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This is a free sample of the new DMs Guild publication: ‘A Book of Most-Eccentric Dragons’, an NPC compendium focused on unusual dragon characters that break all the tropes of this eldest of D&D foes (find the link in the image above)
Sure, there are epic battles to be had and evil plots to be foiled within these pages. But there are also unexpected alliances, charming adventures and meaningful... [click here for more] |
Dungeon Masters Guild |
FREE
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A Chance Encounter is a classic, low level adventure designed for a group of 3 to 4 1st level players. It should take about 2 to 3 hours to play through.
This is the first adventure in a miniseries with the following adventures being:
The Mystic Circle
An Urgent Rescue
A Dark Veil Falls
In addition to the adventure, there are a couple of maps of the adventure area as separate jpeg files. There... [click here for more] |
Dungeon Masters Guild |
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A Dark Veil Falls is a classic, low level adventure designed for a group of 3 to 4 3rd level players. It should take about 3 to 6 hours to play through.
This is the fourth and final adventure in the miniseries. The first adventure of the miniseries is A Chance Encounter.
In addition to the adventure, there are a few of maps of the adventure area as separate jpeg files. There is also a printerfriendly... [click here for more] |
Dungeon Masters Guild |
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This is a free preview copy of Twilight at Eventide.
Twilight at Eventide is a 32-page collection of three short adventures designed for characters of level 1-3. In the village of Eventide, the walls separating the settlement from the Feywild are weak. And strange creatures stalk the surrounding forests. Dark forms worship their demigod in hidden caves. A darkling elder... [click here for more] |
Dungeon Masters Guild |
FREE
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A Source of Secrets is the sequel to the Mud Creek trilogy and the first adventure in the Valley of Kyros trilogy. This adventure is followed by "The lights of Darkness" and then "The Purging flames".
In this adventure our heroes set out to discover the secrets of Saarith. A lich they unwittingly released from a magical prison.
This adventure is designed to be a low level adventure for three to four... [click here for more] |
Dungeon Masters Guild |
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A short adventure for 3-5 players of level 1-3
The hamlet of Cartrest has grown up around the Wearied Wagon Inn beside a main road. Recently locals have seen strange lights around a set of ancient ruins nearby. Driven by a mix of fearful superstition and curiosity the locals have scraped together a small reward to encourage someone to investigate. ... [click here for more] |
Dungeon Masters Guild |
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Better to burn out than allay the fey!
The forest is thick with fey creatures. Why? And can they stop the influx of fey magic?
This side adventure is designed for four to six characters with an average party level of 4, totaling roughly 20 levels.
Background & Synopsis
An aperture to the Feywild has opened, and magical energy and fey creatures are sneaking through the portal. The party first... [click here for more] |
Dungeon Masters Guild |
FREE
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As the river carves its way through the marsh, the Watchman, a 500 foot tall lighthouse overlooks the passing ships, lighting their way and alerting them to dangers that would lurk in the shadows. But what happens when the shadows extinguish the light, and what purpose do they have?
This adventure is designed for a party of characters around the third through fifth level with a combined total of about... [click here for more] |
Dungeon Masters Guild |
FREE
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Wild Horses Couldn't Drag Him Away
A centaur must complete an impossible quest to gain his bride, but is he really the dark horse that can succeed?
This one-shot sidequest adventure is designed for 3-5 characters, level 2-3, with a total of 8-10 levels.
Make Lives Better through Role-Playing Games
This adventure is one piece of a movement within the D&D community to invite, encourage, and include... [click here for more] |
Dungeon Masters Guild |
FREE
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The fire is coming. Will you prevent it in time?
It’s an old forest with majestic trees so thick that the canopy darkens the forest floor, but a looming danger is coming: the Ember Elk! What will happen to the forest when this flaming deer appears? And what about the goblin woman living in the cottage in the woods — can you save her?
This side adventure is designed for four to six characters with... [click here for more] |
Dungeon Masters Guild |
FREE
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The module 'Advanced Encounters' includes an exciting, intriguing encounter, as well as a table to roll for random encounters. The scenarios here are complex and story-driven, adding backstories and complex foes to otherwise ordinary treks through the wilderness.
The encounters can provide sparks to light the fires of future campaigns, providing villains and plots for characters to continue to explore.... [click here for more] |
Dungeon Masters Guild |
FREE
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Additional free content for the D&D Advent Calendar! Uncover extra encounters, new locations, and unique magic items that didn't make it into the main calendar due to difficulty or pacing.
But as we love their mechanics, we've included them here! They can be used as alternatives (ideal for replays!) or stand-alone encounters.
Encounter 2 Christmas themed plant monsters
Visit a sauna teeming... [click here for more] |
Dungeon Masters Guild |
FREE
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This campaign was created as a response to comments from some friends of mine. Though they were avid board game players, they didn’t want to try D&D because it seemed like too much of a time commitment with too many rules to learn before getting started.
This campaign uses stripped down characters and a simple campaign, and was made to give them a chance to try it for half an hour on a regular... [click here for more] |
Dungeon Masters Guild |
FREE
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An Urgent Rescue is a classic, low level adventure designed for a group of 3 to 4 2nd level players. It should take about 2 to 3 hours to play through.
This is the third adventure in the miniseries. The first adventure of the miniseries is A Chance Encounter. The final adventure in the miniseries is A Dark Veil Falls.
In addition to the adventure, there are a few of maps of the adventure area... [click here for more] |
Dungeon Masters Guild |
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Dark Blades is the fourth title in the campaign spanning 20 modules -one for each level. All are designed for zero DM preparation time!
In Dark Blades, the adventurers are co-opted into hunting escaped draconians -deadly creatures with black dragonborn ancestry, and returning them alive for a bounty. Following... [click here for more] |
Dungeon Masters Guild |
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Greenmoot is the third title in the campaign spanning 20 modules -one for each level. All are designed for zero DM preparation time!
In Greenmoot, now commissioned by Lenastyll, the adventurers make their way to Greenmoot, a trading post deep in the High Forest. Here, as well as participating in the local nightlife, they also have the... [click here for more] |
Dungeon Masters Guild |
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 Can the adventurers relight the Avarsal before the Stonekin orcs invade Trademoot?
Trademoot is in danger! For fifty years the Avarsal’s light has shone from the mountains, protecting the town from attack by the Stonekin orcs. But the light has mysteriously extinguished, leaving the town vulnerable.
The Trademoot Council is desperate to have the Avarsal relit and will pay a handsome... [click here for more] |
Dungeon Masters Guild |
FREE
|
Be seen by Nobody
This One Shot Adventure Module Contains:
The story for a single adventure
Builds for 3 new monsters
A rule set for fighting giant monsters for D&D 5e
Inspiration for an action-puzzle boss encounter
A rough map of an island
The Story
Far-off from any trade routes, in the middle of the ocean, lies a small island named “Isstic”.... [click here for more] |
Dungeon Masters Guild |
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Before Dawn is a single-session adventure for two to four players of 2nd to 3rd-level characters using the fifth edition for the world’s greatest roleplaying game.
● The adventure begins with friends meeting up for drinks in a local bar in a port town to share stories, relax, and discuss jobs to take on as part of their potentially new adventuring life. ● Things go sideways when one of the... [click here for more] |
Dungeon Masters Guild |
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This adventure can be played as a side quest to your Waterdeep: Dragon Heist or used a oneshot session.
Based on Trolltide at Waterdeep, you can embrace your player to feel one of waterdeep holiday~ ... [click here for more] |
Dungeon Masters Guild |
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A booming explosion inside an otherwise deserted forest leads the party into a previously unknown industrial-era enclave. Enter into the creepy regime of the One State, where people designated by assigned numbers march to synchronized government hymns, follow rigorous schedules, and are always watched by their panopticon guardian angels. Use your fantasy characters to totally demolish this clockwork... [click here for more] |
Dungeon Masters Guild |
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Once sleepy Birchbud located near Featherdale waits you to stumble in. There you will meet an evil Wizard and his gang pressuring common man. Are you able to save the day by making a hero out of yourself?
This module contains a short adventure for two to three 1st level characters. They should reach level two by the end of an adventure. ... [click here for more] |
Dungeon Masters Guild |
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Welcome to the 1st of my 20 part series!!!
Ever have a new group of players, and you're just not sure if starting a whole campaign is the best way to go? Have a few missing players, but the rest of you still want to game? Your world building software is on the fritz, but you still need something cool and original? Then try my games!
Each Mini-Campaign is designed for the same level of player... [click here for more] |
Dungeon Masters Guild |
FREE
|
Welcome to the 3rd of my 20 part series!!!
Ever have a new group of players, and you're just not sure if starting a whole campaign is the best way to go? Have a few missing players, but the rest of you still want to game? Your world building software is on the fritz, but you still need something cool and original? Then try my games!
Each Mini-Campaign is designed for the same level of player... [click here for more] |
Dungeon Masters Guild |
FREE
|
 The land remembers the evils committed upon it, even when the people are gone. Blood seeps deeply into the soil, and there it festers until unearthed. The Zhentarim Merchant Company has decided to pay people to settle the Border Forest. The company sees it as a great opportunity to build itself into a country, and the people see it as a new life opportunity. Yet, no one knows what predators... [click here for more] |
Dungeon Masters Guild |
FREE
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 This adventure is created for three different difficulty levels, so it can be played with various levels ranging from party of 3rd level characters all the way to the party of 7th level characters.
There has been an old crime and adventurers are needed to investigate it. A witness will be located close to Womford where a problem rises. The one, an elder tiefling woman, who would know of the people... [click here for more] |
Dungeon Masters Guild |
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CAN WE KEEP HIM?
A handful of short encounters and story hooks that may cause your party to question their desire to have pets… Designed for characters of all levels by Alan Tucker Edited by Linda May, Art by Alan Tucker and the fine folks of the DMsGuild
Also includes a brand new monster, the Black Rose Bush!
__________________________________... [click here for more] |
Dungeon Masters Guild |
FREE
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THIS IS A FREE SAMPLE
The full version is here: Caravan Guard
CARAVAN GUARD
SOMETIMES PROTECTING THE CARGO IS EASY BUT GETTING THE PAY NOT SO MUCH.
SCHOOL TRIP
(level 2)
This adventure is designed to guide the players through some basic game mechanics, show them combat tactics and an interesting social encounter.
Work has been scarce, coin hard to come by, armor needs... [click here for more] |
Dungeon Masters Guild |
FREE
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What could a little girl and an old ruin have in common?
Maybe it is a traumatic past...
While investigating reports of strange goings-on in a nearby forest, the party stumbles across a little girl crying in the woods. She's lost her mother to an unknown creature, and can point the way to a nearby ruin to get her back.
But maybe not all is as it seems...
A one-shot... [click here for more] |
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*note: this is just a preview version and only has the first two rooms.
A secret cult performing blood rituals and a long forgotten god, once thought dead by all, bides his time deep within this temple. Will our heroes silence the cultist’s prayers to Dargeth? Or will they embrace the dark god and satiate his appetite for blood and souls?
COMING SOON! ... [click here for more] |
Dungeon Masters Guild |
FREE
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Help a mysterious traveler and her yeti friend in their quest of finding the lost shrine to Akadi!
"Ruuurrrrrr!!!!" yelled the yeti creature excitedly. "Oh Ruur, you're the only one that gets me... also the only one that I know enjoys eating so much" said Aella as she tossed another roasted trout to Ruur.
Aella has been traveling and hiding for as long as she can remember herself so when... [click here for more] |
Dungeon Masters Guild |
FREE
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An Introductory Adventure for Storm King's Thunder.
Characters of Level 1-5
As evening approaches, you spot a wooden signpost next to a trail that heads north into the hills. Nailed to the post are three arrow-shaped signs. The two marked “Waterdeep” and “Daggerford” follow the High Road but point in opposite directions. The third, marked “Nightstone,” beckons you to follow... [click here for more] |
Wizards of the Coast |
FREE
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DMs can use this free guide to prepare their game sessions for modules DDV01 through DDV10 of the Decimation of Delimbiyr Vale campaign
This module introduces all of the characters, locations, and major plot points in the Decimation of Delimbiyr Vale campaign. It also contains optional gameplay and rules that include ideas for managing downtime and lifestyle, spellcasting services,... [click here for more] |
Dungeon Masters Guild |
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Deep Night Chase
This One-Shot Adventure Module contains:
The story of an all night chase through an enchanted wood
Flexible adventure length through modular encounter design
Builds for eight new enemies / monsters
A table for rolling encounters in a dark wood
Several high detail maps to be used in an online tabletop such as Roll20
The Story
It... [click here for more] |
Dungeon Masters Guild |
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 Small things happend midst bigger things. From this module you find five short scenarios fittable to your campaign. Meet noble woman lingering her past luxurous life. Venture to a blighted farm and meet horrors there. Help gnome priest to strengthen magical seal to keep undead at bay. Investigate an attack against lamb farm and meet gnoll pack leader on it's un-holy mission. Finally face corrupted... [click here for more] |
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Don't break your Pick
This One-Shot Adventure Module Contains:
The story for a single adventure
Builds for 3 new monsters
Detailed and high-resolution encounter maps (to be used e.g. in Roll20)
A boss fight with unique lair actions
Several hazards and ideas for a mining expedition
The Story
Far up in the cold North, nestled between two giant mountains, lies a mining city called Dandery.... [click here for more] |
Dungeon Masters Guild |
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Vathirond was once a major trading hub between Breland and Cyre and was regularly fought over during the Last War. Now, lying in the shadow of the Mournland, much of that business has dried up. What little business remains is mostly focused on supporting the House Cannith owned mine, or catering to the steady stream of veterans and adventurers who have come seeking adventure or to pay their respects.... [click here for more] |
Dungeon Masters Guild |
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Mercenaries, sell swords and adventurers from far and wide have answered the call of the merchant guilds of Avaros to venture to the town of Stonebridge the last outpost of civilization deep past the wilds of the Northern Great Forest, through the treacherous mountain passes of the Tin Hills to the borders of the mysterious White Wood. The people and the trade that flows through this last outpost must... [click here for more] |
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Escape from Carceri is a level 1-10 adventure, trapping players in the dreaded Prison Plane at level 1 and pitting them against many terrible foes, most of which have few issues punching down at such a low level party.
Featuring six different layers, players will struggle to survive fuming bogs, acid jungles, toxic deserts, colossal mountains, burning snow, and deadly ice. Every ecosystem is detailed... [click here for more] |
Dungeon Masters Guild |
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The unconfined, viscous mass of demon lord bleeds corruption into the dark corners of nearly every plane in the multiverse. Its alien machinations that began in an embryonal Abyss ever churn toward uncertain ends. In the secluded hamlet of Rathburrow, the players will come face-to-face with Juiblex’s will made manifest.
In addition to the core rulebooks (the Dungeon Master’s Guide, the... [click here for more] |
Dungeon Masters Guild |
FREE
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Hunt a devil and explore a wide open region on horseback in this D&D 5th edition adventure built for 3rd-level characters.
A Waking Nightmare
A tribe of centaurs have called the Yornstead plains their home for over twenty years, but now they flee. Forest fires burn orange at the horizon. Magma erupts in fountains from underneath the salt flats. Shockwaves collapse halflings hovels and... [click here for more] |
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Fey´s Summer Solstice is a one-shot designed for new players or players not interested in a combat-heavy experience, although it can introduce players to many elements of the game. Characters will be level 3, and the majority of encounters are social or involve solving puzzles and riddles. The players start the story in a quaint town, but they will quickly find themselves trapped in the Feywild, seeking... [click here for more] |
Dungeon Masters Guild |
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The rain sprinkles down on the hero’s traveling by caravan. The closed in tree's provide some shelter. The wagon ride is rough, bouncing off the rocks of the rarely traveled road. They share their ride with a rugged and tough looking female who wont stop talking about how she's going to earn the job in Myle town. Their driver, a halfing who keeps to himself.<o:p></o:p>
There's... [click here for more] |
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The adventure takes place in the small fishing village of Freshport. The villagers are on edge as Grunch the Ogre has been routinely harassing the village over the past week and could appear at any moment. Grunch has wrongly assumed that the villagers have stolen his pet dragon Snappy and demands that the players put things right or he’ll destroy the entire village. ... [click here for more] |
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An entire island to explore. Fantastical beasts to save. There's no time to lose in this race against time.
Strange beasts have been spotted stalking the land. A mysterious Drow offers a high price for their safe return. Poachers, bandits and mercenaries are closing in. Can you rescue them before an untimely demise?
"Aye, thought you could keep this a secret from us, eh? Well,... [click here for more] |
Dungeon Masters Guild |
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Harvest for Herfol
This One-Shot Adventure Module contains:
The story of a cursed hidden village
An encounter table for enchanted woodland adventures
Builds for three new enemies / monsters
Several high detail maps to be used in an online tabletop such as Roll20
The Story
The small village of Herfol has been suffering from a severe crop shortfall.... [click here for more] |
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Cullford’s acclaimed ranger has gone missing. Villagers blame the hag that lives in Rooks Wood, but the two had had a steady truce for years. All that remains is the ranger’s raven familiar, and it’s prepared to guide those willing towards its master’s last wish.
A 3-hour adventure for 1st-4th level characters. ... [click here for more] |
Dungeon Masters Guild |
FREE
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Author's personal note to readers:
* work in progress is scheduled to be approx. 300 formatted pages with maps, npc art, 3 subclass options, several vehicle blue prints and a level 1 to 16 adventure. The campaign setting is the Forgotten Realms 1490DR on the peninsula of Aglarond.
* This is a work in progress. Not by any means is it a finished product, but some pieces are ready to be enjoyed... [click here for more] |
Dungeon Masters Guild |
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Here be giants, and dragons, and druids, and various animal noises - all in aid of someone… but who is right? And who is just? Which side will you trust? A 3-4 hour adventure for four 4th level characters (although they start the adventure at level 1) ... [click here for more] |
Dungeon Masters Guild |
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Kai Dynasty is a D&D 5th Edition adventure designed as a stand-alone adventure for the Forgotten Realms campaign setting.
Kai Dynasty takes the players into the Anauroch to attend a royal elven wedding, only to discover that a plot has been set in motion to aid or stop a powerful lich. Only the players can ensure the... [click here for more] |
Dungeon Masters Guild |
FREE
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