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Killer Kobolds from Outer Space

Killer Kobolds from Outer Space


PREPARE TO MELT SOME FACES AND SCREAM LIKE A TINY DRAGON with this madcap B-movie horror one-shot of unnecessary cartoon violence and kobold madcappery "OMG Killer Kobolds from Outer Space is the thing I've needed in my life for like always. It sets a new standard in just how awesome a DMs Guild product can be. I'm going to pile up all my stuff and burn it."  "Killer Kobolds from Outer...   [click here for more]
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Encounters in Castle Ravenloft

Encounters in Castle Ravenloft


Encounters in Castle Ravenloft is a 5e module composed of 12 encounters guaranteed to provide an experience your players and their characters will never forget in the most infamous D&D castle! They range from 6th- to 10th-levels and touch all D&D pillars. Written by Chris Massey, or Twi from Twice Bitten! What's included? An accessible,...   [click here for more]
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Edict of Gloom Part 1: Trauma

Edict of Gloom Part 1: Trauma


Welcome to the first chapter of the Edict of Gloom, a modular tool kit for bringing dark fantasy to life at your table. In Part I: Trauma, we provide a framework to introduce the effects of psychological challenges on player characters' minds. Beyond giving you mechanics, this supplement is full of advice and guidance on how to use this system...   [click here for more]
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SJ-DC-BEB-01 The Hunger

SJ-DC-BEB-01 The Hunger


The party is hired to locate and recover a missing ship only to find the ship’s crew was cursed by an all-consuming hunger. Can they solve the mystery of the curse before it consumes them? A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8. CONTENT WARNING: Neglect, Death, Cannibalism, Starvation, Betrayal, Madness Author:...   [click here for more]
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Danger in the Dwarven Valley - maps and extra content for Rime of the Frostmaiden

Danger in the Dwarven Valley - maps and extra content for Rime of the Frostmaiden


Nestled at the base of kelvin's cairn lies the Dwarven Valley where the goodly dwarves of Icewind Dale have lived for centuries crafting fine weapons and armor. Looming on the eastern side of the valley lies the Halls of Black Ice, where an evil plagued the mind of many dwarves, culminating in a civil war. Recently, a new foe has found a home in these abandoned halls. With the help of some brave heroes,...   [click here for more]
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Ezmerelda's Encyclopedia of Evil

Ezmerelda's Encyclopedia of Evil


Ezmerelda's Encyclopedia of Evil is a monster book in the vein of Volo's Guide to Monsters and Mordenkainen's Tome of Foes, expanding creatures beyond their stat block and exploring ways to turn them into memorable parts of your D&D campaign. Within these pages, you'll find over a dozen chapters on lycanthropes, vampires, lamia, dragons, aberrations, slaad, and more....   [click here for more]
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Dragon's Breath Tavern - Adventure

Dragon's Breath Tavern - Adventure


"Once the action kicks off, the adventurers are in for a rough night." "A perfect mix of horror and fantasy, with some truly unexpected encounters!" It’s been a long few days of travel and the adventurers are tired of eating rations and sleeping on the ground.  The road opens to a small town with an inviting tavern.  The smells of grilling meat and ale...   [click here for more]
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Ravenloft Player's Compendium

Ravenloft Player's Compendium


The Ravenloft Player's Compendium: 65 subclasses, plus feats, spells, lineages, and lore, from the author of the original Ravenloft Archetypeswhich Critical Role creator Matt Mercer praised as "Really grand content! Well thought out, well presented, and a fantastic supplement to any campaign... Highly recommended!"  Bridging the...   [click here for more]
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Saltmarsh's Notice Boards: 30 Quest Seeds for Nautical Campaigns

Saltmarsh's Notice Boards: 30 Quest Seeds for Nautical Campaigns


"To all available sellswords and adventurers: The town desperately needs sentries, if only for a day. The council promises a generous reward in gold and perks. Visit the Administrator in the town hall at your earliest convenience. Pastries and tea will be offered." - Administrator Mandy Otter This is a collection of 30 quest seeds to be used in Ghosts of Saltmarsh or any other campaign...   [click here for more]
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Curse of Strahd Companion 15: The Werewolf Den

Curse of Strahd Companion 15: The Werewolf Den


The Curse of Strahd Companion is your comprehensive guide to running 5th Edition's greatest and grimmest campaign. The Companion dives through every chapter of Curse of Strahd and incorporates Wyatt Trull's mithral-bestselling module, The Wedding at Ravenloft as the campaign's climax. This chapter overhauls the Werewolf Den chapter: For the Love of...   [click here for more]
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Gravehurst - A Halloween Adventure

Gravehurst - A Halloween Adventure


Welcome to Gravehurst, an eerie village that rest near tainted grounds of necromantic magic. The players are escorting a merchant who wants to set up a trading post in this distant village but a problem arises, requiring the efforts of daring adventurers. Come on a Halloween journey where the players fight against pumpkins and other creatures infused with necromancy. This three hour adventure is...   [click here for more]
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21 Freaky Forest Encounters

21 Freaky Forest Encounters


21 Freaky Forest Encounters 21 encounters plus two new monsters for use in 5th edition Dungeons & Dragons Written by Dimitri Lambermont & Remko van der Heul Art by Wouter Florusse. 21 fun and freaky forest encounters, and two completely new monsters you can throw at your party Welcome traveler, to the deep dense forests of the realms. What hides under the green leaves?...   [click here for more]
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Book of Shadows - player options, monsters and magical items

Book of Shadows - player options, monsters and magical items


Book of Shadows The Book of Shadows contain player options wrought in darkness, shadowy creatures and magical items of light and dark. The Book of Shadows contain: 1 New Racial Option. No longer relegated to being an elven subrace, this version of the shadar-kai has its own unique flavor and powerful abilities. 4 New Archetypes. Perform in the shadows...   [click here for more]
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Auril's Abode – an Icewind Dale: Rime of the Frostmaiden DM's resource (maps, handouts, advice)

Auril's Abode – an Icewind Dale: Rime of the Frostmaiden DM's resource (maps, handouts, advice)


Maps, advice, & more for Rime of the Frostmaiden: Chapter 5 Icewind Dale: Rime of the Frostmaiden: is a chilly campaign that will take characters from 1st to beyond 10th level, as they face frosty foes, deeply buried dangers, and dark deities while reshaping the fate of Icewind Dale – and perhaps the entire Sword Coast along with it! Things get real for the characters in Chapter...   [click here for more]
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Heroes of the Mists

Heroes of the Mists


Heroes of the Mists: Revised Move your Curse of Strahd campaign deeper into the Mists of Ravenloft, make your adventurers truly fit the Demiplane of Dread, or tell your own tales in distant domains. Newly Revised and Updated, this product has been edited and its layout completely redone. The subclasses have been tweaked, art has been added, and the entire...   [click here for more]
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Countess von Zarovich

Countess von Zarovich


Rediscover the land of Barovia under the domain of the terror-inducing Countess Strahd von Zarovich with this supplement filled with advice on running Strahd as a non-male  villain, and featuring unique, original encounters and NPCs to enhance your adventures in Ravenloft. "This reimagined take on one of the most classic Ravenloft villains comes not only with a coherent take on Strahd herself,...   [click here for more]
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A Festival of Death

A Festival of Death


Welcome to the Festival of Death! In the city of Criham, the Festival of Death celebrates those who are no more, honoring their memories and those left behind. This year, however, something is different. People have gone missing in the weeks leading up to the Festival, and the town guards of Criham need help solving the crimes before the Festival begins and guests become potential victims! Inside...   [click here for more]
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The Haunt Trilogy (Hardcover Special Edition)

The Haunt Trilogy (Hardcover Special Edition)


The Haunt Original Soundtrack - By Chris Bissette (Loot the Room) available now SEE VIDEO AT BOTTOM OF THIS PAGE! THE HAUNT TRILOGY Special Edition This deluxe 180 page hardcover book is a special edition collection of the mega-bestselling horror-themed Dungeons & Dragons 5th Edition adventure series. A complete bestiary with 25 monster...   [click here for more]
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Curse of Strahd Companion 3: The Village of Barovia

Curse of Strahd Companion 3: The Village of Barovia


The Curse of Strahd Companion is your comprehensive guide to running 5th Edition's greatest and grimmest campaign. The Companion dives through every chapter of Curse of Strahd and incorporates Wyatt Trull's mithral-bestselling module, The Wedding at Ravenloft as the campaign's climax. This chapter focuses on the Village of Barovia and includes: Funeral...   [click here for more]
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Death is Only the Beginning? - Level 3 Mini Adventure

Death is Only the Beginning? - Level 3 Mini Adventure


Death is Only the Beginning? is a Dungeons & Dragons 5th edition mini-adventure by Midnight Tower. It is designed for a group of three to five 3rd-level characters, but the DM can easily replace encounters to suit characters of any level. The adventure can be played as a one-shot episode or as a side quest to the Hunter’s Full Moon trilogy. It can also be used to bring back characters...   [click here for more]
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Barovian Nights - 101 Ravenloft Encounters

Barovian Nights - 101 Ravenloft Encounters


Welcome, stranger. I almost didn't see you there, the mist being what it is at this time of year. You don't look like you're from around here, maybe you could use some directions? Look here, don't be frightened, I'm not a ghost. Down that way is the village of Barovia - not a great place to start, if you ask me. Depressing, unless you're into rats and sour wine. Over...   [click here for more]
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Haunting of Owlbear Lodge - Adventure

Haunting of Owlbear Lodge - Adventure


An adventure by Jeff C. Stevens — Product Details — ♦ 2- to 4-hour adventure for three to five characters ♦ Scalable for 1st-6th level ♦ High-quality map of the Owlbear Lodge ♦ New undead owlbear and porcupine statblocks ♦ Set in Forgotten Realms, but easily adapted to other settings — Beware the Druid's Curse... — Once a popular hunting lodge...   [click here for more]
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Profanity of Stone

Profanity of Stone


If your table is looking for an adventure with a classic dungeon crawl feel with a side of intrigue and grimdark terror, Profanity of Stone is here just in time for Halloween! There is a Church of Pelor about a half-mile from the village of Berganburgh, and there are rumors that the gargoyles atop the church’s roof have been changing position during the night for the past few days. Some...   [click here for more]
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St. Andral's Orphanage

St. Andral's Orphanage


Welcome to the orphanage. This module was designed to be inserted into the main Curse of Strahd campaign, in the centralized town of Vallaki. However, it is entirely possible to run St. Andral's Orphanage as a stand alone adventure or incorporate it into another campaign. This chapter provides Vallaki with some additional pacing before the events of St. Andral's Feast and the Festival...   [click here for more]
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Return of the Necromancer - Level 5 Mini Adventure

Return of the Necromancer - Level 5 Mini Adventure


Return of the Necromancer is a Dungeons & Dragons 5th edition mini-adventure by Midnight Tower. It is designed for a group of three to five 5th-level characters, but the DM can easily replace encounters to suit characters of any level. The adventure can be played as a one-shot episode or as a sequence to Death is only the Beginning? It can also be used to bring back an evil...   [click here for more]
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{OAP} The Accursed Class

{OAP} The Accursed Class


Outlandish Adventure Productions presents: The Accursed, a halfcaster class that has taken control of the curse that ailed it! At some point in their past, each accursed was afflicted with a permanent curse designed to make them endlessly suffer. Not content with accepting their fate, the accursed found a way to bring the curse under their control, utilizing its magic while mitigating the worst...   [click here for more]
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The Complete Hag Annex I

The Complete Hag Annex I


More Lore and Flavor for Hags! This first Annex builds upon, but can be used without, The Complete Hag. Inside are ways to personalize each hag’s magical attacks and spells, specifics for Auntie and Grandmother Dusk Hags, more powerful variants of Morgantha and Mad Maggie, Hag patrons and 100 tchotchkes. Inside you will find: - 10 Magic themes -...   [click here for more]
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100 Magical Items (and Where to Find Them)

100 Magical Items (and Where to Find Them)


100 Magical Items (and Where to Find Them) takes you around 10 locations common to any game and setting, and provides you with 10 unique, themed items. With a wide range of items which can be used in a huge variety of ways, everyone is sure to find a new favourite for their table in this supplement! Each page has fantastic art and a smooth layout, optimised for viewing on your monitor, tablet, or mobile....   [click here for more]
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The Thousand Year Storm

The Thousand Year Storm


The catalyst of events that has led to the current horror in Ravnica is the felicity triskelion. A reality warping artifact of eldritch proportions, which has been released to the greater world after being stolen by the Dimir mind mage Rogad Nar. After investigation and intrigue amongst the various guilds of Ravnica a chain of events left the triskelion in the wrong hands and ultimate horror has been...   [click here for more]
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And When The Dogs Start Barking: An Icewind Dale One-Shot

And When The Dogs Start Barking: An Icewind Dale One-Shot


A 4-hour Slasher Horror one-shot set in Icewind Dale for 4th Level Characters The long and harsh winter of Icewind Dale has severely affected the life of the people in Ten Towns, especially those living in Dougan’s Hole.  Being the smallest village in the area, Dougan’s Hole is vulnerable to the bone-chilling dangers of this icy landscape.  At the...   [click here for more]
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The War for the Throne

The War for the Throne


Following the platinum best-selling adventure The Second Black Dawn, a new, exciting adventure is finally available! Defeat the encroaching evil A city burns, occupied by cultists of a dark sect, ravenous undead, and bloodthirsty brigands. The plan to unleash the Second Black Dawn has now come to fruition and the apocalypse is at hand. Race through a city on fire, investigate a mysterious...   [click here for more]
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Caves of Hunger – an Icewind Dale: Rime of the Frostmaiden DM's resource (maps, cheatsheets, advice)

Caves of Hunger – an Icewind Dale: Rime of the Frostmaiden DM's resource (maps, cheatsheets, advice)


Maps, advice, & more for Rime of the Frostmaiden: Chapter 6 Icewind Dale: Rime of the Frostmaiden: is a chilly campaign that will take characters from 1st to beyond 10th level, as they face frosty foes, deeply buried dangers, and dark deities while reshaping the fate of Icewind Dale – and perhaps the entire Sword Coast along with it! This download, which covers Chapter 6 of...   [click here for more]
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Out of the Abyss Map Pack: Gracklstugh, The City of Blades Battle Maps (including Darklake Docks, Shattered Spire, Gholbrorn’s Lair Inn & Tavern, and Blade Bazaar)

Out of the Abyss Map Pack: Gracklstugh, The City of Blades Battle Maps (including Darklake Docks, Shattered Spire, Gholbrorn’s Lair Inn & Tavern, and Blade Bazaar)


Gracklstugh Battle Maps Pack Update: This product has been upgraded from 2K resolution to 4K resolution and now includes a MOD file so you can easily load these battle maps into Fantasy Grounds with preset grids. Rage of Demons Out of the Abyss supplementary battles maps for Underdark landmarks found in the Darklake District of the City of Blades (Gracklstugh)....   [click here for more]
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Taverns, Inns, and Taprooms: In Hell

Taverns, Inns, and Taprooms: In Hell


"Even the scorched battlefields of the war-torn layers of the Nine Hells need places travelers, devils, and hapless doomed mortals can kick up their feet, have a pint of ale (or larvae ichor, no judgement), and mingle with those willing to sell their souls and the fiends willing to take them."        This PDF is designed for use with the officially released...   [click here for more]
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DDAL10-10 Burying the Past

DDAL10-10 Burying the Past


DDAl10-10 Burying the Past  A Plague of Ancients Adventure The bombs are constructed, the plans laid. The only thing remaining is the easy part: stealing into an ancient, alien city full of nightmarish creatures from beyond the limits of sanity, setting the bombs, and escaping the city without getting caught before they detonate. Simple! Part Ten of the Plague of Ancients Series of Adventures....   [click here for more]
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Whisper Agents

Whisper Agents


With the dreaded felicity triskelion in the hands of the Dimir, the party must find the accursed spies before they open the terrible device. Should they fail, the consequences of their actions will be felt across Ravnica. Whisper Agents is part seven of the Secrets of the Triskelion campaign for use with Guildmasters' Guide to Ravnica and...   [click here for more]
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Space Clown 5e Race Option

Space Clown 5e Race Option


More of them. There are more of them out there now. At least six from what I can see, and they're all laughing. One of them looks vaguely similar to 'Prezi... It might just be a fascimile or my mind playing tricks on me. If that is her, then 'Prezi is long gone. It's time to terrify the Astral Sea as a space clown. Laugh your way through space, slip past your enemies,...   [click here for more]
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100 Quests

100 Quests


100 quests for less than a copper apiece! Suitable for: Side Quests! One Shots! Entire Campaign Arcs! Get your creative juices flowing and follow where the adventure takes you. ...   [click here for more]
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Hell Prisons

Hell Prisons


Welcome to an infernal dungeon run by fiends! The devils are trying to tip the scales of the Blood War by establishing soul conversion facilities. These terrifying prisons are used to torment souls with an intention of creating more powerful devils and filling the battlegrounds of Avernus with powerful soldiers. Only brave adventurers can disrupt this horrifying scheme. The supplement includes:...   [click here for more]
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The Throne of Bone - Adventure

The Throne of Bone - Adventure


"I absolutely loved the adventure and how it was set up." "The balance between combat and non-combat encounters is excellent." It all begins with a simple request (doesn’t it always?) from an old farmer.  The request – protect his cattle herd from vicious wolves. Simple enough for the brave adventurers, right?  But it doesn’t stay that way.  Not at all.  Soon, the adventuring...   [click here for more]
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Fear the Reaper - A Halloween / Horror One-Shot

Fear the Reaper - A Halloween / Horror One-Shot


Travelling through a thick, dangerous forest, you find the road ahead blocked by fallen trees. A heavy thunderstorm begins as the party backtracks to find a mysterious hotel, only to quickly discover the great evil housed within. Praise for Fear the Reaper "Move over “The Haunt” series, and welcome “Fear the Reaper” by Ammon Hansen!" - The Daily DM Blog "...I was impressed. And...   [click here for more]
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Artifacts of Avernus - 50 Magic Items for Your Descent

Artifacts of Avernus - 50 Magic Items for Your Descent


Updated! New art, better template, four new weapons, and an ink-friendly version! Thank you for all of your support in making Artifacts of Avernus a best-seller! Artifacts of Avernus includes 50 original magical items that adventurers might find in the Nine Hells. Arranged around devilish contracts, the Blood War, and the bureaucracy of the Hells, these items offer insight into how...   [click here for more]
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Shadowfell Encounters - Random Encounter Tables

Shadowfell Encounters - Random Encounter Tables


       Shadowfell Tables for Non-Combat, Creatures, Locations, Items and Extras Tables visible in Previews under the product image. Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes.  Encounters for adventures and campaigns in terrain of the Shadowfell, undead spirits, horror, death, Ravenloft and Curse of Strahd Includes d8+d12 tables for ... Using Shadowfell Encounters (Dice...   [click here for more]
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Curse of Strahd Companion 12: Wizard of Wines

Curse of Strahd Companion 12: Wizard of Wines


The Curse of Strahd Companion is your comprehensive guide to running 5th Edition's greatest and grimmest campaign. The Companion dives through every chapter of Curse of Strahd and incorporates Wyatt Trull's mithral-bestselling module, The Wedding at Ravenloft as the campaign's climax. This chapter overhauls the Wizard of Wines chapter: Blood &...   [click here for more]
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Fleshing Out Curse of Strahd: Player Primer

Fleshing Out Curse of Strahd: Player Primer


Welcome to the Fleshing Out Curse of Strahd: Player Primer! This character chronicler was designed to inspire the creation of player characters for the Curse of Strahd campaign and includes documents for both Dungeon Masters and players alike. Within this product, you'll find 4 different documents to help you prepare for the Curse of Strahd module: Player...   [click here for more]
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Dementlieu: Dance with the Devil

Dementlieu: Dance with the Devil


Dementlieu: Dance with the Devil is a sandbox psychological horror adventure for 4-5 characters of 6-7th level. It can be played over the course of 6-8 hours for a one-shot, but works better when played slowly over the course of 2-3 games. This is the second part of the Carnival of Lost Souls campaign. It can also be played as a standalone adventure.  Dementlieu:...   [click here for more]
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Curse of Strahd: Strahd - Triple Threat

Curse of Strahd: Strahd - Triple Threat


NEW! ELECTRUM BEST SELLER!!! Includes full stat blocks for three versions of Strahd! Includes a full color AND a printer-friendly version! Includes Roll20 TOKENS! Strahd: Triple Threat is an updated and expanded trio of stat blocks for Strahd von Zarovich, vampire ruler of Barovia, in various stages....   [click here for more]
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The Ghost, a 5e Class

The Ghost, a 5e Class


Whether they’re fearsome phantoms, playful poltergeists, spiritual guardians, or spectral familiars, ghosts bring a little of the otherworld with them as they return to haunt the living. Disembodied and bound to the Border Ethereal, ghosts use possession to merge with and influence mortals. They support their still-living allies from beyond the veil, averting disaster with their uncanny insight,...   [click here for more]
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Curse of Strahd Companion 14: Yester Hill

Curse of Strahd Companion 14: Yester Hill


The Curse of Strahd Companion is your comprehensive guide to running 5th Edition's greatest and grimmest campaign. The Companion dives through every chapter of Curse of Strahd and incorporates Wyatt Trull's mithral-bestselling module, The Wedding at Ravenloft as the campaign's climax. This chapter overhauls the Yester Hill Wines chapter: The Prophet....   [click here for more]
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Van Richten's House of Lament DM Supplemental Guide and Maps

Van Richten's House of Lament DM Supplemental Guide and Maps


Maps & advice to help you run The House of Lament The House of Lament is an adventure sure to scare and excite your players that is built for lvls 1-3, making it perfect for a one-shot adventure over 1 or 2 sessions or as the start for your next campaign. This download includes: Full-color, VTT ready map for the House of Lament. These are fully compatible with...   [click here for more]
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