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Daily Adventure Map 039

Daily Adventure Map 039


The Grinning Frog is delighted to present for the inspiration of all Dungeon Masters out there a map page from the archives of legendary Rogue and Adventurer Jimmy the Quick. A unique to provide some quick inspiration for the hard-pressed Dungeon Master – need a map for tonight’s dungeon? You’ve got it! Would it help to have that map gridded out and the rooms numbered? You...   [click here for more]
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Daily Adventure Map 041

Daily Adventure Map 041


The Grinning Frog is delighted to present for the inspiration of all Dungeon Masters out there a map page from the archives of legendary Rogue and Adventurer Jimmy the Quick. A unique to provide some quick inspiration for the hard-pressed Dungeon Master – need a map for tonight’s dungeon? You’ve got it! Would it help to have that map gridded out and the rooms numbered? You...   [click here for more]
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5 Generic Cave Maps

5 Generic Cave Maps


Five generic cave maps. This is perfect for DMs that need some simple cave maps that fit a lot of themes. Use the maps as seperate encounters or use them for a single large cave complex, mix and match as you wish. Usefull on roll20 or at a home game. All maps come with and without grid ...   [click here for more]
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5e Warlock Pact of the Chain Expanded Options

5e Warlock Pact of the Chain Expanded Options


This supplement serves to round out the options for pact of the chain for other patrons. In the initial release, I've included both baby beholders and ithilid tadpoles as new pact of the chain familiar options. This allows great old one patron warlock's to have a familiar that is thematically appropriate. I'm planning on including more options for the other unrepresented pacts. All the material...   [click here for more]
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A Second Pile of Items

A Second Pile of Items


This is a small compendium of an additional 40 magical items and enchantments made for newer GM's to use in their campaigns as a supplement to the magic items and enchantments already present in the Dungeon Masters Guide and Players Handbook. If you like it consider leaving a review and if you dont leave one anyway and tell me what i did wrong. Only way to get better is to get feedack ;) This supplement...   [click here for more]
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Adventures by FishPirate - Supplement III:  The Undervoid

Adventures by FishPirate - Supplement III: The Undervoid


Mentioned in the pages of After Lost Mine IV, the Undervoid is now fully described with stats. ...   [click here for more]
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Airships and mayhem!

Airships and mayhem!


A supplement with rules and, most importantly, tips on a possible to portray flying ships in a setting where techno-arcana has evolved to the point of taking entire castles to the sky! ...   [click here for more]
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Ankheg Expansion Pack + extras

Ankheg Expansion Pack + extras


In this utterly helpful resource you will come across a variety of well thought out additions to what we call ankhegs today, not only have I provided; -Extensive descriptions of the inner workings of ankheg society -Creative constructions of all manner of tools made from ankhegs -In-depth explanations of their means of resource gathering and storage -Unique practices that help protect and serve...   [click here for more]
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Ape Totem Barbarian

Ape Totem Barbarian


A new totem for the barbarian. ...   [click here for more]
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Apparel that is Both Magical and Cursed

Apparel that is Both Magical and Cursed


When it comes to adventuring, armor and weapons are all the rage, but what about clothing? It's important to look good while you loot that dungeon. But clothing can also be magical. Check out other Magical & Cursed new items: Helmets Boots ...   [click here for more]
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Armory of Evil

Armory of Evil


This supplement is a bit of a weird thing that popped out in my head almost ready-made, taking inspiration from a few of the customization tables presented in the last few official publications. If you need a quick way to tell your minions apart so they do not feel like a faceless tide of flesh in dire need of being hacked to pieces, just roll a d100 on this table! Also, if you need special enemies,...   [click here for more]
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Armory of Evil Volume II

Armory of Evil Volume II


As with the first volume, this is a second d100 table to visually (and mechanically, if you so wish) customize your minions and mooks so they do not all look like "goblins", "bandits", "orcs" and the like! Have fun and tell me in the comments if you want to see more! ...   [click here for more]
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Balancing D&D Encounters I

Balancing D&D Encounters I


In the Dungeons & Dragons (D&D) fantasy role-playing game, it is useful for the DM to know what kind of challenge the players' characters face in combat. With this in mind, this supplement presents a simple, easy-to-use system to identify the correct and appropriate combat encounter difficulty level for a PC party of any number of characters and of any level. Modifying monsters is explained...   [click here for more]
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Balancing D&D Encounters II: Monster Tables

Balancing D&D Encounters II: Monster Tables


Introduction: Based upon a new Power Level (PL) system for determining the challenge of monsters, which can be found in Balancing Encounters (I), this supplement contains the complete list of all monsters suitable for parties of levels 1 - 4 alphabetically listed by PL. The Dungeon Master (DM) can now easily challenge players with a myriad of monster choices without having to calculate...   [click here for more]
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Basic Combat Maps

Basic Combat Maps


A series of maps built in black and white, with some featuring simple colours. None are of exceptional quality but may be beneficial to people seeking quick maps for their fights. Contained within are 21 maps of varying size. - 80x80 The Epicurist Palace - 80x80 Caves (Feywild) - 80x80 Caves (Material Plane) - 75x65 Temple - 60x60 Fey Arena - 60x20 River Gate Fortress - 40x40...   [click here for more]
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Beast Kin (Beithíoch) Race

Beast Kin (Beithíoch) Race


Another new race to be used with Dungeons and Dragons 5th Edition. The Beithíoch, also known as the Beast Kin, are a race of humaniods with the innate ability to take the form of their inner beast. They are a strong but jovial people with a knack for getting in and out of trouble using their fists or their beast form. Will you play the warlock who changes into a black cat to move around the...   [click here for more]
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Beastmen Race - 5e

Beastmen Race - 5e


In the scorched sands, few races survive as well as the beastmen, who with their long claws, thick skin, and quick feet, they dominate the open dunes. They range in size and shape regardless of parentage, and while most believe their ancestors were afflicted with a fey curse, some think it is their ability to adapt that leads to this constant change. ...   [click here for more]
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Bedrolls and Blankets

Bedrolls and Blankets


Bedrolls and Blankets gives you a "well-rested" boost to your character's morning by making a rest mechanic as the opposite of exhaustion. Included as well are 9 bedrolls and blankets to help your character get their beauty sleep.... or curse them with endless nightmares. Examples: Bedroll of the Heavy Sleeper Rare This bedroll is designed for those...   [click here for more]
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Big Trouble with Little Goblins

Big Trouble with Little Goblins


Big Trouble with Little Goblins is a short campaign that is meant for 5 players at level 3. It is designed to be completed in one or two sessions, giving the players a little taste of both role playing and battle mechanics. The campaign is set in a custom universe but can be modified to fit into any existing campaign setting. The story begins with the party finding out about a stronghold that was...   [click here for more]
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Boots that are Both Magical and Cursed

Boots that are Both Magical and Cursed


Magic Items can give any adventurer the buff they need to get ahead in the treasure hunting game. However cursed items are always something to watch out for because they can easily be the demise of many an unwary soul. These boots are made for walking, and that’s just what they’ll do, but with a twist. ...   [click here for more]
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Bugfolk Race

Bugfolk Race


Being a race little known by the other civilizations that walk in the Prime Material Plane (maybe the dwarves and deep gnomes being the exception), the bugfolk present an interesting opportunity for the player. Coming from the Underdark, the bugfolk have alien cultures that make them a different and refreshing option for roleplay. But they also have interesting skills that can be exploited very well...   [click here for more]
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Cave Battle Map

Cave Battle Map


This item is a 10-inch x 16-inch vertical map that is supposed to represent some sort of cave or cavern. This file is in PDF format and comes with no grid, black grid lines, and white grid lines. If you print this on an 11-inch x 17-inch sized paper the grid lines should stay at 1 inch. I hope you like it! Thanks! Here is a link to all my other maps: /browse.php?author=Casting%20Cantrips Stone...   [click here for more]
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Champions of the Underdark Sacred Oath Oath of the Kinslayer

Champions of the Underdark Sacred Oath Oath of the Kinslayer


Bring the Underdark to your table with this new Sacred Oath. In this new supplement for Underdark campaigns, you are introduced to the Sacred Oath: Oath of Kinslayer, a drow paladin who has vowed an oath of vengeance against all surface dwelling elves and drow who have turned their backs on Lolth. In Sacred Oath: Oath of Kinslayer, you meet a drow paladin who is blessed by the spider queen with...   [click here for more]
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Circle of the Night Druid

Circle of the Night Druid


Most druids spend their waking hours tending to the wild. Using healing magic to maintain balance and harmony among nature. Some, however, make their home where this balance has been shifted. Where urban sprawl dumps pollutants into their rivers, where greedy industrialists needlessly chop down the trees of the forest, and where animals are needlessly slaughtered for sport this is where druids of...   [click here for more]
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Class Option: The Mimic

Class Option: The Mimic


If you liked Enemy Skill Materia, Master Mime GoGo, the Mime job in Squaresoft games, then this is the class for you. At the start of your career you can readily borrow the skills of allies, speak any language, or use any tool. As you advance you learn to duplicate fighting styles and the deadly attacks of creatures you encounter. Soon enough you can duplicate spells you've seen cast. By the end...   [click here for more]
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Decors for Dungeons

Decors for Dungeons


A quick, funny and PWYW contribution for all the Dungeon Masters out there on the Guild, Decors for Dungeons offers a list of pieces of furniture and the like to use in order to make dungeon rooms less anonymous, to make the players feel them like a reals place, a place with strange and intriguing clutter left there by the subterranean’s denizens – who themselves will then...   [click here for more]
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Dirt Cave (with tree entrance)

Dirt Cave (with tree entrance)


A map of some sort of underground cave with an entrance marked by a large tree. It gets deeper as you go further in (hence the darker dirt). Wasn't sure what to fill the rooms with so there's one version with no furniture and one with two rooms decorated. Grid, No-grid, and DM (no grid) versions 38x25, exported as 70px squares Made with the native tilesets in Dungeon Painter Studio Practicing...   [click here for more]
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DMs Helper - Battle Map: The Lava Cave - #190413A

DMs Helper - Battle Map: The Lava Cave - #190413A


:: DM's Helper :: Battle Map: The Lava Cave Map #190413A File Specs: Map Dimensions: 22"x 25" with 1" Squares Resolution: 72dpi and 180dpi Versions: Black & White, Semi/Full Color File Type(s): PDF, JPG License Use: Click Here - https://creativecommons.org/licenses/by-nc-nd/4.0/ ––––––––– Don't...   [click here for more]
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Drakonn, so you want to play a dragon.

Drakonn, so you want to play a dragon.


Its a race to play a medium sized dragon, nothing more then a stat block, I'm trash at writing lore, I hope you enjoy it for what it is. ...   [click here for more]
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Draugrnacht, The Graveyard Town

Draugrnacht, The Graveyard Town


Draugrnacht has always had a reputation as a haunted place. Dark, gloomy, and literally built into a series of ancient graveyards and cemeteries, the town's few residents survive by using the unique nature of the town to their advantage. But while random wandering spirits or undead have always been common and easily dealt with, for the past several months the town has experienced a feverish haunting,...   [click here for more]
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Encounter: Crystal Blood Ooze

Encounter: Crystal Blood Ooze


An interesting new monster to use in gem-filled caverns, demonic temples, hag-filled lairs, or the Shadowfell. A Crystal Blood Ooze can change between solid and liquid states as part of its instinctual tactics to devour intelligent life. Includes sample encounter with map. ...   [click here for more]
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Five Fierce Firenewts

Five Fierce Firenewts


Volo’s Guide and Tomb of Annihilation gives you two firenewts, a warrior and a Warlock of Imix. That’s nice, but their clans need a bit more diversity to challenge characters in new ways. What’s inside “Five Fantastic Firenewts”? Five new firenewt stat blocks, not just swapping out equipment but reflecting their skills, training and special abilities so you can...   [click here for more]
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Fun With Damage Types: Three Bizarre Creatures

Fun With Damage Types: Three Bizarre Creatures


Three creatures meant to make less useful damage types more useful and some of the more useful damage types less useful -- not just through resistances, vulnerabilities, and immunities, but through interesting and flavorful effects and abilities. The eponymous creatures are the following: Vascularch -- an aberrational floating heart that uses its veins to fight that is weakened by poison damage. Box...   [click here for more]
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Gods Organized by Suggested Domain and Alignment

Gods Organized by Suggested Domain and Alignment


The gods in the D&D 5e Player's Handbook are organized by where they are from (Forgotten Realms, Greyhawk, etc) and it can be difficult to find the type of god that you want for your character or for the city you are designing. The first PDF reorganizes the gods based on their suggested domains so you can skip straight to the gods of nature or the gods of trickery and find exactly what you...   [click here for more]
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Half Demon Revised (Race)

Half Demon Revised (Race)


The Half Demon Race has been revised. This version is a bit different to the original so I will have both versions separate but either version could be played. Any feedback on either version would be greatly appreciated. A new race to be used with Dungeons and Dragons 5th Edition. The Half Demon is based off of Youkai and animals than the normal abyssal demons you are used to in D&D. With great...   [click here for more]
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Knight-Inquisitor

Knight-Inquisitor


The third Paladin Oath of the Knightly Trilogy, the Knight-Inquisitor is the covert operations arm of many a Paladin Order, keeping an ever lasting watch over their brothers and sisters for signs of earthly and spiritual corruption. The price, however, both of power and responsibility is high. Credit for the parchment background goes to Arcana Games and their Creator's Parchment Per Background...   [click here for more]
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Kobold Chaos- Marky P's modern classics

Kobold Chaos- Marky P's modern classics


Do you miss the good old days, where an entire adventure took up just one session, and could be slotted in to a campaign at any time you choose? Well, they're back. Marky P's modern classics are creating classic-like adventures for 5th edition, designed to take up a single session. In this module, your 1st level characters go into a once-abandoned mine and take on an insane Kobold priest, possibly...   [click here for more]
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Kostchtchie, Demon Lord

Kostchtchie, Demon Lord


Sadly, old Kostchtchie was not one of the offered demon lords in Mordenkainen’s Tome of Foes, and my friend really wanted to kill her characters with him. I offered to convert him, and here he is! Enjoy! P.S. It’s apparent that Kostchtchie is sexist, something that makes him bad. I am not. Written by ENnie award winning author Jeff Ibach, cowriter of AEG’s Toolbox, Ultimate...   [click here for more]
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Lands of Blackspire - Backgrounds - Volume One

Lands of Blackspire - Backgrounds - Volume One


Tired of the original backgrounds in the players handbook? Then try my new backgrounds, created for use by players of all types and classes. Six new backgrounds Monster Hunter, Shaman, Deserter, Cursed, The Forgotten and Travelling Merchant. Please enjoy, review and give feedback on how I can improve. ...   [click here for more]
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Pretty Little Liches: An Artifact & A Villain

Pretty Little Liches: An Artifact & A Villain


Pretty Little Liches: An Artifact & a Villain This small supplement is taken from the Pretty Little Liches product. It contains the background and mechanics for a dangerous artifact as well as the stat block of a villain wicked enough to use it! Together, this information offers opportunities for a single encounter for Tier 2 or 3 players that could expand...   [click here for more]
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PugThulhu

PugThulhu


PugThulhu! PugThulhu! Adopt yours today! It is as cute as it is repulsive. This is a custom Pact of Chains Familiar for a Warlock with the Great Old One as a patron. This bundle also includes a blank familiar/pet/animal companion character sheet, as well as a large scale format of Pugthulhu artwork. ...   [click here for more]
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Rajasi

Rajasi


To the outside world very little is known of the Rajasi, if anything at all. Devotion to the pursuit of science and mathematics has allowed them to thrive in a harsh tundra were little else does. ...   [click here for more]
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Rogue Archetype: Ace of Knives

Rogue Archetype: Ace of Knives


Join an archetype that specializes in the smallest weapons in the game, knives (defined as weapons with the Finesse and Thrown properties, such as daggers and darts). The Ace of Knives has a combat style revolving around constantly throwing knives so a true master must be mindful of their weapon stock and how quickly they can re-arm themselves. The reward, however, is a dynamic combat experience...   [click here for more]
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Roll Forward: Dwarven Defender

Roll Forward: Dwarven Defender


D-FENCE! D-FENCE! D-FENCE! Defend as a dwarf! Dwarf as a defender! You can do all of this and more with one of the most tankiest, arrow-spongiest classes to date. Take a licking and keep on kicking provided you like impersonating a wall. Featured   A new prestige class designed for those amongst us who wish to channel their inner tank. About...   [click here for more]
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Rules Excerpt: Ridaro's Record of Races Updated - Flumph

Rules Excerpt: Ridaro's Record of Races Updated - Flumph


Welcome to this rules excerpt from the newly updated Ridaro's Record of Races! This publication includes the rules for a new player race, the flumph, which have just been added to Ridaro's Record of Races. For details on the history and society of the flumphs, as well as traits and backgrounds for another five races, check our Ridaro's Record of Races at th link below. /product/229498/Ridaros-Record-of-Races?term=ridaro&test_epoch=0...   [click here for more]
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Stock Map: Beneath Blackthorn Keep

Stock Map: Beneath Blackthorn Keep


Stock Map: Beneath Blackthorn Keep is a map that DM's Guild creators can use in their products. It depicts a dungeon level with 16 rooms with a circular stairwell going into the dungeon and a set of stairs going to another level. The dungeon is designed with four wings and a central hub, giving players plenty of choices on how they wish to explore the area. About the author:...   [click here for more]
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Stock Map: Beneath Blackthorn Keep Fifth Level

Stock Map: Beneath Blackthorn Keep Fifth Level


Stock Map: Beneath Blackthorn Keep, Fifth Level is a map that DM's Guild creators can use in their products. It depicts an undergroun cavern with 12 numbered locations including a plateau, stagmites and a pool fed by a waterfall. It has a natural cavern entrance and exit. About the author: Troy E. Taylor has been writing and editing for roleplaying games since...   [click here for more]
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Stock Map: Beneath Blackthorn Keep Fourth Level

Stock Map: Beneath Blackthorn Keep Fourth Level


Stock Map: Beneath Blackthorn Keep, Fourth Level is a map that DM's Guild creators can use in their products. It depicts a cavern level 11 encounter areas with a natural hallway entrance and exit with a stone bridge spanning an underground stream. About the author: Troy E. Taylor has been writing and editing for roleplaying games since 2005. His publishing credits...   [click here for more]
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Stock Map: Beneath Blackthorn Keep Second Level

Stock Map: Beneath Blackthorn Keep Second Level


Stock Map: Beneath Blackthorn Keep, Second Level is a map that DM's Guild creators can use in their products. It depicts a dungeon level with 17 rooms with a descending staircase going into the dungeon and a set of circular stairs going to another level. The dungeon is designed with two wings with rooms connected by corridors. About the author: Troy E. Taylor...   [click here for more]
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Stock Map: Beneath Blackthorn Keep Seventh Level

Stock Map: Beneath Blackthorn Keep Seventh Level


Stock Map: Beneath Blackthorn Keep, Seventh Level is a map that DM's Guild creators can use in their products. It depicts the deepest level of the dungeon with an assortment of rooms designed around a T intersection. One wing has dungeon cells, a pit and an antechamber. An ornate hall with a large pool serves as the adventurers' final destination. It has 23 numbered locations. About...   [click here for more]
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