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Confront D&D’s most iconic death knight on his home ground in this epilogue to Dragonlance: Shadow of the Dragon Queen!
Lord Soth, the Knight of the Black Rose, is raising an armada of undead dragons in the mountains surrounding his burnt and blackened fortress of Dargaard Keep. Ansalon will never know peace while his malign influence endures. End his legacy of evil forever in this 50-page... [click here for more] |
Dungeon Masters Guild |
$8.99
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500+ Combat and Social Weaknesses. This book provides combat weaknesses for every monster in the Monsters of the Multiverse and social weaknesses for every monster that speaks a language available to player characters. The inspiration for these weaknesses comes from a creature’s anatomy, description in the Monster of the Multiverse, or well-known legends. Each weakness... [click here for more] |
Dungeon Masters Guild |
$11.95
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Whether they’re fearsome phantoms, playful poltergeists, spiritual guardians, or spectral familiars, ghosts bring a little of the otherworld with them as they return to haunt the living. Disembodied and bound to the Border Ethereal, ghosts use possession to merge with and influence mortals. They support their still-living allies from beyond the veil, averting disaster with their uncanny insight,... [click here for more] |
Dungeon Masters Guild |
$2.95
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Ravenloft Trinkets & Treasures is a collection of trinkets and magic items inspired by several of the original Ravenloft adventures.
The writing team tapped into the texts of The Evil Eye, Feast of Goblyns, The Forgotten Terror, Neither Man Nor Beast, Night of the Walking Dead, Roots of Evil, and When Black Roses Bloom for inspiration to create these delectable treasures... [click here for more] |
Dungeon Masters Guild |
$6.95
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This product is a Roll20 Add-On
Ravenloft Trinkets & Treasures is a collection of trinkets and magic items inspired by several of the original Ravenloft adventures.
The writing team tapped into the texts of The Evil Eye, Feast of Goblyns, The Forgotten Terror, Neither Man Nor Beast, Night of the Walking Dead, Roots of Evil, and When Black Roses Bloom... [click here for more] |
Dungeon Masters Guild |
$4.95
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A DM's guide to preparing for a truly excessive and immersive Curse of Strahd adventuring campaign
I've waited more than 30 years to run a Ravenloft camapign, and in 2021, I got my chance.
9 players. Many in different states. All playing via VTT.
How, then, to attract and keep their attention? How to use in-game artifacts to satisfy real-life curiosity? How to make Barovia seem, feel,... [click here for more] |
Dungeon Masters Guild |
$0.99
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Lamordia: The God Engine is a one-two session Ravenloft adventure intended for characters levels 1-3, designed by Meaghan J, host of The Dragonlance Canticle and That's So Ravenloft podcasts, and author of Shadow of the Black Rose.
Welcome to Lamordia, a land of snow and stitched flesh, where the unrestrained ambitions of doctors, scientists, and capitalists provide... [click here for more] |
Dungeon Masters Guild |
$4.99
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"A fresh take on the Darklord of Barovia"
This compendium provides game statistics for nine enemies that appear in Curse of Strahd. The featured creatures have been reinterpreted with new stat blocks that offer a dynamic challenge with a more contemporary, action-oriented design.
Stat blocks include:
Strahd von Zarovich
Fiona Wachter
Vampire Spawn Thief, Mage, and Warrior
The Abbott
Baba... [click here for more] |
Dungeon Masters Guild |
$1.49
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Not all Tieflings are of Infernal descent. Some are born of Bloodlines touched by some of the vilest Demon Princes of the multiverse. With these 8 new subraces for the Tiefling race, you can now play one of them! Charm your foes with the power of Graz'zt, control Orcus' power of undeath or gain the oozing abilities of Juiblex! All that and more, in this supplement for D&D 5e.
Abyssal... [click here for more] |
Dungeon Masters Guild |
$0.50
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Vecna’s Revenge is a level 20 showdown against Vecna inside his hellish lair. This one-shot opens with a costume party, which takes a dark turn at midnight when a clock chimes and plunges the party into a foul dimension. With each successive chime, a member of the Sanguimanus family transforms into the undead. The PCs must investigate under time pressure, discovering that Vecna is taking revenge... [click here for more] |
Dungeon Masters Guild |
$1.99
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The Most Dangerous Game
A literary classic warped for 5th Edition.
After catastrophic shipwreck in Xen’drik’s Thunder Sea, a party of aspiring monster hunters is marooned on a rugged and isolated jungle island, surrounded by raging seas, treacherous rocks, and hostile sea devils. Stranded and bereft of even the simplest of weaponry, the adventurers must survive challenging and... [click here for more] |
Dungeon Masters Guild |
$2.99
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A light in the darkness
Deep in the wildness of Ten Towns, our heroes find a refuge.
Warmth. Food. Shelter.
But what else or whom else has used this hunting lodge in the past?
And is this safe haven truly safe?
This supplement for is geared towards players playing through the adventure "Rime of the Frostmaiden" or "Storm King's Thunder" but can be used in any adventure where players of low... [click here for more] |
Dungeon Masters Guild |
$1.95
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Grazilaxx's Guide to Undead Ancestries converts some of the most popular undead races into the ground-breaking, best selling system Grazilaxx's Guide to Ancestry -- a modular, customizable race-building system that gets rid of the baggage of the core system.
Included in this product:
- A quick summary of the "Grazilaxx System" (you don't have to buy the original).
- Seven undead races... [click here for more] |
Dungeon Masters Guild |
$4.95
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My name is Rowan Stern, and this place is not as I remember. When my family and I lived here, it was reasonable, a proper if unloving home. I dreamed of it, as I rested in the village below, and, in my dream, I was drawn to enter it. And now I find myself awakened in my parent’s bed, a stranger in what had been my home.
I don’t know what is tangled in the sheets, but I dare not disturb... [click here for more] |
Dungeon Masters Guild |
$12.95
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Scientific Secrets of Icewind Dale
This bestiary was created by a talented team of scientists, researchers, & environmentalists who were inspired by scientific literature to create original monsters that can dropped right into your Rime of the Frostmaiden or Storm King's Thunder campaign or any other arctic adventure. Each monster will bring a fresh & engaging new encounter... [click here for more] |
Dungeon Masters Guild |
$6.95
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The Shrine of the Eternalith
The High Priest of the Temple of Solaris has unwittingly awakened an ancient power. The eldritch evil has compromised the divine protection on the local burial grounds, and the heroes find themselves in a life-and-death struggle against an undead force that threatens the town of Highpass. As they investigate the Temple and the necrotic-tainted catacombs... [click here for more] |
Dungeon Masters Guild |
$2.99
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"Devourer of 9,999 souls and there's always room for more!"
Acererak, the infamous undead lich of the multiverse, is a malevolent and cunning master of necromancy. Clad in tattered robes and crowned with a sinister headdress, he wields immense power over death and decay. His lair is a labyrinth of traps and horrors designed to ensnare the unwary and feed his insatiable hunger for souls.
The following... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Sorrow on the Sea
Moans carry through-out the dense mists that float across the Sea of Sorrows, a massive expanse of open water that spans the western mainland of The Core, also known as the Dread Domain and Ravenloft.
A large, spectral ship moves about in silence on the waves with a nightmarish storm overhead. Lightning cracks and burns the sunless sky, and rain... [click here for more] |
Dungeon Masters Guild |
$3.70
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The Mists of Ravenloft capture the most devious and nefarious minds in the multiverse and seal them away in prisons of their own making. These velvet cages appear to hold their heart’s desire, but are truly the reflection of their own corrupted spirits. The Darklords only find torment in these realms and those unlucky visitors work tirelessly to avoid their wraith and perhaps more frightening, their... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Christmas with the Flumphs takes place in the world of the Forgotten Realms setting in 1489 DR. Walton Fizzleblimp, an extremely rich goblin, and candy-maker extraordinaire from Waterdeep has sent one of his delivery teams to the frozen reaches of Icewind Dale to deliver as many presents & candy as they can to the residents of Ten-Towns from their sleigh, pulled by flumphs!
Unfortunately, a... [click here for more] |
Dungeon Masters Guild |
$0.73
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Your character has a class and a background. Your background is what you did before you became an adventurer, and your class is what you are now. What happened to make you go from a simple farmer to a heroic fighter, from an ambitious student to a mighty warlock? This supplement seeks to fill that gap with a Call to Adventure, that grant you mechanical effects based on whatever caused you to take up... [click here for more] |
Dungeon Masters Guild |
$1.00
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Szarla is a wizard turned vampire. Over the millennia of her eternal unlife, she developed many spells others describe as "needlessly cruel" or "ethically messed up" but she prefers to call them "funny". Among them are spells such as Shatter Flesh, Shape Bones, and Crush Heart.
Includes 12 new 2nd to 9th level spells.
Created by Probablygoodrpgideas (Tumblr/Twitter) Art by Safira's Art (Tumblr/Deviantart/Youtube)... [click here for more] |
Dungeon Masters Guild |
$1.00
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Use the powers of Unlife to defend nature! The Circle of the Vampire is a druid subclass for D&D 5e. Bite your enemies, take their life and use it to heal yourself or your allies! Be a creature of the night and summon dozens of rats, bats or wolves! Tired of being called a "Treehugger" for playing a druid? Let's see how they like it when you suck their life away.
Q&A... [click here for more] |
Dungeon Masters Guild |
$1.00
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A monk that follows the Way of the Ancient is one that, while meditating, discovered an ancient, eldritch presence, deep within themselves, and embraced it. They gain the ability to disrupt the mind of their foes and are feared by the few who know about their existence.
A new subclass for the Monk that is meant as a damage dealer but can of course take other roles as well.
Created by Probablygoodrpgideas... [click here for more] |
Dungeon Masters Guild |
$0.50
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Six fully playable characters designed specifically for the Ravenloft setting or Curse of Strahd campaigns! All six characters come with original backstories, organizations, and allies specific to the major domains of Ravenloft. Each character also comes with advice on how to role play them and to customize them to suit your own play style, as well as suggestions for historical topics, movies,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Challenge your players with these Cursed Magic Items
The gauntlets of a tyrannical ogre death knight. A blade used to murder a unicorn. The helm of a warlock who reached too deeply into the Far Realm. Objects of ill omen arise from nefarious deeds.
Unlock over 65 unique magic items ranging from common to legendary.
Use the d100 cursed trinket table to quickly answer the question, "What... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Challenge your players with these Cursed Magic Items
The gauntlets of a tyrannical ogre death knight. A blade used to murder a unicorn. The helm of a warlock who reached too deeply into the Far Realm. Objects of ill omen arise from nefarious deeds. This supplement offers quirky and detrimental aspects to over 150 iconic magic items featured in the Dungeon Master's Guide.
A grand list of curses... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Odin Saint Nick races his Blink Dog Sled to the top of the great Annomundi Tree.
Now, ‘Porter! now, Jaunter!
now Stepper and Misty!
On Doory! on Recall!
on Planar and Shifty!
The Feast of Annomundi is a holiday known by many names in many lands. Celebrated at the end of the year, it is a time to give thanks for the past, share gifts in the... [click here for more] |
Dungeon Masters Guild |
$1.99
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The Cruelest Trick in the Bag...
The Bag of Hiding is a short horror adventure module set around your party's discovery of a wondrous and valuable magical item which hides a dark, cursed secret...
With all the makings to add two or more sessions of mystique, paranoia and fear to your table, this module introduces your players to the Bag of Hiding - a counterfeit... [click here for more] |
Dungeon Masters Guild |
$2.48
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Six fully playable characters designed specifically for the Ravenloft setting or Curse of Strahd campaigns! All six characters come with original backstories, organizations, and allies specific to the major domains of Ravenloft. Each character also comes with advice on how to role play them and to customize them to suit your own play style, as well as suggestions for historical topics, movies,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The hunger must be sated...
The Wendigo is a new subclass option for the Warlock class which allows characters to devour pieces of their foes to gain new and powerful features. Perform immense feats of strength as a terrifying, primordial hunter of monsters and heroes alike. This supplement features:
A new, horrific patron for the Warlock class: the Wendigo.
A new... [click here for more] |
Dungeon Masters Guild |
$1.25
|
Punishment Domain Cleric. Fleshmonger Artificer. College of the Death Dancer Bard. The worlds of Dungeons & Dragons are filled with unspeakable horrors, but for some adventurers horror can be a weapon as powerful as any sword or spell. This product contains three unique horror subclasses designed to work best in Ravenloft, Curse of Strahd, Rime of the Frost Maiden, or other... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Evil lurks in the fringes of the Cormanthor Forest...
Over one hundred years ago, a band of Sembian refugees sought shelter from the Ordulin Shadowstorm on the fringes of the Cormanthor Forest in Battledale. They found sympathy in a kind dryad who allowed them respite in her woods if they agreed to respect the forest and its denziens.
Now finding themselves threatened by their once kind benefactor,... [click here for more] |
Dungeon Masters Guild |
$1.95
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Tall Tales of Ten Towns presents encounters that you can use to spice up your game and supplement the material presented in the Icewind Dale: Rime of the Frostmaiden adventure. Many of the encounters are written in such a way as to flesh out and integrate with the module as presented. Some, can be placed out in the frigid wildness, at your discretion. The encounters are not attached to each other and... [click here for more] |
Dungeon Masters Guild |
$1.95
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Discover a force more deadly than most magic - Radiation, and all the mutations it brings.
J. D. Hinds
... [click here for more] |
Dungeon Masters Guild |
$0.99
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The Binder:
Not content with begging Patrons or Gods for scraps of knowledge and power, or spending decades locked in research in their tower, Binders take what they want from demons and fiends by force. Armed with infernal knowledge and demonic artifacts that they craft, they seek out forbidden secrets about their sect's past, to gain more power for themselves or to prevent it from falling to the... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Ceremorphosis is the process by which mind flayers create other find flayers. This involves an illithod tadpole burrowing itself within a suitable humanoid, and transforming the body inside out. Rules as written, the tadpole completely replaces the host's personality in a few hours, and it takes a week to turn the body into a mind flayer body.
However, this rules supplement imagines a different transformation.... [click here for more] |
Dungeon Masters Guild |
$0.99
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Bathhouse of Blood!
It's a plain and stated fact that a public bath house reveals all. Not just nudity, but thoughts, feelings and plot-related discussions all have time to air out in a good old-fashioned bath house! So when the local bathouse /finally/ re-opens, everyone is ready for an evening of relaxing.
Oh yes, and did we mention that the previous owner vanished under mysterious... [click here for more] |
Dungeon Masters Guild |
$4.95
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Shipwrecked, lost at sea, no hope of escape. Laying on the sun soaked beach listening to the waves might seem like a well-deserved vacation, but after a few days or weeks, even the most experienced party of adventurers can go mad when isolated on a desert island. That’s if the coconut people don’t get them first.
DM Resources for a desert island, plus a one-shot adventure for first tier adventurers... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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NOTE: For some reason the PDF gets all jumbled and messed up on phones, but works fine on computers, etc. Currently looking into this issue.
The domain of Fleshmyre is a new domain of dread for the Ravenloft setting. It is built to be used in conjuction with Van Richten's Guide to Ravenloft.
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The ground squelches beneath your feet, staining your boots with dark crimson. A perpetual... [click here for more] |
Dungeon Masters Guild |
$0.73
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As you touch the doll, goosebumps run up your arm. In the corner of the room, in the darkest shadow, you hear a tiny giggle...
From the playtesters: "I had a blast! This adventure has a great balance of role-play, exploration and combat!" "Super Creepy!"
Return to seeing the world through a child's eyes, when fear was real. Little Miss Paren... [click here for more] |
Dungeon Masters Guild |
$4.99 $3.99
|
Who Hunts the Hunters?
A circus rolls into town with a dark secret in tow. A savage beast seems to be stalking their every movement. But the circus’ ringmaster is convinced the arrival of the beast is no accident. When the creature attacks the circus midperformance and savage hunters are looking for her husband, she asks the party for help.
An setting-neutral adventure for... [click here for more] |
Dungeon Masters Guild |
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The Temple of the Wind God is designed for players from 3rd to 5th level. If all goes well, you should be able to complete it in about 3-6 hours. In The Temple of the Wind God, adventurers will journey to a long-forgotten temple of Akadi nestled deep in the mountains and put to rest an ancient curse that has remained trapped within the temple vault for centuries. ... [click here for more] |
Dungeon Masters Guild |
$0.99
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Mind Flayers are a threat to all life in the multiverse - unless they aren't! Now you can play an illithid who joins the heroes and saves hundreds of lives! Defy expectations and show bigots that no one is born evil, even after a tadpole has been inserted into their brain!
Of course, you can also use this to play an evil illithid, I am not your boss.
Includes the illithid playable race and a racial... [click here for more] |
Dungeon Masters Guild |
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The Tall Lady is a mini adventure/dungeon. It is inspired by the video-game "Resident Evil: Village" and takes place in a manor in the Dread Domains of Ravenloft where the characters have been captured by the Tall Lady, a vampiric mistress who dwells within this manor turning her victims blood into wine. The characters are thrust into a Resident Evil inspired adventure with backtracking... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Ravenloft Trinkets & Treasures
Now available for Fantasy Grounds Unity!
Ravenloft Trinkets & Treasures is a collection of trinkets and magic items inspired by several of the original Ravenloft adventures.
The writing team tapped into the texts of The Evil Eye, Feast of Goblyns, The Forgotten Terror, Neither Man Nor Beast, Night of the Walking Dead, Roots of Evil, and When... [click here for more] |
Dungeon Masters Guild |
$5.95
|
Let your rage overflow and turn into fury! Burn your enemies with hellfire or feed on their life force as you cut down anyone standing in your way. Though do be aware, when you play with hellfire, you might get singed.
A new barbarian path for Dungeons & Dragons 5th Edition.
All past and future proceeds for all of my titles on DM's Guild store after the WOTC's licensing fee are permanently donated... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
There’s a Bad Moon on the Rise
Many players have dreamed of playing a werewolf. To dance by the light of the full moon and tear into your enemies with reckless abandon as their swords and spears glance harmlessly off you is an intoxicating image. But that much power can be game breaking at lower levels. Enter the Lycanthrope Class.
This class is designed to allow players to play out their fantasies... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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As you all know, a nothic is a wizard who devoted their lives to unearthing arcane secrets and was reduced to creeping, tormented monsters by a dark curse left behind by Vecna. They remember little to nothing about their past, their magical talent, or any of the secrets they uncovered.
However, in some worlds, their intelligence is not lost. A spectre of their self, a colour-negative ghost nothic... [click here for more] |
Dungeon Masters Guild |
$0.99
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Running a cult-focused campaign, but finding the lack of cultist diversity disappointing? Adding a cultist encounter but Cult Fanatics are too weak? Hate scaling up the same cultists for higher level parties? You're not alone!
These seven creatures are custom-made monsters used in my current campaign, centered around a rogue gnome attempting to ascend to lichdom and the sycophants... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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