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Waterdeep: City Encounters

Waterdeep: City Encounters


BRING THE CITY OF SPLENDORS TO LIFE IN THIS COMPANION SUPPLEMENT FOR WATERDEEP: DRAGON HEIST™! Presenting over ONE-HUNDRED short encounters that bring the City of Splendors to life in YOUR game. This supplement includes a plethora of highly replayable random street encounters that draw on the story of Waterdeep: Dragon Heist™, with emphasis on the central...   [click here for more]
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Blue Alley

Blue Alley


CAN YOU SURVIVE WATERDEEP'S MOST INFAMOUS DEATHTRAP? Blue Alley lies hidden in the heart of Waterdeep. Built by a secretive wizard, it is a magic maze full of tricks, traps, strange monsters, and rich treasure. Countless adventurers have ventured inside to test their bravery and skill, yet few have returned. And now it is your turn… Blue Alley is a 3-4 hour Dungeons...   [click here for more]
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Fantasy Grounds Shops

Fantasy Grounds Shops


This is a module for the Fantasy Grounds VTT. Shops for Fantasy Grounds! This extension for Fantasy Grounds VTT allows the DM to prepare shops which can be shared with your players. The players can browse through the shop, select items for purchase, and add the purchased items to their character inventory. Shops can have a limited inventory or items can be set as unlimited. When the items in...   [click here for more]
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DM Tools (Fantasy Grounds)

DM Tools (Fantasy Grounds)


Critically Awesome Essentials is an extension framework used for the Fantasy Grounds VTT. It uses modules for different functions. To use THIS module, you MUST HAVE "Critically Awesome Essentials" (available here). DM Tools is part of the Critically Awesome Essentials family. Welcome to the third module developed for the Critically Awesome Essentials extension (Extension required to utilize the...   [click here for more]
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DDAL05-01 Treasure of the Broken Hoard (5e)

DDAL05-01 Treasure of the Broken Hoard (5e)


A famous relic hunter seeks adventurers to help her find caches of treasure hidden by the now- defeated followers of the Cult of the Dragon. Her maps and notes may lead the way to great wealth—or a terrible death. And do other parties have designs on the treasure as well? Five 1-Hour Mini-Adventures for 1st & 2nd Level Characters Also included in the purchase of this adventure is a version...   [click here for more]
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DDEX1-01 Defiance in Phlan (5e)

DDEX1-01 Defiance in Phlan (5e)


Defiance in Phlan The Cult of the Dragon has come to Phlan, a lawless refuge on the Moonsea. Now, with no significant authority to stop the cult, other power groups in the Realms--the Harpers, Order of the Gauntlet, Emerald Enclave, Lords' Alliance , and even the Zhentarim--must untite to stop the cult from fulfilling its dark purpose in the city. Join the fight by participating...   [click here for more]
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Cellar of Death

Cellar of Death


This product is Adventurers League legal! Code: DDHC-TOA-4 Something evil is devouring the souls of the living in Chult, but before the characters take on the horrors in Tomb of Annihilation, they must first uncover the death curse’s origin by braving a lich’s tower in the Cloakwood. This introductory adventure is designed for a party of four to six 1st-level characters, who should...   [click here for more]
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Fantasy Grounds Turn Based Effects

Fantasy Grounds Turn Based Effects


This is an EXTENSION for use with the Fantasy Grounds VTT. ONTURN may be added to any effect that you would like to expire after usage, but reactive for the next player's turn. This is useful for many abilities, and features characters can have. One shining example is the ranger's colossus slayer ability, which can deal extra damage to something that has been wounded...   [click here for more]
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Fantasy Grounds Miss Flavor Text

Fantasy Grounds Miss Flavor Text


This is an EXTENSION for use with the Fantasy Grounds VTT. This will expand on the [MISS] text in the chat window for attack rolls. Depending on your roll, this will calculate what in the target's armor class would've stopped you from hitting. If it was a part of your dexterity modifier you'll see [DODGED], if they're wearing heavy armor and you hit that it would say [BLOCKED...   [click here for more]
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Amphail Asylum

Amphail Asylum


$9.99 On Sale: $4.99! If you're on your phone, view the desktop version of this site to see video description. Now includes additional version in a phone friendly PDF format! Is this a tower climb or a haunted house? Or is it perhaps a set of thin cliches concealing original content like a confusing maze guarding a divine fueled sub-realm full...   [click here for more]
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Fantasy Grounds Automatic Sneak Attack

Fantasy Grounds Automatic Sneak Attack


This is an EXTENSION for use with the Fantasy Grounds VTT. This will allow you to add an effect to a rogue that can always just be left on. Sneak Attack as an effect will check if there is an enemy of the target within 5' and if so calculate how many d6's the rogue gets for its sneak attack damage and apply the effect automatically. When used with Fantasy Grounds...   [click here for more]
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Fantasy Grounds Automatic Halfling Luck

Fantasy Grounds Automatic Halfling Luck


This is an EXTENSION for use with the Fantasy Grounds VTT. This will re-roll 1's for any creature with the 'Lucky' trait as given by the Halfling race. This is not to be confused with the Lucky feat which shows in a different list and is still entirely manual decision making on the player. ...   [click here for more]
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Fantasy Grounds Automatic Flanking and Range

Fantasy Grounds Automatic Flanking and Range


This is an EXTENSION for use with the Fantasy Grounds VTT. Automatically check if you are flanking when rolling an attack, there is an option to set what bonus you get from flanking. Automatically apply disadvantage on ranged attacks when engaged in melee combat, unless you have crossbow expert. (There is an option to disable this feature) Automatically apply disadvantage on ranged...   [click here for more]
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Fantasy Grounds Automatic Save Advantage

Fantasy Grounds Automatic Save Advantage


This is an EXTENSION for use with the Fantasy Grounds VTT. This will automatically parse the traits for things that give you advantage on saving throws vs certain things. Things like Brave which give advantage against being frightened, or Fey Ancestry which gives you advantage against Charmed. Also, you can use TYPEADV: or ADVSAVTYPE: as an effect flag to grant advantage for...   [click here for more]
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Lost Mine of Phandelver Encounter Maps

Lost Mine of Phandelver Encounter Maps


Featured here are two maps made to supplement encounter stories in the Dungeons & Dragons 5th edition Module, Lost Mine of Phandelver. Both encounters, the optional dragon fight at Venomfang's Tower and the ruined Tresendar Manor in Phandalin, are visually featured in some way in the module, but have no accompanying encounter-scale maps. These high resolution maps come in multiple...   [click here for more]
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Fantasy Grounds Automatic Pack Tactics

Fantasy Grounds Automatic Pack Tactics


This is an EXTENSION for use with the Fantasy Grounds VTT. This will automatically apply pack tactics advantage for NPCs or PCs with the trait “Pack Tactics” as long as there is another token from the same faction (friend, neutral, faction, foe) within 5’ of the target token. This effect keys off the combat tracker for NPCs, and the player's PC Sheet if they have the trait....   [click here for more]
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Fantasy Grounds Ongoing Save Effects

Fantasy Grounds Ongoing Save Effects


This is an EXTENSION for use with the Fantasy Grounds VTT. This extension adds several new effect modifier types. SAVEO and SAVEDMG are intended to be used together. SAVEO - This effect modifier is used to track and roll saving throws that occur at the start of your turn. This is used with SAVEDMG. It is for ongoing saves that you roll at the start of your turn....   [click here for more]
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Fantasy Grounds Automatic Mirror Image

Fantasy Grounds Automatic Mirror Image


This is an EXTENSION for use with the Fantasy Grounds VTT. This will automatically reparse the PC and NPC spell actions to add an effect that is "Mirror Image; IMAGES: 3" to themselves. When attacked with this effect it will automatically handle rolling to see if the image is targeted and if so the attack will be diverted to attack the image. The number of images will automatically...   [click here for more]
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Fantasy Grounds Coin Converter

Fantasy Grounds Coin Converter


This is a module for the Fantasy Grounds VTT. 5E Coin Converter DM: "You find a hoard containing 5637 CP, 3425 SP, 655 EP". Player: "Uh, how much is that in GOLD?" MATH!!!! The 5E Coin Converter extension allows players to quickly convert their coinage. In just a couple of clicks, you can see whether or not you have enough money to afford that suit of Plate....   [click here for more]
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Fantasy Grounds Automatic Death Resistance

Fantasy Grounds Automatic Death Resistance


This is an EXTENSION for use with the Fantasy Grounds VTT. This allows you to have an effect to resist dropping to 0 hit points. This will work for either "Death Ward" the spell, for "Relentless Endurance" the half-orc racial, and for "Strength of the Grave" effect. Auto handling of undead fortitude. Just add an effect to the character with either of those and when they take damage...   [click here for more]
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CCC-UCON-01 Blood & Fog

CCC-UCON-01 Blood & Fog


Heavy mists have plagued the area around Phlan for weeks, even after the reported death of Vorgansharax, the Maimed Virulence. People have been disappearing in those deadly fogs, and now dead bodies are turning up. A D&D Adventurer’s League adventure set in the Quivering Forest. A 4-hour Adventure for 5th – 10th Level Characters This adventure originally debuted as custom...   [click here for more]
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Fantasy Grounds Automatic Spell Resistance

Fantasy Grounds Automatic Spell Resistance


This is an EXTENSION for use with the Fantasy Grounds VTT. This adds a new damage type 'spell' which will automatically be added to any NPC spell damage, as well as parsed in the PC Powers when spells are added. This allows the Paladin of the Ancient's Aura of Warding which resists damage from spells to be more easily automated. You can add an effect "RESIST: spell" in order to...   [click here for more]
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Fantasy Grounds Automatic Return Damage

Fantasy Grounds Automatic Return Damage


This is an EXTENSION for use with the Fantasy Grounds VTT. This adds a new effect type. RETURNDMG: [dice] [type] This will roll damage against anything that hits with a melee attack. If they're on a map it will also check that they're within 5' as well. Reach weapons do not get hit by the return damage if they're more than 5' away. ...   [click here for more]
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Fantasy Grounds Automatic Elemental Adept

Fantasy Grounds Automatic Elemental Adept


This is an EXTENSION for use with the Fantasy Grounds VTT. This adds some new effect types, as well as automatically treating rolls of 1 on damage of your adept type as 2's. IGNORERESIST: [types] and IGNOREIMMUNE: [types] These types will check directly against the RESIST: [types] or IMMUNE: [types] on the target of the damage. For Elemental Adept to get the full benefit (turning...   [click here for more]
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Curtain Call: A Sharn Adventure

Curtain Call: A Sharn Adventure


Curtain Call: A Sharn Adventure is an introductory Eberron adventure for 1st to 4th level characters. Written by Keith Baker (creator of Eberron), Robert Adducci (Guild Adept), Wayne Chang, this is a great adventure for new Dungeon Masters to Eberron and includes sidebars to help DMs and players get familiar with the world of Eberron. A paying job in Sharn to find out what happened to a missing...   [click here for more]
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Fantasy Grounds Syrinscape Sound Links

Fantasy Grounds Syrinscape Sound Links


This is a module and extension for the Fantasy Grounds VTT. Adding sounds to your Fantasy Grounds game just got easier. This Fantasy Grounds module contains working sound links for every sound set published in the amazing Syrinscape app AND Syrinscape ONLINE player.  You choose which way you want to use this for your game sounds! It contains over 22,000 sound links organized...   [click here for more]
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DDEX1-12 Raiders of the Twilight Marsh (5e)

DDEX1-12 Raiders of the Twilight Marsh (5e)


Raiders of the Twiligiht Marsh A black dragon’s treasure horde has been located in the Twilight Marsh, and within it are secrets that hold interest to the factions. With the dragon marauding over the countryside, the horde is left unguarded. Now is the time to plunder its lair! An adventure for 5th-10th level characters. DDEX1-12 5E Also included in the purchase...   [click here for more]
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DDEX1-09 Outlaws of the Iron Route (5e)

DDEX1-09 Outlaws of the Iron Route (5e)


Outlaws of the Iron Route The Iron Route, an important trade road east of Phlan, is beset by competing bandits. An exiled Black Fist officer leads his band of mercenaries turned cloaked ruffians, while a mysterious dragonborn sorcerer commands screaming savages from the north. In this war over the trade route, the beleaguered merchants are the victims, and Phlan suffers from a lack...   [click here for more]
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DDEX1-07 Drums in the Marsh (5e)

DDEX1-07 Drums in the Marsh (5e)


Drums in the Marsh For the past several nights, drums have been heard on the wind, coming from the Twilight Marsh. Each morning, more turn up missing from the nearby farms, leaving only muddy, clawed foot prints heading towards the marsh. Can you help find the lost and bring justice to the abductors? An adventure for 1st-4th level characters. DDEX1-7 5E Also included...   [click here for more]
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DDAL05-11 Forgotten Traditions (5e)

DDAL05-11 Forgotten Traditions (5e)


The origin of runes has long been lost to the majority of sages and wizards, save those with giant blood. However, with the shattering of the Ordning, the magic of runes has once again emerged into the Realms. Adventurers must delve into a ruined complex beneath the Spine of the World, suspected by SEER to be the birthplace of that arcane tradition. A Four-Hour Adventure for 5th-10th Level Characters...   [click here for more]
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Critically Awesome Essentials & One Click Druid (Fantasy Grounds)

Critically Awesome Essentials & One Click Druid (Fantasy Grounds)


Critically Awesome Essentials is an extension framework used for the Fantasy Grounds VTT. It uses modules for different functions. Now includes CUSTOM tokens, CUSTOM monster shapes, and functionality for one-click polymorph, shape change, and disguise. WOW! This now includes the Generic Token Swapper which adds the ability to change tokens of players and NPCs on the fly, set custom “shapes”,...   [click here for more]
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DDAL04-02 The Beast (5e)

DDAL04-02 The Beast (5e)


Something strange is afoot within the Quivering Forest. So much so that even the elves of Greenhall have left their homes to seek out help from their newfound neighbors. But, their tales of a strange beast are not earning them any favors; especially among the Vistani, whom the elves suspect are to blame for their ills. Return once more to the Quivering Forest and learn the terrifying truth! Part Two...   [click here for more]
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Beasts of the Jungle Rot

Beasts of the Jungle Rot


This product is Adventurers League legal! Code: DDHC-TOA-3 PURCHASE NOW INCLUDES THE FANTASY GROUNDS FILE! No Tomb of Annihilation campaign is complete without this collection of more thunder lizards… and more zombie thunder lizards! Behold new dinosaurs, including the legendary giganotosaurus and titanosaurus, and new zombie dinosaurs with terrifying and unique necrotic abilities!...   [click here for more]
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Fantasy Grounds Syrinscape Sound Chat Triggers

Fantasy Grounds Syrinscape Sound Chat Triggers


This is a module for use with the Fantasy Grounds VTT software. To use THIS module, you MUST HAVE "Fantasy Grounds Syrinscape Sound Links" (available here). Please be aware that this module requires a SuperSyrin subscription in order to operate. Fantasy Grounds Syrinscape Chat Triggers - an addendum to Fantasy grounds Syrinscape Sound Links. This...   [click here for more]
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CCC-GAD02-03 Arena of Champions

CCC-GAD02-03 Arena of Champions


In honor of Tempus, Hillsfar will host the Celebration of Swords – the largest battle tournament that the Moonsea has ever seen. Warriors from across the multiverse will descend upon the arena for a chance at eternal glory. Does your team have what it takes to become champions? A four-hour-adventure for 11th to 16th level characters. This adventure revels in the glory of high tier D&D...   [click here for more]
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DDAL07-06 Fester and Burn (5e)

DDAL07-06 Fester and Burn (5e)


The denizens of the Old City have made some unusual sightings in the festering refuse pits on the outskirts of the city, and while such reports are seldom taken terribly seriously, the mysterious disappearance of a beloved figure in the poor part of Port Nyanzaru has folks on edge. Can you get to the bottom of this? Part One of The Rot from Within Trilogy. Note: Also...   [click here for more]
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DDEX2-10 Cloaks and Shadows (5e)

DDEX2-10 Cloaks and Shadows (5e)


Cloaks and Shadows The Cloaks of Mulmaster have taken an interest in your progress, and may be looking to sponsor adventurers for future work. You’ve been offered an interview with one of their ranking members at the Theater of the Stars, but you never know what to expect in the City of Danger. A four-hour adventure for 1st-4th level characters. DDEX2-10 5E...   [click here for more]
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DDAL05-17 Hartkiller's Horn (5e)

DDAL05-17 Hartkiller's Horn (5e)


Claiming to possess Hartkiller's Horn, Ryndölg makes his move to take control of the Hartsvale. The non-giant residents have been pressed to declare their allegiance or be destroyed. Do they swear fealty to Jarl Ryndölg, or is there another option? Is there another contender to the throne? Sometimes the best choices can be the most dangerous. A Four-Hour Adventure for 5th-10th Level Characters...   [click here for more]
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DDAL04-04 The Marionette (5e)

DDAL04-04 The Marionette (5e)


A Vistani fortuneteller has called you out by name during the Burgomaster’s private reading. She raved of an army of the dead, a delicate powderbox, and a beautiful yet dangerous woman. Now the Burgomaster wants to know why you’re more important than he is... Part Four of Misty Fortunes and Absent Hearts. A Four-Hour adventure for 1st-4th level characters Also included in...   [click here for more]
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One Click More (Fantasy Grounds)

One Click More (Fantasy Grounds)


Critically Awesome Essentials is an extension framework used for the Fantasy Grounds VTT. It uses modules for different functions. To use THIS module, you MUST HAVE "Critically Awesome Essentials" (available here). One-Click More: an expansion to the One-Click Druid module and part of the Critically Awesome Essentials family. Welcome to the second module developed for the Critically Awesome Essentials...   [click here for more]
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CCC-GAD02-02 Voyage of the Kraken's Wake

CCC-GAD02-02 Voyage of the Kraken's Wake


There are many legends of the Vengeful Tempest and its supernatural crew. Few have seen that pirate ship and lived to tell the tale, and fewer still dare to seek it out. To hunt down that fabled vessel, you must lead a group of makeshift mariners and set sail upon the Kraken's Wake. A four-hour-adventure with two one-hour bonus objectives for 5th to 10th level characters. This...   [click here for more]
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Izzy's Airships a la Carte: Build your own Airship!

Izzy's Airships a la Carte: Build your own Airship!


That's right folks! After months of waiting and anticipation, Izzy’s Airships À la Carte is finally here! This standalone, fully illustrated airship guide can at long last be yours! Custom Airships, Built to Order Are you tired of gazing longingly at the airship entry at the DMG, while wishing for something with a more personal touch? Do you want a hands on guide to make your...   [click here for more]
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DDAL04-13 The Horseman (5e)

DDAL04-13 The Horseman (5e)


An unknown force is inciting the people and creatures of the idyllic Greenhall to commit horrific acts of murder and carnage. Can the adventurers quell the towering rage of the rampaging Horseman? Part Thirteen of Misty Fortunes and Empty Hearts. A 2-Hour Adventure for 5th-10th Level Characters Also included in the purchase of this adventure is a version specially converted for use...   [click here for more]
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In Volo's Wake (5e)

In Volo's Wake (5e)


The town of Phandalin, nestled in the foothills to the east of the Sword Mountains, continues to grow since being rebuilt after the devastation wrought by rampaging orc hordes. It recently survived violent gang activity, drow machinations, and even the attention of a green dragon. But can it withstand a new threat, bizarre but no less perilous: the fame brought by a visit from none other than loremaster...   [click here for more]
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To Wake The Leviathan

To Wake The Leviathan


A RACE AGAINST TIME THROUGH THE RAVAGES OF THE BLOOD WAR Across the infinite layers of the Lower Planes, a band of heroes desperately hunts for the whereabouts of an ancient weapon — one that could very well turn the tide of the eternal Blood War.    With the help of the archmage Mordenkainen, these adventurers must stop the great Leviathan from falling into fiendish...   [click here for more]
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Fantasy Grounds Custom Damage Manager

Fantasy Grounds Custom Damage Manager


This is an EXTENSION for use with the Fantasy Grounds VTT. Ever heard of falling damage? Maybe even crushing damage or drowning damage? Perhaps you want to play a sci-fi flavored game and wish to use plasma damage. You could even have a special damage type that is the only type of damage your BBEG can be hurt by, and your players are on an epic quest to find mythic weapons to...   [click here for more]
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Return of the Lizard King

Return of the Lizard King


BEGIN YOUR ADVENTURES IN CHULT FIGHTING AN ANCIENT EVIL, RETURNED TO CLAIM DOMINION OVER ALL! In Chult’s Valley of Dread, warring tribes of lizardfolk have kept each other in check for centuries. As the tribes slowly fall under the sway of a new leader, omens point to the return of an ancient threat: the demon-spawned Lizard King. Adventurers from a far-away realm find themselves...   [click here for more]
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DDEX2-04 Mayhem in the Earthspur Mines (5e)

DDEX2-04 Mayhem in the Earthspur Mines (5e)


Mayhem in the Earthspur Mines Riddled with veins of precious ore and gem, the Earthspur Mountains to the west have long been a valuable resource for anyone able to mine them. One such mine has gone silent and the only thing more concerning than its long overdue shipment is the fate of the members of the Soldiery sent to discover what has happened to the mine’s workers. Though...   [click here for more]
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The Adventure Collection Vol. I

The Adventure Collection Vol. I


The Adventure Collection, Vol. I contains all of the Jeff C. Stevens adventures published in 2016.  You get eight adventures and a cursed item supplement.  In addition, one of the adventures includes over 20 new magic items! ...   [click here for more]
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DDEX2-02 Embers of Elmwood (5e)

DDEX2-02 Embers of Elmwood (5e)


Embers of Elmwood A derelict raft drifts into Mulmaster’s harbor carrying a young woman. Delirious with hunger, the only words she seems able to speak so far have been “ash and fire.” The only other clue to her identity is an ornate tattoo. Is the woman insane, or is something nefarious at play? An adventure for 1st-4th level characters. DDEX2-2 5E ...   [click here for more]
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