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CCC-PDXAGE-01-01 The White Well

CCC-PDXAGE-01-01 The White Well


The Gommurg Clan rarely deal with outsiders. These hill dwarves have isolated themselves for centuries to work on their craft and guard an ancient and sinister structure. Unfortunately, the world around them does not rest easy. An exile of the clan has inadvertently brought terrible woes to his ancestral home, and now he frantically seeks help to save his people. A D&D Adventurers League two-hour...   [click here for more]
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A Wanderer's Guide to the Feywild

A Wanderer's Guide to the Feywild


The Plane of Faerie is mysterious place, filled with wonders beyond imagining. This guide seeks to inspire dungeon masters who wish to send their party into this realm of wonder. It gives a comprehensive framework for the rules and laws that govern the Feywild, as well as ideas for specific locations, situations, items, quests, and so on. You won’t find adventures or detailed descriptions within...   [click here for more]
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Adventures From Along the Road (5e)

Adventures From Along the Road (5e)


They say that the destination isn't the most important part, it's the journey! So, Adventures From Along the Road embodies this, with four unique adventures to encounter as the party ventures between locations! These adventures are designed for a party of 4 to 6 adventurers between the 1st and 10th-level! Adventures From Along the Road provides four one-shot experiences, each one...   [click here for more]
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Not a Creature Was Stirring

Not a Creature Was Stirring


Helpful and fun for beginners, this christmas themed adventure was created for new dms and new players. With an easy to follow story and advice at the turn of every page this adventure meant for 2 to 5 level 1 characters provides what you need when you need it. It can seem daunting to begin playing on the other side of the DM screen but this document was made to facilitate that. This adventure...   [click here for more]
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CCC-MMT 01-02: A Little Competition Never Hurt Anyone

CCC-MMT 01-02: A Little Competition Never Hurt Anyone


The festival of Greengrass is fast approaching, and a scavenger hunt has been scheduled to take place that day in the town of Lighthouse, organized by a noble in nearby Hillsfar. Something more seems to be going on here though. Between a missing aide and overly competitive rival teams, this doesn’t seem to be your standard entertainment. But it’s only a game. Or is it? A Two-Hour Adventure...   [click here for more]
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PSC1 Limitless Light

PSC1 Limitless Light


Enter into the Rainbow... Once thought to be the bright opposite of the Shadowfell before the Feywild was recognized as such, the Limitless Light is a little known demiplane of rumored infinite size. It is a plane of rainbows and radiance - islands of earth, crystal and color connected by the indestructible Bridge of Rainbows. The Limitless Light is the first in a series...   [click here for more]
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56 Miscellaneous Maps

56 Miscellaneous Maps


5e Solo Gamebooks Presents: 56 Miscellaneous Maps. Here you will find a collection of 56 maps. Contained within this are dungeon maps, wilderness maps, urban maps, large area maps and more. There is a mixture of battlemaps and larger maps. Many of these maps have been used in our solo adventure products, with great feedback from users. The maps are a mix of old-school black and white style...   [click here for more]
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Walk the Blink Dog

Walk the Blink Dog


Do you have animal lovers in your party? Does everyone want an animal companion? Then this is the adventure for you! Several canines at Harmony Park have gone missing and need to be found! This module can be played with any level party, and should take 3-5 hours to play. ...   [click here for more]
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ZETH-02 Six Striking Swords (CCC-HAL-02)

ZETH-02 Six Striking Swords (CCC-HAL-02)


Unusual allies, unbridled chaos and an Underdark mystery await characters in this dark 4-hour adventure for 5th to 10th level characters. A mysterious resident has taken over an abandoned castle along a perilous trade route. Now, strange happenings have the traders spooked and there is concern about the economic fallout. Adventurers are dispatched to make a deal with the paranoid and potentially...   [click here for more]
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Drax's Deadly Plants of Chult - 50 deadly jungle plants

Drax's Deadly Plants of Chult - 50 deadly jungle plants


Drax’s Deadly Plants of Chult - 50 Deadly Plants for any Outdoor Adventure! Looking for new and exciting ways to kill your PCs? Ready to spice up the Tomb of Annihilation hex crawl? Drax Bloodaxe barely escaped the clutches of the Chultan jungle, and he returned with these eye-witness accounts of Chult’s deadliest plants. Use this collection to throw in dangerous new plant monsters, and...   [click here for more]
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Wolf Lord of Yol

Wolf Lord of Yol


Isolated and productive, the Yol Valley provides various resources throughout surrounding lands. However, due to its topography and limited exits, it has become a romping ground for brigands. A call to experienced adventurers to eliminate this scourge has been put forth. But, something else hunts these highwaymen too…will it stop with them? "Wolf Lord of Yol"...   [click here for more]
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The Temple of Shattered Minds

The Temple of Shattered Minds


The elves of Alkai Tor are disappearing… You are their last hope. The Temple of Shattered Minds is a Dungeons & Dragons adventure for characters of 5th level, and can be used in any campaign setting. Separated into three parts, the characters will investigate a grim mystery in the elven village of Alkai Tor, hunt for answers in a lethal swamp, and finally confront a desperate...   [click here for more]
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Beyond Grief

Beyond Grief


A malignancy festers outside the sleepy logging town of Arklin. One month ago, star-gazers from every corner of the realms watched as a streak of molten slag fell from the sky into the Merwin Woods outside the town. What was once viewed as a cosmic oddity now has the markings of a truly ill omen. Druids and wild men warn of something that has changed in the woods and the people of Arklin, who have...   [click here for more]
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CCC-STORM-01 The Barrows of Solina

CCC-STORM-01 The Barrows of Solina


Zhentarim traders. Shadowy figures roaming the fields near Hillsfar. How do these all relate? Everything traces back to the recently unearthed grave-barrows. Rescuing a caravan from undead attackers, the adventurers learn of an ancient danger. An Adventurer's League Four-Hour Adventure for 5th-10th Level Characters. Please see our other AL adventures: ...   [click here for more]
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Elemental Spellbook (5e)

Elemental Spellbook (5e)


This title is a collection of spells based on the elements, particularly those underrepresented in the Player's Handbook (here's looking at you, acid!). Some, like Acid Rain, Ice Spears, and Deafening Blast, are destructive evocation spells to decimate your enemies. Others, like Clear Storms and Gate of Lakes, are utility spells themed around nature and harnessing or manipulating the elements. Includes...   [click here for more]
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Tome of the Wild Marksman

Tome of the Wild Marksman


Want to be a marksman? Wait no more! Tome of the Wild Marksman is filled with brand new options for you to make your marksman character! Includes: 2 new races: Thorn and Wilden! 11 new subclasses! Including options for Bards, Clerics, Druids, Fighters, Monks, Rangers, and Rogues! A light revision of the Ranger class, including the archetypes of the Player's...   [click here for more]
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Ravenloft Gazetteer: Verbrek

Ravenloft Gazetteer: Verbrek


DOMAIN: VERBREK Return to the Mists with the Ravenloft Gazetteer This atlas updates and brings forward to 5th edition some of the Domains of Dread from past editions. Join the Scholar "S" as she travels the wolf-ravaged domain of Verbreak, where humans cower in terror from the werewolves that infest every dark corner and shadowed glade. RAVENLOFT GAZETTEER: VERBREK is a 24 page campaign...   [click here for more]
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Forest Encounters - Table Rolls

Forest Encounters - Table Rolls


Encounter tables for Forest terrain using the Monster Manual covering low (1-4), mid (5-10) and high levels (11+). Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes. Includes... Forest Encounter Tables (Low level encounters, mid level encounters, high level encounters) Location Tables (Wilderderness locations, semi-civilized locations, unusual...   [click here for more]
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The overgrown shrine

The overgrown shrine


The Overgrown shrine is now a Silver best seller! Thank you for your support and download. During a treasure hunt, the adventurers find themself in the front of a shrine in the middle of the forest. They will follow the hints hidden in the stained-glass windows to find the hidden access to the basement of the shrine. There lies a mysterious artifact free for the taking, but the...   [click here for more]
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CCC-GSP-NTHR01-01 A Night of Sorrows

CCC-GSP-NTHR01-01 A Night of Sorrows


A small settlement on the outskirts of the Cormanthor forest called Dusklight has recently called for aid in defending against monstrous creatures that have begun attacking. Their leader, Kyria, believes they may be coming from the nearby ruins; a fragment of the ancient city of Thultanthar. Is this just a coincidence, or is there something more sinister at work here? (A Two-Hour Adventure for Tier...   [click here for more]
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The Beast of Bastion Bay

The Beast of Bastion Bay


Praise for The Beast of Bastion Bay "The adventure itself is compelling, interesting, twisty, and above all, fun! The art and cartography are amazing. At the price point, The Beast of Bastion Bay is one of the best buys on the Guild today! HIGHLY RECOMMENDED!" - Travis L., 5 stars Bastion Bay has become a bustling trade hub under the guidance of the cunning...   [click here for more]
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Ravenloft Gazetteer: Kalidnay

Ravenloft Gazetteer: Kalidnay


DOMAIN: KALIDNAY Return to the Mists with the Ravenloft Gazetteer This atlas updates and brings forward to 5th edition some of the Domains of Dread from past editions. Join the Scholar "S" as she travels the scorched and parched realm of Kalidnay, a world ruled over by a despotic priestess and perched on the slumbering corpse of a sorcerer king. RAVENLOFT GAZETTEER: KALIDNAY...   [click here for more]
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The Tree of Blight

The Tree of Blight


A blood curdling SCREAM shatters our adventurers rest as they set up camp for the evening. Without warning the forest comes alive and a heroic struggle begins, as our adventurers battle to avoid becoming the forest's latest victims. Take your players deep into a cursed glade on a dark and stormy night to confront an evil Druidess, and a horrifically corrupt tree... This Adventure...   [click here for more]
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An Ogre and His Cake - Print

An Ogre and His Cake - Print


A Pay What You Want PDF of An Ogre and His Cake is available here. A charitable adventure for young heroes ages 5+ "There aren't enough 5th Edition products aimed specifically at kids, and it's a delight to see somebody finally producing something for that market. It also helps that this is a really fun, well-written adventure." - Loot...   [click here for more]
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CCC-DES-01-03 A Question Never Asked

CCC-DES-01-03 A Question Never Asked


The Fey Veil barrier to the Feywild weakens as the Greengrass equinox approaches. A Fey hunting party awaits on the other side. The hunt will expect a reception, but Greenhall is no condition to host the hunt. Can the adventurers prevent the unsated hunters from destroying the village, or will they join in alongside the hunt? A Two-Hour Adventure for Tier 2 Characters. Optimized for APL 8....   [click here for more]
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The Animal Addendum

The Animal Addendum


Have you ever flipped through the Monster Manual and realized that there aren't statblocks for many ordinary animals? If so, this supplement may be for you. With over 20 new beasts from the real world, all ranging from CR 0 to CR 3, you will surely find a few statblocks you will want to use ...   [click here for more]
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Dark Sorceries - A 5E Solo Adventure

Dark Sorceries - A 5E Solo Adventure


All conversation abruptly stops as the door to the inn crashes open. A cloaked figure staggers into the room, falling to his knees. The stranger looks human, though his cowl is pulled low, hiding his features from sight. His clothes are covered in frost and fresh snow. “P-please… h-help… m-me...,” a strangled voice pleads from under the hood. Pain and desperation...   [click here for more]
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CCC-UK-1 Call of the Elvenflow

CCC-UK-1 Call of the Elvenflow


DREAD THE CALL OF THE ELVENFLOW! Folk tales warn of strange noises from the Cormanthor Forest when winter fogs are thickest and the black of night has no shadows to cast. When such noises are heard on a late summer’s afternoon, perhaps it’s time to turn once again to the old stories? Call of the Elvenflow is a four-hour adventure for 3-7 characters...   [click here for more]
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Underdark Table Rolls

Underdark Table Rolls


Simple Encounter tables for the Underdark for Low (1-4), Mid (5-10) and High (11+) levels with support for Volo´s Guide to Monsters and Mordenkainen´s Tome of Foes. Extra tables for Underdark Locations, beasts, humanoids, undead, fungi & oozes and Underdark slaves. Tables use 2-20 range designed with unusual and dangerous encounters occurring less often using 1d12+1d8 or 2d10....   [click here for more]
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The Witch - A Sorcerous Origin and Character Background Option for 5th Edition Dungeons & Dragons

The Witch - A Sorcerous Origin and Character Background Option for 5th Edition Dungeons & Dragons


Witches have always been subjects of fear and fascination, in stories and in actual world history alike. Dungeons & Dragons is no exception and while there are many opportunities to roll characters that fit a many-faced stereotype like "the witch", this document attempts to bring one of their more classic imagery to the table. Here you will find a sub-class for the 5th...   [click here for more]
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Grimm Encounters

Grimm Encounters


Grimm Encounters Twelve Horrifying Encounters for your Campaign If you need some horrifying and grotesque encounters for your table, look no further. This supplement is filled with 12 haunting encounters based on classic fairy tales from the Grimm Brothers and their contemporaries. These encounters are perfect for dropping into horror themed games, those set in Ravenloft or the Shadowfell,...   [click here for more]
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100 Jungle Encounters

100 Jungle Encounters


With the recent release of Tomb of Annihilation, your players might be venturing into the harsh jungles soon. Use these jungle encounters to enhance your combat and roleplaying gameplay! This list features 100 jungle encounters that is essencial for anyone traveling to Chult (or any jungle) in the near future. ...   [click here for more]
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Haven Cross: The Adventurers Guild

Haven Cross: The Adventurers Guild


The Village of Haven Cross is a great set-up to start a new campaign or to introduce Dungeons and Dragons to new players. It provides a fun environment both to players and DMs offering great flexibility and freedom, with the possibility of an immersive experience in between quests. Besides the Adventurer's Guild and the Village of Haven Cross I included one adventure for level 1 to 4 characters...   [click here for more]
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Tick Tary Tanner's Spells for the Woodland Wizard

Tick Tary Tanner's Spells for the Woodland Wizard


"I never went to a school for wizards. I didn’t have teachers who watched over my shoulder to see if I was doing everything correctly. I had my spellbook, and I had the forest around me to be my tutor. Every tree, every mountain, every river and stream has taught me something—more knowledge is contained within a single leaf than all the books in Candlekeep." - Tick Tary Tanner...   [click here for more]
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100 Non-Combat Random Encounters (The North)

100 Non-Combat Random Encounters (The North)


The latest installment in this series takes us to the far North, where snow and ice cover the landscape and the terrain itself can be a life-threatening hazard - or a source of joy. Like the others, these prompts provide a way to add some excitement to a travel montage without breaking out a battle map and rolling initiative. Maybe they introduce a side-quest, or communicate a hint the players missed,...   [click here for more]
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When the Stars Align - A Tome of Foes Adventure

When the Stars Align - A Tome of Foes Adventure


Make a Wish on a Falling Star... Evil is stirring in the tiny village of Akeley - an evil that reaches out to minds that drift through the inky void between the stars. However, not all that comes from the skies comes with malice. A band of rather unusual warriors have are resolved to deal with the infestation before it can spread, though they cannot conquer it alone. Perhaps...   [click here for more]
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How the Kami Stole Snowtide

How the Kami Stole Snowtide


Looking for a winter-themed adventure? Are you hoping for slightly haunted snowy woods, a detailed village filled with NPCs, quirky artificer items, and a terrifying BBEG? Then grab How the Kami Stole Snowtide! Players can help track down a kidnapped child, navigate the snowy woods, and solve the mystery of the Snowtide thief. As of now (12/24/19), the adventure is complete! Additonal updates, including...   [click here for more]
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Creatures Crucible Vol 6 Into the cold

Creatures Crucible Vol 6 Into the cold


Creatures Crucible 6 In this addition of the Creatures Crucible we revive monsters that can be found in the icey regions. Most of which were first presented in 3rd eddition but have now been updated to 5th. Inside this document you will find. Chilblain Qorrashi Genie Cloud Giant Anchorite Frost Giant Cryokineticist forst giant Disciple of Thyrm Forst Giant Mauler Black Ice Golem Ice...   [click here for more]
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Let's bake a cake - An one shot adventure

Let's bake a cake - An one shot adventure


the king forgot to bake a cake for his wedding anniversary. Let's help him out by gathering weird items. But don't let your players know, they might get angry. ...   [click here for more]
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CCC-DES-01-02 A Sanity Never Questioned

CCC-DES-01-02 A Sanity Never Questioned


"Jeny Greenteeth gives you a letter that must reach its far-off destination, with frightening consequences if it doesn't make it there by nightfall. Jeny knows one way to accomplish this, but her method of travel isn't for the weak of spirit. All magic has a price, dearies, and these magics may have you doubting your sanity. Part 2 in the 'At Jeny's Request' series." A four-hour Adventurers League...   [click here for more]
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Hivemaster Ranger Archetype (5e)

Hivemaster Ranger Archetype (5e)


Feel that prickle on your skin? The buzz of wings in your ear? That itch scuttling across your foot? What if you were the master of that feeling? What if you were the ruler of the hive, and had the power to send a cloud of loyal insects to overwhelm your enemies? There exist a conclave of rangers - Beastmasters, technically, but ones who have claimed dominion over a separate animal kingdom - who...   [click here for more]
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Fey Bargains: Trade and Trickery

Fey Bargains: Trade and Trickery


Fey Bargains: Trade and Trickery Sell your voice for fey favours! Swap your first-born child for long-lost fey secrets! Suffer horrible fey consequences for your hubris! Based on the Diabolic Deals rules found in Descent into Avernus, Fey Bargains: Trade and Trickery...   [click here for more]
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Tablica ogłoszeń w Phandelver

Tablica ogłoszeń w Phandelver


English Version This is the Polish translation of Phandelver's Noticeboards, which is also available in English here on the DMsGuild! Przygotuj się na jeszcze więcej przygód w Phandalin i okolicach! Pomysły na przygody zawarte w tym dodatku przydadzą się w kampaniach, które toczą się w położonych z dala od cywilizacji miastach i wioskach, tam, gdzie spotkać można...   [click here for more]
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{WH} Squashlings! A pumpkin-headed race of tricks and treats!

{WH} Squashlings! A pumpkin-headed race of tricks and treats!


By silver knife and candlelight, harvest moon lit like a lantern hanging high, you were given life. Carved from a simple gourd, vines became your body, and mischief your purpose. Now you wander the countryside, dispensing tricks and treats as you see fit, cackling at each caper you pull upon the likes of unsuspecting townsfolk. But, you are not cruel, only devious. You have been known to be amiable,...   [click here for more]
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Desert Encounters - Table Rolls

Desert Encounters - Table Rolls


Encounter tables for Desert terrain using the Monster Manual covering low (1-4), mid (5-10) and high levels (11+). Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes. Includes... Desert Encounter Tables (Low level encounters, mid level encounters, high level encounters) Location Tables (Wilderderness locations, semi-civilized locations, unusual...   [click here for more]
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Hundelstone: A Storm King Thunder Quest

Hundelstone: A Storm King Thunder Quest


This short adventure is meant to enhance a Storm King’s Thunder campaign in Chapter 3, expanding and adding detail to the quest Beldora gives to the party in Bryn Shander. As written, the quest is quite vague, and its primary goal seems to be making the party aware of the existence of the teleportation circles in Everlund. In this supplement, I develop the journey to Hundelstone to make the quest...   [click here for more]
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100 Forest Encounters

100 Forest Encounters


One hundred random encounters that will bring your forests to life! Roll a d100 and see what you get. ...   [click here for more]
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{WH} Teas and Tisanes, brewed beverage options for all settings and characters

{WH} Teas and Tisanes, brewed beverage options for all settings and characters


While the life of an adventurer often places them in peril, many enjoy the rare moments of calm they are afforded. They gather in taverns or around campfires, bound in companionship by struggle, song, story - and a warm, pleasant cup of tea. The art of tea-making spans multiple cultures and settings, and nearly every people have a tea to call their own. Whether recreational or medicinal, every tea...   [click here for more]
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The Fox & The Fey

The Fox & The Fey


After a long day of travel, you stop for a rest on the side of the road near a grove. Just as you set your pack down and take a seat on a rock, an unusually large fox darts out of the bushes, grabs your bag in its jaws, and sprints off into the trees. It's so fast you've no chance to react. Having only just sat down you've had little rest, but now you must give chase or lose your gear. A...   [click here for more]
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Journey to Chult

Journey to Chult


Journey to Chult - a Tomb of Annihilation DM's Resource. Prepare yourself for your journey, travellers! The jungles of Chult are filled with history and hazards, ruins and poisons, beasts and horrors. Only those that work together can hope to see the shores of the Sword Coast once again. Many will be laid to rest along the path; their souls will belong to Ubtao, the Father of Dinosaurs, and if they're...   [click here for more]
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