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Desert Denizens: A Monstrous Compendium of Desert Creatures to Terrify Your Players

Desert Denizens: A Monstrous Compendium of Desert Creatures to Terrify Your Players


This 170 page tome is far more than a collection of statistic blocks. Each denizen has been thoughtfully envisioned and brought to life, taking into account its specific function and place within the desert's ecosystem, ranging from the towering Desert Worm to the modest Gopher. Our goal has been to equip the Dungeon Master with tools to facilitate the crafting of encounters that are not only significant...   [click here for more]
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Solo Adventure: Curse of the Gray Vale

Solo Adventure: Curse of the Gray Vale


Curse of the Gray Vale A Solo Adventure You stand at the ship's railing, feeling the chill autumn wind brushing against your skin as you gaze out over the vast expanse of the Delimbiyr Vale. It shouldn't be long until you reach your destination - Loudwater, a town right in the heart of the valley. Although it's been around for centuries, Loudwater is known as a frontier town since it's the only...   [click here for more]
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Tessa Presents 94 Maps for Dragonlance: Shadow of the Dragon Queen (Roll20)

Tessa Presents 94 Maps for Dragonlance: Shadow of the Dragon Queen (Roll20)


Full‑size Preview   Roll20 version ONLY.   A Roll20 Game Addon with 94 maps for your Dragonlance: Shadow of the Dragon Queen campaign. Includes maps for the preludes, Volger, Kalaman, the Northern Wastes, Hearts Hollow, the Test of High Sorcery, the City of Lost Names, and the Siege of Kalaman. No official maps are reproduced in this package. The light layer is built in for applicable maps....   [click here for more]
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Curse of the Aldani

Curse of the Aldani


Far from the safety of Port Nyanzaru is the homeland of the cursed aldani people. Known only from legends, the lobsterfolk are descendants of the aldani tribe who invoked the wrath of Ubtao. Now these people hide in the lakes and rivers of the Aldani Basin hidden from civilization. One aldani has discovered means to lift the curse and restore her people’s humanity, but threats within stand to doom...   [click here for more]
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RMH-03 The Amber Dirge

RMH-03 The Amber Dirge


Your benefactor, Alanik Ray, has dispatched you to Har’Akir to investigate rumors of the White Oasis. Residents of the nearby River’s Shelter are all dying and seek to cleanse themselves in the oasis’s waters as hauntingly beautiful reed pipe music accompanies their passing. Something isn’t quite right, however. Are there more nefarious deeds afoot?  The third part of the Ravenloft:...   [click here for more]
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Secrets of Icespire | Notice Boards, Encounters, and Bounties for the Hinterlands

Secrets of Icespire | Notice Boards, Encounters, and Bounties for the Hinterlands


The hinterlands were never this exciting! This product includes 8 quests (presented on notice boards), eight adapted maps by Dyson Logo, four bounty hunts with new stat blocks (also on notice boards), twenty random rest encounters, and three new sidekicks! The templates for the notice boards, and the separate notes are included as image files as well! Secrets of Icespire is a collection...   [click here for more]
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Out of the Abyss Map Pack: Neverlight Grove Battle Maps

Out of the Abyss Map Pack: Neverlight Grove Battle Maps


Neverlight Grove Battle Maps- Fungi Patches for Random Encounters Update: This product now includes a Fantasy Grounds Module with grids. Explore tunnels and caverns covered in strange, alien fungi with this Rage of Demons Out of the Abyss supplementary battles maps for Neverlight Grove. This pack is perfect for random encounters and Underdark travel. Every battlemap...   [click here for more]
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Not a Creature Was Stirring

Not a Creature Was Stirring


Now available in spanish! Thank you Andrés Gajardo! Helpful and fun for beginners, this christmas themed adventure was created for new dms and new players. With an easy to follow story and advice at the turn of every page this adventure meant for 2 to 5 level 1 characters provides what you need when you need it. It can seem daunting to begin playing on the other side of the DM screen but this...   [click here for more]
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Tomb of Annihilation Expanded, Part 2: Needle's Bones

Tomb of Annihilation Expanded, Part 2: Needle's Bones


VeX & Grim Press Present Tomb of Annihilation Expanded Part 2: Needle's Bones Do you wish Tomb of Annihilation had more content and maps? Do you wish there was more jungle in your jungle adventure? Are you too busy to prepare all this yourself? Then this is the product for you! What it included? 23 colorful maps, including battlemap variants for Needle's...   [click here for more]
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Secrets of Cragmaw Caves

Secrets of Cragmaw Caves


The roads of the Sword Coast are once more unsafe for the average traveler. Caravans from Triboar and Neverwinter have been set upon by bandits. Having discovered that the bandits are based in Cragmaw Caves, the adventurers are tasked with eliminating the threat to trade on the High Roads and Triboar Trail. Travel the Sword Coast, revisiting the famous Cragmaw Caves, and deal with Merathion and her...   [click here for more]
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Encounters in the Mournland

Encounters in the Mournland


A Fantasy Grounds VTT version of this module exists. If youare looking for that version - click here. In a single day, the nation of Cyre was covered in mists and everyone–and everything–living in it perished. Even the plant life withered and died. Years later, little has changed. Mists still cover the entire land and natural creatures no longer thrive: healing is slowed, plants are stunted,...   [click here for more]
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Tomb of Annihilation Expanded, Part 5: Mbala

Tomb of Annihilation Expanded, Part 5: Mbala


VeX & Grim Press Present Tomb of Annihilation Expanded Part 5: Mbala Do you wish Tomb of Annihilation had more content and maps? Do you wish there was more jungle in your jungle adventure? Are you too busy to prepare all this yourself? Then this is the product for you! What it included? 41 colorful maps, including battlemap variants for the encounters...   [click here for more]
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Creature Harvest Index - Fey

Creature Harvest Index - Fey


The long awaited sequel to Vol 5: Dragons has finally arrived! "The Fey are notoriously tricky creatures. They have no grasp of reality or humanity, and care little for laws, whether moral or physical. I find them a bothersome, frightening type of creature." - Arimor Frand, Scribe of Windamere Academy This product contains:  * 35 NEW ITEMS crafted from parts harvested from Fey...   [click here for more]
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AE01-07 The Silvered Edge of Twilight by Ed Chivers & Will Brolley

AE01-07 The Silvered Edge of Twilight by Ed Chivers & Will Brolley


When a simple job gets hairy, can you follow the trail to the edge of the world? Pursue a thief in this two-part adventure of the Across Eberron: Convergence Manifesto adventure path, optimized for 4th level characters. Written for use with either Eberron: Rising from the Last War or the Wayfinder's Guide to Eberron by Keith Baker. Adventure...   [click here for more]
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Frozen Denizens

Frozen Denizens


Within these pages lies a collection of creatures native to the frostbitten tundra and the towering peaks of snow-laden mountains. Richly depicted through evocative artistry and detailed descriptions, these beings are ready to be woven into the tapestry of your tales, offering Dungeon Masters an array of narratives to enrich and enliven their campaigns. Our heartfelt gratitude goes to Eric Von Darknoir,...   [click here for more]
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Volo's Guide To More Goblins

Volo's Guide To More Goblins


Volo’s Guide To More Goblins Homebrew for all the goblin enthusiasts. This guide unveils 12 distinct Goblin subraces, perfect for players who have a soft spot for these creatures or for Dungeon Masters planning to orchestrate an all-goblin campaign. ...   [click here for more]
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Rise of the Pumpkin King (Adventure)

Rise of the Pumpkin King (Adventure)


Rise of the Pumpkin King A Halloween themed adventure for characters levels 3rd to 4th, meant for a single 3-6 hours session. The pumpkin-farmers of Goldgrain are in for terror, as in a rather ironic turn of events, their crops rise to harvest them instead. What's causing the pumpkins to become alive and angry? Is it the curse of a long dead witch? Or is it something even more sinister?...   [click here for more]
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Talvakri's Guide to Adar

Talvakri's Guide to Adar


Explore and defend the Land of Earth-Sky! Far from the Five Nations and the dragonmarked houses of Khorvaire lies the continent of Sarlona, home to rich psionic traditions and the Unity of Riedra. It is also home to Adar, the Refuge, home of the kalashtar and one the last bastions standing against the tyranny brought by the Dreaming Dark. Though first introduced...   [click here for more]
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Tomb of Annihilation Expanded, Part 4: Wreck of the Narwhal

Tomb of Annihilation Expanded, Part 4: Wreck of the Narwhal


VeX & Grim Press Present Tomb of Annihilation Expanded Part 4: Wreck of the Narwhal Do you wish Tomb of Annihilation had more content and maps? Do you wish there was more jungle in your jungle adventure? Are you too busy to prepare all this yourself? Then this is the product for you! What it included? 30 colorful maps, including battlemap variants...   [click here for more]
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Deeper Descent into Avernus

Deeper Descent into Avernus


Written by Azzael Ulbrinter, Deeper Descent into Avernus is a 5e supplement that provides a series of encounters and events that will enrich the experience of your players when playing Baldur's Gate: Descent into Avernus. Some of the encounters are alternate versions of events presented in the official module and are accompanied by revamped official...   [click here for more]
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Escape from Riedra: An Across Eberron Adventure

Escape from Riedra: An Across Eberron Adventure


Riedra may be the land of your dreams, but the Eyes are always watching. Journey to the distant empire of Riedra in this stand-alone Across Eberron adventure from the team that brought you the best-selling Convergence Manifesto adventure path and Eberronicon. This Tier 2 module is optimized for five 7th-level characters. Adventure Summary: A Riedran deserter has come to the adventurers...   [click here for more]
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The Shaman: An Elemental Class

The Shaman: An Elemental Class


A shaman's connection to the elemental planes serves as both the fuel for their power and an acknowledgement of the primordial forces that compose the world. To a shaman, everything is interconnected with the elements.The ability to create, destroy, heal, and harm can be derived from the study of these four fundamental building blocks of nature. They harness raw...   [click here for more]
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Queen's Hoard Expanded

Queen's Hoard Expanded


Written by Gabriel Kerr, Queen's Hoard Expanded is a 5e supplement that provides a series of encounters and events that will enrich the experience of your players when playing Hoard of the Dragon Queen. The product also  What's included? A beautifully laid-out 30-page PDF containing stunning artwork and: 20 encounters  1...   [click here for more]
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RMH-05 Unexpected Hospitality

RMH-05 Unexpected Hospitality


While you were attending to other matters, Alanik dispatched a team of operatives to Barovia. The team has gone silent, and Alanik fears the worst. You have been tasked with discovering the fate of the lost team and completing their mission. If you can avoid the attention of Count Strahd von Zarovich, all the better. The sixth adventure in the Ravenloft: Mist Hunters series of adventures. An adventure...   [click here for more]
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Strange Life Forms of the Astral Sea: Dunes of the Desert World

Strange Life Forms of the Astral Sea: Dunes of the Desert World


What will you stumble across among the blistering dunes of a distant Wildspace desert world? Fend off a band of vicious Selachii caravan bandits. Face off against a Tel Kaorzan bounty hunter. Stand against the fabled Desert Leviathan as it rises from the sand. And awaken the Foretold One from the endless slumber of its tomb. This supplement adds tweve new monsters and characters imbued...   [click here for more]
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Completely Crushing Complex Traps Vol. I

Completely Crushing Complex Traps Vol. I


Add some ⚔ADVENTURE⚔ to your next game session with these complex trap encounters! Complex traps were introduced in Xanathar’s Guide to Everything as a way to include memorable, threatening non-combat encounters into your game session. This suppliment outlines 10 new complext traps sure to challenge your gaming group.    Featuring over 30 pages detailing each trap, including: Thin...   [click here for more]
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Grandmother Crookbesom's Book of Hags

Grandmother Crookbesom's Book of Hags


Hags. Is there any more perfect monster in the D&D canon? They’re clever, they’re wicked, and above all they’re social creatures - for all their love of isolation. They’re ageless and malicious, schemers who pull the strings of creatures around them for their own cruel whims. They’re also larger-than-life personalities who make brilliantly memorable NPCs: the kind of antagonists your...   [click here for more]
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Blood of the Lycan

Blood of the Lycan


"Blood of the Lycan" is a unique supplement for D&D5e. It enables characters to access their ancient Lycanthropic ancestry as they grow. Included in this product is A brief history of Lycanthropy in the Forgotten Realms An outline of the different types of Lycanthropy a unique background (Lycan Blood) a barbarian subclass (Path of the Lycan) mechanics...   [click here for more]
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The Devil's Mother, Baba Lysaga. A CR 25 Version.

The Devil's Mother, Baba Lysaga. A CR 25 Version.


After some delay the follow-up of the CR27 Devil Strahd is here!! The Devil's Mother, Baba Lysaga is cackling in her flying skull under a blood moon waiting to obliterate anyone mad enough to challenge her son or her!  This document contains a cr25 Version of Baba Lysaga, The Devil's Mother and the queen of all Barovian Hags. This is a follow up to "The Real Devil Strahd " CR27. I felt that the...   [click here for more]
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Codex Siberys: Mourning & Madness

Codex Siberys: Mourning & Madness


The Dragon Above presents… Codex Siberys: Mourning and Madness This compendium of enemies and allies contains statistics and illustrations for 30 original monsters built specifically for your Eberron campaign. By embracing the unique potential of social tabletop gameplay, these monsters offer outlandish, encounter-defining abilities which are sure to lead to dynamic combat...   [click here for more]
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Fenndoor: An Adventure in Winterspace

Fenndoor: An Adventure in Winterspace


This book contains three elements woven into an exciting LIGHT OF XARYXIS tie-in adventure for characters level 5 and up (with Tier II Dungeoncraft Adventure support). March to war beside the bearfolk and their giant space hamster howdah, covering all three Pillars of Roleplay: Exploration, Social Interaction and Combat. ELEMENT 1: THE BATTLE OF FENNDOOR; a 4+ Hour...   [click here for more]
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DDAL-DRWEP-02 Wings of Death

DDAL-DRWEP-02 Wings of Death


A Dreams of the Red Wizards Epic The treachery and master plan of Thay are at last revealed—and heroes are needed for a final assault to prevent the return of one of Faerûn’s greatest evils! Part Five of the Storm King’s Descent series of adventures. A Four-Hour Epic for 11th- through 16th-Level Characters and 17th- through 20th-Level Characters. Optimized For: APL 13 and 18 This...   [click here for more]
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Amarune's Almanac: Arctics of the Realms

Amarune's Almanac: Arctics of the Realms


"Ah, yes. The “howling frozen nothingness in which living things just disappear forever into all the white emptiness.” At last." - Ed Greenwood (excerpt from Foreword) "I can remember my dearest Arclath complaining so flippantly in the heat of the jungles of Chult about how one can add more layers in the cold, but there is only so much one can remove to cool themselves. He even asked in my...   [click here for more]
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R7: Cirque Du Necro

R7: Cirque Du Necro


This is the seventh adventure in the R series, taking place after R6: House of Ooze. It can be run as a standalone adventure or even scavenged for individual encounters. In this adventure, the PCs are under the big top. Will they free the circus from its curse or end up as just another bunch of clowns under the big top? During the fall of the Republic Merak and the collapse of the city of Karathyl,...   [click here for more]
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Barovia Random Encounters Maps & Tokens pack for Roll20 Curse of Strahd

Barovia Random Encounters Maps & Tokens pack for Roll20 Curse of Strahd


You've seen the great encounters in the Barovia: Random Encounters on the Old Svalich Road supplement collection. Now grab the resources to make it super easy to implement in Roll20! Included in this addendum to the supplement are SIX hi-resolution maps of the Old Svalich Road and surrounding forests. AND!!! More than 40 tokens for all the monsters,...   [click here for more]
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Assault on Hellmaw Island

Assault on Hellmaw Island


"... incredibly engaging... masterfully weaves together all three pillars of the D&D experience for a truly enjoyable story!" "It was a great adventure, for sure!" "A lot of fun... A great read... Really enjoyed it!" "These adventures keep getting better and better!" Hellmaw Island is a place of legend, a hidden fortress protecting the greatest treasures in the world. Rumour says it is guarded...   [click here for more]
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Encounters in Chult

Encounters in Chult


Encounters in Chult is a 5e supplement that provides a series of 10 encounters to enrich the experience of your players when playing Tomb of Annihilation. Each encounter has detailed maps and there are 3 additional expanded encounters/statblocks, which aim to improve existing encounters in the module. What's included? A beautifully laid out 28-page PDF...   [click here for more]
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The Withering of Rothsville

The Withering of Rothsville


The small village of Rothsville is little more than a cluster of buildings built within a tiny vale in the woods. Wisps of mist cling to the tops of the scrawny trees that surround the buildings.  This product provide a short one-shot about infectious vampires—withered vampires—which carrry a deadly plague, contaminating all folks from the little hamlet of Rothsville. You also get a...   [click here for more]
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The Book of the Fey: A Fey Bestiary

The Book of the Fey: A Fey Bestiary


Welcome to the Book of the Fey! Inside these pages you’ll find a host of fey creatures for your D&D 5th edition games. Adventurers beware, some of these fey may look friendly and beautiful, but many would be happy to end you. Inside this book are over 150 fey creatures, ranging from the forgettable (literally!) Forgotten Ones to the mighty Glaistig. Also included in this book...   [click here for more]
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When the Stars Align - A Tome of Foes Adventure

When the Stars Align - A Tome of Foes Adventure


Make a Wish on a Falling Star... Evil is stirring in the tiny village of Akeley - an evil that reaches out to minds that drift through the inky void between the stars. However, not all that comes from the skies comes with malice. A band of rather unusual warriors have are resolved to deal with the infestation before it can spread, though they cannot conquer it alone. Perhaps...   [click here for more]
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Icewind Dale Encounter Tables - Random Encounters

Icewind Dale Encounter Tables - Random Encounters


Icewind Dale Tables for Arctic, Shores, Mountains and Ruins Tables visible in Previews under the product image. using creatures from Icewind Dale: Rime of the Frostmaiden and Monster Manual. There is also a separate Fantasy Grounds Version. Encounters for adventurers and campaigns using Rime of the Frostmaiden or for arctic, winter and cold climes. Includes d8+d12 tables for ... Arctic...   [click here for more]
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Mine of Mischief

Mine of Mischief


Mine of Mischief is a D&D 5th Edition adventure built for a party of Level 1 Heroes.  Included in this bundle is the PDF and battlemaps. Synopsis: Unearth the secrets hidden within the radiant depths of Stonehaven Mine in "Mine of Mischief," a Dungeons & Dragons 5th Edition module for Level 1 characters. Delve into the foothills of towering mountains,...   [click here for more]
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Dramatis Personae: Archfey Patrons

Dramatis Personae: Archfey Patrons


Strike a deal with an Archfey Patron and unlock its unique features! Dramatis Personae: Archfey Patrons includes: 16 Variant Archfey class features! Customize your warlock of the Archfey to represent an specific patron such as The Summer Queen or the Mother of All Hags. Each Archfey is different, and so are they warlocks! Each Archfey patron includes...   [click here for more]
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CCC-WWC-01 In the Face of Fear

CCC-WWC-01 In the Face of Fear


THE FIRST ADVENTURE IN THE TENETS OF BANE SERIES A devout priestess of Torm seeks one of three platinum discs once carried by a trio of Banite fanatics. To retrieve the item, the characters must travel into the rocky, broken lands of Thar and unravel the protective magic left behind by the archmage who originally hid the disc. A 2-hour adventure for 1st-4th level characters  ...   [click here for more]
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Hunter

Hunter


WILL DOYLE AND JAMES INTROCASO PRESENT... HUNTER: a jungle adventure that pits players against a formidable predator from Chultan myth. To survive, they must use their own heads as well as their characters' brawn. A little luck goes a long way too... HUNTER is designed for lvl. 1-4 characters, and is optimized for a group...   [click here for more]
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The Inn of Forgotten Melodies (DL-DC-SDCC-04)

The Inn of Forgotten Melodies (DL-DC-SDCC-04)


The Inn of Forgotten Melodies A Dragonlance: Shadow of the Dragon Queen Prequel The party are called together to investigate a emblem that has been stolen from the Tanglebriar Homestead. With the aid of Ispin Greenshield, the party pursues the thieves to the border of the Northern Wastes to The Inn of Forgotten Melodies. A Two-Hour Adventure for Tier 1 Characters. Optimized...   [click here for more]
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Veratrem's Tribal Siege - a Storm King's Thunder adventure

Veratrem's Tribal Siege - a Storm King's Thunder adventure


Fight off an ambitious young green dragon in this expansion for Storm King's Thunder! This adventure is designed for the Storm King's Thunder campaign and is intended to give your players extra content during Chapter 3. It will bring your party to Wealdham, a small town located in the Westwood. There, they will face off with Veratrem, a young green dragon that has taken control of a local kobold...   [click here for more]
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Infernal Bounty – an infernal encounter for Baldur's Gate: Descent into Avernus

Infernal Bounty – an infernal encounter for Baldur's Gate: Descent into Avernus


Infernal Bounty — A Baldur's Gate: Descent into Avernus Encounter Infernal Bounty is a short encounter suitable for a party of 7th- to 10th-Level adventurers that can be used in any Baldur's Gate: Descent into Avernus campaign. While traveling the plains of Avernus the adventurers are stopped by a pair of bounty hunters who'll bargain, battle, and beg to get away with...   [click here for more]
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Tessa Presents 80 Maps for The Wild Beyond the Witchlight (Roll20)

Tessa Presents 80 Maps for The Wild Beyond the Witchlight (Roll20)


Full‑size Preview   Roll20 version ONLY.   A Roll20 Game Addon with 80 maps for The Wild Beyond the Witchlight. Includes maps for the Witchlight Carnival, Hither, Thither, and Yon. There's also some bonus maps after each chapters long rest maps to help expand your campaign. No official maps are reproduced in this package. The light layer is built in for applicable maps. This is 93MB...   [click here for more]
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DDAL-DRW-12 To Walk the Cold Dark

DDAL-DRW-12 To Walk the Cold Dark


DDAL-DRW-12 To Walk the Cold Dark In search of the Tenebrous Creed’s lair, you head to the Thunder Peaks— and the prison of an ancient evil bound there by the elves of Myth Drannor. Part Four of the Shadow Games series of adventures A four hour adventure for 5th through 10th level characcters. Optomized for: APL 8 CONTENT WARNINGS: death (murder by consuming flesh), “madness,” abduction, imprisonment,...   [click here for more]
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