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Blackwater Redux | An Eberron Campaign

Blackwater Redux | An Eberron Campaign


A Mad Journey on the Blackwater River Drugs dull the damages of the Last War; gold fuels the fires which might ignite the next. A band of ragtag mercenaries must venture into the putrid swamps of the Shadow Marches to topple the drug lords of Droaam. To achieve their goals, they may have to leave something of themselves behind; in the heart of darkness Blackwater Redux is an Eberron...   [click here for more]
Dungeon Masters Guild  $14.95

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The Thundering Lizard

The Thundering Lizard


The Thundering Lizard is an inn briefly described in Tomb of Annihilation. Other than its location in the Red Bazaar of Port Nyanzaru and its raucous nature, very little description of the establishment is provided.         This supplement is written for Dungeon Masters who want to know more about the Inn and whose players may appreciate an interesting backdrop and flavour (literal and...   [click here for more]
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Theros Bestiarium - 72 New Monsters for your Theros Campaign

Theros Bestiarium - 72 New Monsters for your Theros Campaign


The quintessential Theros bestiary, as featured on geeknative.com. Now with 72 monsters, allies, and foes! This bestiary is packed to the brim with new creatures from Theros, inspired by Magic: The Gathering cards and Classical Mythology, ranging from Challenge Ratings 0 to 29, including one new mythic encounter. Everything from heroic warriors of the poleis to monstrous foes to powerful nyxborn...   [click here for more]
Dungeon Masters Guild  $4.95

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Grassland Encounters - Random Encounter Tables

Grassland Encounters - Random Encounter Tables


      All tables visible in previews. Encounter tables for Grassland terrain using the Monster Manual covering low (1-4), mid (5-10) and high levels (11+). Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes. Includes... Using Grassland Encounters (Dice to Use, Ways to Use Encounter Tables, Ways to Use Random Encounters, Modifying Encounters, Higher and Lower...   [click here for more]
Dungeon Masters Guild  $4.00

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Whispers in the Nsi Wastes - maps and extra content for Tomb of Annihilation

Whispers in the Nsi Wastes - maps and extra content for Tomb of Annihilation


Deep in the jungles of Chult lies a blighted swamp land called the Nsi Wastes. The sickness of the land spreads with the passing of every year and has begun to threaten the aarakocra of Kir Sabal. An evil lives in the ruins of Ras Nsi's fortress, which once stood on the backs of a dozen giant undead turtles and has spent the better part of a century sinking into the muck.  This supplement to Tomb...   [click here for more]
Dungeon Masters Guild  $3.95

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Grandmother Crookbesom's Book of Hags

Grandmother Crookbesom's Book of Hags


Hags. Is there any more perfect monster in the D&D canon? They’re clever, they’re wicked, and above all they’re social creatures - for all their love of isolation. They’re ageless and malicious, schemers who pull the strings of creatures around them for their own cruel whims. They’re also larger-than-life personalities who make brilliantly memorable NPCs: the kind of antagonists your...   [click here for more]
Dungeon Masters Guild  $6.95

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Treasures of the Eastern Realms

Treasures of the Eastern Realms


Far to the east of Faerûn lies the continent of Kara-Tur. Filled with unique cultures and rich history, Kara-Tur is almost completely untouched by western realms.  Many of Toril’s first human civilizations began in Kara-Tur and the world’s oldest continuing civilization, Shou-Lung, is found there. A great many of the magic items found in the Dungeon Masters Guide are also found in the Eastern...   [click here for more]
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Ruins Encounters - Random Encounter Tables

Ruins Encounters - Random Encounter Tables


      All random tables visible in Previews. Encounter tables for Ruins terrain using the Monster Manual covering low (1-4), mid (5-10) and high levels (11+). Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes. Random Tables for... Using Ruins Encounters (Dice to Use, Ways to Use Encounter Tables, Ways to Use Random Encounters, Modifying...   [click here for more]
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Witchlight Encounter Tables

Witchlight Encounter Tables


      All random tables visible in Previews. Encounter tables using creatures from Curse of Strahd and Monster Manual. Random Tables for... Carnival Encounters (Staff and entertainers, carnival visitors, carnival encounter details, miscreants, cute creatures) Enchanted Woodlands (Encounters level 1-4, encounters level 5-10, woodland...   [click here for more]
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Mischief and Monsters on the Road - Level 9 Mini Adventure

Mischief and Monsters on the Road - Level 9 Mini Adventure


Mischief and Monsters on the Road is a Dungeons & Dragons 5th edition mini-adventure by Midnight Tower. It is designed for a group of three to five 9th-level characters, but the DM can easily replace encounters to suit characters of any level. The adventure can be played as a one-shot episode or as a prequel to The Prophecy of Nine Omens Trilogy. It can also be used in any...   [click here for more]
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Encounters in the Savage Jungles

Encounters in the Savage Jungles


This 80-page supplement contains 38 encounters written by many of the Dungeon Masters Guild’s best-selling writers. Encounters in the Savage Jungles includes 23 encounters / mini-adventures of various difficulty that can be used while the adventuring party braves the uncharted and savage jungles.  It also includes 15 Quick Encounters, and:...   [click here for more]
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One-Page One-Shot #1 - Carbuncle Quest

One-Page One-Shot #1 - Carbuncle Quest


New to running D&D? Start here. Introducing the first in a new line of high-quality one-page adventures, suited for social distancing, your next social ZoomTM call or hours of fun you can bring to a bar once this whole thing blows over. Carbuncle Quest: An abandoned dwarven keep known as Morn Brakk holds the key to unlocking a priceless gem from the head of a...   [click here for more]
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AE01-02 Live Another Day by Dave Knighton

AE01-02 Live Another Day by Dave Knighton


Find yourselves in a life or death fight alongside some rather unusual allies. Can you defend the Shining Valley and its harpy inhabitants against Droaam forces? Follow the siren call into the second adventure of the Across Eberron: Convergence Manifesto adventure path, optimized for 2nd level characters. Written for use with either Eberron: Rising from the Last War or...   [click here for more]
Dungeon Masters Guild  $4.95

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DDAL09-20 Where Devils Fear to Tread

DDAL09-20 Where Devils Fear to Tread


The commander’s soul has been cast through the portal into the Death Dells. You must follow into the lair of Yeenoghu and rescue the commander before the Beast of Butchery devours him! Part Two of the Red Hunt series of adventures. A Four to Six-Hour Adventure for 17th through 20th Level Characters. ...   [click here for more]
D&D Adventurers League  $4.99

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Kłopoty z goblinami

Kłopoty z goblinami


Walka, rozmowy i negocjacje, spotkania losowe, skarby, eksploracja podziemi – wszystkie elementy klasycznej przygody do D&D w jednym scenariuszu. Kłopoty z Goblinami to krótka przygoda do piątej edycji Dungeons and Dragons dla postaci na pierwszym poziomie doświadczenia. Rozegranie jej zajmuje około czterech godzin. Napisana dla Mistrzów Gry, którzy prowadzą sesję pierwszy...   [click here for more]
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Barovia Realistic Battlemaps - Curse of Strahd

Barovia Realistic Battlemaps - Curse of Strahd


THIS PRODUCT IS ELECTRUM BEST SELLER. THANK YOU FOR YOUR SUPPORT! High quality and detailed realistic battlemap of various locations of Barovia for random encounters. Reusable and versatile artwork where Dungeon Masters can decide which part of the map has cover, elevation, is difficult terrain, hiding spot, etc. It's intended for online play, but it can be printed out and used on the tabletop....   [click here for more]
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Longsaddle Gazetteer - Produced by the Harpell Family

Longsaddle Gazetteer - Produced by the Harpell Family


Search no more! The fully comprehensive guide to Longsaddle is here, produced by the legendary Harpell family! Everything from establishments, indivudals and our way of life detailed inside! 14 fully developed locations! The entire town of Longsaddle has been lovingly updated to the current day Sword Coast timeline, where all manner of things have changed or stayed the...   [click here for more]
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Dramatis Personae: Archfey Patrons

Dramatis Personae: Archfey Patrons


Strike a deal with an Archfey Patron and unlock its unique features! Dramatis Personae: Archfey Patrons includes: 16 Variant Archfey class features! Customize your warlock of the Archfey to represent an specific patron such as The Summer Queen or the Mother of All Hags. Each Archfey is different, and so are they warlocks! Each Archfey patron includes...   [click here for more]
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Travel Systems

Travel Systems


Make travel more interesting and more FUN! Spice Up Travel in your Game with these systems! Give unique roles to your party, turn travel into a dynamic skill challenge, roll on some tables... OR... just have them arrive! I cover everything in this PFD (and explain more in the YouTube video linked). I hope these help level up your travel game! ...   [click here for more]
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DDAL-DRWEP-02 Wings of Death

DDAL-DRWEP-02 Wings of Death


A Dreams of the Red Wizards Epic The treachery and master plan of Thay are at last revealed—and heroes are needed for a final assault to prevent the return of one of Faerûn’s greatest evils! Part Five of the Storm King’s Descent series of adventures. A Four-Hour Epic for 11th- through 16th-Level Characters and 17th- through 20th-Level Characters. Optimized For: APL 13 and 18 This...   [click here for more]
D&D Adventurers League  $8.99

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Drax's Deadly Plants of Chult - 50 deadly jungle plants

Drax's Deadly Plants of Chult - 50 deadly jungle plants


Drax’s Deadly Plants of Chult - 50 Deadly Plants for any Outdoor Adventure! Looking for new and exciting ways to kill your PCs? Ready to spice up the Tomb of Annihilation hex crawl? Drax Bloodaxe barely escaped the clutches of the Chultan jungle, and he returned with these eye-witness accounts of Chult’s deadliest plants. Use this collection to throw in dangerous new plant monsters, and litter...   [click here for more]
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Fey Creatures: Nymphs, Pixies, and the Jabberwocky

Fey Creatures: Nymphs, Pixies, and the Jabberwocky


Even with the release of Volo's Guide to Monsters the amount and variety of fey is still somewhat lacking in 5e, particularly in aquatic environments and the underdark (which, let's face it, have always been pretty lacking in fey to begin with). The books are also quite lacking on fey with a high challenge rating. I've decided to remedy this. A stat block for the Jabberwocky as an epic level...   [click here for more]
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Poop Bird Poop Fight

Poop Bird Poop Fight


One inauspicious day, an adventuring party found themselves encumbered with more treasure than they knew what to do with. After brief deliberation, the group buried their hoard in a remote grotto inhabited by water birds. It was only a matter of time until one of the resident scavengers exhumed a most unfortunate item. Armed with a headband of intellect and a stash of other equipment for the taking,...   [click here for more]
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DDAL07-10 Fire, Ash, and Ruin (5e)

DDAL07-10 Fire, Ash, and Ruin (5e)


Level Range: 11-16 (optimized for 13th level) Adventure Designer: James Haeck Adventure Description:  Within the jungles of Chult lay a vast expanse of ash. While a red dragon is known to reside deep within the Land of Ash and Smoke, it is far from the deadliest of its denizens. Deeper still lay a pit filled to the brim with pure evil. None...   [click here for more]
Wizards of the Coast  $3.99

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Beastfolk, an Original Race for D&D 5e

Beastfolk, an Original Race for D&D 5e


Whether born or cursed to the form, beastfolk are a collection of humanoid races that each bear strong resemblance to an animal. Due to the dizzying variety of animals in the world, and beastfolk that take after them, as a whole beastfolk have few common bonds. They may form small communities, particularly if they all resemble the same animal, but often times they live on the edges of civilization...   [click here for more]
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Creature Harvest Index - Fey

Creature Harvest Index - Fey


The long awaited sequel to Vol 5: Dragons has finally arrived! "The Fey are notoriously tricky creatures. They have no grasp of reality or humanity, and care little for laws, whether moral or physical. I find them a bothersome, frightening type of creature." - Arimor Frand, Scribe of Windamere Academy This product contains:  * 35 NEW ITEMS crafted from parts harvested from Fey...   [click here for more]
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Out of the Abyss Map Pack: Darklake Battle Maps (Underdark Bodies of Water and Islands)

Out of the Abyss Map Pack: Darklake Battle Maps (Underdark Bodies of Water and Islands)


Bring your Darklake random encounters to life with this battle map pack Update: This product now includes a Fantasy Grounds Module file with grids plus JPG and PDF versions of each map (grid & no grid) Are your adventurers delving through the Underdark and crossing the Darklake in Rage of Demons Out of the Abyss (or any other Dungeons & Dragons adventure)?...   [click here for more]
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Feywild Treasury: 23 New Fey Treasures

Feywild Treasury: 23 New Fey Treasures


Magic suffuses all things in the Feywild, from the grass and flowers to the stones and mountains. As a result, objects from the Feywild make for potent ingredients in the craft of magic items—an art well-explored by the fey who live there. Some of these treasures are masterworks of artisanship, gleaming with gold, jewels, and delicate glass; others are simple trinkets like tree branches or riverbed...   [click here for more]
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Karniv's Treasures of Chult - 50 New Magical Items

Karniv's Treasures of Chult - 50 New Magical Items


Karniv's Treasures of Chult - A collection of 50 new Magical Items for the Tomb of Annihilation storyline! Looking for some new shiny things to spice up your Tomb of Annihilation campaign? Karniv Kilabee risked his life travelling to the dangerous peninsula of Chult, and he returned with this incredible trove of never-before-seen magical items! Use this collection to help your players battle through...   [click here for more]
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Tomb of Annihilation Expanded, Part 3: The Ruins of Mezro

Tomb of Annihilation Expanded, Part 3: The Ruins of Mezro


VeX & Grim Press Present Tomb of Annihilation Expanded Part 3: The Ruins of Mezro Do you wish Tomb of Annihilation had more content and maps? Do you wish there was more jungle in your jungle adventure? Are you too busy to prepare all this yourself? Then this is the product for you! What it included? 31 colorful maps, including battlemap variants for...   [click here for more]
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Tempel der Nachtbringer

Tempel der Nachtbringer


„Ein exzellentes Abenteuer… habe es absolut geliebt. Fünf Sterne.“ (Christopher L.) „Sehr gut gemacht. Fünf Sterne.“ (Bryce K.) „Ganz ehrlich, das ist ein Juwel…“ (Merric B.) Ein Stamm Goblins überfällt Reisende auf der Langen Straße und unsere Helden entscheiden sich zu helfen. Nach einer gefährlichen Überlandreise betreten sie einen mysteriösen, verlassenen Tempel, in dem...   [click here for more]
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Curse of the Aldani

Curse of the Aldani


Far from the safety of Port Nyanzaru is the homeland of the cursed aldani people. Known only from legends, the lobsterfolk are descendants of the aldani tribe who invoked the wrath of Ubtao. Now these people hide in the lakes and rivers of the Aldani Basin hidden from civilization. One aldani has discovered means to lift the curse and restore her people’s humanity, but threats within stand to doom...   [click here for more]
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Additional Random Encounters for Curse of Strahd

Additional Random Encounters for Curse of Strahd


Curse of Strahd is an adventure designed to be replayed but one issue you may find yourself in as a DM is experiencing the same random encounters over and over. This PDF contains 42 new random encounters for use in the adventure Curse of Strahd spanning the wilderness of Barovia and Castle Ravenloft itself. With the help of these random encounters your players will always be guessing what...   [click here for more]
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Full Moon Fey Tales

Full Moon Fey Tales


Who can the heroes trust in the verdant depths of the Feywild? While resting in the wilds on the night of a full moon, the party are accidentally drawn into the Feywild, and must find their way back. With a choice of routes to follow, the heroes may encounter either the naive but vengeful undine Dapple, or the urbane and callous fey lord Verian. Each holds the ability to send the...   [click here for more]
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Hill Encounters - Random Encounter Tables

Hill Encounters - Random Encounter Tables


      Encounter tables for Hills terrain using the Monster Manual covering low (1-4), mid (5-10) and high levels (11+). Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes. Includes... Using Hill Encounters (Dice to Use, Ways to Use Encounter Tables, Ways to Use Random Encounters, Modifying Encounters, Higher and Lower Level Parties) Hill...   [click here for more]
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100 Non-Combat Random Encounters (On the Road)

100 Non-Combat Random Encounters (On the Road)


Many adventures spend a lot of time traveling along the road - outside of cities and villages, yet not entirely removed from civilization. This travel can get boring easily, but planning out a bunch of combat encounters is time-consuming and repetitive. This rollable table provides you with 100 ideas for something notable, exciting, or scary that can happen on their travel - all without getting out...   [click here for more]
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Trinkets of the Feywild

Trinkets of the Feywild


Trinket of the Feywild This supplement introduces 100 new trinkets that you may find in the wondrous plane of the Feywild The trinkets presented in this supplement are inspired by all things faerie and was created to bring an additional layer of depth and world-building to campaigns set in the Feywild or for those playing in the Wild beyond the Witchlight adventure...   [click here for more]
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Fearful Flora & Fungi

Fearful Flora & Fungi


This bestiary is part of A.Z.Z. Konezegel's Field Guide: the Collected Volumes for 30% off! Check out the bundle HERE. Alister Konzegel's Field Guide Volume III: Fearful Flora & Fungi Within the pages of this field guide are a smattering of the terrifying carnivorous plant life inspired by the strange adaptations of plants from our own realm... Experience...   [click here for more]
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DDAL09-19 Fang and Claw

DDAL09-19 Fang and Claw


Zariel’s deputy, General Everbleed, has fled with Commander De La Reue’s soul only to be captured by Yeenoghu’s brood! Dara implores you to recover the commander, though his soul has been taken to a most unusual place. Part One of the Red Hunt series of adventures. A Four to Six-Hour Adventure for 17th through 20th Level Characters. ...   [click here for more]
D&D Adventurers League  $4.99

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Goblin Heist

Goblin Heist


Ever feel like you just want to snatch all the blankets and pillows you can find and hide in your own warm little nest?  Goblin Heist is a chaotic adventure where 1-6 players take control of special goblin characters on a mission to steal as many cozy things as they can from the sleepy winter village of Little Humbleton. But be wary... the town has hired an adventurer...   [click here for more]
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AE01-11 A Heart in Mourning by Chad Justis & Aaron Killeen

AE01-11 A Heart in Mourning by Chad Justis & Aaron Killeen


Retrieve a lost artifact in the Mournland... if you have the heart for it. Battle through the eleventh adventure of the Across Eberron: Convergence Manifesto adventure path with this adventure for 6th level characters. Written for use with either Eberron: Rising from the Last War or the Wayfinder's Guide to Eberron by Keith Baker. Adventure...   [click here for more]
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Amarune's Almanac: Arctics of the Realms

Amarune's Almanac: Arctics of the Realms


"Ah, yes. The “howling frozen nothingness in which living things just disappear forever into all the white emptiness.” At last." - Ed Greenwood (excerpt from Foreword) "I can remember my dearest Arclath complaining so flippantly in the heat of the jungles of Chult about how one can add more layers in the cold, but there is only so much one can remove to cool themselves. He even asked in my...   [click here for more]
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Izzy's Guide to Fight and Flight

Izzy's Guide to Fight and Flight


Now only $2.99! Rules and Encounters for Airships and Other Vehicles You've done it! You've taken the leap, and bought your first airship. The thrill of excitement is nigh over whelming, untill a simple thought bursts your bubble. "Now what?" You've got some awesome airships, but how are they controlled? What sort of encounters will you face? What is the best way to integrate them into your campaign?...   [click here for more]
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Underdark Battle Maps Volume 1

Underdark Battle Maps Volume 1


Bring your Underdark random encounters to life with this battle map pack! Update: This product now includes a Fantasy Grounds Module with grids. Are your adventurers delving through the Underdark in Rage of Demons Out of the Abyss (or any other Dungeons & Dragons adventure)? These maps feature a total of 10 diverse locations (each with a grid...   [click here for more]
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Tomb of Annihilation Expanded, Part 2: Needle's Bones

Tomb of Annihilation Expanded, Part 2: Needle's Bones


VeX & Grim Press Present Tomb of Annihilation Expanded Part 2: Needle's Bones Do you wish Tomb of Annihilation had more content and maps? Do you wish there was more jungle in your jungle adventure? Are you too busy to prepare all this yourself? Then this is the product for you! What it included? 23 colorful maps, including battlemap variants for Needle's...   [click here for more]
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AE01-03 Rime or Reason by David Morris & Anthony Turco

AE01-03 Rime or Reason by David Morris & Anthony Turco


Can you endure the frozen wasteland of Icewhite Island to find the fabled Hoarfrost Flower? Brave the cold in the third adventure of the Across Eberron: Convergence Manifesto adventure path, optimized for 2nd level characters. Written for use with either Eberron: Rising from the Last War or the Wayfinder's Guide to Eberron by Keith Baker. Adventure...   [click here for more]
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Icewind Dale: Rime of the Frostmaiden Map Pack+

Icewind Dale: Rime of the Frostmaiden Map Pack+


Price Lowered!!! - Sharing the love. Thank you for the support and for buying over 100 copies. Icewind Dale Wilderness Map Pack Great for Fantasy Grounds and Roll20. Most maps are grid-less 2000px x 2000px, intended for 40x40 grids at 50 px grid size, and are less than 2MB. These maps fill in 10 missing locations from Icewind Dale: Rime of the Ftostmaiden and include 10 additional...   [click here for more]
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Tomb of Annihilation Expanded, Part 5: Mbala

Tomb of Annihilation Expanded, Part 5: Mbala


VeX & Grim Press Present Tomb of Annihilation Expanded Part 5: Mbala Do you wish Tomb of Annihilation had more content and maps? Do you wish there was more jungle in your jungle adventure? Are you too busy to prepare all this yourself? Then this is the product for you! What it included? 41 colorful maps, including battlemap variants for the encounters...   [click here for more]
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Secrets of Icespire: Notice Boards, Encounters, and Bounties for the Hinterlands

Secrets of Icespire: Notice Boards, Encounters, and Bounties for the Hinterlands


The hinterlands were never this exciting! This product includes 8 quests (presented on notice boards), eight adapted maps by Dyson Logo, four bounty hunts with new stat blocks (also on notice boards), twenty random rest encounters, and three new sidekicks! The templates for the notice boards, and the separate notes are included as image files as well! Secrets of Icespire is a collection...   [click here for more]
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A Cold Day in Hell – a hellish holiday adventure for Baldur's Gate: Descent into Avernus

A Cold Day in Hell – a hellish holiday adventure for Baldur's Gate: Descent into Avernus


A Cold Day in Hell A hellish holiday adventure for Baldur's Gate: Descent into Avernus A powerful bearded devil is creating infernal snowtoys to trick children into signing away their immortal souls, when a group of brave adventurers wanders into the snowstorm surrounding his diabolical gift factory. Guided by a red-nosed imp who's escaped the evil devil's clutches, the adventurers must fight...   [click here for more]
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