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A Guide to Out of the Abyss

A Guide to Out of the Abyss


This guide is designed to help dungeon masters prepare and understand the Out of the Abyss adventure. You will find stats, advice, explanations and summaries of everything you need to know. Your preparation time will be greatly reduced and difficult sections of the book are sorted out for you. This guide has grown out of the Power Score RPG blog and is in a print-friendly format. ...   [click here for more]
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A Guide to Princes of the Apocalypse

A Guide to Princes of the Apocalypse


This guide is a "walkthrough" of Princes of the Apocalypse. Inside, you will find streamlined information and lists that will help you save prep time when you run this adventure. It is in a print-friendly format for your convenience. ...   [click here for more]
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The Lair of Glaucous

The Lair of Glaucous


The Lair of Glaucous -because every first adventure should include a dragon-   Includes a Multiplayer version and a Dungeon Master + 1 Player version for characters of 1st - 5th level.   A village on the outskirts of the Glimmerwood hires a brave adventurer(s) to destroy the eggs of a green dragon who has taken root in the...   [click here for more]
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The Fungus Garden - An Undermountain encounter

The Fungus Garden - An Undermountain encounter


The Undermountain is a dangerous, unforgiving place, with few chances for respite. The Fungus Garden offers one such opportunity– a cavern filled with a field of mushrooms and Myconids, patiently tended by a lone Drow druid. The Fungus Garden is an encounter fashioned for travels in Undermountain or in the Underdark, although with minor changes it can be adapted...   [click here for more]
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Bounty of the Month: Golden Widow

Bounty of the Month: Golden Widow


A 5e bounty quest for players. Great as an introductory adventure, side quest, filler episode, or one-shot adventure all done in a printer-friendly old school style. The Golden Widow is a drow priestess who has come to the surface to spread chaos! Can your players find her and put an end to her evil deeds before it is too late? Bounty of the Month includes 1 villain or monster...   [click here for more]
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Starter Set Companion

Starter Set Companion


The Starter Set Companion is a gaming aid designed to assist the DM when running the adventure in the fifth edition Starter Set. The Starter Set Companion includes two documents: The Dungeon Master's Handbook gives advice for new and old DM’s alike, giving them the tools they need to help make their campaign easier to run. It also includes a set of Tokens to allow the DM to help visualize...   [click here for more]
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Nothics - A Player Race

Nothics - A Player Race


Nothics are the result of a cursed placed on those seeking immortality. Those who carry the curse forget who, and what they were, and their bodies are warped into unrecognizable monstrosities. But even curses have their upsides. Nothics are granted several magic abilities that improve their combat capabilities. This and the bonus to their intelligence stat makes them natural wizards. ...   [click here for more]
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CCC-SLMH01-01 Codex Venator - The Last Hunter

CCC-SLMH01-01 Codex Venator - The Last Hunter


In the peaceful Silver Marches, a dangerous evil grows in the shadows beneath the trees of Moonwood. The last descendent of an ancient order would like to vanquish that evil before it spreads, but, betrayed by his age, he’ll need the help of noble adventurers to fulfill his ancient thirst for vengeance. A 4-hour adventure for 5th-10th level characters Codex Venator - The...   [click here for more]
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One Shot: Of Conks & Cons

One Shot: Of Conks & Cons


"By golly! You look like real adventurers!" - Torbin Jove, a peasant boy who bought an enchanted conk An enchanted potato—property of the Baldur’s Gate mages’ guild—was stolen by Lord Fiddlestick. Severely disappointed, he fenced it to a hapless village boy. The rube planted the potato in the garden, hoping the yield would feed his famished family. To...   [click here for more]
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Phandalin: Wave Echo Lake

Phandalin: Wave Echo Lake


This is the follow-on adventure to the module Phandalin: Return to Phandalin, which provides an updated town several months after the events of the starter boxed adventure Lost Mines of Phandelver. In this module, the PCs are once again asked to help Gungren the dwarf in defending the mines. Kuo-toa have come from the underground lake and attacked the mines....   [click here for more]
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Zuggtmoy Paper Miniature

Zuggtmoy Paper Miniature


Print & Play ready PDF file for an epic Zuggtmoy paper miniature. Cut File included for those of you lucky folk who have cutting machines. For best results I'd recommend printing on ~65lb Glossy Photopaper. PDF file is "interactive" and may not work in some web browsers. If you have any issues using it in a web browser then please try opening with a PDF reader instead. If you don't have a...   [click here for more]
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Phandalin: The Ruined Abbey

Phandalin: The Ruined Abbey


The Ruined Abbey is the 2nd module in a new campaign arc dealing with the town of Phandalin and the surrounding area. The module uses information on the updated town found in Phandalin: Return to Phandalin, but that module is not needed to complete the adventure. In this adventure, the PCs are asked to investigate a problem with missing farmers trying to...   [click here for more]
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DMs Guild Creator Resource - Free Dungeon Maps / Map Pack 1

DMs Guild Creator Resource - Free Dungeon Maps / Map Pack 1


Assorted Dungeon Maps you can use in your Dungeon Masters Guild projects. You may also enjoy: The Gates of Madness: A Hardbuckler Story Aged paper Texture Aged Paper Colour Pack Dungeon Maps (PWYW) Dungeon Maps 2 (PWYW) Dungeon Maps 3 (PWYW) River Bank Maps...   [click here for more]
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Phandalin- Return of the Redbrands

Phandalin- Return of the Redbrands


Phandalin- Return of the Redbrands is the 3rd adventure in the new series that started with the module The missing Miners. The adventure builds upon the updated town described in the adventure Return to Phandlain, which details an updated town several months after the starter set Lost Mines of Phandelver. Neither adventure is necessary to complete...   [click here for more]
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The Colours of Fear

The Colours of Fear


An adventure made for four to six players of levels 8th to 10th. An eccentric artist, nightmarish landscapes, and a twisted beholder all await your heroes in this 6-hour action-packed one shot! Face the Beholder Jafoolee in a final battle that takes place on an intricate tilting platform trap, guaranteed to make you and your players laugh, scream, and maybe even cry. Complete with custom map...   [click here for more]
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Hidden Pathways of Chult

Hidden Pathways of Chult


This product is included (for free) in my 2017 Bundle! Expanded travel and discovery for your Tomb of Annihilation game! This is another entry in a series of supplements that seeks to provide bite-sized rules and adventuring options to help flesh out your Tomb of Annihilation game. In this supplement: Give your players the ability to discover teleportation...   [click here for more]
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Southcrypt: The Upper Halls

Southcrypt: The Upper Halls


Southcrypt: The Upper Halls is a 26 page adventure set in the Sword Mountains region of the Forgotten Realms. It is the 3rd Southcrypt module that continues the Dungeons & Dragons starter module; Lost Mines of Phandelver. Neither the started module nor the other Southcrypt modules are needed to play this adventure as it can be set in any location. The module...   [click here for more]
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The Skulls of Skullport: Random Encounters Tables

The Skulls of Skullport: Random Encounters Tables


Planning to guide an adventure down into Skullport? Have fun with the Skulls of Skullport, the Flameskulls who enforce law and order in this lawless location. In addition to squashing any violence on the streets, the Flameskulls may decide to send your party on some unusual quest or they may accuse the party of breaking some law of Skullport, real or imagined. This document...   [click here for more]
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The Crystal Cavern - an Undermountain encounter

The Crystal Cavern - an Undermountain encounter


A crack in the wall reveals a beautiful cavern full wonderous crystals, but danger lurks amongst those shiny seams. Will the adventurers be overcome by the hungry oozes, the flesh devouring bacteria or the trapped, insane mage? A new, encounter for Undermountain, which can also be used as a dungeon in its own right. Guaranteed to create a memorable encounter for your PCs. - dungeon...   [click here for more]
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Dungeon Module TH4: Tower of Xandlexa

Dungeon Module TH4: Tower of Xandlexa


Small Disclaimer: Tower of Xandlexa is the fourth and final adventure in the "TH" series. Like all the others it can be played separately or together with the other adventures in the series. The Adventure: You have been hired to loot the treasure within the ever-changing tower of Xandlexa, a powerful Illithid...   [click here for more]
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The Artist Commune of Skullport - An Undermountain Encounter

The Artist Commune of Skullport - An Undermountain Encounter


Founded on the edges of the shadowy town of Skullport, the Artist’s Commune leads its life under the watchful gaze of Xanathar. Drawn together by various misfortunes and circumstances, these outsider artists have found a place to call home. A strange, but comforting location, where a modron musician, a halfling earth-shaper and an illithid painter can all gather...   [click here for more]
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Drow: Class Options for 5th Edition

Drow: Class Options for 5th Edition


Drow have been emphasized in the Monster Manual as enemies to fight, but are only touched on briefly as playable characters in the Players Handbook. This document is for DMs and players willing to succumb to their darker nature and venture through the Underdark of the Forgotten Realms as a drow elf. Included are numerous race and class options for 5th Edition players that want to run a drow character...   [click here for more]
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TWR4 Zatal - The Mountain of Fire

TWR4 Zatal - The Mountain of Fire


The mega-dungeon of Maztica awaits! Zatal is many things; the center of the once great Empire of Nexal, the source of the Darkfire, the Night of Wailing and the Beasts of the Viperhand, and a massive set of chambers and tunnels set in the True World land of Maztica. This product concludes the TWR series of adventures and products and offers an exciting conclusion against the weakened avatar of...   [click here for more]
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Race: Drider (5e)

Race: Drider (5e)


Play as a Drider in 5th Edition. Full rules including two subraces, lurkers and pouncers. Especially useful for Underdark campaigns such as Out of the Abyss, but can easily be refluffed and tweaked to work for your homebrew setting if you want a spider-taur race. If you get enjoyment out of this, please leave a review/rating. If you think there is room for improvement please let me know in the discussion....   [click here for more]
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Dungeon Module TH1: In the Eye of the Goddess

Dungeon Module TH1: In the Eye of the Goddess


The village of Asmire has hired you to find the trident of Blibdoolpoolp, the Blibdoolblop. With this trident, the people of Asmire believe it will have the power to stop the raids from the Pirates of Far North. However, the danger is present when Blibdoolpoolp is involved. In the Eye of the Goddess in an exciting one to two-night module for a party of 4-5 players on 10thto 13thlevel. Dungeon...   [click here for more]
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Eye of the All-Father - Box Text Companion - Storm King's Thunder

Eye of the All-Father - Box Text Companion - Storm King's Thunder


Greetings~ I am Søren Kraak Wollenberg (MadHatter-Himself), and I have a confession to make: "I like Box Text" Yes, I know that is a controversial statement, but I must speak my heart! What is found within this document is a list of area-descriptions attributed different locations and encounters, designed for the purpose of streamlining the conveying of information relating...   [click here for more]
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Hags of Red Rocks

Hags of Red Rocks


Hags of the Red Rocks is a encounter and mini-dungeon meant to be dropped into the Storm Kings Thunder, but can easily be an evenings play for any group travelling along a treacherous coastline. Feel free to check out my other work on the Dungeon Masters Guild. Swanmay Player Race (5e) and Additional Random Encounters for Curse of Strahd ...   [click here for more]
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The Netherese Race

The Netherese Race


Remember the powerful Netherese and their flying cities. Play with the most powerful magic human race that ever lived upon Faerûn! ...   [click here for more]
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Seldom Encountered

Seldom Encountered


A selection of combat and social encounters for 1st - 4th level characters, set in the Forgotten Realms, with extra flavor for those playing Seldom Spring adventures. Thematically, the encounters detailed herein are set within the Forgotten Realms, but they can be used elsewhere with minor adjustments. Pay What You Want: If you're unsure what this is worth, by all means grab it...   [click here for more]
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TWC6 True World Bestiary II - Monsters A-H

TWC6 True World Bestiary II - Monsters A-H


Monsters from fantasy Mesoamerica! The True World is an ever expanding campaign which utilizes existing lore for Maztica, Lopango, Anchorome, and Katashaka. The new lore never conflicts with canon material. While the earlier edition creatures for Maztica have already been updated*, there are plenty more beasts to be fought! This book contains 25 new monsters for the True World setting and while...   [click here for more]
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SPA3: Crypt of the Elven King

SPA3: Crypt of the Elven King


Delve into the depths of the tomb of the long forgotten elven king to bring the eternal peace onto its disturbed dwellers. A 4-hour adventure for two 4th level characters. Small Party Adventure: Though the party size of 3–5 characters is considered optimal in D&D, there are times when you can only gather one or two players at most. This adventure is designed exactly...   [click here for more]
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Ironslag - Box Text Companion - Storm King's Thunder

Ironslag - Box Text Companion - Storm King's Thunder


Greetings~ I am Søren Kraak Wollenberg (MadHatter-Himself), and I have a confession to make: "I like Box Text" Yes, I know that is a controversial statement, but I must speak my heart! What is found within this document is a list of area-descriptions attributed different locations and encounters, designed for the purpose of streamlining the conveying of information relating...   [click here for more]
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Race to the Depths

Race to the Depths


A newly erupted volcano exposes an ancient temple to a world that has forgotten it. Race to the Depths will pit players against other groups of adventurers and treasure seekers to recover plunder from this crumbling edifice. Race to the Depths is a fun, flexible, and accesible adventure for new players and veterans alike. While it is designed for 4th level characters, there are sugestions within...   [click here for more]
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Heart of Darkness: A Curse of Strahd Expansion

Heart of Darkness: A Curse of Strahd Expansion


Update: SALE! For a limited time, this product has been changed to "Pay what you want." Don't miss out on this exclusive deal! This product provides a massive amount of new player options for those adventuring in the Plane of Shadow in general, or in the land of Barovia in particular. Inside, you will find a wealth of new Horror-themed content, including: - Four new...   [click here for more]
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Xynkil's Vault

Xynkil's Vault


This adventure is designed for a party of 11th to 12th level characters. It is set in the Forgotten Realms. In the depths of the Underdark, the beholder Xynkil patiently guards its precious treasure, waiting to destroy anyone foolish enough to try and steal it. This is the eighth and final adventure in the Seldom Spring series. It can be played independently or as part of that series. Pay...   [click here for more]
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Beastmen Race Creator (5e)

Beastmen Race Creator (5e)


Create Your Own Playable Race. This 22 page handbook includes the lore, flavor and rules for creating your own bestial race from the wilderness. With over 50 racial traits to choose from, the Beastmen Race Creator gives you all the tools you need to create a balanced and unique race for your campaigns. Included are 4 new fully detailed and finished...   [click here for more]
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DMs Guild Creator Resource - Free Dungeon Maps / Map Pack 3

DMs Guild Creator Resource - Free Dungeon Maps / Map Pack 3


Assorted Dungeon Maps you can use in your Dungeon Masters Guild projects. You may also enjoy: The Gates of Madness: A Hardbuckler Story Aged paper Texture Aged Paper Colour Pack Dungeon Maps (PWYW) Dungeon Maps 2 (PWYW) Dungeon Maps 3 (PWYW) River Bank Maps...   [click here for more]
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Leilon: The Demon Mines

Leilon: The Demon Mines


This is the 17th supplement to the module, Leilon: City of Adventure. This also ties into the previous two adventures Leilon: The Noble Reception and Leilon: The Kobold Necromancer, but these are not needed to run this adventure. The adventure was designed for 3rd level PCs to be 4th level before the end of the module. It is 30 pages long and...   [click here for more]
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Trials of Xibalba

Trials of Xibalba


Delve into dungeons deep and old with this adventure for a group of four to five 4th-5th level characters! Featuring original and stunning artwork by the talented Héctor Hugo Moreno! "In eons past, civilisations long lost to the sands of time worshipped the infernal gods of the Underdark. Amongst these places of worship is Xibalba, or the “Place of Fear”, a subterranean temple...   [click here for more]
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Leilon: The Kobold Necromancer

Leilon: The Kobold Necromancer


Leilon: The Kobold Necromancer is the 16th Leilon adventure following up on the last adventure, Leilon: The Noble Reception. This module sends the PCs back to the hills outside the town to deal with the threat of the kobolds from the old mines. The PCs discover what is behind the kobold's ability to control undead. They also get the first look at the next adventure Leilon: The Demon Mines, which...   [click here for more]
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Black Lily Drug Trade in Waterdeep

Black Lily Drug Trade in Waterdeep


Waterdeep is known to everyone on the Sword Coast as the 'City of Splendours', but little is known about its underbelly. Outside of the rich Castle or Estate quarters, life is hard and the competition is cut-throat. Several rival organizations vie for power. Illegal but highly lucrative activities are rampant. Amongst these, drug trafficking is the most lucrative of them all, leaving a long trail...   [click here for more]
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Oddities & Odysseys: The Dread Tailor

Oddities & Odysseys: The Dread Tailor


A 4-6 hour Dungeons & Dragons adventure for 1st-2nd level characters! A new threat preys on the local trade road. Rumored to have ties to the legendary undead wizards, Vecna and Acererak, Geoff the Dread Tailor has awakened to garner his revenge on the living. A group of stalwart heroes must arise to put an end to the Dread Tailor’s depravations or all will...   [click here for more]
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Coronation of Darkness, Chapter 1

Coronation of Darkness, Chapter 1


Welcome to Deephurst, a backwoods village at the base of the Orsraun Mountains where this deep delve into darkness begins. This story explores a necromancer's attempt to obtain immortality by sacrificing the souls of thousands of underdark residents. This chapter is for characters of 9th-11th level while the full adventure will continue to 20th level. This chapter explores four locations on...   [click here for more]
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Dungeon Module TH3: The Temple of Purification

Dungeon Module TH3: The Temple of Purification


Disclaimer: This is one of the three offshoot routes from Dungeon Module TH1. However, you can play it as a stand-alone module. This module contains two quests. However, both these quests take place in the same dungeon and you'll be doing the same things but just for different reasons. Stand Alone Route: You have been hired to retrieve a genie from the forgotten underwater lair...   [click here for more]
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Last Order at The Yawning Portal - The Growling Groghouse Map (Adventurers League Epic DDEP-08-03)

Last Order at The Yawning Portal - The Growling Groghouse Map (Adventurers League Epic DDEP-08-03)


This is the Map of the spooky Growling Groghouse, the undermountain tavern in which is played the DDEP-08-03 Last Order at the Yawning Portal, the third Season 8 epic. It was entirely composed by me, to be used in my Adeventurers League event. It contains a numbered Point of Interest legenda with the title of the related area. Created in A3 size to be used as play map. Enjoy the inn! "Deep below...   [click here for more]
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Alator's Tomb

Alator's Tomb


A generic tomb usable anytime you need a quick distraction Sometimes a DM needs a fill-in adventure for when their PC’s go off script. This is a single location low role play adventure that can be inserted anywhere needed. A 1-2 hour adventure for three to six 3rd-5th level characters. ...   [click here for more]
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I Tyrant- 7 new Beholders for 5th Edition D&D

I Tyrant- 7 new Beholders for 5th Edition D&D


A description of seven unique Beholder personalities, each with a few unique abiities and effects. They range from Craggenoth, a beholder who has taken to a life of piracy, to Master Shoolagool, a beholder turned by a Gith missionary to the ways of Zerth. Among these pages you'll be introduced to a two-faced beholder, one whose fey-heavy diet has changed him, one whose madness has spawned it's own...   [click here for more]
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Dark Redemption

Dark Redemption


An unexpected encounter leads the PCs to make a choice between less than reputable adversaries, and a possible short sojourn through the Underdark. This side trek is written with Out of the Abyss in mind but can be dropped into any campaign. A 2-hour side trek for 5th-6th level characters ...   [click here for more]
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Journey to The Crystal Keep

Journey to The Crystal Keep


Journey to the Crystal Keep is an adventure module made for 3-5 1st level characters. It is designed to last a few sessions, roughly 6-8 hours of play. This module is designed with Old-School gaming in mind, plenty of dungeon crawling, dangerous hazards and enemies, as well as puzzles and social encounters that new players and veterans alike will appreciate. This module contains the three...   [click here for more]
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Sons of Ignis

Sons of Ignis


Download the Sons of Ignis module for a quick quest to begin a grand campaign, fill in a side quest, or offer up a night of laughs as a one shot adventure. An evil fire cult has captured a travelling improv troupe and plans to sacrifice them. It's up to the party to stop the ritual and free the prisoners. Best hurry! If the heroes are too slow the cult leader Aiden will complete...   [click here for more]
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