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30 Archetypes for Eberron

30 Archetypes for Eberron


In this collection, we present a total of 30 archetypes that are inspired by Eberron Campaign Setting, and they can be used with all established and homebrew campaign settings and adventures with little changes. Have fun using these diverse archetypes! If you want to see a sample of our products: 100 Random Encounters for Spelljammer Adventures (Pay What You Want) In this collection,...   [click here for more]
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AE01-02 Live Another Day by Dave Knighton

AE01-02 Live Another Day by Dave Knighton


Find yourselves in a life or death fight alongside some rather unusual allies. Can you defend the Shining Valley and its harpy inhabitants against Droaam forces? Follow the siren call into the second adventure of the Across Eberron: Convergence Manifesto adventure path, optimized for 2nd level characters. Written for use with either Eberron: Rising from the Last War or...   [click here for more]
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AE01-03 Rime or Reason by David Morris & Anthony Turco

AE01-03 Rime or Reason by David Morris & Anthony Turco


Can you endure the frozen wasteland of Icewhite Island to find the fabled Hoarfrost Flower? Brave the cold in the third adventure of the Across Eberron: Convergence Manifesto adventure path, optimized for 2nd level characters. Written for use with either Eberron: Rising from the Last War or the Wayfinder's Guide to Eberron by Keith Baker. Adventure...   [click here for more]
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AE01-07 The Silvered Edge of Twilight by Ed Chivers & Will Brolley

AE01-07 The Silvered Edge of Twilight by Ed Chivers & Will Brolley


When a simple job gets hairy, can you follow the trail to the edge of the world? Pursue a thief in this two-part adventure of the Across Eberron: Convergence Manifesto adventure path, optimized for 4th level characters. Written for use with either Eberron: Rising from the Last War or the Wayfinder's Guide to Eberron by Keith Baker. Adventure...   [click here for more]
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AE01-11 A Heart in Mourning by Chad Justis & Aaron Killeen

AE01-11 A Heart in Mourning by Chad Justis & Aaron Killeen


Retrieve a lost artifact in the Mournland... if you have the heart for it. Battle through the eleventh adventure of the Across Eberron: Convergence Manifesto adventure path with this adventure for 6th level characters. Written for use with either Eberron: Rising from the Last War or the Wayfinder's Guide to Eberron by Keith Baker. Adventure...   [click here for more]
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An EBERRON Adventure: The Goose of the Golden Eggs

An EBERRON Adventure: The Goose of the Golden Eggs


The Goose of the Golden Eggs is a single-session 5E scenario set in Eberron, suitable for four 6th-level PCs. The characters explore a small underground complex inhabited by the wicked servants of Rhashaak the cursed dragon in order to retrieve the Goose, an ancient magic item able to regularly produce Eberron dragonshards. In this supplement an Eberron DM can find: - a single...   [click here for more]
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Bite-Sized Adventures in the Mournland

Bite-Sized Adventures in the Mournland


Bite-Sized Adventures in the Mournland Welcome to this compilation of bite-sized adventures set in the eldritch desolation of the Mournland, the former nation of Cyre and its capitol Metrol. These adventures are designed to be seamlessly integrated with “The Eberron Codex” adventure, adding depth and excitement to the players’ time in the Mournland. Explore the wasteland and ghostly city, where...   [click here for more]
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Blackwater Redux | An Eberron Campaign

Blackwater Redux | An Eberron Campaign


A Mad Journey on the Blackwater River Drugs dull the damages of the Last War; gold fuels the fires which might ignite the next. A band of ragtag mercenaries must venture into the putrid swamps of the Shadow Marches to topple the drug lords of Droaam. To achieve their goals, they may have to leave something of themselves behind; in the heart of darkness Blackwater Redux is an Eberron...   [click here for more]
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Blood in the Wine

Blood in the Wine


Set in the world of Eberron, in the nation of Aundair, this adventure is designed for a party of 5th level characters and should take between 2 and 3 hours to complete. Adventure Summary: The characters arrive at the Summervine Vineyard in central Aundair, and discover it needs their help! Several people have gone missing and they've closed off a portion of the vineyard, characters...   [click here for more]
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Cerberus Lair' - An Unfortunate Winter

Cerberus Lair' - An Unfortunate Winter


THE JOURNEY IS LONG AND THE STORM IS RAGING A group of adventurers is hired by Fram "the Charming One" to succeed where the burgomaster's search teams have failed: recovering a load of Hot Stones, magic gemstones capable of generating heat, from the Nordenrast mine and thus saving a village in crisis due to the harsh winter coming. A journey through...   [click here for more]
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Chasing Shadows

Chasing Shadows


A notorious spy races across Breland with stolen military plans. Determined adventurers must defeat corrupt officials, face danger on the streets and outwit the hostile forces of a foreign power if they are to catch the thief and safeguard the nation’s secrets. In the aftermath of the Last War, the nation of Breland faces new threats from without and within; the fledgling peace offers many opportunities...   [click here for more]
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Chrome On The Range

Chrome On The Range


Warforged are falling ill inside the Mournland! Answer a canine construct's call for help and meet Hasp and Knuckle, two warforged pacifist salvagers who have been stricken ill by a mysterious affliction. You will navigate strange flora, dangerous and mutated fauna, and a Cannith artificer's dark guilt in order to put things right again (or, as right as they can be inside the Mournland). Cover art...   [click here for more]
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Chrome On The Range Map Pack

Chrome On The Range Map Pack


Want full-color, Dungeondraft-designed maps for Chrome on the Range, my Tier 3 Eberron Salvage Mission? Get them all here, in gridded and non-gridded 70 ppi versions, for use in your VTT applications. These maps were created with the following Dungeondraft Assets: Default Dungeondraft ...   [click here for more]
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Codex Siberys 2: Planes & Prophecy

Codex Siberys 2: Planes & Prophecy


The Dragon Above presents… Codex Siberys II: Planes & Prophecy This second volume of the Silver best-selling Codex Siberys presents a host of new enemies and allies, offering unique and encounter-defining mechanics to shake up your gaming table. Each of the creatures in the Codex is built from the ground up with Eberron lore in mind, but they can certainly find a...   [click here for more]
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Codex Siberys: Mourning & Madness

Codex Siberys: Mourning & Madness


The Dragon Above presents… Codex Siberys: Mourning and Madness This compendium of enemies and allies contains statistics and illustrations for 30 original monsters built specifically for your Eberron campaign. By embracing the unique potential of social tabletop gameplay, these monsters offer outlandish, encounter-defining abilities which are sure to lead to dynamic combat...   [click here for more]
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Convergence Manifesto Enhanced Map Pack: Adventure 2

Convergence Manifesto Enhanced Map Pack: Adventure 2


This pack provides full-color, VTT-ready maps for the first adventure in The Convergence Manifesto. Set in Eberron, The Convergence Manifesto is a campaign that serves as a whirlwind tour of the continent of Khorvaire (and beyond) and takes players from level 1 to level 7. The second adventure, Live Another Day, takes adventurers...   [click here for more]
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Coven of the Dragonmarked

Coven of the Dragonmarked


After witnessing an innocent lord burned alive at the stake, the PCs find themselves on the trail of a coven of hags. To uncover the witches’ twisted plot, the PCs must undertake a perilous journey across swamplands, through warrens, and into the realm of the fey. Will their trek across the Eldeen Reaches-Droaam border rid the land of the Green Coven’s meddlesome influence once and for all? Coven...   [click here for more]
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Creatures & Constructs: A Monster Manual Supplement for Eberron

Creatures & Constructs: A Monster Manual Supplement for Eberron


Previous editions have introduced dozens of Eberron-centric new creatures. Now, many of these have been converted to 5th edition with full stats and write-ups. Creatures and Constructs includes: Over 70 entries, including several variant creatures Homunculi and Symbionts Rules for Eberron-specific weapons and weapon materials: the Xen'drik boomerang, Byeshk, Targath, and Crysteel. A hyperlinked...   [click here for more]
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Cultures of Karrnath

Cultures of Karrnath


Bringing Karrnath to (un)life like never before! Tucked away in the bitter northeastern corner of Khorvaire, Karrnath is the most isolated of the surviving Five Nations, but it is also where the Kingdom of Galifar originated. Outsiders see the people of Karrnath as grim and stoic soldiers conditioned by bitter winters and repulsive necromancy. This supplement adds nuance beyond those stereotypes, exploring...   [click here for more]
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Cultures of Thrane

Cultures of Thrane


Thrane like you've never seen before Cultures of Thrane is a supplement for the Eberron campaign setting, exploring the theocratic nation of Thrane through a new lens. Included is not just an exploration of the nation's history and religion, but the many peoples who live here and in-depth expansions on the lore of the many cities and regions of Thrane.   As an alternative to PWYW,...   [click here for more]
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Daelkyr & Dragonshards

Daelkyr & Dragonshards


A Horror Mystery has begun to consume this lawless mining town deep in the jungles of Q'Barra. Can a group of outlaws discover the truth behind The Lost Prospectors or will they simply profit off of the towns demise?  This book contains a fleshed out Western themed setting with its owns means and motives, along with a full map and a Mystery adventure that can be run there. All maps included...   [click here for more]
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Dragonshard Sundown

Dragonshard Sundown


It's arcanopulp action in this Eberron Western! A pulp adventure designed for characters of 4th or 5th level. Est. playtime 6-8 hours, depending on your table. A saloon brawl leads to a chance encounter with Silas, a crossbow-slinging wanderer looking to hire. A miner-baron has seized control of a mining community and its profitable dragonshards. Along with a warforged named...   [click here for more]
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Eberron - Defense of First Tower

Eberron - Defense of First Tower


Eberron - Defense of First Tower An Adventure by Elven Tower In this level 4 adventure for the Eberron Campaign Setting. A group of adventurers travels to the well known but seldom explored thorp of First Tower, 27 miles north of Sharn, the City of Towers. The adventurers must solve a terrible event that happens on the House Orien lightning rail. But then will have some time to relax and...   [click here for more]
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Eberron Ecologies- The Eldeen Reaches

Eberron Ecologies- The Eldeen Reaches


"-and this is Eberron Ecologies" Written in the voice of Tasker d'Sivis, Eberron Ecologies (Part 1) is a tribute to the nature documentaries of the early 2000's. A guide to creatures: where they live, what they eat, and how they behave. this book aims to give players a complete guide to the wilderness of the Eldeen Reaches. Containing  24 Unique statblocks, including the Dragonhawk, a...   [click here for more]
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Eberron Gothic: Curse of the Thornwood

Eberron Gothic: Curse of the Thornwood


Eberron Gothic: Curse of the Thornwood is an intricate, character-driven mystery set against the sins of the past.  On a journey to Arythawn Keep at the edge of the Mournland, the adventurers stop for the evening in the Thranish village of Brightdawn where they discover that there are dark secrets hidden in the wilds nearby. . . Curse of the Thornwood is an adventure that uses a lot of things...   [click here for more]
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Eberron Newspapers: Korranberg Chronicle | Part 1 - Quests

Eberron Newspapers: Korranberg Chronicle | Part 1 - Quests


Airship goes down in a fiery spiral. Read all about it in the Korranberg Chronicle, only five crowns! This product includes four quests that lead the characters into the Talenta Plains, the Hoarfrost Mountains, the Mournland, and the Demon Wastes! Ride barely tame dinosaurs, become contaminated by dubious dragonshards, face the soldiers of the Lord of Blades, and blast your way into a gargantuan...   [click here for more]
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Eberron Newspapers: Korranberg Chronicle | Part 2 - Quest Seeds

Eberron Newspapers: Korranberg Chronicle | Part 2 - Quest Seeds


Karrnath unveils gigantic lightning rail cannon—war just around the corner? Read all about it in the Korranberg Chronicle, only five crowns! This product includes 37 quest seeds for adventures throughout Korvaihre. You'll find bloody murders, cunning larcenies, mad mages, barely-sane mages, heinous fraudsters, double-dealing politicians, and simple peasants. This, and more, in Korranberg Chronicle:...   [click here for more]
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Eberron Random Events: Sharn and the Five Nations

Eberron Random Events: Sharn and the Five Nations


Bring your Eberron Campaign to Life! Eberron Random Events: Sharn and the Five Nations brings the Platinum Bestselling Random Events Series to the world of fantasy pulp adventure and noir intrigue. Dungeons & Dragons is fraught with perilous adventures that often ask the exciting question: “Will our heroes survive?” The...   [click here for more]
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Eberron: Salvation Expanded

Eberron: Salvation Expanded


Salvation Expanded Explore the frontier town were it all begins in even greater detail! In Salvation Expanded, you'll gain valuable insight into the world of Eberron along with expanded, non-AL rules for salvage and how one can use it.  This product also comes with over a dozen unique NPCs that flavor the town, each with their own statblocks and side quests (perfect for expanding into Salvage...   [click here for more]
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Encounters in the Savage Wilderness

Encounters in the Savage Wilderness


What will your adventurers find in the Savage Wilderness? This supplement gives you a few ideas: a pet ochre jelly, a strange hotel, ritualistic trolls, a dying hippogriff, and many more. Most are written for a generic location and should fit well in any campaign setting. We've even included suggestions for Eberron!   This 116-page supplement contains 19...   [click here for more]
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Escape from Riedra: An Across Eberron Adventure

Escape from Riedra: An Across Eberron Adventure


Riedra may be the land of your dreams, but the Eyes are always watching. Journey to the distant empire of Riedra in this stand-alone Across Eberron adventure from the team that brought you the best-selling Convergence Manifesto adventure path and Eberronicon. This Tier 2 module is optimized for five 7th-level characters. Adventure Summary: A Riedran deserter has come to the adventurers...   [click here for more]
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Expedition Everice

Expedition Everice


EXPEDITION EVERICE – AN EBERRON ADVENTURE   Following a traditional acorn-hunt in Breland's Faded Forest, a local orphan girl from the town of Mistmarsh has disappeared without a trace. Clues point to a sinister portal leading to the hostile south pole of Eberron. Will the PCs brave the perils of the icy realm and bring the girl back unharmed from a cabal of cannibalistic ogres?   Expedition...   [click here for more]
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Eyes Unclouded

Eyes Unclouded


Eyes Unclouded is an anthology of adventures for Dungeons & Dragons 5th Edition, inspired by classic Japanese animation. Entreat with the Cat King of the Feywild, learn the truth behind a curse affecting an ancient forest, race by airship to find a lost sky fortress and more! Eyes Unclouded is a full-colour 180 page digital PDF that includes 11 original adventures for players of level 1 – 14....   [click here for more]
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Ghaash'kala: Paladins of the Wastes

Ghaash'kala: Paladins of the Wastes


Smite a path through the Demon Wastes with this 5th-Edition expansion for the Eberron campaign setting. Ghaash'kala: Paladins of the Wastes is a comprehensive guide to the demon-slaying warriors, their culture, and the role they play in adventures in a realm of ancient evil. Fight back against demonic champions, delve into the Labyrinth and reclaim ancient treasures...   [click here for more]
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Graduation Day

Graduation Day


"Khorvaire is a land of many stories. With most of modern history focused on the squabbling of the Wynarn family and the Five Nations they rule, it is easy to forget that there are other stories... Stories of conflicts much older, and with much higher stakes..." GRADUATION DAY is the first in a series of Eberron titles that let...   [click here for more]
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Graduation Day Premium Maps

Graduation Day Premium Maps


"The world is not in your books and maps, it's out there" ....but then agian, maybe it is in books and maps....  These maps were designed to go along with a particual adventure, but are able to be used in any adventure you choose.  GRADUATION DAY is the first in a series of Eberron products that takes adventurers to the edges of the map. It is a 4 hour adventure that takes place...   [click here for more]
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Grasp of the Emerald Claw: An Expansion and 5e Conversion Guide

Grasp of the Emerald Claw: An Expansion and 5e Conversion Guide


Grasp of the Emerald Claw The epic Eberron adventure that began in The Forgotten Forge comes to its epic conclusion as you travel to the jungles of Xen'drik in this race against evil! This classic 3.5 adventure takes the PCs from Sharn through the sahuagin-infested Thunder Sea to the city of Stormreach... and then into the jungles of Xen'drik in search of secrets locked away in the ruins of the ancient...   [click here for more]
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House Hunting: A 4 hour Tier 1 Salvage Mission

House Hunting: A 4 hour Tier 1 Salvage Mission


Residential pricing is just insane in Salvation. Why pay anything when you live on the edge of a barren wasteland just full of housing opportunities? House Hunting is a salvage mission for AL games set in Eberron. It is optimized for 5 character of APL 3. This is a beta test. There might be small errors, and I haven't included any images in the main rulebook yet. If you spot an error,...   [click here for more]
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Into the Great Beyond: A Salvage Mission

Into the Great Beyond: A Salvage Mission


Brave the dangers of the Mournland in this introductory Salvage Mission designed for play with the Oracle of War Adventurer's League campaign.  ...   [click here for more]
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Khyber Khronicle Volume #01

Khyber Khronicle Volume #01


Welcome to the Khyber Khronicle, a monthly publication of all things Eberron updated to the 5e ruleset. Within these pages are short encounters, lore, monsters, and DM resources that can be used to drop into almost any existing campaign in conjunction with the Wayfinders Guide to Eberron! Within this issue experience the thrill of a rooftop chase, protect a shipment of Dragonshards, and take...   [click here for more]
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Khyber Khronicle Volume #08

Khyber Khronicle Volume #08


Within this volume includes: Desert Treasures Halflings of the Talenta Plains Mirages Suggested products available on the DM's Guild: If you enjoy this adventure, please check out other DM's Guild titles by the Mount Ogden Gaming Company, and please share your opinion with a rating and/or review! ...   [click here for more]
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Map of the Unity of Riedra - Chronicles of Eberron

Map of the Unity of Riedra - Chronicles of Eberron


Well met, adventurers! Directly from Keith Baker's "Chronicles of Eberron", you can find here the one and only... Map of the Unity of Riedra Prepare yourself properly to explore a continent filled with hidden perils and otherworldly schemes! At the resolution of 300dpi both in RGB (screen) and CMYK (print) version, ready to be navigated in its full splendor or be printed...   [click here for more]
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March of the Colossus

March of the Colossus


The Dragon Above presents… March of the Colossus An ancient power stirs beneath the jungles of Xen’drik. Will our heroes rise to the challenge? Or will they be crushed beneath the weight of a 400 ft. construct? March of the Colossus is a one-shot expedition designed to showcase the daring stunts and extraordinary magical talents expected from 14th-level player...   [click here for more]
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Minions of Vulkoor

Minions of Vulkoor


In the world of Eberron, a secretive faction of drow, known as the Vulkoori, hail from the jungles of Xen’drik and worship the scorpion god Vulkoor. Vulkoor claims supremacy among these dark elves of Eberron. This book provides tools for including the Vulkoori in your game and is designed for use with the Wayfinder’s Guide to Eberron. Minions of Vulkoor...   [click here for more]
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Monster Loot – Eberron: Rising from the Last War

Monster Loot – Eberron: Rising from the Last War


I want to loot the Lord of Blades! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in Eberron: Rising from the Last War, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.  With this supplement, these brave adventurers...   [click here for more]
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Morgrave Miscellany

Morgrave Miscellany


BACK IN SESSION! Returning students, faculty, and those pondering admissions! The halls are once again open as we have completed University referbishment. You'll find the facilities updated to be in-line with the recent releases of Eberron Rising & Exploring Eberron. With that, we're proud to say we've also been rated the #1 party school on Eberron....   [click here for more]
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Naturalist's Guide to Eberron - Volume Three

Naturalist's Guide to Eberron - Volume Three


The long-awaited third instalment of the Naturalist's Guide to Eberron series includes every Creature under C in Guild-legal sourcebooks, from the Guildmaster's Guide to Ravnica's Cackler to the classic Monster Manual Cyclops. Highlights include Planeshift Ixalan's Chupacabra, the Copper Dragon,...   [click here for more]
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Naturalist's Guide to Eberron - Volume Two

Naturalist's Guide to Eberron - Volume Two


This long-awaited second volume of the Naturalist's Guide to Eberron brings to you Eberron twists on old favourites like bulettes, banshees and blink dogs along with Eberron-flavour for the common animals like baboons, boars and bears. Once again, variant monsters, rules and spell components are included to enhance your Eberron game. Everything has a place in Eberron, and this is a book full of ideas!...   [click here for more]
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No Way Out but Through - An Eberron Adventure

No Way Out but Through - An Eberron Adventure


Keep your wits about you when you enter the arcane wasteland... Five years ago the Mourning took place. The nation of Cyre was engulfed in a heavy, grey mist, transforming everything within it. Few were able to escape and it sent the entire nation into a state of shock. A scar upon Khorvaire, a place twisted by magic, the Mournland is rarely traveled, until now.  Ready...   [click here for more]
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Oracle of War Battle Maps - Back to the Mud

Oracle of War Battle Maps - Back to the Mud


Ever needed more from your maps? What better way to experience the Eberron Adventurer's League campaign, "Oracle of War" than with detailed, full-colour battle maps. Included in this pack are 4 battle maps covering all combat areas in part 19 of Oracle of War, Back to the Mud. All maps are high res and perfectly reproduced from the detailed descriptions in Back to the Mud....   [click here for more]
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