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A bleak, miserable land, the Domain of Dread known as Barovia is filled with countless horrors that oppress the Domain’s soulless inhabitants. Helpless against the Devil Strahd’s tyranny, Barovians eke out a living one day at a time, drowning their miseries in scant quantities of wine.
"Zeuch has a phenomenal understanding of what works with and an enhances a setting and campaign. Here... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Strange encounters for wilderness travel in the North.
This product includes thirty encounters with new stat blocks and NPCs for campaigns in and around the Icewind Dale, most prominently Rime of the Frostmaiden or Storm King's Thunder. Fight off threats like duergar pain sledges and swarms of flesh-eating hares—or enjoy light conversation with ancient land whales or sentient... [click here for more] |
Dungeon Masters Guild |
$4.95
|
At the base of the reghed glacier lies a site sacred to the tribal people of Icewind Dale. Evermelt is an oasis of warmth surrounded by frozen tundra. Many years have passed since the Tribe of the Elk was last able to access this special place. Since the start of the Everlasting Rime, Evermelt has been haunted by the ghosts of the past. Can the heroes reclaim Evermelt or will they join the ranks of... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Warm up to the Icewind Dale with this chilling adventure!
This 5-Star, Best-Selling adventure is an ideal prequel on the road into Icewind, gaining your PCs much needed experience for the challenging campaign ahead!
Already kicked off? The module comes with recommendations and scaling for how to incorporate the horror and excitement into any travel within Chapters 1 or 2 of RotF, either on the road... [click here for more] |
Dungeon Masters Guild |
$2.99
|
"Sven has created an excellent adventure that takes everything about witches, hags, and those ancient tales and combined it into one kick-ass tale. [...] Old Olga and Young Yvonne is a gritty and realistic adventure in the sense that no matter what happens, the characters will be affected and feel it deep down."—Cameron Day... [click here for more] |
Dungeon Masters Guild |
$5.95
|
Enhance your party's experience of Icewind Dale: Rime of the Frostmaiden with these three supplemental adventures that work seemlessly into the story. These adventures include content for Chapters 1, 2, and 5 of Icewind Dale: Rime of the Frostmaiden complete with:
3 Exciting Adventures in the Dwarven Valley, Sea of Moving Ice, and the Spine of the World.
2 Dungeon Maps... [click here for more] |
Dungeon Masters Guild |
$7.95
|
21 Freaky Forest Encounters
21 encounters plus two new monsters for use in 5th edition Dungeons & Dragons
Written by Dimitri Lambermont & Remko van der Heul
Art by Wouter Florusse.
21 fun and freaky forest encounters, and two completely new monsters you can throw at your party
Welcome traveler, to the deep dense forests of the realms. What hides under the green leaves?... [click here for more] |
Dungeon Masters Guild |
$2.49
|
Encounters in Ravenloft is a 5e supplement that provides a series of 10 encounters to enrich the experience of your players when playing the Ravenloft setting. Whenever appropriate, the encounter will mention some suggested Domains, but the encounters can be run anywhere. Each encounter has detailed maps and most also feature original creatures.
What's included?
A... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Your benefactor, Alanik Ray, has dispatched you to Har’Akir to investigate rumors of the White Oasis. Residents of the nearby River’s Shelter are all dying and seek to cleanse themselves in the oasis’s waters as hauntingly beautiful reed pipe music accompanies their passing. Something isn’t quite right, however. Are there more nefarious deeds afoot?
The third part of the Ravenloft:... [click here for more] |
D&D Adventurers League |
$9.99
|
While you were attending to other matters, Alanik dispatched a team of operatives to Barovia. The team has gone silent, and Alanik fears the worst. You have been tasked with discovering the fate of the lost team and completing their mission. If you can avoid the attention of Count Strahd von Zarovich, all the better. The sixth adventure in the Ravenloft: Mist Hunters series of adventures. An adventure... [click here for more] |
D&D Adventurers League |
$9.99
|
Twenty Chillingly Creepy Encounters
Welcome traveller to the darkest and cruelest corners of the realms. Where your worst nightmares hide just beyond your sight. Where all is not at it seems and evil lurks in shady corners. Where you are lucky to get out alive and with your sanity intact. Welcome to Twenty Chillingly Creepy Encounters.
In this module you, the Dungeon Master, will... [click here for more] |
Dungeon Masters Guild |
$0.99
|
A Mad Journey on the Blackwater River
Drugs dull the damages of the Last War; gold fuels the fires which might ignite the next. A band of ragtag mercenaries must venture into the putrid swamps of the Shadow Marches to topple the drug lords of Droaam. To achieve their goals, they may have to leave something of themselves behind; in the heart of darkness Blackwater Redux is an Eberron... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Birds sing as the sun rises over the green hills of a small woodland, a light wind carries the scent of fresh beginnings in the summer air. A band of adventurers starts out on the forest trail from their overnight in Red Larch, well-stocked and prepared for the journey ahead to their new destination in the southern edge of the Sword Mountains. The group treks deep into the undergrowth, certain an... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Tables for Quests, Rumors, Locations, Encounters and Treasures in the Ghost Fields
Tables visible in Previews under the product image. Tier One (Levels 1-4) supporting themes of Frost, Gloom, Spirits and Wolves. There is also a separate Fantasy Grounds Version.
An adventure area as standalone module or in campaign involving arctic, ghosts, winter, frontiers, Icewind Dale or starting adventurers.... [click here for more] |
Dungeon Masters Guild |
$2.00
|
 Wolf of Airedale
One-Shot Adventure
Written by: Ody
Pay What You Want ends November 1st
This is a One-Shot adventure with a murder mystery, intrigue, an angry Dryad, and a werewolf. Discover the secrets of Airedale as you delve into this one-shot adventure designed for 2nd or 3rd level adventurers. A great starter game for new players. A lot of unique NPCs to interact with.
Features:
10... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Tables for Quests, Rumors, Locations, Encounters and Treasures in Spider Woods
Tables visible in Previews under the product image. Tier One (Levels 1-4) supporting themes of Drow, Druids, Fungi and Goblins
An adventure area as standalone module or in campaign involving forests, spiders, spooky, woodlands or starting adventurers.
Includes d20 tables for ...
Introducting the... [click here for more] |
Dungeon Masters Guild |
$2.00
|
THE LEGEND OF SLEEPY HOLLOW
A literary classic by Washington Irving — warped — for 5th Edition Dungeons & Dragons.
CELEBRATING THE 200th ANNIVERSARY OF THE WASHINGTON IRVING MASTERPIECE!
The Legend of Sleepy Hollow is an adventure in storytelling suitable for beginning players... [click here for more] |
Dungeon Masters Guild |
$2.99
|
⭐️⭐️⭐️⭐️Languages - Lingue⭐️⭐️⭐️⭐️
⭐️⭐️⭐️ENGLISH - ITALIANO⭐️⭐️⭐️
By the author of the super Best Sellers "First Adventure" and "The Feather of Aka'ayah"
⭐️BEST SILVER SELLER⭐️
START CURSE OF STRAHD OR YOUR NEW RAVENLOFT
CAMPAIGN IN A DIFFERENT WAY.
The PCs were... [click here for more] |
Dungeon Masters Guild |
$3.95
|
A relentless torrential storm has forced you to seek shelter at an abandoned caravan lodge with several others you met on the road, but the dangers outside may pale in comparison to the dangers within. Can you survive the night?
A Tale of Mystery & Suspense for Tier 1 Characters. Optimized for APL 3.
From the author of the Neverdusk Trilogy comes a brand new roleplaying &... [click here for more] |
Dungeon Masters Guild |
$3.99 $3.19
|
Welcome to Dawnwilde.
The once-prosperous village has been overcome by an oppressive fog that has lasted for seven years. With the fog came death and devastation. To make matters worse, young girls from the village have been disappearing.
In an adventure that's full of action, intrigue and roleplay, can you solve the mystery of the fog and save Dawnwilde?
About... [click here for more] |
Dungeon Masters Guild |
$2.00
|
The Most Dangerous Game
A literary classic warped for 5th Edition.
After catastrophic shipwreck in Xen’drik’s Thunder Sea, a party of aspiring monster hunters is marooned on a rugged and isolated jungle island, surrounded by raging seas, treacherous rocks, and hostile sea devils. Stranded and bereft of even the simplest of weaponry, the adventurers must survive challenging and... [click here for more] |
Dungeon Masters Guild |
$2.99
|
"This strip of snowy and inhospitable land is plagued by horrific terrors that lurk within the icy wasteland. We hope this guidebook brings both fun and fear to your table."
Module Description
Abominable Adventures - An Encounter Guidebook In The Frozen Tundra is a collection of 12 unique Tier 1 side stories filled with danger, horror, &... [click here for more] |
Dungeon Masters Guild |
$5.99
|
"Korvidas is the perfect DLC companion to Van Richten's Guide to Ravenloft, adding an additional lycanthropy-centric domain of dread with a brooding darklord and several fun story hooks and ideas." - Eric Watson (review)
"A guided tour, by Rudolph van Richten himself, of a fascinating expansion realm in Ravenloft. Fight lycanthropes, or choose to join them in staving off extinction at the hands of... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Welcome to the module reimagined. Encounters created with the freedom to take the story wherever you need!
Synopsis
"Roots of Evil" is a thrilling D&D adventure that takes place in a small town situated outside a large wooded area. The adventure is divided into two parts. In part one, the town is under attack by a vile and nasty Green Hag who has corrupted the giant oak tree... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Explore a savage, wondrous world.
Aimed at players and Dungeon Masters, this game supplement explores the heroes and wonders of Athas—a savage desert world abandoned by the gods and ruled by terrible sorcerer-kings. Use it to build Dark Sun heroes and thrilling D&D adventures set in the Seven Cities of the Tyr Region, the Ivory Triangle, the Sea of Silt, and monster-infested... [click here for more] |
Wizards of the Coast |
$14.99
|
What is Icewind Dale: Chronicles of Ten Towns?
This is a supplement companion book made with the Icewind Dale: Rime of the Frostmaiden in mind, to be used along with the official D&D 5th Edition rules. It includes a lot of setting-related options for Players and Dungeon Masters alike to further enhance their experiences along the campaign and its adventures.... [click here for more] |
Dungeon Masters Guild |
$4.95
|
A portal to the Feywild has been opened and now the Plane is reaching out to the Material Plane to consume it. Making it a part of its realm and changing everyting in it. The veil it produces keeps the two planes apart, for now. Everything it touches is changed for the better or the worse.
Who can stop it?
Who can close the portal and bring everything back to normal?
Or will the Feywild... [click here for more] |
Dungeon Masters Guild |
$6.95
|
A Dungeons & Dragons fifth edition one-shot adventure for folks who love Halloween but do not love horror. Inspired by bedtime stories equal parts fun and frightening.
Gnomes in the Night is a full-color 18-page digital PDF filled with custom storybook artwork. The 3-hour adventure is designed for 3-5 players with 2nd-level characters and is easily scalable for higher levels. It is setting... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Rumblings
A four-hour location-based monster hunt for characters level 1-3, inspired by your favorite monster movies.
A great introductory adventure for folks new to role-playing games!
Adventure Summary Our heroes are journeying through a pass over a mountain range where they come upon the isolated village of Seven Heavens, a small community of human and halfling ranchers beset... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Welcome to the Moonshae Isles. On this mysterious and magical series of islands, myth becomes real. One such myth is taking its toll on Barret's Quay: ancient artifacts of protection have been stolen, and haunting creatures of myth have begun to menace the villagers. Adventurers are needed to recover these artifacts and uncover the mystery behind their theft.
The Kelpie's Shadow is a mystery... [click here for more] |
Dungeon Masters Guild |
$4.95
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The sweet village of Newtwater, green and joyous as ever, where the children frolic and the working folk come home to a hearty supper by the fireplace and the humble embrace of those dear to them. All is well with the world, until...
Timber creaks, nails pop loose from the walls and the room implodes in a storm of branches, splinters and tendril-like tree roots!
A Feast for the Forest is... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Caravan duty in the Cormanthor forest can be dangerous, but normally you only have to deal with bandits and the odd goblin. No-one said anything about the undead, but now you're being chased by a malevolent spirit!
Can you escape - or will you die trying?
A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
CCC-ARCANA-01 The Phantom Pursuit is Part One of a two-part series, but it can... [click here for more] |
Dungeon Masters Guild |
$2.99 $2.39
|
Grasp of the Crooked Coven
A level 1-5 campaign of fey whimsy & terror
Grasp of the Crooked Coven is a campaign that includes both a setting guide and adventure path for Dungeons & Dragons 5th Edition. This campaign compiles all of the information contained in the individual GCC supplements and adventures into one product.
Chapter one contains all the information... [click here for more] |
Dungeon Masters Guild |
$17.00
|
Adventure Description:
An elderly gentleman asks a group of green adventurers to escort him to a fountain of youth. What they discover will leave them rethinking their own lives. A Two- to Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
Free Preview:
Besides a full preview of the adventure, you can also enjoy a playthrough of it and creator's critique,... [click here for more] |
Dungeon Masters Guild |
$4.99 $3.99
|
The Sage of Oakvale is Missing!
And now the town is being attacked by gnarled monsters made of human skin. Can the heroes get to the bottom of things before more townsfolk disappear?
This adventure is designed to get 3-5 players who are new to the game playing tonight. It is crafted to be easy to prep, easy to run, and introduce... [click here for more] |
Dungeon Masters Guild |
$1.99
|
As a storm gathers overhead, a slim figure runs her hand against the bony outlines of her skull-throne. Helena Tarascon imagines herself reunited with her uncle, Marcel Tarascon, the man who brought Marais d’Tarascon to its knees and nearly attained immortality. If not for a band of adventurers, he would have accomplished it too. But now, his resurrection is at hand, and she will finish what... [click here for more] |
Dungeon Masters Guild |
$4.95
|
ENnie award 2020 nominated "Best Organized Play"
CCC-KUMORI-03-01 Protégé of the Trampling Forest
Genre: SciFi, Action
Gameplay Duration: 2-4 hours
Optimized: APL 3 Players have the opportunity to transform into animals and problem-solve non-combat solutions. DMs are provided helpful reference links and guidance... [click here for more] |
Dungeon Masters Guild |
$4.99 $3.99
|
 What lurks in the spaces between?
From ancient crypts to mysterious grottos, adventurers find themselves exploring exotic locations in search of wealth, glory and peril. No longer does travelling between quests have to be mundane or without challenge.
“Pretty Little Lairs” contains 12 fully detailed side adventures for Tier 1 characters that Dungeon Masters can readily insert... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A 4-hour Tier 1 adventure in a Feywild Domain of Delight
News of a metropolis to the west spawns a mission to investigate. The last known reports of the city are from a sailing crew that has been missing for 75 years.
The Rookery is a magical tome containing a feywild demiplane dedicated to the preservation and rehabilitation of endangered species. The land inside consists of several... [click here for more] |
Dungeon Masters Guild |
$4.99 $3.99
|

Where Did That Pumpkin Come From?
An Adventure by Elven Tower
In this level 5 adventure for the world's greatest RPG game, a group of adventurers travels into the depths of the forest to hunt what the locals call a witch. The evil spellcaster is guilty of the disappearances in nearby settlements. The adventurers must explore the inside of her home and underground lair.
Against all... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Bring the bone-chilling Hags of Hoarfrost to your table, with this four-hour adventure for characters leveled 1st-4th! Enjoy optimized resources for online play!
When a harsh winter turns uneasy neighbors into bitter rivals, or worse, Granny Grimsicle sees an opportunity to spread her unique brand of horror in Hrokstead. Short on food themselves and exhausted from their adventures,... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Travel to the Moonsea and defeat a Coven of Hags that are using their Cavern Whirlpool Cauldron and the bodies of sailors to summon a many-tentacled sea monstrosity.
The Cave of the Moonsea Hags is a short adventure with a few path choices leading to varying encounters, culminating in one nasty boss fight.
Set in the Moonsea region of Faerûn, but generic enough to be placed in any sea. ... [click here for more] |
Dungeon Masters Guild |
$1.00
|
A young elf woman returns to Lonelywood, the scene of her family’s murder. But necromancy is in the air as the undead walk the roads. Can the adventurers rescue her and help her find closure?
A 2 or 4 Hour Adventure For 1st through 4th level Characters
This adventure occurs in Lonelywood, one of the Ten-Towns in Icewind Dale, and is based on the Do You Know the Way To Lonelywood? hook from the... [click here for more] |
Dungeon Masters Guild |
$5.00 $4.00
|
 A Predatory Buzz
The party is sent to a mysterious mountain peak in search of magical ambrosia, the royal jelly created by a hive of giant predatory bees to feed their massive, carnivorous Queen. Ascend the mountain, unravel the secret origin of ambrosia, and sneak through the enormous hive of carrion bees to claim your prize... Or become the Carrion Queen's next meal!
A 2-4... [click here for more] |
Dungeon Masters Guild |
$2.95
|
SING A LAMENT FOR LOST THARIZDUN
Snowstorms and disappearances blight the villages surrounding the Balinok mountains.
Investigate rumours that a cult of Elemental Evil is involved, and stumble across something altogether more sinister.
This is a RAVENLOFT adventure for characters of 4th level.
It is the second adventure in the Lament... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Wolf of the South is a quick introductory adventure of a party of low level (1-4) characters that can be played in a single session as a standalone adventure or as a chapter of an epic adventure spanning multiple sessions. This adventure is designed for use as both a standalone module or as an element of any campaign. It takes great influence from the historical events of... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The Falkovnian Campaign
As war rages across the Falkovnian countryside, the Dementlieuse advance force encroaches on the town of Scharnbach. The player characters have the opportunity to determine the fate of the beleaguered border town as well as explore the local ruins in this adventure for the Ravenloft campaign setting.
A compact 6-8 hour adventure for a party of 3rd-4th level characters, the... [click here for more] |
Dungeon Masters Guild |
$1.95
|
 When warped creatures emerge from the Lonelywood Forest, you're tasked to contain them. But how will you confront what uncountable others refuse to?
A 4 hour adventure for 1st through 4th level Characters.
This adventure takes place in Icewind Dale, in the Lonelywood Forest.
The adventure includes:
One full-color VTT-friendly map for the final area.
A printer-friendly... [click here for more] |
Dungeon Masters Guild |
$4.99 $3.99
|
The Druids of the Dawn
1st Tier Adventure for Fifth Edition
"The party’s arrival in the small druid camp had sent a stir amongst the people. At first fearful of the outsiders, Queen Raylieh of the Dawn will request upon them to do what their tribe cannot. Her daughter, Princess Mila of the Dawn, has been taken by a dispicable evil to it’s home, an abandoned manor deep within the forest. Along... [click here for more] |
Dungeon Masters Guild |
$1.00
|
"That won't work on me. I don't have a heart for you to pierce."
The region surrounding Mournstead once suffered the predations of a singularly resilient vampire known as Orsovo. Conventional methods couldn't end his life, and so a group of heroes chose a different path. Imprisoned for years, the beast has returned and he's picking up exactly where he left off.
A horror adventure... [click here for more] |
Dungeon Masters Guild |
$1.50
|