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Through the Veil: Treasures of the Feywild
Journey through the veil and discover the treasure that awaits you in the Feywild. Do you dare wield such wild magic?
Treasures of the Feywild is the second volume in the Through the Veil series designed for Dungeons & Dragons 5th Edition (D&D5e). These pages hold a treasure trove of... [click here for more] |
Dungeon Masters Guild |
$19.95
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The long awaited sequel to Vol 5: Dragons has finally arrived!
"The Fey are notoriously tricky creatures. They have no grasp of reality or humanity, and care little for laws, whether moral or physical. I find them a bothersome, frightening type of creature." - Arimor Frand, Scribe of Windamere Academy
This product contains:
* 35 NEW ITEMS crafted from parts harvested from Fey... [click here for more] |
Dungeon Masters Guild |
$1.00
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Welcome to the Book of the Fey! Inside these pages you’ll find a host of fey creatures for your D&D 5th edition games. Adventurers beware, some of these fey may look friendly and beautiful, but many would be happy to end you.
Inside this book are over 150 fey creatures, ranging from the forgettable (literally!) Forgotten Ones to the mighty Glaistig. Also included in this book... [click here for more] |
Dungeon Masters Guild |
$10.00
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Fey Bargains: Trade and Trickery
Sell your voice for fey favours!
Swap your first-born child for long-lost fey secrets!
Suffer horrible fey consequences for your hubris!
Based on the Diabolic Deals rules found in Descent into Avernus, Fey Bargains: Trade and Trickery is... [click here for more] |
Dungeon Masters Guild |
$2.00
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Who can the heroes trust in the verdant depths of the Feywild?
While resting in the wilds on the night of a full moon, the party are accidentally drawn into the Feywild, and must find their way back.
With a choice of routes to follow, the heroes may encounter either the naive but vengeful undine Dapple, or the urbane and callous fey lord Verian. Each holds the ability to send the... [click here for more] |
Dungeon Masters Guild |
$2.95
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WARFORGED! - The Feyforged: A New Warforged Variant
Inspired by Biomechanical Elemental Heroes
Writing, Editing and Layout by Cameron Day, Mask Mechanics by Griffin Fredette, Cover Art by Eden Sanders, Interior Art by Marcel Budde, and Creative Consultation from Luke Robinson and FlyCheeseDM.
___________________________________________________________________________... [click here for more] |
Dungeon Masters Guild |
$6.00
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An all-ages adventure for heroes of all experience levels!
Potion-makers have highly sought-after skills, but sometimes the ingredients they need aren’t easy to get. That’s what they need adventurers for. In this adventure, the local apothecary hires the party to find an assortment of potent fungi. The only catch is, these mushrooms only grow in the fey queen’s own circle and it’ll be no small... [click here for more] |
Dungeon Masters Guild |
$0.99
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“Myrddin’s may well be the gold standard for the Fey realm ... a Must Have for anyone who currently or might someday use Fey or the Feywild in their campaign.“ - Realmwarp Media
"When it comes to an all-in-one themed guide on faeries, Myrddin’s has you covered." - Eric Watson
Whether you are planning a quick trip into the Feywild... [click here for more] |
Dungeon Masters Guild |
$4.99
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Away with the Faeries
“Don’t mistake my insistence on this for cruelty. A deal was struck, a price must be paid. One way or another.”
Many centuries ago, the people of Stonebridge lived in peace with the fair folk who dwelled in the nearby forest; a place known for its thin veil between the Material Plane and the magical Plane of Faerie known as the Feywild. This... [click here for more] |
Dungeon Masters Guild |
$4.95
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Children of the Fey is a supplement for both Players and Dungeon Masters of 5th edition Dungeons and Dragons.
For players there are three new races, with three subraces each, as well as a full description of their societies, physical features, general personality traits, naming conventions, and a guide to building an adventurer for each, including what classes and roles they would be best at, and... [click here for more] |
Dungeon Masters Guild |
$5.00
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This side trek encounter challenges the heroes to recover a precious item from the lair of an evil hag. Estimated play time - 2 hours.
This product contains a pair of encounters designed to challenge 4th level PCs. It also includes an extensive backstory, new monsters, and new magic items to add to your campaign. The encounters are easily adapted to almost any campaign setting.... [click here for more] |
Dungeon Masters Guild |
$1.95
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5e D&D Adventure for 4 to 6 players, 5th to 6th level. Misery and calamity herald the appearance of Mist Island, a ghostly pantom island that drifts through Faerun for as long as any can remember. Likewise, it is rumored that the island holds a bounty of rare and useful resources to those who would brave its unpredictable nature; fortunes for the bold and a mission for the ages, you're told! What... [click here for more] |
Dungeon Masters Guild |
$1.50
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 Set predominantly in The Feywild and Material Planes (though easily moved for your own game), The Moonkissed Queen offers a short side-quest for a group of 4-5 Level 9 players looking to expand their plane travelling.
There seems to be some interference with the High Forest and The Grandfather Tree on The Material Plane, caused by events bleeding through from The Feywild, and a group of concerned... [click here for more] |
Dungeon Masters Guild |
$3.71
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Every magic item has a tale. In the 5th Edition of Dungeons and Dragons, magic items are a rare occurrence. When a magic item appears in the game, it tends to feel special and have importance. Magic items create an extra layer of storytelling for your game.
This document includes:
House Rule for Number of Magic Items for Attunement.
Feywild Magic Items Origins Table.
23 Magic Items with story ties... [click here for more] |
Dungeon Masters Guild |
$1.99
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After a long day of travel, you stop for a rest on the side of the road near a grove. Just as you set your pack down and take a seat on a rock, an unusually large fox darts out of the bushes, grabs your bag in its jaws, and sprints off into the trees. It's so fast you've no chance to react. Having only just sat down you've had little rest, but now you must give chase or lose your gear.
A... [click here for more] |
Dungeon Masters Guild |
$4.95
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The heroes hurry to reclaim a treasured item that an evil hag has hidden away. The item they seek is well guarded by dangerous foes bent on destroying any that dare enter their domain. Estimated play time - 1 hour.
This product contains two combat encounters designed for 4th level PCs, an extensive backstory, new monsters, and new magic items. The encounters are easily adapted to... [click here for more] |
Dungeon Masters Guild |
$0.95
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Play the Ultimate Fey-Touched Artificer!
Introducing an Artificer Specialization bound to the Feywild!
A fey charmweaver is a crafter of tokens and trinkets that produce mystical effects for those fortunate enough to bear them. Unlike artificer specialties that focus on arcane science and experimentation, fey charmweavers delve into the rituals and practices of the Old... [click here for more] |
Dungeon Masters Guild |
$2.95
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Play Feytouched Characters Displaced in time!
You have seen the Twilight Realm. Born in the mortal world, you crossed over, by accident or choice. You lived among the Fey, a subject of the Seelie or Unseelie. Beneath the ever-setting sun you made a life. You danced with pixies in glittering groves, played fetch with blink dogs in fertile fields, and were sung to sleep by sirens on crystal... [click here for more] |
Dungeon Masters Guild |
$0.95
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 Add 20 new feywild race player options to your game for only $0.99.
This 43 page document includes mechanics for 20 new animalfolk races:
... [click here for more] |
Dungeon Masters Guild |
$0.99
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An introductory guide featuring advice, treasure, charms, and other rewards.
The homes of the fey—in the Feywild or in enchanted regions of the mortal world—offer power and danger for local heroes and intrepid interlopers alike. Many seek their fortunes there for good reason. Any adventurer might quest for the otherworldly power of the fey courts, or even aspire to become an archfey,... [click here for more] |
Dungeon Masters Guild |
$3.99
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Leprechauns! Just in time for Saint Patrick's Day!
The Fey Codex is part of a legendary scholarly work compiled ages ago by Stephen the Sage detailing the races, history, and legends of the known world to that point. A collection of papers supposedly unearthed just recently in the inventory of a village curio shop is believed to be a fragment of this work, but... [click here for more] |
Dungeon Masters Guild |
$1.99
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The Feywild isn't done with you yet! A stand-alone adventure intended to dovetail into FEY001 Mist Island, "Think of the Children" embroils the party in a mystery that threatens to tarnish their reputation forever.
In the independent trading village of Achna Skor, children have gone missing. All attempts to safeguard the children and to track down the missing have been in vain. Divinations come... [click here for more] |
Dungeon Masters Guild |
$3.50
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Banshrae, Frostwind Virago, Glastig, G. Mindbender, Grig, Jaebrin, Jermlaine, Joystealer, Living Spell (needed for Rage Walker), Lunar Ravager, Nixie, Ocean Strider, Petal, Pixie, Ragewalker, Redcap, Ruin Chanter, Ruin Elemental (needed for Ruin Chanter), Shaedling, Shimmerling Swarm, Sirine, Spirit of the Land, Splinterwaif, S. Knave, Thorn, Verdant Prince, Wild Hunt.
Ranging from CR 1/4 to CR 23,... [click here for more] |
Dungeon Masters Guild |
$4.00
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 Explore the village of Minroe and the King's Forest in Cormyr, rescue some missing locals, and find the surprisingly fiendish source of the fey incursion in this adventure for the world's greatest roleplaying game.
Fey in the King's Forest is a 6-8 hour adventure aimed towards a party of four level 4-5 characters.
The adventure contains two adventure hooks, bios of... [click here for more] |
Dungeon Masters Guild |
$2.99
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The Hag has dogged you at every step, inflicting misery and misfortune upon you for years now. But through tenacity and calling in every last favor, you've tracked down her lair to somewhere near the legendary city of Baldur's Gate! Now it's time to Hunt for the Hag.
FEY004 Touch of the Feywild: Hunt for the Hag is a continuation of the Feywild series or can be used as a stand=alone adventure for... [click here for more] |
Dungeon Masters Guild |
$7.50
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The Feywild Transmigration is brief adventure made to take place in any locale, and involves a group of drow who activate a runestone in the Feywild in order to escape from that plane of existance. The result is the Feywild begins to creep into the Prime Material Plane that the players are located on.
You can also find this adventure in my Wild Beyond the Wilderlight Bundle. ... [click here for more] |
Dungeon Masters Guild |
$2.99 $1.99
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 Three seafaring lovers meet for one day every decade after they sailed their separate ways. Their first meeting bore a child, born at sea and now bound to land. Their second meeting will arrive soon, but the child is nowhere to be found.
A PotC-inspired, search-and-rescue mission in three parts mixing seafaring tales, fey crossings, and odd but wholesome families! Meant for Tier 2 parties... [click here for more] |
Dungeon Masters Guild |
$4.99
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A CR 20 fey legendary Monster and warlock otherworldly patron, with the amazing art of Tannia.Art made specifically for this monster and the work of Jorge Piraces writing her.
A monster that works well on every ambientation,
Misha, also known as the winter archfey, is the daughter of an extremely powerful archdruid and a forest archfey. She was possessed by a winter spirit for 10 years, giving... [click here for more] |
Dungeon Masters Guild |
$0.50
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Enemies of the Feywild MTP024
Twiggy a goblin has gathered forces to attack creatures left and right. He is now residing in the Feywild and causing problems for the people of Barovia by comming through portals from the feywild. The party is getting a request from the current elected offical of Barovia. Will the party Suceed? ... [click here for more] |
Dungeon Masters Guild |
$0.50
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Out of the Feywild is an adventure that concerns a fantastic forest that suddenly grows overnight - the result of an old druid ritual meant to protect a small town. Little do the players know that a renegade red wizard and a host of undead are marching toward the town, bent on overtaking it and claiming it for Thay!
NOTE: This adventure is set in the Theskan town of Tammar, but could easily be placed... [click here for more] |
Dungeon Masters Guild |
$2.99 $1.99
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5e D&D Adventure for 4 to 6 players, 7th to 8th level. Over the past year, misfortune and calamity have befallen the party. Where once they had scoured dungeons, cleared threats, and rescued those in trouble, now they know only poverty, ill-placed mistrust, and disastrous ends. This is no mere twist of mercurial fate, but the doing of a malevolent being who has set its sights upon the party, each... [click here for more] |
Dungeon Masters Guild |
$3.50
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 This item is my interpretation of the Feywild in D&D. This is a battle map that is 11 inches x 17 inches. The file format is PDF and comes with black grid lines, white grid lines, and no grid lines. I hope you enjoy this battle map!
Here is a link to all my other maps: /browse.php?author=Casting%20Cantrips
(Sidenote: This project took me about 4 hours to complete)
If you have any questions... [click here for more] |
Dungeon Masters Guild |
$1.00
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 This download is an original adventure where the player character enter the Feywild via a secret network of paths, which crisscross the world. The paths are treacherous if one does not know where they are going, and hostile fey and other creature linger in or around them. This adventure is made for 3-5 characters in the level range of 3-5. Several fully colored battle maps are provided, at 72dpi, for... [click here for more] |
Dungeon Masters Guild |
$3.99
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 This document contains 6 fey monsters for 5th edition D&D. These creatures have been converted from D&D 3.5, and range from the CR 1 Shaedling to the CR 14 Ruin Chanter. They are perfect for beguiling and enchanting your players, or subjecting them to cruel curses.
Additionally, this PDF contains 7 wood elf monster stat blocks. With challenge ratings suitable for various tiers of play, DMs... [click here for more] |
Dungeon Masters Guild |
$1.00
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Deep within the Feywild dwell the Feycorn. These plantlike creatures are imbuned with magic, curiosity, and the drive to learn, grow, and build up their groves families.
Want a playable plant race that's 5e compatible? Check out the Feycorn! These little guys grow with you, and this PDF comes with character description, backstory, suggested names, and full traits. If you like this race and use... [click here for more] |
Dungeon Masters Guild |
$1.99
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This is an adventure for 4 characters of Level 1.
A Wizard has kidnapped a young lumberjack ... What macabre ritual will he perform with his blood? What devil will he conjure to occupy his body? In what kind of aberration will he transform the young man?
A maiden wants to recover her fiancé, a father wants to recover his son, a village wants to recover his hero.
The village anxiously hope the road... [click here for more] |
Dungeon Masters Guild |
$1.99
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 Living in the chaos of the feywild faeryn tend to stick tightly to their traditions all the while avoiding taking sides that would pull them into racial conflicts. A unique combination of clan and community faeryn believe that a person's skills and knowledge should be used to better the community as a whole.
Painted Like the Sky When a faeryn becomes an adult they must choose which... [click here for more] |
Dungeon Masters Guild |
$0.99
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