un'Avventura Oscura nella Foresta Dimenticata Una nuova terra sconosciuta, una foresta maledetta, un villaggio ormai rassegnato ad un oscuro destino. Riuscirete a svelare il mistero di queste terre? Oppure soccomberete nella Notte di Sahmain? Un'avventura modulare ricca di enigmi e combattimenti in tema Halloween per la 5e. Un'avventura di quattro ore per personaggi dal 1°...   [click here for more]
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Xanathar's Guide to Barovia: Gothic Horror Spell Alterations

Xanathar's Guide to Barovia: Gothic Horror Spell Alterations


Xanathar's Guide to Barovia: Curse of Strahd Cosmetic Alterations for Xanathar's Spells supplies your DM toolkit with altered spell descriptions befitting the Ravenloft setting. Not only does describing spell effects deepen the immersion your players will feel, but injecting the marks of horror into storytelling is a crucial part of DMing Curse of Strahd. A few examples:...   [click here for more]
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Compendium of Blades Vol.5 Swords of Ravenloft

Compendium of Blades Vol.5 Swords of Ravenloft


The Compendium of Blades Vol 5. Sword of Ravenloft The Compendium of Blades is an ongoing series that covers magical bladed weapons. Future volumes will include daggers, axes, polearms, eastern swords, exotic bladed weapons, and western swords not covered in the original volume. This volume covers 30 magical and cursed swords drawn from the campaign setting Ravenloft. Magic swords are...   [click here for more]
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