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This combines encounters 11 to 20 of an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs have opportunities to face off with a Death Captain, Frostcursed Dwarfs, Bad Mercenaries and more.
The encounters include:
History/Background for each encounter.
Encounter guide for each encounter.
New Monsters
New Spells
New Magic Items
New Items
Color Maps.
The companion... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This combines encounters 21 to 30 of an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs can experience the deathly chill of the Frostcursed, the fire of the burning beasts, and the desiccation of desert undead.
The encounters include:
History/Background for each encounter.
Encounter guide for each encounter.
New Monsters
New Spells
New Magic Items
New Items
Color... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This is the 12th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against the Order of Salvation—Necroknights in the service of Durakor. CR 5+
The encounter includes:
History/Background for the encounter.
Encounter guide.
New Monsters: Necroknight, Necroknight Captain, Necropriest, Necromancer, and Zombie Warhorse.
New Magic Item: Bone Flail.
Color... [click here for more] |
Dungeon Masters Guild |
FREE
|
This is the 19th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against a corporagelida.
A corporagelida is a frozen nightmare. Its body consists of numerous corpses, chained together and frozen within ice. The joints are formed by breaks in the ice that reach the corpses within.
The encounter includes:
History/Background for the encounter.
New... [click here for more] |
Dungeon Masters Guild |
FREE
|
This is the 20th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against the Frostcursed headless masters.
The encounter includes:
History/Background for the encounter.
New Monsters: Frostcursed Headless Master and Headless Shield Bearer.
Encounter guide.
Color Map.
The companion ZIP file contains:
JPEG and Campaign Cartographer versions... [click here for more] |
Dungeon Masters Guild |
FREE
|
This is the 21st in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against the master of the Frostcursed forge.
The encounter includes:
History/Background for the encounter.
New Monsters: Frostcursed Smith and Frostcursed Frostsmith.
Encounter guide.
Color Map.
The companion ZIP file contains:
JPEG and Campaign Cartographer versions of... [click here for more] |
Dungeon Masters Guild |
FREE
|
This is the 23rd in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against the crew of the Frostcursed’s stone galley River Diamond. It includes a history/background for the encounter, a map, and monster stats. Also included is a bonus encounter, the Frostcursed river worm.
The companion ZIP file contains JPEG versions of the maps (with and without... [click here for more] |
Dungeon Masters Guild |
FREE
|
This is the 24th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against the divided flesh of the dividuicorporis.
The companion ZIP file contains JPEG versions of the maps (with and without grid), a Hero Lab file, the Word file of the encounter, and a PDF with character sheets for all the monsters.
The encounter includes:
History/Background... [click here for more] |
Dungeon Masters Guild |
FREE
|
This is the 25th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against the ruler of the Frostcursed.
The companion ZIP file contains JPEG versions of the maps (with and without grid), a Hero Lab file, the Word file of the encounter, and a PDF with character sheets for all the monsters.
The encounter includes:
History/Background for the encounter.
New... [click here for more] |
Dungeon Masters Guild |
FREE
|
This is the 35th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The intrepid adventures enter the woods to hunt, or be hunted by, the wind chime—an undead abomination crafted by vengeful druids.
The companion ZIP file contains JPEG versions of the maps (with and without grid), a Hero Lab file, the Word file of the encounter, and a PDF with character sheets... [click here for more] |
Dungeon Masters Guild |
FREE
|
This is the third in an ongoing series aimed to provide the overworked DM with ready-to run encounters. This encounter features the Haunted Stones, a weak point between the material plane and the Ashenfey.
The encounter provides details of the Verdanfey and the Ashenfey as well as several new monsters of the Ashenfey ranging from the Asheneant to the Shuffling Husk. The companion ZIP file includes... [click here for more] |
Dungeon Masters Guild |
FREE
|
This is the fifth in an ongoing series aimed to provide the overworked DM with ready-to run encounters.
It includes a history/background for the encounter, a map, and monster stats. Everyone gets a chance to ride the pony in this encounter with the much misunderstood Gnark Horse.
The companion ZIP files contains JPEG versions of the maps (with and without grid), a Hero Lab file, the Word file of... [click here for more] |
Dungeon Masters Guild |
FREE
|
This is the sixth in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The heroic PCs have a chance to complete a job botched by the ghost hunter Cerellan Thel, that of destroying Kella Thar.
It includes a history/background for the encounter, a map, new magic items, and monster stats.
The encounter is CR 9.
The companion ZIP file contains JPEG versions of the... [click here for more] |
Dungeon Masters Guild |
FREE
|
This is the 87th in an ongoing series aimed to provide the overworked DM with ready-to run encounters.
The PCs encounter the remnants of the tomb which might be a jumble of animated bones, undead slime, or an unliving miasma.
When the ancient D’Aroine people faced extinction because of their inability to reproduce, some of their great wizards constructed a vessel to sail between worlds. After a... [click here for more] |
Dungeon Masters Guild |
FREE
|
This is the 98th in an ongoing series aimed at providing the overworked DM with ready-to run encounters.
The PCs get a chance for an appointment with Dr. Deathwhisker, a very special undead cat. While the PCs might wish to befriend the bad doctor, they might also wish to destroy him. But they shall find this difficult since he has “nein” lives.
This encounter can be used as a means for PC to... [click here for more] |
Dungeon Masters Guild |
FREE
|