Title |
Publisher |
Price |
A Pay What You Want PDF of An Ogre and His Cake is available here.
A charitable adventure for young heroes ages 5+
"There aren't enough 5th Edition products aimed specifically at kids, and it's a delight to see somebody finally producing something for that market. It also helps that this is a really fun, well-written adventure." - Loot... [click here for more] |
Dungeon Masters Guild |
$5.00
|
Find yourselves in a life or death fight alongside some rather unusual allies. Can you defend the Shining Valley and its harpy inhabitants against Droaam forces?
Follow the siren call into the second adventure of the Across Eberron: Convergence Manifesto adventure path, optimized for 2nd level characters. Written for use with either Eberron: Rising from the Last War or... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Phandalin And Wave Echo Cave are both growing in strength.
Gundren Rockseeker and his allies are looking to establish another trade route for their goods.
They need you to survey the route through the Sword Mountains and Kryptgarden Forest to Westbridge, and to deal with any challenges along the way.
Travel beyond the Sword Mountains, through Kryptgarden Forest, and learn the secrets of the domain... [click here for more] |
Dungeon Masters Guild |
$7.95
|
KRYPTGARDEN ASCENDANT
Once more a shadow is rising in Kryptgarden.
Claugiyliamatar, the ancient green dragon who resides within the forest, grows restless.
Her plans are approaching fruition, and the only threat to them might be from a small group of adventurers that she has had dealings with before.
Travel through Claugiyliamatar’s forest domain, fight the denizens of the ancient... [click here for more] |
Dungeon Masters Guild |
$9.95
|
Whether born or cursed to the form, beastfolk are a collection of humanoid races that each bear strong resemblance to an animal. Due to the dizzying variety of animals in the world, and beastfolk that take after them, as a whole beastfolk have few common bonds. They may form small communities, particularly if they all resemble the same animal, but often times they live on the edges of civilization... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Welcome to Valenar, an isolated nation occupied by an elven army.
This comprehensive supplement expands on the internal politics of Valenar, a nation in the Eberron campaign setting. This latest installment in the Politics of Eberron series goes in depth on not only the country of Valenar, but the Tairnadal elves who conquered it.
"For the glory of our ancestors!" - High King... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Full‑size Preview
Roll20 version ONLY.
A Roll20 Game Addon with 82 maps for your Planescape: Turn of Fortune's Wheel campaign.
Includes maps for Sigil, Outland, Automata, Curst, Excelsior, Faunel, Glorium, Rigus, Sylvania, Dendradis, and the Spire. No official maps are reproduced in this package except for variations of the Walking Castle.
The light layer is built in for applicable maps. ... [click here for more] |
Dungeon Masters Guild |
$8.99
|
Hunt the Jabberwock, Defend the Warren, Save the Forest
Welcome to the Warren. Within this tiny Domain of Delight, Rabbitfolk engage in an endless battle against the Jabberwock, a manxome foe that refuses to stay dead. With the aid of their Archfey and allies from near and far, they have forged an uneasy peace. Every 30 years the Emerald Moon rises, the Jabberwock returns, and the hunt begins.
All... [click here for more] |
Dungeon Masters Guild |
$9.99
|
The Cartographer is a ranger archetype for intrepid explorers, mapmakers, and trailblazers who forge their own paths through the wilderness. As a Cartographer, you create a Master Map that channels the energy of the land it depicts, granting mundane benefits as well as unique arcane powers. Pack your compass, paper, and charcoal, and prepare to chart your epic journey!
About the Authors... [click here for more] |
Dungeon Masters Guild |
$1.99
|
The 3orcs DM Supplement Side Quests for T1 Village of Hommlet is an invaluable tool for Dungeon Masters running the legendary T1 Village of Hommlet module originally written by Gary Gygax. This supplement spans over 34 pages, packed with detailed side quests that enrich the experience for both new and veteran DMs alike. It brings to life the iconic non-player characters (NPCs)... [click here for more] |
Dungeon Masters Guild |
$10.00
|
This 80-page supplement contains 38 encounters written by many of the Dungeon Masters Guild’s best-selling writers.
Encounters in the Savage Jungles includes 23 encounters / mini-adventures of various difficulty that can be used while the adventuring party braves the uncharted and savage jungles. It also includes 15 Quick Encounters, and:... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Book of Cylinders (Candlekeep Mysteries 7)
GM Resources Pack
Includes battlemaps for: Trading Post, Crab Maze, Grippli Village, Temple (including lower leve)
Contents:
A pdf of resources for DMs, with set dressing, NPCs and other original material that expands and adds detail to your Candlekeep Mysteries adventure.
... [click here for more] |
Dungeon Masters Guild |
$8.50
|
Karniv's Treasures of Chult - A collection of 50 new Magical Items for the Tomb of Annihilation storyline!
Looking for some new shiny things to spice up your Tomb of Annihilation campaign? Karniv Kilabee risked his life travelling to the dangerous peninsula of Chult, and he returned with this incredible trove of never-before-seen magical items! Use this collection to help your players battle through... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Mystery abounds in the fantastical Feywild where evil things lurk, strange things are at work, and what’s real -- may be -- quite absurd. The locals believe the secrets of Prismeer can only be pierced by a fabled antlered serpent, known as the Watcher. Unfortunately, much has changed since the Hourglass Coven took over. While the Watcher still resides in its cave, they now find themself alone,... [click here for more] |
Dungeon Masters Guild |
$2.49
|
The Shattered Obelisk - Chapter 6 The Shattered Obelisk
GM Resources Pack
Includes battlemaps for all locations
Contents:
A pdf of resources for DMs, with set dressing, NPCs and other original material that expands and adds detail to your Shattered Obelisk Adventure.
-... [click here for more] |
Dungeon Masters Guild |
$12.99
|
Welcome to Icewind Dale. One of the harshest environments on the planet, it is nevertheless remarkably beautiful. In Lonleywood, smallest of the towns of Ten-Towns, a haunting, mournful song carries across the tundra winds. Local legend claims the song is the spirit of the wild commemorating the success of two bounty hunters, Melody and Brigde, over a vicious remorhaz years ago.
But is that the... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Hill Tables for Non-Combat, Creatures, Locations, Items and Extras
Tables visible in Previews under the product image. Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes.
Encounters for adventures and campaigns in terrain of craggy hills, foggy moors, farmed downs and borderland foothills..
Includes d8+d12 tables for ...
Using Hill Encounters (Dice... [click here for more] |
Dungeon Masters Guild |
$4.00
|
 DR1 – The Rhennee of the Flanaess
"May you not go silently under the waves!" (an old Rhennee blessing)
This campaign supplement for the World of Greyhawk details the Rhennee people of the Flanaess. These fascinating wanderers on the waterways and roads of the Flanaess are a common sight to the seasoned traveler, but little has been known about their ways. Until now! This supplement... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Baldur’s Gate: The Fall of Elturel (Roll20 Version), is an introductory two-hour adventure for Baldur’s Gate: Descent into Avernus or Tyranny of Dragons for 1st-level characters.
Already own the PDF? Click Here to get the Roll20 Add-On at a discount!
What appears as a normal mission to stop the Cult of the Dragon in the Elturgard Woods reveals a more sinister plot... [click here for more] |
Dungeon Masters Guild |
$5.99
|
Now only $2.99!
Rules and Encounters for Airships and Other Vehicles
You've done it! You've taken the leap, and bought your first airship. The thrill of excitement is nigh over whelming, untill a simple thought bursts your bubble.
"Now what?"
You've got some awesome airships, but how are they controlled? What sort of encounters will you face? What is the best way to integrate them into your campaign?... [click here for more] |
Dungeon Masters Guild |
$2.99
|
"Something strange is happening in the south of Kryptgarden Forest.
Westbridge comes under threat and a mysterious patron sets the challenge of dealing with this new arrival in the forest.
Travel through Claugiyliamatar’s forest domain, fight the denizens of the ancient green dragon’s home, and deal with the nightmare arising in the south, in this scenario for characters of level 9th-11th."
Can... [click here for more] |
Dungeon Masters Guild |
$5.60
|
The Shattered Obelisk - Chapter 7 Rifts in Reality
GM Resources Pack
Includes battlemaps for all locations
Contents:
A pdf of resources for DMs, with set dressing, NPCs and other original material that expands and adds detail to your Shattered Obelisk Adventure.
-... [click here for more] |
Dungeon Masters Guild |
$13.99
|
It's arcanopulp action in this Eberron Western!
A pulp adventure designed for characters of 4th or 5th level. Est. playtime 6-8 hours, depending on your table.
A saloon brawl leads to a chance encounter with Silas, a crossbow-slinging wanderer looking to hire. A miner-baron has seized control of a mining community and its profitable dragonshards. Along with a warforged named... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Willkommen Reisender!
Falls Ihr euch hierher verirrt habt, weil Ihr auf der Suche nach einem Abenteuer für Eure jüngsten Helden seid, dann werft einen Blick auf dieses Werk.
Dieses Abenteuer richtet sich an Kinder ab 6 Jahren und beeinhaltet viele Tipps und Anregungen für Dungeon-Master, um auch die wildeste Horde gut durch diese fantasievolle Reise zu begleiten.
Ich habe mich immer gefragt:... [click here for more] |
Dungeon Masters Guild |
$2.72 $2.07
|

The Outlands is bigger than you think, cutter: let's get bad.
Encounters Enhanced: The Outlands enhances your Planescape adventures with over one hundred unique encounters to throw at your planeswalkers, everything from barmy factotums to friendly yugoloth and more. In this final volume of four, the gate-towns from Torch to Plague-Mort and locales from the Great Pass to Semuanya's Bog.... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Finding a lost companion is difficult at the best of times. Finding a kenku thief lost in the jungles of Chult—let us just say that is not a task for the inexperienced. A strange eccentric, a strange town, and a dangerous jungle are all that stands in the way of finding your friend and solving this mystery.
Find the lost kenku inside the odd community of Weirding in these fully illustrated... [click here for more] |
Wizards of the Coast |
$4.99
|
Trinket of Theros
This supplement introduces 100 new trinkets that you may find in the campaign setting Theros
The trinkets presented in this supplement are inspired by the classical Greek culture and the Magic Gathering cards sets based in Theros. Trinkets in this book were created to bring an additional layer of depth and world-building to a campaign based in... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Welcome to Witchlight for the Combat-Starved! This is the second of three supplements to help you add combat to this admittedly low-combat campaign. This supplement adds random encounters and three sidequests to Chapter 3: Thither. These sidequests include:
Hunting Carbuncle the Behir Sommelier. Carbuncle is the worst kind of wine snob. He has captured creatures... [click here for more] |
Dungeon Masters Guild |
$8.00
|
The goliaths of Icewind Dale are a strong and proud people. When the monsters of the Spine of the World threaten their existence, will they set aside their differences together or fall into ruin in isolation. Perhaps a band of heroes can help make the difference, but when dragons are on the wing, nothing is certain.
This supplement to Chapter 2 of Icewind Dale: Rime of the Frostmaiden provides:... [click here for more] |
Dungeon Masters Guild |
$3.95
|
DDAL-DRW-14 The City That Should Not Be
Agents of the Red Wizards have come north in force and are excavating the buried city of Xorvintroth. You’re tasked with getting inside the city and finding a safe place from which the Harpers and their allies can spy on the Thayan operations. Part One of the The Cold Dark series of adventures.
A four hour adventure for 11th through 16th level characcters.... [click here for more] |
D&D Adventurers League |
$7.99
|
The Shattered Obelisk - Chapter 5 Paths of Peril
GM Resources Pack
Includes battlemaps for all locations
Contents:
A pdf of resources for DMs, with set dressing, NPCs and other original material that expands and adds detail to your Shattered Obelisk Adventure.
-... [click here for more] |
Dungeon Masters Guild |
$10.99
|
SILVER MOON RISING
"Two thumbs up! A solid campaign foundation book for Silverymoon!" - Ed Greenwood, 2022.
"The League of the Silver Marches was an ideal that failed.
Silverymoon was blamed for its failure to aid Sundabar from an orc horde. Its reputation in shatters, the Gem of the North lost political power and allies.
However, the threats in the North have not diminished. The Lords’ Alliance... [click here for more] |
Dungeon Masters Guild |
$20.00
|
Birds sing as the sun rises over the green hills of a small woodland, a light wind carries the scent of fresh beginnings in the summer air. A band of adventurers starts out on the forest trail from their overnight in Red Larch, well-stocked and prepared for the journey ahead to their new destination in the southern edge of the Sword Mountains. The group treks deep into the undergrowth, certain an... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Encounters in Ravenloft is a 5e supplement that provides a series of 10 encounters to enrich the experience of your players when playing the Ravenloft setting. Whenever appropriate, the encounter will mention some suggested Domains, but the encounters can be run anywhere. Each encounter has detailed maps and most also feature original creatures.
What's included?
A... [click here for more] |
Dungeon Masters Guild |
$9.99
|
DARE TO UNEARTH THE SECRETS OF A LEGENDARY CURSE
A group of adventurers is tasked to uncover the truth behind a mystery that lies deep within a forgotten sanctum, one protected by those who still practice the old teachings of Chultan magic.
Failure may crush all hope for one of their allies, while success may also bring upon the wrath of an ancient order of zealots. Can the party solve... [click here for more] |
Dungeon Masters Guild |
$3.95
|
A handy pack with all you need to run "Written in Blood," from Journeys Beyond the Radiant Citadel. Save time hunting for maps and handouts and looking for key information
This is surely one of the creepiest adventures published for 2nd level players in recent times. You won't regret running it! You will need your own copy of Journeys Beyond the Radiant Citadel.
This pack contains: Advice... [click here for more] |
Dungeon Masters Guild |
$1.49
|
"They're going Breath Of The Wild on us lads" -Phil S.
"Sure to spice up any campaign" -Robert R.
"You had me at eating monsters" -Wonder and Widget's Workshop
The Monster Menu features over 100 unique monster meals to sate the appetite of any questing chef!
We're talking thunderous Behir Gizzards, highly suspicious Manticore Fondue, rustic Owlbear Shanks,... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Long ago when the world was young, magic was the domain of gods and shadows, utterly unknown to mortals.
In these forgotten times, a bargain was struck between mortals and these antediluvian entities. Thus, the first inklings of magic were imparted, and the survival of the mortal races ensured against the primordial forces that ravaged these ancient times.
You are a follower of this grand and ancient... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Rise of the Pumpkin King
A Halloween themed adventure for characters levels 3rd to 4th, meant for a single 3-6 hours session. The pumpkin-farmers of Goldgrain are in for terror, as in a rather ironic turn of events, their crops rise to harvest them instead.
What's causing the pumpkins to become alive and angry? Is it the curse of a long dead witch? Or is it something even more sinister?... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
From the rich culture of Japanese folktales comes
PLAYABLE ONI!
Heavily inspired and built upon actual, researched Japanese folklore, this book provides you with a brand new, balanced race of fearsome Oni! FAR more than plain ogre-like brutes, the Oni race brings all manner of devlish, culturally diverse options to any game; from the cunning Kijo,... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Continue Your Adventures in Eberron with:
The Korranberg Chronicle - Xen'drik Advisory!
Focusing on threats adventurers will find in the mysterious Shattered Land of Xen'drik, the second offering from The Korranberg Chronicle, Xen'drik Advisory is a nearly 40-page Eberron bestiary of even more villains, monsters, and creatures!
Want more from The Korranberg... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The Dragon Above presents…
Codex Siberys II: Planes & Prophecy
This second volume of the Silver best-selling Codex Siberys presents a host of new enemies and allies, offering unique and encounter-defining mechanics to shake up your gaming table. Each of the creatures in the Codex is built from the ground up with Eberron lore in mind, but they can certainly find a... [click here for more] |
Dungeon Masters Guild |
$3.95
|
 Classy Orcs
All 36 stat blocks in this supplement are based on one of the 12 playable classes or their subclasses found in the 2024 Player’s Handbook. However, they are not direct conversions—certain traits and abilities have been adjusted to simplify things for the DM. For example, key class features may activate automatically when initiative is rolled and last for the duration of the encounter,... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Another threat to the safety of Phandalin has come to the attention of the mining settlement. Daran Edermath and Sister Garaele are seeking adventurers that they believe can tackle this threat.
Travel across the Sword Mountains and face the dangers that exist within that harsh environment.
Meet Ardrek, the dragonborn priest that has taken up residence in the mountain fortress. DO she and her... [click here for more] |
Dungeon Masters Guild |
$4.50
|
40 Beasts and Fantastical Creatures Ready to Join Your Adventuring Party!
A team of 33 writers, 4 artists, and 3 editors have joined forces to bring you "Animal Sidekicks," a sidekick bestiary that gives anyone and everyone in your party a pet, each with its own stat block and level-up table.
Modeled on the sidekick rules found in the D&D Essentials Kit Rulebook, these animal sidekicks,... [click here for more] |
Dungeon Masters Guild |
$12.95
|
 Agrettanui! The titanic dragon turtle with a town built on its back has made the transit from the Sword Coast to the Shining Sea and back for longer than any now remember. Aboard it travel all manner of passengers, from haughty aristocrats to the humblest of stowaways.
The jungles of Chult welcome you! Looking for a vacation that’s hot in more ways than one? Join us for an unforgettable excursion... [click here for more] |
Dungeon Masters Guild |
$3.99
|
The Shattered Obelisk - Chapter 8 Beyond a Lightless Star
GM Resources Pack
Includes battlemaps for all locations
Contents:
A pdf of resources for DMs, with set dressing, NPCs and other original material that expands and adds detail to your Shattered Obelisk Adventure.
-... [click here for more] |
Dungeon Masters Guild |
$13.99
|
Shadowfell Tables for Non-Combat, Creatures, Locations, Items and Extras
Tables visible in Previews under the product image. Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes.
Encounters for adventures and campaigns in terrain of the Shadowfell, undead spirits, horror, death, Ravenloft and Curse of Strahd
Includes d8+d12 tables for ...
Using Shadowfell Encounters (Dice... [click here for more] |
Dungeon Masters Guild |
$5.00
|
Walka, rozmowy i negocjacje, spotkania losowe, skarby, eksploracja podziemi – wszystkie elementy klasycznej przygody do D&D w jednym scenariuszu.
Kłopoty z Goblinami to krótka przygoda do piątej edycji Dungeons and Dragons dla postaci na pierwszym poziomie doświadczenia. Rozegranie jej zajmuje około czterech godzin. Napisana dla Mistrzów Gry, którzy prowadzą sesję pierwszy... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Welcome to Cyre, a country devastated by the magical cataclysm known as the Mourning.
This comprehensive supplement expands on the internal politics of Cyre, a country wiped off the face of Khorvaire four short years ago.
The Politics series consolidates and expands upon the canonical information from Eberron sourcebooks. A few changes have been made to cohere with the author's personal view of... [click here for more] |
Dungeon Masters Guild |
$4.95
|