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Totems of the Svalich Woods

Totems of the Svalich Woods


A one-on-one Curse of Strahd adventure! For DMs and players of Curse of Strahd, Totems of the Svalich Woods is a one-shot side quest for one player and one DM or an additional Barovian adventure for duet CoS campaigns!   Several forms of darkness permeate this adventure. The twisted, primal evil of the Svalich Woods and the Dark Powers represents one manifestation,...   [click here for more]
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Lidaene's Fantastic Flora

Lidaene's Fantastic Flora


You've heard the rumors - a strange new florist that opened on the edge of town, providing a variety of plant life most have never heard of. According to your sources, the shop only caters to those with a significant amount of coin, but if you can afford it, you can often walk out with something rare and useful. Intrigued, you set off, hoping to discover something wonderful. Arriving at the strange...   [click here for more]
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Encounters in the Feywild

Encounters in the Feywild


This 5e supplement provides a series of encounters and events that will enrich the experience of your group when playing The Wild Beyond the Witchlight, or for any game taking part in the Feywild or any Domain of Delight. What's included? A beautifully laid-out 48-page PDF containing stunning artwork and: 10 detailed encounters (over 1,000 words each) 2...   [click here for more]
Dungeon Masters Guild  $9.99 $7.99

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Grasp of the Emerald Claw: An Expansion and 5e Conversion Guide

Grasp of the Emerald Claw: An Expansion and 5e Conversion Guide


Grasp of the Emerald Claw The epic Eberron adventure that began in The Forgotten Forge comes to its epic conclusion as you travel to the jungles of Xen'drik in this race against evil! This classic 3.5 adventure takes the PCs from Sharn through the sahuagin-infested Thunder Sea to the city of Stormreach... and then into the jungles of Xen'drik in search of secrets locked away in the ruins of the ancient...   [click here for more]
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Written in Blood DMs Pack, Map, and Handouts

Written in Blood DMs Pack, Map, and Handouts


A handy pack with all you need to run "Written in Blood," from Journeys Beyond the Radiant Citadel. Save time hunting for maps and handouts and looking for key information This is surely one of the creepiest adventures published for 2nd level players in recent times.  You won't regret running it! You will need your own copy of Journeys Beyond the Radiant Citadel. This pack contains: Advice...   [click here for more]
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DDAL05-19 Eye of Xxiphu (5e)

DDAL05-19 Eye of Xxiphu (5e)


Baron Rajiram’s forces have secured the Nelanther Isles and have scoured the Sword Coast for treasures. Now they have begun to explore a mysterious island that recently just popped into existence nearby. SEER seems to believe that an aboleth artifact is their goal. It is up to theadventurers, in competition with the baron, as well as aboleths, the Kraken Society, and themysterious caretaker of the...   [click here for more]
Wizards of the Coast  $3.99 $2.67

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In The Black Midwinter

In The Black Midwinter


In The Black Midwinter is a Festive adventure, designed for characters of levels 2-4, to be played in one (3-4 hour) session. The PCs battle an ancient evil threatening a remote village in the subarctic north. Very much the same as most D&D adventures, only this time, it’s Christmas themed!  Here's a video I made about the adventure: How To Run A D&D Game At Christmas - https://youtu.be/hr4Khkiteco...   [click here for more]
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Underdark Encounters - Random Encounter Tables

Underdark Encounters - Random Encounter Tables


      Underdark Tables for Non-Combat, Creatures, Locations, Items and Extras Tables visible in Previews under the product image. Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes. Encounters for adventures and campaigns in terrain of the Underdark, underground caverns, dark elf cities, mind flayers, kuo-toa, aboleths and Rage of Demons  Includes d8+d12 tables for ... Using...   [click here for more]
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DDAL05-13 Jarl Rising (5e)

DDAL05-13 Jarl Rising (5e)


The frost giants of the Ice Mountains have long held to the belief that a great Jarl will one day step forward to unite the families as Konung (king). With the Ordning shattered, Jarl Ryndolg believes that if he can locate Hartkiller’s Horn, a legendary artifact among giant-kind, he could be the one. He may very well have found what he is looking for. A great clarion call has echoed across the...   [click here for more]
Wizards of the Coast  $3.99 $2.67

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Amarune's Almanac: The Underdark

Amarune's Almanac: The Underdark


"[..] this tome is accurate and insightful, so I recommend it highly.." - Ed Greenwood (excerpt from Foreword) "You see, I hadn’t found much literature written about the Underdark to this point. Most of what I’d read focused on places like Menzoberranzan, the drow capital, or spoke of mysterious lost locales that they assumed had sunk into the underground. I could not believe that a land...   [click here for more]
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The Hound of Cabell's Tomb - A Basic Rules Adventure

The Hound of Cabell's Tomb - A Basic Rules Adventure


Enter the world of Dungeons & Dragons without spending a penny! Following on from the best-selling A Most Potent Brew and Horror at Havel's Cross, this third-level adventure is designed to work with the free basic rules offered by Wizards of the Coast. You and your friends can explore, battle and roleplay without having to buy anything other than snacks, drinks and maybe some pizza for the...   [click here for more]
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Icewind Dale: Rime of the Frostmaiden Adventure Bundle

Icewind Dale: Rime of the Frostmaiden Adventure Bundle


Enhance your party's experience of Icewind Dale: Rime of the Frostmaiden with these three supplemental adventures that work seemlessly into the story. These adventures include content for Chapters 1, 2, and 5 of Icewind Dale: Rime of the Frostmaiden complete with: 3 Exciting Adventures in the Dwarven Valley, Sea of Moving Ice, and the Spine of the World. 2 Dungeon Maps...   [click here for more]
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Forest Encounters - Random Encounter Tables

Forest Encounters - Random Encounter Tables


      Forest Tables for Non-Combat, Creatures, Locations, Items and Extras Tables visible in Previews under the product image. Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes. There is also a separate Fantasy Grounds Version. Encounters for adventures and campaigns in terrain of sylvan woodlands, ancient forest and enchanted fey woods.  Includes d8+d12 tables for ... Using...   [click here for more]
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DDAL05-18 The Mysterious Isle (5e)

DDAL05-18 The Mysterious Isle (5e)


Baron Rajiram’s forces have secured the Nelanther Isles and have scoured the Sword Coast for treasures. Now they have begun to explore a mysterious island that recently just popped into existence nearby. SEER seems to believe that an aboleth artifact is their goal. It is up to the adventurers, in competition with the baron, as well as aboleths, the Kraken Society, and the mysterious caretaker of...   [click here for more]
Wizards of the Coast  $3.99 $2.67

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Fate's Lingering Shadow

Fate's Lingering Shadow


A shadow lingers over Twilight Valley, a place formely home to a temple dedicated to the Three Faces of Fate. The ancient megalithic structure was built with large standing stones, and designed to make travel to the realms of light and shadow possible.  Recent archeological evidence sends the characters into Twilight Valley in search of this lost sight. As the characters explore the valley's locations...   [click here for more]
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Dragon on the Mount - Tier 1 Adventure

Dragon on the Mount - Tier 1 Adventure


A group of adventurers must stop an evil Red Dragon and a group of Kobolds from destroying a small farming village. A 5th Edition One-Shot! Includes monsters from the Monster Manual and Volo's Guide to Monsters. This Adventure is best played with a group of 4-5 characters of level 3-4. ...   [click here for more]
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Escape from Shurrock - A Journeys Through the Radiant Citadel adventure

Escape from Shurrock - A Journeys Through the Radiant Citadel adventure


Save an innocent variant in this multiversal planar prison break adventure for Journeys Through the Radiant Citadel! This adventure is designed for the Journeys Through the Radiant Citadel setting and is intended to give your players an extra optional adventure. It will bring your party in contact with Gimlen, a gnome that made a dark deal with a powerful fiend. He asks them to rescue another version...   [click here for more]
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Phandelver's Noticeboards: 25 Quest Seeds for the Hinterlands

Phandelver's Noticeboards: 25 Quest Seeds for the Hinterlands


Get Ready for Adventures in and around Phandalin! The quest seeds you find in this collection are intended for villages or small towns in the hinterlands, where strange monsters roam and the wilds are still untamed. The noticeboards numbered one and two are intended for characters of level 1 or 2; the noticeboards numbered three through six for characters of level 3 or 4. One noticeboard covers...   [click here for more]
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After the Green Heart

After the Green Heart


This exploration adventure is planned to be played by 4 to 5 level 4 characters. The characters, led by old Maddie, will go deep into the swamp to to retrieve the green heart. Esta aventura de exploración está preparada para ser jugada por 4 a 5 personajes de nivel 4. Los personajes, guiados por la vieja Maddie, se adentrarán en el pantano para recuperar el corazón verde. ...   [click here for more]
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Dr. Otius's Field Guide on Magic and Maladies

Dr. Otius's Field Guide on Magic and Maladies


For their inaugural publishing, the Shining Brothers present Doctor Otius's Field Notes on Magic and Maladies. Carefully compiled by the doctor himself, these notes provide information on a number of diseases that previously went undocumented. These diseases range from the common to the unheard-of, from the mild irritants to the fate worse than death. The content of this book is designed to spark...   [click here for more]
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Dungeons IN Dragons - Fabulous Compendium Vol. 1

Dungeons IN Dragons - Fabulous Compendium Vol. 1


Royalties go to charity! Fabulous Compendium - Vol 1  This compendium module gives dungeon masters ready-made material to help run new encounters on a bunch of beautiful and colorful maps involving dragons in a whole new way, with very little preparation! However, maps and encounters are not the only glittering thing of this loot: new subclasses,...   [click here for more]
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One Eye

One Eye


The head of a merchant guild from Trailsend is traveling to Tellerth. From there she hopes to set up a settlement. She has recently heard that caravans have gone missing on the way to Tellerth. After consulting her crystal ball she believes she has found the proper adventurers to aid her in her travels. This adventure will take the adventurers on a journey into undeveloped lands past Tellerth. The...   [click here for more]
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The Seer's Glass- a Tepest Ravenloft Adventure

The Seer's Glass- a Tepest Ravenloft Adventure


THE DOMAIN OF TEPEST STANDS UPON THE PRECIPICE OF CHANGE. An ancient war wages within Tepest between its Darklord, the hag Lorinda, and the domain’s rebellious Fey. When the characters obtain the final fragment of a powerful broken artifact known as the Seer’s Glass, they very well may hold the key to the domain’s future. Within this adventure you will find: A dark fantasy one-shot...   [click here for more]
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EB-15 Dream Eater

EB-15 Dream Eater


RIDE WITH THE DINOSAURS! Across Eberron, the spirits of the dead stir as the Order of the Emerald Claw draws back the veil to Dolurrh. To avert calamity, the adventurers must cut a deal with an infamous bonecaster of the Talenta Plains - the Dream Eater - and her pack of loyal tyrannosaurs. Optimized for APL 15, this is the second in a trilogy of adventures, the Engines of...   [click here for more]
D&D Adventurers League  $4.99

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Dancing Hut of Baba Yaga

Dancing Hut of Baba Yaga


Dancing Hut of Baba Yaga Explore the Wonders of the Dancing Hut Rumors have been spreading in small towns and hamlets, regions isolated in the far reaches of the wilderness and cut off from major cities and trade routes. Rumors of strangeness in the forest, where the animals suddenly watch with intelligent eyes while the sound of a crone’s laughter pierces the veil of night. Rumors of young men...   [click here for more]
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Kercpa — Squirrelfolk Lineage and Subclasses

Kercpa — Squirrelfolk Lineage and Subclasses


The Kercpa are part of the Anthropomorphic Races bundle! Presented here by Steve Fidler and Nathanaël Roux is the Kercpa lineage! A race of reclusive yet merry forest dwellers. Complete with lineage and cultural features, 2 new subclasses for the Rogue and Barbarian, and all the tools needed to fit the small Kercpa into your game! Lithe and frantic,...   [click here for more]
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Cultures of Thrane

Cultures of Thrane


Thrane like you've never seen before Cultures of Thrane is a supplement for the Eberron campaign setting, exploring the theocratic nation of Thrane through a new lens. Included is not just an exploration of the nation's history and religion, but the many peoples who live here and in-depth expansions on the lore of the many cities and regions of Thrane.   As an alternative to PWYW,...   [click here for more]
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Candlekeep Mysteries: Book of Cylinders DM Resources Pack

Candlekeep Mysteries: Book of Cylinders DM Resources Pack


Book of Cylinders (Candlekeep Mysteries 7) GM Resources Pack Includes battlemaps for: Trading Post, Crab Maze, Grippli Village, Temple (including lower leve) Contents: A pdf of resources for DMs, with set dressing, NPCs and other original material that expands and adds detail to your Candlekeep Mysteries adventure.  ...   [click here for more]
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Danger In A Midwinter Wonderland: A Christmas One-Shot

Danger In A Midwinter Wonderland: A Christmas One-Shot


Adventure to the Noel Isles to save the Winter's Father from the clutches of the nefarious Krampus! Danger in Midwinter Wonderland is a single session Christmas adventure suitable for a party of 3-5 players of 4th or 5th level but is best with 4 5th level players. It is easy to play as a one-shot adventure with new characters or to place into an already existing campaign. This...   [click here for more]
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DDAL05-14 Reeducation (5e)

DDAL05-14 Reeducation (5e)


HSING bears foul news: SEER has been captured. While exploring the ruins of Ulcaster in search of knowledge pertaining to runemagic (or perhaps even how to create them), they were separated and now the pseudodragon fears the worst. Without SEER’s guidance, the efforts of the assembled factions in these recent events may all be for naught! A Four-Hour Adventure for 11th - 16th Level Characters...   [click here for more]
Wizards of the Coast  $3.99 $2.67

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Classic Modules Today - Night Below 5e Conversion

Classic Modules Today - Night Below 5e Conversion


Night Below: An Underdark Campaign In 1995, TSR published the campaign adventure named “Night Below” for Advanced Dungeons and Dragons 2nd edition. It was written by Carl Sargent and illustrated by Jeff Easley, Arnie Swekel, and Glen Michael Angus. It was a box set consisting of three 64-page books, player handouts on 16 sheets, an 8-page Monstrous Compendium supplement, 8 referee reference cards,...   [click here for more]
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DDAL05-15 Reclamation (5e)

DDAL05-15 Reclamation (5e)


A Four-Hour Adventure for 11th - 16th Level Characters ...   [click here for more]
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SJ-DC-PHP-WUMBO: Flight of the Wumbo Bee

SJ-DC-PHP-WUMBO: Flight of the Wumbo Bee


Revisit the black market city of Glip Dak and uncover the mystery behind the spelljammer known as the Wumbo Bee as you search for its missing helm before heading off to Realmspace in this 4 hour adventure for tier 2 characters! Tier: 2 (Character levels 5-10. Optimized for APL:8) Included in this product:  30-page adventure PDF Printer friendly version of adventure...   [click here for more]
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21 Freaky Forest Encounters

21 Freaky Forest Encounters


21 Freaky Forest Encounters 21 encounters plus two new monsters for use in 5th edition Dungeons & Dragons Written by Dimitri Lambermont & Remko van der Heul Art by Wouter Florusse. 21 fun and freaky forest encounters, and two completely new monsters you can throw at your party Welcome traveler, to the deep dense forests of the realms. What hides under the green leaves?...   [click here for more]
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The Watcher's Pool, a Hither Adventure

The Watcher's Pool, a Hither Adventure


Mystery abounds in the fantastical Feywild where evil things lurk, strange things are at work, and what’s real -- may be -- quite absurd. The locals believe the secrets of Prismeer can only be pierced by a fabled antlered serpent, known as the Watcher. Unfortunately, much has changed since the Hourglass Coven took over. While the Watcher still resides in its cave, they now find themself alone,...   [click here for more]
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Izzy's Slightly Used Airships

Izzy's Slightly Used Airships


If you like airships, why not check out Izzy's entire collection! Available now! An Airship for Any Campaign   Airships are almost always synonymous with adventure. Be it a swashbuckling adventure above the clouds, a daring get-away from the evil forces of the Ogre-Witch, or simply a means to travel to the Devil-King's palace on Dinosaur Island, airships are not simply a vehicle...   [click here for more]
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The Flying Misfortune - a Storm King's Thunder Adventure

The Flying Misfortune - a Storm King's Thunder Adventure


The Flying Misfortune This adventure is designed for the Storm King’s Thunder campaign, and is meant to enhance your party’s connection to important events and NPCs. While it is intended for a party of around 6th level, the nature of the quest is such that it fits easily with a higher level as well. It will put your players in contact with Felgolos, the bronze dragon that is encountered...   [click here for more]
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Ruins of Hisari

Ruins of Hisari


SOMETHING happened in Hisari. But no one knows what. Hidden in the jungles below the fuming volcano of the Sky Lizard Mountains lie the ruins of Chult's once mighty yuan-ti city, forgotten, abandoned and swallowed by the earth, surrounded by a magical ward that terrorizes all yuan-ti that dare return. Explore the underground temple and be the first to unbury its secrets... if you survive to tell the...   [click here for more]
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Swamp Encounters - Random Encounter Tables

Swamp Encounters - Random Encounter Tables


      Swamp Tables for Non-Combat, Creatures, Locations, Items and Extras Tables visible in Previews under the product image. Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes. Encounters for adventures and campaigns in terrain of dank swamps, misty marshes, treacherous bogs, lizardfolk, bullywugs and Saltmarsh. Includes d8+d12 tables for ... Swamp Encounter Tables (Encounters...   [click here for more]
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Arctic Encounters - Random Encounter Tables

Arctic Encounters - Random Encounter Tables


      Arctic Tables for Non-Combat, Creatures, Locations, Items and Extras Tables visible in Previews under the product image. Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes Encounters for adventures and campaigns in terrain of winter, arctic, tundra, the frostfell and Icewind Dale. Includes d8+d12 tables for ... Using Arctic Encounters (Dice to Use, Ways...   [click here for more]
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Coastal Encounters - Random Encounter Tables

Coastal Encounters - Random Encounter Tables


      Coastal Tables for Non-Combat, Creatures, Locations, Items and Extras Tables visible in Previews under the product image. Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes Encounters for adventures and campaigns in terrain of coasts, beaches, shipwrecks, cliffs and Saltmarsh. Includes d8+d12 tables for ... Using Coastal Encounters (Dice...   [click here for more]
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Silver Moon Rising

Silver Moon Rising


SILVER MOON RISING "Two thumbs up! A solid campaign foundation book for Silverymoon!" - Ed Greenwood, 2022. "The League of the Silver Marches was an ideal that failed. Silverymoon was blamed for its failure to aid Sundabar from an orc horde. Its reputation in shatters, the Gem of the North lost political power and allies. However, the threats in the North have not diminished. The Lords’ Alliance...   [click here for more]
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Barovian Nights - 101 Ravenloft Encounters

Barovian Nights - 101 Ravenloft Encounters


Welcome, stranger. I almost didn't see you there, the mist being what it is at this time of year. You don't look like you're from around here, maybe you could use some directions? Look here, don't be frightened, I'm not a ghost. Down that way is the village of Barovia - not a great place to start, if you ask me. Depressing, unless you're into rats and sour wine. Over...   [click here for more]
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Mountain Encounters - Random Encounter Tables

Mountain Encounters - Random Encounter Tables


      Mountain Tables for Non-Combat, Creatures, Locations, Items and Extras Tables visible in Previews under the product image. Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes. Encounters for adventures and campaigns in terrain of stormy mountains, snowy peaks, giants, griffons, narrow passes and ancient crags. Includes d8+d12 tables for ... Using Mountain Encounters (Dice...   [click here for more]
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In Volo's Wake (5e)

In Volo's Wake (5e)


The town of Phandalin, nestled in the foothills to the east of the Sword Mountains, continues to grow since being rebuilt after the devastation wrought by rampaging orc hordes. It recently survived violent gang activity, drow machinations, and even the attention of a green dragon. But can it withstand a new threat, bizarre but no less perilous: the fame brought by a visit from none other than loremaster...   [click here for more]
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Lost Mines' Maps - Goblin Ambush and Old Owl Well

Lost Mines' Maps - Goblin Ambush and Old Owl Well


Two essential locations from “Lost Mines of Phandelver”. The Goblin Ambush that starts the whole situation, and Old Owl Well, where the party run into Hamun Kost. This map pack provides detailed maps of both locations, and includes a number of variations on these maps (grid, no grid, day and night). Add to the atmosphere of your game with these high quality maps, and explore these locations...   [click here for more]
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Politics of the Lhazaar Principalities

Politics of the Lhazaar Principalities


Welcome to the Lhazaar Principalities, a rugged nation of pirates and privateers. This comprehensive supplement expands on the internal politics of the Lhazaar Principalities, a nation in the Eberron campaign setting. This latest installment in the Politics of Eberron series goes farther in depth than previous entries in the series at almost three times the content, an original...   [click here for more]
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Out of the Abyss Terrain Encounters Battle Maps

Out of the Abyss Terrain Encounters Battle Maps


Out of the Abyss Terrain Encounters Battle Maps Are you running Rage of Demons Out of the Abyss or another Underdark adventure? This supplemental set of terrain encounter maps lets your adventurers visualize the strange geography and ecology of the Underdark. This set includes 4k resolution maps for the terrain encounters found on page 25 from...   [click here for more]
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Creature Harvest Index - Dragons

Creature Harvest Index - Dragons


"Few men have been brave enough to challenge a dragon without an army at his back, and fewer still have lived to tell the tale. Dragons are cunning beasts, with a deep thirst- whether it be for blood, knowledge, or justice, a dragon will always keep itself sated. Be wary of their kind." - Dragonslayer Fordeaux Brigar This product contains:  * OVER 30 NEW ITEMS crafted from parts...   [click here for more]
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Cartographer

Cartographer


The Cartographer is a ranger archetype for intrepid explorers, mapmakers, and trailblazers who forge their own paths through the wilderness. As a Cartographer, you create a Master Map that channels the energy of the land it depicts, granting mundane benefits as well as unique arcane powers. Pack your compass, paper, and charcoal, and prepare to chart your epic journey! About the Authors...   [click here for more]
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