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The Search and Locate Treasure Consortium funded an ill-fated mission into the wastes of Thar. They are unsure if faction infighting or monsters got the best of their expedition team as they followed a map to locate a supposed lost tomb. What dangers and treasures await the party as they go seeking rumors of riches?
A Two-Hour Adventure for 1st-4th level characters
... [click here for more] |
Dungeon Masters Guild |
$2.99
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“Myrddin’s may well be the gold standard for the Fey realm ... a Must Have for anyone who currently or might someday use Fey or the Feywild in their campaign.“ - Realmwarp Media
"When it comes to an all-in-one themed guide on faeries, Myrddin’s has you covered." - Eric Watson
Whether you are planning a quick trip into the Feywild... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A 4-Hour adventure set in the creator’s Feywild domain, playable by D&D Adventurers League Forgotten Realms characters levels 5-10.
You have been called to the City of Eshpurta to investigate, and hopefully reverse, the rapid death of all plant-life in the region. Adventurers of your renown should be able to solve this problem before it spreads to the rest of the Sword Coast,... [click here for more] |
Dungeon Masters Guild |
$4.99
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Monks of the Way of the Owlbear revere the mighty beast, practicing ancient traditions which slowly transform them, giving them physical aspects of the owlbear. The traditions are passed from generation to generation, as the bonds of family are strong with owlbears.
While many practitioners of this tradition study it in their natural racial form, some choose to follow the teachings... [click here for more] |
Dungeon Masters Guild |
$1.00
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All Hail the Obsidian Thane!
Once she held fantastic power as the advisor to the God of the Gem Dragons, Sardior.
Seradess was a greatwyrm who had the ear of her lord and along with five others, served as his thane.
As the representative of the vicious and fiery obsidian dragons, Seradess was too much like her kin and eventually tried to usurp Sardior's divinity for herself. Sardior destroyed... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Giant Tales
Two giant themed adventures to challenge your party. These adventures can stand alone, or be easily integrated into your Storm King's Thunder campaign.
In the Well of Victory, characters follow Berdusk Grey, relic hunter, into a sacred barbarian barrow mound and find an ancient memorial to giants that fell in the great war against dragons. This... [click here for more] |
Dungeon Masters Guild |
$1.00
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Now Available for Fantasy Grounds!
Magic suffuses all things in the Feywild, from the grass and flowers to the stones and mountains. As a result, objects from the Feywild make for potent ingredients in the craft of magic items—an art well-explored by the fey who live there. Some of these treasures are masterworks of artisanship, gleaming with gold, jewels, and delicate glass; others... [click here for more] |
Dungeon Masters Guild |
$3.49
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Make the Feywild… wild!
Magical Plants of the Feywild is a book full of strange magical plants, monsters, and magic items. By using the plants and creatures in the book, you can make the Feywild stand out as a unique plane by making it more alien and fantastical.
Magical Plants. This book contains 25 different plants for populating... [click here for more] |
Dungeon Masters Guild |
$9.95
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The land of Thay is a forbidding place. Thayan slavers scour Faerun for the unfortunate and dispossessed, returning them to Thay to auction to the highest bidder to keep in motion an economy that rides on their backs. Factions of Red Wizards, all of them outwardly bearing fealty to the Lich lord, Szass Tam, scheme and plot, constantly seeking to undermine each other and grab as much power as they... [click here for more] |
Dungeon Masters Guild |
$4.99
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AN AMPHIBIOUS ADVENTURE, WITH A PLANAR TWIST!
After a narrow escape from a sahuagin attack, the characters find themselves stranded on a mysterious unmarked island. Upon closer examination the foliage appears to resemble life on the ocean floor, and small crabs scurry about. Atop the islands single massive peak is a fantastic castle.
Little do the characters know, the island itself... [click here for more] |
Dungeon Masters Guild |
$1.00
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The alliance between Thay and Mulmaster is stronger than ever, and this does not sit well with some of the neighboring countries; in fact, it appears that one of them is attacking caravans leaving Mulmaster and heading towards Thay.
You have been asked by the Cloaks to investigate the attacks, discover who is behind them, and stop them if you can.
A Four-Hour Adventure for 5th-10th Level Characters... [click here for more] |
Dungeon Masters Guild |
$2.99
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Scientific Secrets of Saltmarsh
This bestiary was created by a talented team of scientists, researchers, & environmentalists who were inspired by scientific literature to create original monsters that can dropped right into your Ghosts of Saltmarsh campaign or any other aquatic adventure. Each monster is inspired by a fusion of folklore & science and will bring a fresh & engaging... [click here for more] |
Dungeon Masters Guild |
$6.95
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This map pack for TTRPGs is specifically designed for encounters within the Tyranny of Dragons adventure module. These 6 maps cover the third part of the sixth chapter: Castle Naerytar. These maps include a map of Castle Naerytar level 2, Castle Naerytar level 3, and level 2 split into two smaller maps. These maps come with and without a grid.
The Castle Naerytar level 2 map covers the whole second... [click here for more] |
Dungeon Masters Guild |
$4.99
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From the creative team that brought you Animal Sidekicks:
Do you want to play Tomb of Annihilation, but you don't have enough players? Do you want reoccurring allies and creatures to level up throughout your jungle campaign? Do your players regularly invite NPCs and beasts they meet along for the ride? Do you just love sidekick options? Then this is for you!
In this supplement,... [click here for more] |
Dungeon Masters Guild |
$3.95
|
"This strip of snowy and inhospitable land is plagued by horrific terrors that lurk within the icy wasteland. We hope this guidebook brings both fun and fear to your table."
Module Description
Abominable Adventures - An Encounter Guidebook In The Frozen Tundra is a collection of 12 unique Tier 1 side stories filled with danger, horror, &... [click here for more] |
Dungeon Masters Guild |
$5.99
|
In the dark and treacherous realm of the Feywild, danger lurks around every corner. The Queen of Air and Darkness is on the move, and her nefarious plans threaten to spill over into the mortal realm. Only a brave and skilled party of adventurers can hope to stand against her. Will you be the heroes to save the realm from darkness? Explore the twisted, mystical landscape of the Feywild and face off... [click here for more] |
Dungeon Masters Guild |
$2.00
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At long last, the first of my Admin Only Adventures is up on the DM's Guild. I'm kicking it off with 2018's offering, DDAO-19 Layers Upon Layers!
During the liberation of Szith Morcane, the factions found an unlikely friend in an agent of evil. Now, that alliance has been put to the test—and the factions are in search of souls brave (or foolish) enough to venture to the mysterious depths of the... [click here for more] |
Dungeon Masters Guild |
$4.99 $3.99
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Character Focused Random Events for Towns is the sequel to the bestselling title Character Focused Random Events for the City. This bookmarked PDF holds 420 Random Events for players in any Dungeons & Dragons Fifth Edition campaign.
As characters explore the world, random events can happen in towns they pass through or stay in for a time. These events are... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
From the creative team that brought you Animal Sidekicks:
Do you want to play Storm King's Thunder, but you don't have enough players? Do you want reoccurring allies and creatures to level up throughout your campaign of epic proportions? Do your players regularly invite NPCs and beasts they meet along for the ride? Do you just love sidekick options? Then this is for you!
In this... [click here for more] |
Dungeon Masters Guild |
$3.95
|
This product is perfect for your Tomb of Annihilation or some jungle exploration! You will find a full-preview to give you an idea of the maps available in this map. Most of them have additional versions in order to fit different situations.
License
You may use these maps for both personal and commercial use. They can be altered, modified, cropped, or combined, but must... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Mystra's Secret
There's always been something fascinating about the ruins of Mystra’s temple lying at the edge of the Lyresong Woods. For years it has inspired folk tales and bedtime stories about dragons and magical blue stones. But now trouble is brewing at the old ruins…
This location-based adventure offers a full day of adventure for 3 to 5 characters of 1st level and a decent challenge... [click here for more] |
Dungeon Masters Guild |
$1.95
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Over a millennium ago, a clan of dark elves fled from the city of Menzoberranzan and its evil rulers. Though many lives were lost in the initial exodus, the large numbers of the renegade band ensured that they were more successful than any could have hoped. And yet, the drow that finally arrived into the surface world found themselves shunned at every turn. Just as their hope was beginning to wane,... [click here for more] |
Dungeon Masters Guild |
$6.99
|
This map pack for TTRPGs is specifically designed for encounters within the Tyranny of Dragons adventure module. These 5 maps cover half of the third chapter: Dragon Hatchery. These maps include the Cave Entrance, Fungus Garden, Stirge Lair, Troglodyte Incursion, and Drake Nursery. These maps come with and without a grid.
The Cave Entrance covers the entrance to the cave. It has the three pillars... [click here for more] |
Dungeon Masters Guild |
$4.49
|
Stormwreck Isle: Cultist Cove is a follow-on adventure designed to extend play beyond the published box set. It can be played as a stand-alone adventure, but recommended to be played with the other modules in this series. The PCs discover that dragon cultists are on the island looking to take dragon bones to use in their own nefarious purposes. The PCs can negotiate with the pirates working... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Myrkara's Hoard – An adventure for 4 or 5 characters of level 8!
Myrkara’s Hoard is a 4-6 hour Tier Two Forgotten Realms adventure, suitable for 4-5 characters at 8th level. It takes place around the eastern edge of the Forest of Wyrms, where the players hear legends of the long-dead green dragon Myrkara. Nearly all believe her hoard was plundered ages ago, yet a half-elf acolyte says... [click here for more] |
Dungeon Masters Guild |
$4.99
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Delve into the Icewind Dale in this new background supplement! Enjoy deep and detailed descriptions of the proficiencies, abilites, and everything else you need to create a character within the legendary and dangerous Icewind Dale! This product contains 10 new backgrounds such as Reghed Tribesman, Cultist of Auril, and many more to create your perfect character! Leave a review below! ... [click here for more] |
Dungeon Masters Guild |
$1.99
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Come, all ye seekers after treasure beyond your ken and adventure greater than any you can dream! Come, all ye mighty warriors, seekers after prey worthy of your peerless skills, and stalk the Children of Ubtao. Walk th streets of the city of Mezro, of the Maze of Life. Meet the barae, the holy warriors of Ubtao, those men and women who will live forever sustained by their wisdom and their faith.... [click here for more] |
Wizards of the Coast |
$4.99
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This map pack for TTRPGs is specifically designed for encounters within the Tyranny of Dragons adventure module. These 5 maps cover the first part of the sixth chapter: Castle Naerytar. These maps include a Lizardfolk Camp, Canoe Encounter, Animal Stockade/Longhouses, Bullywug Huts, and Moat/Longhouses. These maps are made with and without a grid.
The Lizardfolk Camp is the last bit of somewhat dry... [click here for more] |
Dungeon Masters Guild |
$4.49
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A four-hour adventure for Tier 2 characters. Optimized for APL 8. Ral'Astra, the captain of the Moonshot is back, and her most recent crew is ambushed on the Astral Sea by a yggdrasti with a stowaway in need. Follow the stowaway back to her colony, and save the plantoid from immenent peril! Lunar Freeze is a stand-alone combat and exploration heavy adventure to challenge your party.
CONTENT... [click here for more] |
Dungeon Masters Guild |
$4.99
|
As the party travels through a dense and eerie forest, they notice a faint flickering light between the trees. Curiosity piqued, they investigate and find themselves stumbling upon a peculiar scene: a makeshift carnival set up in a forest clearing. The carnival is run by a group of goblin bandits who have taken up a surprising set of roles as performers. This is no ordinary carnival, but one filled... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Children of the Fey is a supplement for both Players and Dungeon Masters of 5th edition Dungeons and Dragons.
For players there are three new races, with three subraces each, as well as a full description of their societies, physical features, general personality traits, naming conventions, and a guide to building an adventurer for each, including what classes and roles they would be best at, and... [click here for more] |
Dungeon Masters Guild |
$5.00
|
This map pack for TTRPGs is specifically designed for encounters within the Tyranny of Dragons adventure module. These 6 maps cover the second part of the sixth chapter: Castle Naerytar. These maps include a map of the Barbican, one large map of the whole first floor of Castle Naerytar, and 4 maps of the first floor chopped up into smaller maps. These maps come with and without a grid.
The Barbican... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Wave Echo Cave - Encounter Essentials
Creators Venatus Maps and Printable Heroes have teamed up to provide essential tabletop content that will unlock a gaming experience previously unavailable through the default presentation of Wave Echo Cave as it's found in the official 5e module Lost Mine of Phandelver. All together this package provides... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Where the snow just doesn't stop.
Mountains with peaks crowned with ice, where the cold seems like a living, oppressive being, with gusts that sing loudly like banshees and freeze the bones of the unfortunate.
The floor here is forever frozen.
Maps with artistic themes aligned with the Icewind Dale tundra.
Knuklehead Trout's scrimshaw... [click here for more] |
Dungeon Masters Guild |
$2.00
|
A selection of maps designed for the fourthepisode of the Hoard of the Dragon Queen campaign.
Also included are a few bonus maps for random encounters, for DMs who like to add a bit more flourish to a campaign!
All full maps split into A4 printable sheets where needed. The Dragon Hatchery has overlapping sheets for easier construction. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Mirthwood Hollow is nestled within the heart of a dense, ancient forest. The settlement is a bustling hub of goblin activity, built into the nooks and crannies of towering trees and the sides of rocky cliffs. Colorful flags, lanterns, and ornaments made from found objects adorn the town, giving it a whimsical and eccentric appearance. Small rope bridges connect different parts of the settlement, and... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Search no more! The fully comprehensive guide to Longsaddle is here, produced by the legendary Harpell family! Everything from establishments, indivudals and our way of life detailed inside!
14 fully developed locations! The entire town of Longsaddle has been lovingly updated to the current day Sword Coast timeline, where all manner of things have changed or stayed the... [click here for more] |
Dungeon Masters Guild |
$7.95
|
This short adventure is meant to enhance a Storm King’s Thunder campaign in Chapter 3, expanding and adding detail to the quest Beldora gives to the party in Bryn Shander. As written, the quest is quite vague, and its primary goal seems to be making the party aware of the existence of the teleportation circles in Everlund. In this supplement, I develop the journey to Hundelstone to make the quest... [click here for more] |
Dungeon Masters Guild |
$2.95 $1.95
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This map pack for TTRPGs is specifically designed for encounters within the Tyranny of Dragons adventure module. These 4 maps cover half of the third chapter: Dragon Hatchery. These maps include The Kobold Barracks, Dragon Shrine, Dragon Hatchery, and Mondath's Chamber & Guard Barracks. These maps come with and without a grid.
The Kobold Barracks is what you would expect a mass sleeping room of... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Here are VTT-friendly maps for DDEX1-3 Shadows over the Moonsea including:
Valhingen Graveyard (outdoors)
Kelemvor Temple
Guard Station
Fillistrom the Healer's shop
All Questions Answered
'On The Road' Encounter with Gilfron and Son
'On The Road' Direwolf encounter
'On The Road' Encounter with Warsh the Boatman
Island Overview (hi-res both day and night)
Island Village (detail)
Island... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Who is the Mother of Life?
She is the goddess to all that live in the True World and she is considered the Mother of All. Her name has been given to the very land itself, where it is said all of mankind stands upon her body. It is she who gave birth to Qotal, Zaltec and their brothers and sisters, though she herself no longer lives. She is Maztica, the Mother of Life.
The... [click here for more] |
Dungeon Masters Guild |
$1.99
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What links an infamous Zhentarim mercenary with a brilliant but tormented artificer? To find out, the adventurers must break the goblinoid siege of the village of Westfir. After the bizarre goblins are defeated, the Cornflower Hive must be destroyed. Ultimately, what secrets are held in the grain mill by the Westfork river?
A D&D Adventurers League four-hour adventure for 1st-4th level characters.... [click here for more] |
Dungeon Masters Guild |
$4.99
|
As the fortress of Great Gark looms in the distance, you ready your weapons and take a deep breath. You are on a dangerous mission to assault the stronghold of one of the most powerful goblin warlords in the land. You must face treacherous terrain, dangerous creatures, and cunning traps to reach your goal. The fate of the realm rests on your shoulders. Can you defeat Great Gark and his minions and... [click here for more] |
Dungeon Masters Guild |
$2.00
|
In the distant continent of Anchorome on the world of Toril, we were first introduced to the Azuposi people in the adventure and supplement FMQ1 City of Gold by John Nephew and Jonathan Tweet. In that fabulous product, we were given hints of far more distant lands, one of which was the Land of the Insect Men.
From Page 78 of FMQ1 City of Gold:
"Players who enjoyed playing... [click here for more] |
Dungeon Masters Guild |
$1.99
|
SOMETHING WICKED THIS WAY COMES.
Ill winds blow over Wayward. The men drink apart from their wives, while a mysterious traveler sows discontent between married couples. The Wayward wives have had enough and are plotting revenge.
The Wayward Wives is a four-hour adventure for 3-7 characters of level 1-4, balanced for five 3rd-level characters. It is the second... [click here for more] |
Dungeon Masters Guild |
$4.95
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"This pyramid was a delight to plan, design, and build! It was almost as fun as Icingdeath's chase dungeon! I cannot wait to bring the first test subjects to assess the effectiveness of this level. I hope I will not have many changes to make..." — Aenor Gleenwith
The Great Trial: Dunes is a 5e adventure that provides a challenging survival experience, taking... [click here for more] |
Dungeon Masters Guild |
$9.99
|
A selection of maps designed for the third episode of the Hoard of the Dragon Queen campaign.
Mostly covers the huge Dragon Hatchery – fully furnished, with the same layout as the map within the campaign book by Jared Blando for consistency with the campaign.
Also included are a few bonus maps for random encounters, for DMs who like to add a bit more flourish to a campaign!
All full maps split... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
All the minis you need to play Dragon of Icespire Peak. Print out each page onto half-letter or A5 card, score and fold along the line and glue, then cut out with scissors or a craft knife.
(All pages are 5" x 8" so set your printing software to this exact size if you can for best results!)
... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
They say that the destination isn't the most important part, it's the journey! So, Adventures From Along the Road embodies this, with four unique adventures to encounter as the party ventures between locations!
These adventures are designed for a party of 4 to 6 adventurers between the 1st and 10th-level!
Adventures From Along the Road provides four one-shot experiences, each one with... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The goliaths of Icewind Dale are a strong and proud people. When the monsters of the Spine of the World threaten their existence, will they set aside their differences together or fall into ruin in isolation. Perhaps a band of heroes can help make the difference, but when dragons are on the wing, nothing is certain.
This supplement to Chapter 2 of Icewind Dale: Rime of the Frostmaiden provides:... [click here for more] |
Dungeon Masters Guild |
$4.95
|