Welcome to The shadowflame altar, a D&D Eberron adventure, part 3 of 4 of the “Shadows of the fiend” story.
The adventure takes place in a mysterious temple, recently risen in the island of Durast, where the characters can find something to repair their ship and come back home – if they survive!
Will the adventurers be able to save the people that was on the... [click here for more]
The Dragon Above presents…Codex Siberys: Mourning and Madness
This compendium of enemies and allies contains statistics and illustrations for 30 original monsters built specifically for your Eberron campaign. By embracing the unique potential of social tabletop gameplay, these monsters offer outlandish, encounter-defining abilities which are sure to lead to dynamic... [click here for more]
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You wake up in a pitch-dark cavern...
The stench of bodies fills your nostrils. The crack of bone and the sound of teeth rending flesh are the only sound you hear. Something is feeding nearby...something you can't see.We Eat in the Dark is a deadly adventure for 3rd... [click here for more]
Want to discover the incredible world of Eberron? You won't even need a DM...
5e Solo Gamebooks introduces The Saviour of Sharn, a level 4 solo adventure for 5e. This adventure is written in gamebook style (think Fighting Fantasy / Lone Wolf) but with 5e mechanics. Narrative entries guide you through the adventure and remove the need for a Dungeon Master. Custom combat sheets run monster tactics... [click here for more]
The bounty hunters' guild of Sharn is almost as old as the city itself. At least this is what Sûn claims when asked about the business. Some people see the guild as a simple collection of unwashed mercenaries. Others realize its real value: An efficient refuse removal service that prevents illness and disease in the creature that is Sharn.Sharn's Bounty Hunters... [click here for more]
This is a conversion guide to the Khyber's Harvest, a 4e adventure created by Keith Baker for Free RPG Day 2009. This document allows DMs to run the original module with 5th Edition rules. This document contains:
Conversion notes for each of 11 encounters
Keith's Baker commentary, clarifying the original design intent
Statblocks for cultists and more.
Statblocks for items (symbionts), including... [click here for more]
A half-orc professor has invented a bold new way of harnessing magic dust from the Ring of Siberys by creating an elemental-powered flying machine. But now the professor and his ornithopter have gone missing in the wilds of Xen’drik. Can the PCs rescue him from ruins and ancient adversaries before it’s too late?
Scheme Starmote is an original 5th-edition... [click here for more]
The Goose of the Golden Eggs is a single-session 5E scenario set in Eberron, suitable for four 6th-level PCs. The characters explore a small underground complex inhabited by the wicked servants of Rhashaak the cursed dragon in order to retrieve the Goose, an ancient magic item able to regularly produce Eberron dragonshards.
In this supplement an Eberron DM can find:
- a single... [click here for more]