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The Many Mini-Dungeons of Dungeon Land Handbook

The Many Mini-Dungeons of Dungeon Land Handbook


Copper Best Seller! If you like this product be sure to download The Dungeon Land Complete! The Dungeon Land and the Many Mini Dungeons are together, for the first time, released in its full, intended glory! Complete with all new art, maps, and much much more! Also, you can enter to win original maps, and other cool stuff from The Dungeon Land! Follow us at @perilous_prints...   [click here for more]
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The Malady Codex: Mindflayer Danger

The Malady Codex: Mindflayer Danger


This supplement is written by medical students with a love for tabletop roleplaying games. Inspired by the vast array of diseases, and the medieval myths that once surrounded them, we embarked on a mission; to enrich other worlds with fantastical diseases. Deep in each civilization’s roots, there are myths, remedies, and folklore, all revolving around the ailments that affect its people....   [click here for more]
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The Malady Codex II: Diseases of the Mind

The Malady Codex II: Diseases of the Mind


Click on the Illithid to discover two Mindlfayer-caused diseases, as a preview for this Malady Codex! This supplement is written by medical students with a love for tabletop roleplaying games. Inspired by the vast array of diseases, and the medieval myths that once surrounded them, we embarked on a mission; to enrich other worlds with fantastical diseases. Deep in each civilization’s...   [click here for more]
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The Lost Temple of Sharess

The Lost Temple of Sharess


Beneath the home of a wealthy merchant named Haroun, a floor suddenly collapses, revealing the entrance to a deep, dark cavern. But judging from the screams and laughter coming from below, this is more than a common cave. Will you conquer the long-forgotten horrors it holds? Will you discover fabulous treasures in its pitch-black passageways? And most importantly: will you learn the merchant's own...   [click here for more]
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The Lost Portal

The Lost Portal


The Tranquil foothills of the Sword Mountains are quickly plunged into chaos, as a series of earthquakes spread their way through the region. Adding to this danger, bands of vicious, flesh-eating monstrosities have clawed out of the shattered earth, attacking travellers and local residents. Rumours of wealth and riches have drawn the adventurers to the area; little do they know that it is not gold...   [click here for more]
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The Lost Places: Vault of Kuvgar Stonebeard

The Lost Places: Vault of Kuvgar Stonebeard


A nearly forgotten dwarven kingdom once ruled these mountains. It's rulers were wealthy beyond compare. Time and greed wore the kingdom to dust and now all that remains are ruins and wonders. Recently coins of that ancient kingdom has appeared in the streams of the foothills to the south of the mountains. Rumors have passed with the tankards that a vault laden with gold is waiting to be found....   [click here for more]
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The Lost Places: Iron Keep

The Lost Places: Iron Keep


First the bandits attacked then the Roc carried away the guide. Since then you have blindly followed the camels hoping that their instincts would lead you to water or help of some kind. You and your friends are lost in a sea of sand. Plodding along in the shadow of the camels and doing your best to stay alert. Ahead the heat shimmers take shape. This time it is a castle. Blinking away the dryness...   [click here for more]
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The Lost Places: Fortunes Well

The Lost Places: Fortunes Well


Missing relics and a mysterious well. These are the things that have drawn your party to this idyllic region of the land. Why would someone take sacred objects, what do they have to do with each other…and why does the trail lead to a well in the middle of a lake? An adventure for 5th-8th level characters ...   [click here for more]
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The Lost Places: Black Cliff Lighthouse

The Lost Places: Black Cliff Lighthouse


The water pounds the base of the cliff with the relentless power of time. Jagged rocks appearing and disappearing in the foam of the sea like gnashing teeth. Above it all on the top of the black cliff sits a small house and the dark light tower. The magistrate has sent your party to investigate why the light has gone dark. An adventure for 5th-8th level characters ...   [click here for more]
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The Lost Medallion - Stock Art

The Lost Medallion - Stock Art


Make your module or product look better with good quality maps, this is a Stock art pack with 6 versions of the "The Lost Medallion" map. Use them commercially or in your own home games. All illustrations can be previewed in the PDF preview, but all files come in jpg high-resolution format, (individual files). The five illustrations are compatible with Roll20 and other VTT environments....   [click here for more]
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The Lost City of Nudeg Kell - Level One

The Lost City of Nudeg Kell - Level One


In centuries past, Nudeg Kell was a duergar stronghold of great importance and wealth. Slaves passed through its gates like a flowing river, fueling the industry below. Many things have changed since thos days of glory. The gates lie broken, and the undead have claimed them. The people of Nudeg Kell are dead, or living in destitution and fear, while the king and his family exist eternally...   [click here for more]
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The Locks of Avarill

The Locks of Avarill


You approach Avarill, a rest stop set in the edge of the Woods of Elendain. Your mission is simple — rid the outpost and nearby farmers of a large wolf that has been poaching their livestock. But is anything ever that simple? A 4-to-6 hour adventure for 1st-2nd level characters. Featuring the town of Avarill (a small outpost that can be used as a base for future adventures), 12 pages of adventure...   [click here for more]
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The Living Lilly

The Living Lilly


The Living Lilly contains 4 monster stat blocks to spice up your Underdark campaign; the Lilly Pod, the Lilly, the Lilly Drone, and the Lilly Queen. ...   [click here for more]
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The Library of Biblius

The Library of Biblius


Long before the rise of Waterdeep... Biblius, the Scholar-King, ruled the sword coast with an open hand full of knowledge and love, but even the purest of men can fall prey to an unhealthy obsession. Explore over 20 rooms, each with a unquie backstory and experience. There is much to gain and discover in Biblius’ forgotten library. It is said that before he died, Biblius...   [click here for more]
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The Lair of Glaucous

The Lair of Glaucous


The Lair of Glaucous -because every first adventure should include a dragon-   Includes a Multiplayer version and a Dungeon Master + 1 Player version for characters of 1st - 5th level.   A village on the outskirts of the Glimmerwood hires a brave adventurer(s) to destroy the eggs of a green dragon who has taken root in the...   [click here for more]
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The Lair of Famax

The Lair of Famax


A band of higher-level adventurers slew a beholder called Famax. Now something else has taken up residence in its former lair, calling for a new band of adventurers to delve its depths and remove the nuisance. A 4-hour adventure for 1st level characters   ...   [click here for more]
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The Kobold Caverns

The Kobold Caverns


The Kobold Caverns is a simple module made to be inserted in any world that a Dungeon Master can create. There are no specifically associated stat blocks to this module. Instead, it is left open to interpretation how easy or difficult the residents of this tower would be if fought in combat. ...   [click here for more]
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The Inheritor's (5e)

The Inheritor's (5e)


A mysterious cavern appears after some strange weather, what lies inside? The Inheritors is a 3-5 hour adventure through a cavern and into some forgotten ruins. Designed for level 4 parties, this adventure provides unique enemies, new magical items, and additional adventure hooks. Accompanying the PDF adventure is a 22mb 11000x4000 pixel HD Map for use in all your online D&D programs....   [click here for more]
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The Hunt for Red December (5e)

The Hunt for Red December (5e)


"You work for an organisation, The South Pole Anti-Christmas Company. After discovering the location of Santa’s secret sleigh storage Grotto, the big boss has decided to send the group of you to rob the place, and bring back Santa’s sleigh. After being teleported to the North pole, you traversed the icy wilderness, and have ended up just outside the cave entrance, the one you believe...   [click here for more]
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The Hunt For Randar

The Hunt For Randar


Signs and portents point to a stirring ancient evil. Crombier the Holy was sent to investigate and Randar The kings nephew followed. Now you must find them and the mystery.Old school dungeon crawl for 4-5 mid level characters. Playable in any setting. Tournament style play with playable characters provided. Expandable NPC's, Back story, sequal coming. Be Careful the hunt for Randar doesnt become the...   [click here for more]
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The House of Usher

The House of Usher


Explore The House of Usher in a classic horror D&D adventure! Our adventure begins in the city of Tamerland, where we will meet Edgar and the mysterious plague that curse the village. An expedition should be sent to the Usher mansion, from where the mysterious mist seems to be coming from. Full colored PDF ebook containing 4-6 hours adventure for 1st-4th Level characters Decipher...   [click here for more]
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The Harpy Mountains

The Harpy Mountains


The party is traveling through mountains. It’s a harsh hike. The temperature is low and ice is treacherous. As the party follows the path, they hear shrieks up above. As the party looks up, they see flying creatures – humanoid torso, talons on their legs and wings on their arms. Suddenly, it becomes apparent what is happening. These creatures have caused an avalanche, maybe even on purpose....   [click here for more]
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The Greater Undead for 5e

The Greater Undead for 5e


This document is an easy guide to create greater undead. The rituals are lore friendly and uses undead from the Monster Manual, Mordenkainen's Tome of Foes and Volo´s Guide to Monster. Also this is limited to Undead with a corpse (so excluding ghosts). The following points are included: Table for undead (CR, Cost, Components) Lore friendly introduction Ritual for creating undead Rules...   [click here for more]
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The Great Protector

The Great Protector


A secret Order guards a dark portal in the Vanishing Hills. What happens when they can no longer hold back the demons that threaten this world? The Guardians look to outsiders to help them contain the horrors that are bleeding into their land. Contain the unspeakable horrors before they take hold! Can be used as a prequal to "The Suits of the Mists" or on it's own. The party has been recruited to...   [click here for more]
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The Goblins and the Snot Frog: Zorobolo's Brew

The Goblins and the Snot Frog: Zorobolo's Brew


Lazrak and his brother Jortak, aka "Deadeye Dave," aspire to become the first paladins of Zorobolo, the god of an extinct clan of goblin seafarers. They need your help to recover Zorobolo's lost Whiskey of Prophecy and Jubilation, guarded by a cursed pirate crew in the caverns of the Underdark! You will set sail from town, enter the caverns, and search for the lost relic. Along the way, you may befriend...   [click here for more]
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The Goblins and the Liars- Marky P's Modern Classics

The Goblins and the Liars- Marky P's Modern Classics


Do you miss the good old days, where an entire adventure took up just one session, and could be slotted in to a campaign at any time you choose? Well, here we go again. Marky P's modern classics have made their second, classic style adventure for 5th edition. In this module, characters must enter a goblin hideout and retreive a ceremonial dagger for priests of Oghma. Sounds simple, right? Well,...   [click here for more]
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The Goblet of Fireflies - Freebie

The Goblet of Fireflies - Freebie


This is just a preview, You can Download the full adventure here The Goblet of Fireflies is a 4-6 hours long dungeon-crawl adventure for a party of 6th level characters. It includes information on how to adjust difficulty for parties level 5 to 9. It takes place in the wild, a rumor or hook brings the characters to the appointed location. This is easily adaptable for any currently running adventure....   [click here for more]
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The Goblet of Fireflies - adventure

The Goblet of Fireflies - adventure


The Goblet of Fireflies is a 4-6 hours long dungeon-crawl adventure for a party of 6th level characters. It includes information on how to adjust difficulty for parties level 5 to 9. It takes place in the wild, a rumor or hook brings the characters to the appointed location. This is easily adaptable for any currently running adventure. The door to the ancient vault opens only once every summer solstice....   [click here for more]
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The Giant's Trove: Gnoll Trilogy 1

The Giant's Trove: Gnoll Trilogy 1


Will the adventurers find treasure and riches in the Stone Giant's lair? Or will they be devoured by the roving band of gnolls that also seeks the treasure within? A quick, scalable adventure for level 3-5 characters, "The Giant's Trove" introduces your party to the danger of the gnolls and encouraging them to move quickly against another band of adventuers. Check out the follow-up-- The...   [click here for more]
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The Forge of Rogbrok

The Forge of Rogbrok


The Forge of Rogbrok is a small introductory adventure for 1st-level characters, created entirely using the D&D Basic Rules. It should give a group of four 1st level characters enough experience points to advance to second level. At a local tavern, the adventurers run into an old, drunken dwarven miner named Skirvir, who is boasting about having located an old dwarven mine, he is sure belonged...   [click here for more]
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The Forge of Fury CRD

The Forge of Fury CRD


This reference document was created for DMs planning to run The Forge of Fury from Tales from the Yawning Portal. The material contained herein has three purposes: (1) to speed combat by eliminating the need to flip back and forth between pages within the same book, (2) to organize the information about the conditional movements of creatures within Khundrukar, and (3) to apply monster...   [click here for more]
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The Elitar Race - 5th Edition

The Elitar Race - 5th Edition


The Elitar is a race that is compatible with 5th edition Dungeons and Dragons. They are a selfish, xenophobic race of arcane masters that once held a tight grip over the Material Plane. Their history of dictators has lead to the now purely evil race. ...   [click here for more]
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The Elder Temple

The Elder Temple


Descend into the depths of The Elder Temple. This underground fantasy dungeon map is designed to as system agnostic as possible. As a full color work, this will be a great resource for both in-person and online games. While exploring the dense elven forest the adventurers feel the ground beneath them rumble. A sinkhole! The trees, vegetation, and sky all rise above them as the earth crumbles....   [click here for more]
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The Dying Flame

The Dying Flame


This is an adventure setting for level 15-17 characters. It's a dungeon crawl into a mummy lord's tomb. What? A dungeon crawl for tier 3 characters? Yes! Take a break from saving the world, blow the dust (or sand) off of your fifty feet of hemp rope, and check the tar on the end of your torches because evil is stiring under the sands. This adventure location doesn't inclue a narative story, it's...   [click here for more]
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The Dwelling of Dortho

The Dwelling of Dortho


A stirge themed dungeon for characters from level 3 to 5. Easily add it to any underdark adventure. ...   [click here for more]
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The Dungeon Builders

The Dungeon Builders


Just where do Dungeons come from anyway? THE DUNGEON BUILDERS is a very different kind of adventure, putting your players in the role of builders and patrons, architects and resource gatherers - establishing, designing and building a dungeon of their own within their own world! The Dungeon Builders provides a full quest for characters between 10 and 14, and also...   [click here for more]
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The Draigesgyrn Caves

The Draigesgyrn Caves


The gnome village of Clefton spans the sides of a deep gorge, their homes built safely into the gorge walls. But for the past two nights Clefton has suffered the attacks of sightless creatures that crawl down the walls and steal away the gnomes’ loved ones. It’s up to the PCs to follow the creatures’ trail back to The Draigesgyrn Caves and put an end to their threat....   [click here for more]
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The Disappearance of Lord Turm

The Disappearance of Lord Turm


This is a very quick adventure for players from levels 3 to 5. What it contains is a small amount of backstory, a dungeon map, and dungeon location description. I believe that someone could easily pick this up, quickly read through it, and be ready to DM it in less than 30 minutes. This is the first campaign that I'm submitting here so please, feel free to leave constructive criticism. ...   [click here for more]
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The Demiplane of Doors

The Demiplane of Doors


The Demiplane of Doors is a 100+ room dungeon crawl set in a unique demiplane where each dungeon room randomly connects to the next, resulting in an unpredictable adventure. It is also available as part of my EVERYTHING ANDREW JAMES WOODYARD BUNDLE, which sells at a discount compared to the combined retail price of all the PDFs included (you get $20.00 off!) ...   [click here for more]
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The Dehheseih Threshold

The Dehheseih Threshold


This is a Tier 2 adventure optimized for 4 level 6 characters. It offers tools to adjust the adventure for larger parties of different levels. Playtime for an experienced group of players should be between 6-8 hours. Expect a longer playtime with less experienced players or very cautious players. 465 years ago a small faction of Kuo-Toa encountered something in the cold abyss far below the surface...   [click here for more]
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The Death Knell

The Death Knell


The Death Knell is a construct monster that can be used in any 5e D&D game. It is a giant metal bell infused with magics by wizards seeking unlimited power. Suitable as a great boss battle or at higher levels a tricky defender of artifacts or dungeon areas. ...   [click here for more]
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The Darkrunner Guild

The Darkrunner Guild


It is dangerous to go alone. Take this. In these pages, you'll find a description of the Darkrunner Guild, the foremost guild of guides to the wild areas of the Underdark. Of course, scratch the surface and you'll find a group of people who are spies and aberration-slayers and diplomats - something a little deeper than a simple guide. This document contains: A description of the Darkrunner...   [click here for more]
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The Curse of Kelby

The Curse of Kelby


A child has fallen into the village well! The adventurers are pressed into service to rescue her. But the child is not the only creature awaiting their arrival in the cavern at the bottom of the well... This one-session adventure is intended to present a difficult challenge to a group of 3 to 5 first level characters. It was originally conceived as a prequel for first level characters who would then...   [click here for more]
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The Crystal Mine

The Crystal Mine


A first level adventure into a troubled mine. The church of Moradin has lost contact with one of it’s newer, smaller mining outposts. The mine is located on top of a mesa and sits upon rich crystal deposits. The church is willing to pay 10gp each to anyone who can make contact with the outpost and figure out what has happened. ...   [click here for more]
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The Crystal Cavern - an Undermountain encounter

The Crystal Cavern - an Undermountain encounter


A crack in the wall reveals a beautiful cavern full wonderous crystals, but danger lurks amongst those shiny seams. Will the adventurers be overcome by the hungry oozes, the flesh devouring bacteria or the trapped, insane mage? A new, encounter for Undermountain, which can also be used as a dungeon in its own right. Guaranteed to create a memorable encounter for your PCs. - dungeon...   [click here for more]
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The Crypt of the Bloodbat

The Crypt of the Bloodbat


Dare the Utter Darkness of the Crypt in order to find an amazing treasure. But it is what you do not see that may kill you. A short adventure for characters of 3rd level, with customization options for higher or lower level PCs. In addition to an interactive DM's map, there's a player's map of the Crypt and five new monsters, including the eponymous Bloodbats....   [click here for more]
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The Crypt of Ro

The Crypt of Ro


"It's been three days." Aaron Ro, a skinny boy no older than thirteen, punctuates the beginning of his tale with tears streaming down his cheeks. "Dad talked about the crypt for weeks, but it's a long ride. He finally left three days ago. The others are scared to check it out, and momma says I'm too little, but I’ve been trained to handle a sword.” He glares at the family mansion....   [click here for more]
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The Colours of Fear

The Colours of Fear


An adventure made for four to six players of levels 8th to 10th. An eccentric artist, nightmarish landscapes, and a twisted beholder all await your heroes in this 6-hour action-packed one shot! Face the Beholder Jafoolee in a final battle that takes place on an intricate tilting platform trap, guaranteed to make you and your players laugh, scream, and maybe even cry. Complete with custom map...   [click here for more]
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The Chamber of Sorrow

The Chamber of Sorrow


The adventurers find a strange constructed lift. Where does it lead? Is it the only means of egress? Use this as the second portion to the Pit of Sorrow module or as a stand-alone event. ...   [click here for more]
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The Caverns of Glass

The Caverns of Glass


The Caverns of Glass is a short, old school style adventure for 4 4-6th level characters set in mysterious caverns, deep in the heart of a mountain once used by a powerful wizard for dark, magical experiments. The adventure is brief and intended for experienced DMs to use within their existing campaigns as a side trek or specific, short adventure so has been written in an open style to allow for easy...   [click here for more]
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