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 Hottest Community Wilderness, Phone PDF
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Phandalin Visitor's Guide

Phandalin Visitor's Guide


"Phandalin's small, but it's a first stop for many would-be adventurers. They've even got a guide to help you around the place." This is a collection of pre-filled versions of my Complete City Sheet (already available on DMsguild) with custom-labeled maps to help your party orient themselves within the village. With these as handouts, your party can easily chart their own course...   [click here for more]
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The Vanishing Castle

The Vanishing Castle


Thank you for 3000 downloads! The veil is thin and the Weave is exposed in the Meridian Valley. Arcane energy bristles from flora and fauna alike. History has taken its toll on the landscape and inhabitants. Can you and your band of intrepid adventurers solve the riddles of the past? Will you perish in the City Center? Survive the Temple of Donblas? Will you meet your end in the Palace...   [click here for more]
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Codex of Herbal Medicine

Codex of Herbal Medicine


The Codex of Herbal Medicine contains the formulae for several herbal adventuring gear that can be created using an herbalism kit.  The book itself serves as a player aid, and features rules for gathering herbs while traveling, a new magic item, a new feat, and 34 new herbal items. ...   [click here for more]
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Defense of the Dryad

Defense of the Dryad


Defense of the Dryad Defense of the Dryad is a 5E one-shot quest or adventure for characters between 1st - 4th level. The guide however is optimised for use for a 4-person group of level 3 characters, but there's suggestions within on how to balance the game for your different player situations! The adventure is designed to be a springboard introduction into the game and world of Dungeons and Dragons...   [click here for more]
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Codex of Herbal Toxins

Codex of Herbal Toxins


The Codex of Herbal Toxins contains the formulae for several poisons that can be created using a poisoner’s kit.  The book itself serves as a player aid, and features a new magic item, a new feat, 20 new poisons, and rules for harvesting poisonous plants. ...   [click here for more]
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Otherworldy Patron: The Verdant

Otherworldy Patron: The Verdant


Become one with the Verdant Heart and obtain the powers of the conscious primeval to bloom and grow with our new Otherworldy Patron known as The Verdant.  The Verdant, is a standalone, fully designed sublass for the Warlock Class in Dungeons and Dragons 5th Edition.  This subclass would allow those that made the pact to bring the will of your patron physical in the form of an Eldritch Grove, to...   [click here for more]
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Chesster

Chesster


    Within this one-shot adventure, your players encounter a book somewhere, anywhere, within your world. If someone touches it, the book opens and everyone within the party is teleported into the book, and has to play a game of chess to escape. ...   [click here for more]
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Sorrento's Magical Finds

Sorrento's Magical Finds


In my travels through the varied planes I have not only discovered wonderous items of power and mystery, but I have also documented the tales that accompany them. If you find yourself in the dire situation of telling a glorious story and need some extra spice, then you have come to the right place. The knowledge that lies inside will not only help you bring fresh, exciting, and balanced items to an...   [click here for more]
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Post-Apocalyptic Setting D&D 5e

Post-Apocalyptic Setting D&D 5e


Rules to help you run a classic Post-Apocalyptic setting in D&D 5e. With rules for things like weapon materials and how to run magic that affects the environment. ...   [click here for more]
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Arctic Survival Guide

Arctic Survival Guide


The Arctic Survival Guide contains instructions on how to survive arctic environments.  The book itself serves as a player aid, and features a new magic item, 4 new feats, a new prestige class, 8 new adventuring gear, a bestiary of lore, and rules for harvesting herbs. ...   [click here for more]
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Wayfarer’s Handbook

Wayfarer’s Handbook


Form a caravan of travelers to accompany you and your fellow adventurers on your journey across the land.  Each traveler performs a job, which help your caravan survive the journey.  Along with the rules for running a caravan of travelers, this book includes several character backgrounds, which facilitate player characters in contributing to a caravan.  This book is intended to be used in conjunction...   [click here for more]
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Monster Hunter’s Guide

Monster Hunter’s Guide


The Monster Hunter’s Guide contains a bestiary of lore on fantastic creatures and how to deal with them, and formulae and harvesting methods for a variety of armor, weapons, and adventuring gear that can be produced from the corpses of certain creatures detailed in the book. The book itself serves as a player aid, and features 12 new magic item (1 book and 11 other magic items), a new feat, a bestiary...   [click here for more]
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Disquisition of the Old Faith

Disquisition of the Old Faith


The Disquisition of the Old Faith contains archaic druidic customs and practices. The book itself serves as a player aid, and features a new magic item, 6 new feats, and 26 new spells. ...   [click here for more]
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Tome of Nature’s Wardens

Tome of Nature’s Wardens


The Tome of Nature’s Wardens contains the sacred rites and teachings of the druid Circle of Nature’s Wardens.  The book itself serves as a player aid, and features a new magic item, a new feat, a new druid circle, and rules for an alternate use of the Wild Shape druid feature. ...   [click here for more]
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Goblinoid Adventure & Map Pack Boss Nikrek Edition

Goblinoid Adventure & Map Pack Boss Nikrek Edition


Enjoy this free map pack and take your party on quests against the Goblins, Bugbears, and Hobgoblins. Boss Nikrek and her Spider Riders are not to be underestimated. Charging into battle form the Ethereal Plane upon their Phase Spider mounts Boos Nikrek and her Raiders have lain waste to Secomber. Will you answer the call for aid? Use this PDF to develope your own adventures or using what I provide...   [click here for more]
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The Ghostly Isle

The Ghostly Isle


A 30 hour adventure for 4-6 characters of level 10-11 set in The Forgotten Realms. Bound together with the strongest emotion, true love, the ghosts of retired adventurer Daimyo Nakano Shinko and her husband Sota were happy in undeath until the devilish Erinyes Lady Faith came looking for revenge. The valiant Player Characters must find and free the captive lovers, while Lady Faith negotiates aid with...   [click here for more]
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Bugbear Yeti - Player Character Race

Bugbear Yeti - Player Character Race


Classically Bugbears are goblinoid creatures that feature in a slew of nightmarish tales. Plagued villagers and guardsmen alike, creatures hiding in bushes and in trees waiting for a lonely passerby to snag and give up to their god. And some stories, tell of a bane in the peaks that pierce the sky. Bugbears pushed out and forced to live deep in mountain tops, adapted to its chilling unforgiving nature,...   [click here for more]
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Return of The Vine Queen, Part 1

Return of The Vine Queen, Part 1


This is a continuation of the EXCELLENT adventure, "Return of the Lizard King", by  Shawn Merwin . It is one of my favorite D&D adventures and this one builds on that. I give you an inception themed adventure, where your heroes must escape the feylord, Lilith, The Vine Queen's, "Dream Domain" and make their way back to the Feywild. A great adventure you can play with level 5-6 characters. This...   [click here for more]
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Isqarah: Land of Raptors

Isqarah: Land of Raptors


Ten days since the last town, ten more days till the next. Or was it twenty? The Sun pains your head to remember. One day since your last drink. Your footprints stretch back to the horizon across a gravel plain, only rolling dunes and guiding trilith stones break the monotony. This desert looks empty, but graffiti on the stones says otherwise. Neither priest nor king rule here, only the wandering...   [click here for more]
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The Souler (5e Class)

The Souler (5e Class)


The Souler A bit of combat superiority mixed with bit of casting and even some buffs for yourself or allies. You get something resembling a patron, ways to improve your fighting capabilities and stuff to do with your bonus actions and reactions!!! As a souler you gain incredible abilities relying on your martial talents and the ferocity of the soul beast. You could have been born with, magically...   [click here for more]
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