Bane's followers are up to something on a remote uncharted island. They have gathered men and materials and rumor has it they are going to turn the island into a city state where the clerics of Bane rule supreme. But there are many dangers on the island including pre-existing settlements of pirates and southern barbarians anda jungle full of a host of creatures..Ragnak watches over it all, taking... [click here for more]
Welcome to the Badlands! The region gets it’s name because it has become a haven for some of Faerûn’s most notorious criminals as well as displaced tribes of dark origin, driven from their original lands on the losing end of some distant campaign. Tribes like the Duergar Deepblight Clan, driven from their homes because of betrayals they committed. For years the unwanted have fled there, the... [click here for more]
Welcome to volume 3 of Crypts, Tombs and Haunted Houses.
In this, the third and final volume, there are 4 playable areas each with multiple levels all suitable for tier 3 play.
A mummy lord, long dead and from ages past, slumbers in his sarcophagus waiting for the day his full might can be shown. Can you find his heart and put an end to him once and for all?
Or how about a walled former abbey,... [click here for more]
4 adventure areas fully stocked with some of the classic teir one villans we all love to hate. Suitable for tier 1 play.
Each area can be dropped into any existing setting whenever a random dungeon is required or you want to liven up a long journey with a little random action. Everything from Goblins and thier pets to lizardfolk and Kua-Toa. You can expect to encounter a wide variety of creatures... [click here for more]