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Iymrith's Lair Battle Maps

Iymrith's Lair Battle Maps


This product contains large, encounter-scale battle map renditions of the finale clash in the 5E module Storm King's Thunder. Carefully and faithfully recreated from the original reference maps found in the module itself, these versions are at a high enough resolution and level of detail necessary for use as battle maps. Both the sprawling aboveground colosseum and equally dangerous underground...   [click here for more]
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Eberron Newspapers: Korranberg Chronicle | Part 1 - Quests

Eberron Newspapers: Korranberg Chronicle | Part 1 - Quests


Airship goes down in a fiery spiral. Read all about it in the Korranberg Chronicle, only five crowns! This product includes four quests that lead the characters into the Talenta Plains, the Hoarfrost Mountains, the Mournland, and the Demon Wastes! Ride barely tame dinosaurs, become contaminated by dubious dragonshards, face the soldiers of the Lord of Blades, and blast your way into a gargantuan...   [click here for more]
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Lost Mines' Maps - Goblin Ambush and Old Owl Well

Lost Mines' Maps - Goblin Ambush and Old Owl Well


Two essential locations from “Lost Mines of Phandelver”. The Goblin Ambush that starts the whole situation, and Old Owl Well, where the party run into Hamun Kost. This map pack provides detailed maps of both locations, and includes a number of variations on these maps (grid, no grid, day and night). Add to the atmosphere of your game with these high quality maps, and explore these locations...   [click here for more]
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100 Non-Combat Random Encounters (The North)

100 Non-Combat Random Encounters (The North)


The latest installment in this series takes us to the far North, where snow and ice cover the landscape and the terrain itself can be a life-threatening hazard - or a source of joy. Like the others, these prompts provide a way to add some excitement to a travel montage without breaking out a battle map and rolling initiative. Maybe they introduce a side-quest, or communicate a hint the players missed,...   [click here for more]
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Musical Subclasses: Whistler Ranger

Musical Subclasses: Whistler Ranger


"If the pressure's getting to you, give a little whistle..." The Whistler Archetype is a delightfully airy Ranger subclass about windy tunes. Learn to use the musics of whistling and wind instruments to tap into the magic of elemental air. Cast spells, guide projectiles through twists and turns, blast creatures with air bursts, clear dreary weather, and summon a storm of...   [click here for more]
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Monster Manual for Turkish Myths #04

Monster Manual for Turkish Myths #04


I'm sure you had the chance to fight, chat and even make friends with many creatures from many mythologies during your sessions. Even in the Monster Manual, one of the most basic resources, there are traces of creatures from multiple mythologies. But until now, I have not been able to see anything belonging to Turkish Mythology in any official source, in a third-party book, or as the subject of homebrew....   [click here for more]
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Permafrost Battlegrounds

Permafrost Battlegrounds


Where the snow just doesn't stop. Mountains with peaks crowned with ice, where the cold seems like a living, oppressive being, with gusts that sing loudly like banshees and freeze the bones of the unfortunate. The floor here is forever frozen. Maps with artistic themes aligned with the Icewind Dale tundra. Knuklehead Trout's scrimshaw...   [click here for more]
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Naturalist's Guide to Eberron - Volume Two

Naturalist's Guide to Eberron - Volume Two


This long-awaited second volume of the Naturalist's Guide to Eberron brings to you Eberron twists on old favourites like bulettes, banshees and blink dogs along with Eberron-flavour for the common animals like baboons, boars and bears. Once again, variant monsters, rules and spell components are included to enhance your Eberron game. Everything has a place in Eberron, and this is a book full of ideas!...   [click here for more]
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DDEX1-1 Defiance in Phlan VTT Maps Reimagined

DDEX1-1 Defiance in Phlan VTT Maps Reimagined


Here are VTT-friendly maps for DDEX1-1, including maps for ALL 5 sub-adventures.        ...   [click here for more]
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The Pumpkin Rot

The Pumpkin Rot


Fallen Sisters, Darkness Caught... Whence Became the Pumpkin Rot A short, pumpkin-spiced encounter for use in any adventure! The stage is set for your adventuring party to find a strange pumpkin patch surrounding a small structure, holding dangerous threats within. The pumpkin-themed location and adversaries are suitable for any general setting, and would be approrpriate anywhere in the...   [click here for more]
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We'll Sleep Here Tonight: Places to Rest a Weary Head

We'll Sleep Here Tonight: Places to Rest a Weary Head


Featured on Loot the Room's Best of the DMsGuild for January 2018! You wake up. You travel. You sleep. But where do you sleep? Where do you take that long rest? We'll Sleep Here Tonight is a short supplement full of unusual, mysterious, or wondrous places for your players to make camp for the night. Inside, you'll find seven d8 tables with interesting places to...   [click here for more]
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Predator - A Rogue Archetype

Predator - A Rogue Archetype


A Rogue Archetype for those who like to live on the wild side! Augment your existing Rogue abilities with the skills and tactics of the predators of nature!  If you'd like to Augment your body to produce poison, or see in infra-red, and even push your adrenal glands beyond their limits and turn yourself into the perfect...   [click here for more]
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Classic Modules Today: I3-5 Desert of Desolation (5e)

Classic Modules Today: I3-5 Desert of Desolation (5e)


In 1987, TSR published the supermodule named “Desert of Desolation” with the module code “I3-5”. It was a compilation and expansion of the original three modules; Pharaoh, Oasis of the White Palm, and Lost Tomb of Martek. The original material was written by Tracy Hickman, Laura Hickman, and Philip Meyers, and expanded by Peter Rice and William...   [click here for more]
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Hoard of the Dragon Queen Maps: Episode 1 Greenest in Flames

Hoard of the Dragon Queen Maps: Episode 1 Greenest in Flames


A selection of maps designed for the first episode of the Hoard of the Dragon Queen campaign. Maps included for Greenest Keep, the Temple of Chauntea and all optional encounters, plus a selection of generic maps for random encounters and a few bonus maps, for any DM who needs to go off-piste! All full maps split into A4 printable sheets where needed.<o:p></o:p> ...   [click here for more]
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Adventures in the Icewind Dale and other Arctic Regions

Adventures in the Icewind Dale and other Arctic Regions


Enjoy this frosty booklet of icy adventures that take place in the Icewind Dale of the Forgotten Realms setting, but can easily be adapted into any arctic environment. This cheap 1.99 product is perfect for a campaign set in a frigid region. The adventures can be placed into an arctic themed campaign, or simply be run on their own. Clash with frost giants, duel remorhazes, and solve frigid mysteries...   [click here for more]
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Tomb Of Annihilation - Chult Random Encounter Ultimate Map Pack

Tomb Of Annihilation - Chult Random Encounter Ultimate Map Pack


13 beautiful random encounter battlemaps that bring Chult to life! Each map comes with a Morning/Day and Evening version. Versions with and without a grid. Examples Beach Jungle Mountains Rivers Ruins Swamp/Wasteland License You may use these...   [click here for more]
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High Forest Factbook

High Forest Factbook


A massive forest stands in the middle of Faerun. Easily accessible from the Swordcoast and yet.. where is the official sourcebooks for what lays within?   This book is intended for DM's wanting to run adventures within High Forest.  It is the result of quite a bit of research on official WotC supplements so should align pretty closely with other products released for the 5th edition setting....   [click here for more]
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CCC-PDXAGE-01-01 The White Well

CCC-PDXAGE-01-01 The White Well


The Gommurg Clan rarely deal with outsiders. These hill dwarves have isolated themselves for centuries to work on their craft and guard an ancient and sinister structure. Unfortunately, the world around them does not rest easy. An exile of the clan has inadvertently brought terrible woes to his ancestral home, and now he frantically seeks help to save his people. A D&D Adventurers League two-hour...   [click here for more]
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S2 White Plume Mountain (1e)

S2 White Plume Mountain (1e)


White Plume Mountain has always been a subject of superstitious awe to the neighboring villagers. People still travel many miles to gaze upon this natural wonder, though few will approach it closely, as it is reputed to be the haunt of various demons and devils. This adventure contains background information, referee's notes, player aids, a complete map level, and a cutaway view of the mountain...   [click here for more]
Wizards of the Coast  $4.99

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Helpful Herbarium: Volume 1

Helpful Herbarium: Volume 1


The first in a new sister series to the Horrific Herbarium supplements, Helpful Herbarium presents players and Dungeon Masters with 10 plants that they can find scattered throughout their game worlds. Each plant confers a unique benefit to those skilled or smart enough to harvest them, ranging from a simple bonus to cooking to improved rest, emergency weaponry, or magical effects....   [click here for more]
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Barovian Bridges & Crossroads Map Pack

Barovian Bridges & Crossroads Map Pack


This product is perfect for your Barovian exploration as it contains most of the crossroads and bridges for the wretched land of the Devil! You will find a full-preview to give you an idea of the maps available in this product. Most of them have additional versions in order to fit different situations. Alternatively, you can use this as creepy wilderness in any setting. License You...   [click here for more]
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Heroes of Icewind Dale

Heroes of Icewind Dale


Heroes of Icewind Dale features 13 subclasses, variant class features for every class, new spells, and new feats for your Icewind Dale: Rime of the Frostmaiden campaign or any other game set in in arctic lands or dangerous frontiers! Steeped in lore and brimming with flavorful character options, this player's companion provides new...   [click here for more]
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Mike's Free Encounters #11-20

Mike's Free Encounters #11-20


This combines encounters 11 to 20 of an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs have opportunities to face off with a Death Captain, Frostcursed Dwarfs, Bad Mercenaries and more. The encounters include: History/Background for each encounter. Encounter guide for each encounter. New Monsters New Spells New Magic Items New Items Color Maps. The companion...   [click here for more]
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Root & Twig: A Timber-Themed Class Booklet

Root & Twig: A Timber-Themed Class Booklet


Strap on your spiked boots, pick up your ration tins and heft your ax on your shoulder as we head deep into the woods with Root & Twig: A Timber Themed Class Booklet. Inspired by Celtic tree divination, as well as the American timber industry of the mid-1800s to early-1900s, Root & Twig is fit to bursting with content.  11 new subclasses, 1 new class,...   [click here for more]
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The Ring of the Battle Maiden

The Ring of the Battle Maiden


A classic D&D-inspired module designed for new players and new DMs! A level 1 adventure for 2-6 players SYNOPSIS A legend speaks of a lost ring that belonged to famed battle maiden Dagmar the Unyielding: traverser of the realms, feller of beasts and giants and all those who dared to stand against her. The ring, lost among the Moonshae Isles, is imbued with the power of her might. Many have sought...   [click here for more]
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WARFORGED!: The Feyforged - A New Warforged Variant

WARFORGED!: The Feyforged - A New Warforged Variant


WARFORGED! - The Feyforged: A New Warforged Variant Inspired by Biomechanical Elemental Heroes  Writing, Editing and Layout by Cameron Day, Mask Mechanics by Griffin Fredette, Cover Art by Eden Sanders, Interior Art by Marcel Budde, and Creative Consultation from Luke Robinson and FlyCheeseDM.   ___________________________________________________________________________...   [click here for more]
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Oracle of War Battle Maps - The Night Land

Oracle of War Battle Maps - The Night Land


New maps now available same day as module release! Ever needed more from your maps?  What better way to experience the Eberron Adventurer's League campaign, "Oracle of War" than with detailed, full-colour battle maps. Included in this pack are 5 battle maps covering all combat areas in part 1 of Oracle of War, The Night Land. All maps are...   [click here for more]
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Ghosts of Dragonspear Castle (D&D Next)

Ghosts of Dragonspear Castle (D&D Next)


Ghosts of Dragonspear Castle is a D&D Next preview and mini-campaign comprised of four thrilling adventures, designed to advance characters from 1st level to 10th level. The book also contains everything a Dungeon Master needs to run the adventures, including D&D Next game rules developed during the massive public playtest, monster statistics, spell descriptions, magic item descriptions,...   [click here for more]
Wizards of the Coast  $17.99

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Spider Woods - Tier 1 Adventure Site using Random Tables

Spider Woods - Tier 1 Adventure Site using Random Tables


      All tables visible in the preview. Random tables for quests, rumors, locations, encounters, treasure & hazards. Spider Woods has an area of adventure to be used alone or integrated into an existing campaign or adventure. An Adventure Site for Tier 1 levels 1-4, supporting themes for goblins, druids, fungi and drow. Includes... Introducting the Woods (overview...   [click here for more]
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Ranger Conclave - The Laphrian Hunter

Ranger Conclave - The Laphrian Hunter


The Hunt approaches! Stalk your prey, prepare the shot and take them down! Become an acolyte for the divine quest of the hunt! This Ranger Conclave is focused on improving skills necessary for hunting down creatures of the wild, monsters born from magic or even abominations from beyond the veil of your world. With a divine bond, you acquire acess to certain divine...   [click here for more]
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Eberron Newspapers: Korranberg Chronicle | Part 2 - Quest Seeds

Eberron Newspapers: Korranberg Chronicle | Part 2 - Quest Seeds


Karrnath unveils gigantic lightning rail cannon—war just around the corner? Read all about it in the Korranberg Chronicle, only five crowns! This product includes 37 quest seeds for adventures throughout Korvaihre. You'll find bloody murders, cunning larcenies, mad mages, barely-sane mages, heinous fraudsters, double-dealing politicians, and simple peasants. This, and more, in Korranberg Chronicle:...   [click here for more]
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Third Time's the Charm on Fantasy Grounds

Third Time's the Charm on Fantasy Grounds


Those who organically regenerate, afflict metal and the lungs, and are reborn from death are mighty yet small. Others flit about, felt but unseen. Greater mysteries than these lie within the Veil, near to the land of Faerie, clinging to the magic of forgotten times. True travelers know that stories are best believed when lived, and those who best believe, live. — Rai’tyl, twenty-second Head Keeper...   [click here for more]
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Curse of Strahd: Khazan's Tower Map for Roll20 or Printout

Curse of Strahd: Khazan's Tower Map for Roll20 or Printout


NEW LOWER PRICE! Gorgeous high-resolution maps for Khazan's Tower. Bundle Bonus 2: my beautiful, full color, ENTRY DOOR PUZZLE. Updated with detailed new artwork and made slightly less obvious/simple than the puzzle in the book. Khazan's Tower Artwork Features: High Resolution full color PDF conveniently formatted for 8.5x11" printing (7 sheets of paper) Medium...   [click here for more]
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Saltmarsh Encounter Tables - Random Encounters

Saltmarsh Encounter Tables - Random Encounters


      Simple Encounter tables using creatures from Ghosts of Saltmarsh and Monster Manual. Encounters for Low (1-4), and Mid (5-10) levels including Coastal terrain (extra tables for Coastal Civilised and Port Encounter) Open Sea (extra tables for Aerial Encounters - Low, Aerial Encounters - Mid & Hazards, Events and Islands) Ship encounters Swamp terrain (extra tables for Bullywugs, Lizardfolk...   [click here for more]
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Monster Manual for Turkish Myths #03

Monster Manual for Turkish Myths #03


I'm sure you had the chance to fight, chat and even make friends with many creatures from many mythologies during your sessions. Even in the Monster Manual, one of the most basic resources, there are traces of creatures from multiple mythologies. But until now, I have not been able to see anything belonging to Turkish Mythology in any official source, in a third-party book, or as the subject of homebrew....   [click here for more]
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{WH} Squashlings! A pumpkin-headed race of tricks and treats!

{WH} Squashlings! A pumpkin-headed race of tricks and treats!


By silver knife and candlelight, harvest moon lit like a lantern hanging high, you were given life. Carved from a simple gourd, vines became your body, and mischief your purpose. Now you wander the countryside, dispensing tricks and treats as you see fit, cackling at each caper you pull upon the likes of unsuspecting townsfolk. But, you are not cruel, only devious. You have been known to be amiable,...   [click here for more]
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Horrific Herbarium: Volume 2

Horrific Herbarium: Volume 2


The second in a series of supplements designed to help Dungeon Masters populate their worlds with plants to strike fear into their players! Written by a Field Biologist, this supplement contains 12 more sinister plants to scatter throughout your game, throwing just enough tension into wilderness travel the keep your players invested, if not fearful! Total species list: Bonewood, Hemowort, Glassberries,...   [click here for more]
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Haven Cross: The Adventurers Guild

Haven Cross: The Adventurers Guild


This is the PDF version. If you are looking for the Fantasy Grounds VTT version - click here. The Village of Haven Cross is a great set-up to start a new campaign or to introduce Dungeons and Dragons to new players. It provides a fun environment both to players and DMs offering great flexibility and freedom, with the possibility of an immersive experience in between quests. Besides the Adventurer's...   [click here for more]
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Abominable Adventures - An Encounter Guidebook In The Frozen Tundra

Abominable Adventures - An Encounter Guidebook In The Frozen Tundra


"This strip of snowy and inhospitable land is plagued by horrific terrors that lurk within the icy wasteland. We hope this guidebook brings both fun and fear to your table."   Module Description Abominable Adventures - An Encounter Guidebook In The Frozen Tundra is a collection of 12 unique Tier 1 side stories filled with danger, horror, &...   [click here for more]
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Red Yeti Icewind Dale Rime Of The Frost Maiden Companion

Red Yeti Icewind Dale Rime Of The Frost Maiden Companion


Everything You Need to Run Rime of the Frostmaiden Red Yeti encounter! This is an additional supplement to the book Icewind Dale and it is about the fierce red yeti that is stalking and terrorizing people of ten towns. In this supplement, you will get a gambling game, a way to travel over the wilderness, snow traps, and a mini Boss fight on the end.  It is recommended for players of 4th-5th...   [click here for more]
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The Wizard of Zo

The Wizard of Zo


The Wizard of Zo What Lies Behind the Mask of Ubtao? As the characters travel through the dinosaur-infested jungles of Chult, they come across a rundown encampment named Camp Resistance. They quickly discover that those who created the camp left after a strange being began demanding tribute. Now the Chultans who remain are convinced that the being is a manifestation of their lost...   [click here for more]
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Compendium of Blades: Magical Swords

Compendium of Blades: Magical Swords


The Compendium of Blades is an ongoing series that covers magical bladed weapons. Future volumes will include daggers, axes, polearms, eastern swords, exotic bladed weapons, and western swords not covered in the original volume. This volume covers 20 magical swords drawn from the east and the west. Magic swords are a staple of any fantasy setting, and any good Dungeon Master could always use more....   [click here for more]
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Eberron Random Events: Sharn and the Five Nations

Eberron Random Events: Sharn and the Five Nations


Bring your Eberron Campaign to Life! Eberron Random Events: Sharn and the Five Nations brings the Platinum Bestselling Random Events Series to the world of fantasy pulp adventure and noir intrigue. Dungeons & Dragons is fraught with perilous adventures that often ask the exciting question: “Will our heroes survive?” The...   [click here for more]
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Phandalin 001 Return to Phandalin

Phandalin 001 Return to Phandalin


   Return to Phandalin is a collection of short modules centered around an updated Town of Phandalin.  The first part provides an overview of the town several months after the events of the starter boxed adventure; Lost Mines of Phandelver.  The town has grown with new business and NPCs which can be used for further adventures.    The second section of the adventure...   [click here for more]
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Creatures & Constructs: A Monster Manual Supplement for Eberron

Creatures & Constructs: A Monster Manual Supplement for Eberron


Previous editions have introduced dozens of Eberron-centric new creatures. Now, many of these have been converted to 5th edition with full stats and write-ups. Creatures and Constructs includes: Over 70 entries, including several variant creatures Homunculi and Symbionts Rules for Eberron-specific weapons and weapon materials: the Xen'drik boomerang, Byeshk, Targath, and Crysteel. A hyperlinked...   [click here for more]
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Vysianter's Guide to the Red Wastes of Avernus

Vysianter's Guide to the Red Wastes of Avernus


VYSIANTER'S GUIDE TO THE RED WASTES OF AVERNUS is a wilderness+dungeon location supplement for Tier 2 gaming groups exploring the First Layer of Hell. Discover the great desert known as the Red Wastes with nine thrilling locations and five random encounters, as well as the Lost Temple of Dak-Thrael, a ruined sanctuary for the mad archdevil Veceranna, worshipped as "The Queen of Lilies". ...   [click here for more]
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Return to Icespire Hold

Return to Icespire Hold


Another threat to the safety of Phandalin has come to the attention of the mining settlement.  Daran Edermath and Sister Garaele are seeking adventurers that they believe can tackle this threat. Travel across the Sword Mountains and face the dangers that exist within that harsh environment. Meet Ardrek, the dragonborn priest that has taken up residence in the mountain fortress.  DO she and her...   [click here for more]
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Adventures in the Night - Level 1 Mini Adventure

Adventures in the Night - Level 1 Mini Adventure


Adventures in the Night is a Dungeons & Dragons 5th edition mini-adventure by Midnight Tower. It is designed for a group of three to five 1st-level characters, but the DM can easily replace encounters to suit characters of any level. The adventure can be played as a one-shot episode or as a prequel to the Hunter’s Full Moon trilogy. It can also be used in any campaign that features...   [click here for more]
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Forest Magic

Forest Magic


Forest Magic Spells & Magic Items of the Woodlands Featuring an interesting magic-weapon property and a bunch of updated magic items and spells, the experienced pen of Mithral-best-selling Guild author R P Davis brings you the perfect addition to your campaign! Thematic and instantly useful in virtually any campaign setting, your players will enjoy what's in this book. From 2002 to...   [click here for more]
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30+ Magical Items for Icewind Dale

30+ Magical Items for Icewind Dale


With a bit of a lack of Arctic themed magic items in Icewind Dale, this file will help you add some magical flair to your game, be it Icewind or any other winter themed world! Anywhere from a magic snowball all the way to a gift from a goddess. Including a couple throw backs to R.A. Salvatore's "The Crystal Shard"! ~I've completely integrated DnDbeyond support!~ Do you want to add...   [click here for more]
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