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**USE OF THIS CONVERSION GUIDE REQUIRES A COPY OF THE ORIGINAL MODULE
If you do not have the original module, it can be found here.
Introduction: In 1979, TSR packaged this module with the boxed Dungeons and Dragons Basic Set. The module was written by Mike Carr with illustrations by David C. Sutherland III and David A. Trampier. It was marked as a “Special Instructional Module”... [click here for more] |
Dungeon Masters Guild |
$1.00
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If you are a DM of Waterdeep: Dungeon of the Mad Mage and you want to run your combat encounters faster and better, this guide is for you!
In this guide you will find description for ALL 20 combat encounters that might occur when your party exploring Level 11: Troglodyte Warrens.
You will find useful advices on how to use creatures in combat. Where should they stand? What... [click here for more] |
Dungeon Masters Guild |
$0.99
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Alien Beings from Beyond the Stars…
Mind flayers are one of the most recognizable beings from the entire history of D&D, but they have long been relegated to the “always villainous” category. If you wanted to play one, you were out of luck, because they were just too powerful—and just too evil.
But in a multiverse of possibilities, surely some illithids have escaped the elder brain of... [click here for more] |
Dungeon Masters Guild |
$1.99
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"Gold for Fools and Princes" is a tale of intrigue and political struggle set in the gold-rich Sensa Empire, one of the Radiant Citadel civilisations. Save time finding maps and stat blocks and remembering NPCs with the handy DMs Pack! The pack contains
a single-page reference version of the Radiant Citadel adventure “Gold for Fools and Princes;” (handy to print)
advice on running the... [click here for more] |
Dungeon Masters Guild |
$1.99
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Deep in the Sands of Itzcala lies a ruin from a long forgotten age. No one alive today can recall its origins, but it is believed to predate even the first War of the Gods and the construction of the fabled ruins of Tewahca.
Tucked away in the Maztica Boxed Set which was written by Douglas Niles and released way back in 1991, there was a small section called “Other Points of Interest.”
In it,... [click here for more] |
Dungeon Masters Guild |
$1.99
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Bleeding Gate: Pandemonium
Part 1 of 3
Genre: Fantasy, Adventure, Mystery, Things are Not What They Seem
Gameplay Duration: 2 hours
Optimized: APL 3
Hired as security escorts for a group of noble children on a pilgrimage to the underground town of Emudomier, the party meet a strange tiefling being hunted by the father of her unborn child and Peacesmith... [click here for more] |
Dungeon Masters Guild |
$4.99
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Experience this innovative sequel to the ENnie-Nominated adventures, The Heir of Orcus: Verse I & II!
A Two to Four-Hour Adventurers League Community Created Content Adventure for Characters Levels 5-10. Many more hours of content for use in your home game!
The Heir of Orcus Strikes Back!
Ios, the Overseer of Duerradin, a highly advanced duergar psionic research outpost, invites you to... [click here for more] |
Dungeon Masters Guild |
$5.95
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New maps for adventuring in Mythic Odysseys of Theros!
Make Colony, a sea-facing promontory, or Military Port, with its well-defended harbors, your new home base for a campaign set in Theros.
Explore the green expanse of Centaur Garden, the mysteries of the True Believers’ Sanctuary or the monster-riddled Caverns of Despair.
Expand your polis:... [click here for more] |
Dungeon Masters Guild |
$4.99
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In the Steps of Giants-Fire is a 19 page supplement designed to diversify Fire Giants in your games. It aims to bring to scale the true size of giantkind; providing them with fresh rules to reflect their size and strength; giving them several ways to move players around and storm around the battlefield themselves. This supplement also explores several unique aspects of Fire giants... [click here for more] |
Dungeon Masters Guild |
$2.95
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MENZOBBERRANZAN ELITE: BARD ARCHETYPE
Prepare for an enthralling odyssey into the heart of the Underdark with the "Menzoberranzan Elite: Bard Archetype." This bespoke creation, deeply rooted in the sophisticated and sinister culture of the Drow, offers a nuanced play experience for bards seeking to channel the enigmatic and formidable essence of Menzoberranzan's elite. Designed with... [click here for more] |
Dungeon Masters Guild |
$1.99
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Trinkets of the Menzoberranzan
This supplement introduces 100 Drow inspired trinkets for the city of Menzoberranzan that you may find in or around the drow city of Menzoberranzan
The trinkets presented in this supplement are inspirited by the wonders and terrors of the Drow city of Menzoberranzan. They will bring an additional layer of depth to any Underdark based... [click here for more] |
Dungeon Masters Guild |
$1.00
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In the Library of Deneir, there is a door behind a bookshelf that is guarded by the Knowledge Clerics of Deneir, the god of writing. The door leads to a wondrous library which touches every bookshelf in the multiverse. Within the everchanging and expanding library exists every book which has ever been written as well as those which have yet to be written. Many seekers of knowledge venture into the... [click here for more] |
Dungeon Masters Guild |
$4.99
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A 4-Hour adventure set in the creator’s Feywild domain, playable by D&D Adventurers League Forgotten Realms characters levels 5-10.
The discovery of the thin veil between Amn and the fey domain of Andelein has demonstrated how fragile Amn’s economy and food supply are against the whims of the archfey, Alindaya. Adventurers of your renown must go into the Feywild, figure out... [click here for more] |
Dungeon Masters Guild |
$4.99
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Sigurd's Sensational Side Quests is a collection of 5 fun, easy-to-run adventures for 1st to 4th level characters.
Designed to be run in a single 2-3 hour session, each adventure that can be dropped into a larger campaign as a quick way to add depth and variety to your game. Or they can be run as quick, fun one-shots.
Each Side Quest includes:
Adventure... [click here for more] |
Dungeon Masters Guild |
$3.50
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Full walk-through in video below! As a one shot or the first adventure of a new campaign, The Eyeless in the Dark carries new and experienced players away from the light of the ordinary surface world and down in to the fantastical dark depths where here there be monsters. Chock full of adventure, as well as design notes for Dungeon Masters that will help novice and veteran DMs provide their players... [click here for more] |
Dungeon Masters Guild |
$2.99
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The Tranquil foothills of the Sword Mountains are quickly plunged into chaos, as a series of earthquakes spread their way through the region. Adding to this danger, bands of vicious, flesh-eating monstrosities have clawed out of the shattered earth, attacking travellers and local residents. Rumours of wealth and riches have drawn the adventurers to the area; little do they know that it is not gold... [click here for more] |
Dungeon Masters Guild |
$2.95
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The Elven Guild
A short adventure that can be used as part of a larger campaign or run as a one shot for 3-4 Tier I or II characters.
An all elven guild has taken on a large job for an unknown character. They are doing everything they can to fulfil the contract regardless of who gets hurt in the process.
On this short adventure the characters will run into and a foul of... [click here for more] |
Dungeon Masters Guild |
$1.99
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House Cannith has a simple task for you: travel to their enclave of Forgehome and retrieve a few magical items for them. You'll be paid well for the task, and any other things you find along the way are yours for the taking.
There's just one catch: Forgehome is in the Mournland. And none of the living members of Cannith know what horrible experiments they were working on there.
Mournland Salvage is a... [click here for more] |
Dungeon Masters Guild |
$3.99
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You have served an evil deity for years. Doing so has allowed you to achieve abilities that make you seem god-like amongst the common folk. Attaining the level of power you now hold has not been easy. You have sacrificed much: lives, morals, contentment, and more. It has all been worth it. The time has come for you to leave this world and take your place among the pantheon of Faerûn. No longer... [click here for more] |
Dungeon Masters Guild |
$2.99
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Thoughts of Darkness
The Gothic Conversion
Requires the AD&D RQ2 Ravenloft
Adventure Thoughts of Darkness, to play
by Igor Comunale
Of all the inhospitable domains in the Ravenloft campaign world, Bluetspur is the cruelest and most gruesome. Nothing grow in the endless night, and lightning periodically falls like... [click here for more] |
Dungeon Masters Guild |
$2.99
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The Beggar Prince - A fiend with a thirst for power established an almshouse in Waterdeep’s underbelly. Will the characters strike down the cambion Dax or support him in his humanitarian mission? Descend into the aromatic sewers of Waterdeep, uncover the circumstances behind a mysterious coin shortage and approach the problem the old-fashioned way: hours of indecisive planning.
The... [click here for more] |
Dungeon Masters Guild |
$2.95
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5e D&D conversion of the various monsters, magic items, and creature encounters for D1-2 Descent into the Depths of the Earth. The conversion guide is 44 pages. In addition to the PDF conversion guide, the same information is included in an alternate excel format, which the author used in his own campaigns. Finally, 11 maps at 70 DPI are included, ready for online use. Grid and no-grid... [click here for more] |
Dungeon Masters Guild |
$2.95
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Volo’s Guide To More Goblins
Homebrew for all the goblin enthusiasts. This guide unveils 12 distinct Goblin subraces, perfect for players who have a soft spot for these creatures or for Dungeon Masters planning to orchestrate an all-goblin campaign.
... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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An Adventure for Levels 1 to 3.
Greger’s Grotto is a community of pirates and other criminals, hidden away on a desolate coastline. The players are slaves sold to the Grotto’s owning family and used for manual labour and bloodsport in the arena.
In this adventure, the players will need to:
survive harsh prison conditions, including the rivalry between prisoner factions: human, orc, goblin and... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Eons ago, the demon lord Shomarrah defamed Lolth the Spider Queen, condemning herself into the cursed life of a massive purple worm. Now Shomarrah's desecrated body serves as a drow fortress, guarded by a mad sorcerer and his team of driders. What deeper evils lie within?
"The Fasting Worm at the Spider Feast" is a Dungeons and Dragons 5th Editionmodule for a party of 3-5... [click here for more] |
Dungeon Masters Guild |
$1.99
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The Talpid are a Samurai-like, Half Mole, Half Pangolin species. They forge their own Katana at the age of ten that allows them to gain access to a special sword strike (kind of) akin to a dragonborn's breath weapon with TWENTY SIX different variations and effects (The swords act as the Talpid's Sub-Species).
They're pretty cool.
This Supplement includes:
Detailed Lore... [click here for more] |
Dungeon Masters Guild |
$0.99
|
The Goblet of Fireflies
An adventure by Elven Tower
The Goblet of Fireflies is a 4-6 hours long dungeon-crawl adventure for a party of 6th level characters. It includes information on how to adjust difficulty for parties level 5 to 9. It takes place in the wild, a rumor or hook brings the characters to the appointed location. This is easily adaptable for any currently running adventure.
The door... [click here for more] |
Dungeon Masters Guild |
$2.95
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A TWO TO FOUR-HOUR ADVENTURERS LEAGUE ADVENTURE FOR 5th – 10th LEVEL CHARACTERS
(Click on “Full-size Preview” to view the entire product before purchasing. We are confident you will love what you see, and I appreciate your support!)
“Agents have uncovered several cells of the Cult of the Heir in the Moonsea region. Plan and lead an elite operation to eliminate the cells, but beware...... [click here for more] |
Dungeon Masters Guild |
$4.95
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The Goblins Below
A short adventure that can be used as part of a larger campaign or run as a one shot for 3-4 Tier I or II characters.
Below the streets of Waterdeep a new gang of goblins have moved in and have started stealing anything and everything. It now has become incumbent on the characters to go into their lair and deal with this rogue band of goblins.
The... [click here for more] |
Dungeon Masters Guild |
$1.99
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A Duergar Lair filled with traps, tricks and creative scenarios to challenge your party.
There is a very brief adventure hook (you know the score - bad guys causing trouble and someone needs to stop them) and then the party will plunge into the lair.
This is an old-school type of adventure containing an overall lair map, detailed sections for each area/chamber, a description of how the various NPCs... [click here for more] |
Dungeon Masters Guild |
$1.00
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The Amulet of Shavaka!
The Amulet of Shavaka is a tier 1 horror themed adventure by P.B. Publishing. It is a Dungeons & Dragons 5e adventure designed to be completed in about 4-6 hours of play.
Adventure Level Scaling: Almost every combat encounter, unless noted, has been calculated to present a tough challenge (upper end of Hard) for four characters of 2nd level – that is,... [click here for more] |
Dungeon Masters Guild |
$4.95
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Wave Echo Cave - Encounter Essentials
Creators Venatus Maps and Printable Heroes have teamed up to provide essential tabletop content that will unlock a gaming experience previously unavailable through the default presentation of Wave Echo Cave as it's found in the official 5e module Lost Mine of Phandelver. All together this package provides... [click here for more] |
Dungeon Masters Guild |
$9.99
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There's a hole in the forest floor, and stirges have been flying out of it periodically, attacking both people and livestock. Will the PCs be brave enough to explore... the Grotto of Secrets?
This is an adventure for a 5th level party that has environmental as well as combat challenges, some fun treasure, and a lot of possibilities for future quests. ... [click here for more] |
Dungeon Masters Guild |
$2.99
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Glittergold's Clockwork Combat
Extra Life receives 100% of the profits from the sale of this title. Thank you for helping heal sick kids!
2020 Party time! The PLAYER PACK is now available!
Now available on FANTASY GROUNDS!
"A mirthful celebration held by rock gnomes sounds like a perfect way to pass the time, including the Clockwork Combat Championships. What could possibly go wrong when... [click here for more] |
Dungeon Masters Guild |
$3.95
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The Cult of Reborn Flame initiates its most devastating plot against Mulmaster even as Thayans are invading the city. You must navigate the planar tunnels beneath Mulmaster and stop the Black Phoenix before a sea of fire engulfs the entire city, killing Thayans and Mulmasterites alike.
A two-hour-adventure with two one-hour bonus objectives for 5th to 10th level characters. Now, in Mulmaster's... [click here for more] |
Dungeon Masters Guild |
$4.99
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Within this book lies much more than dry statistical data. Every creature presented has been meticulously designed, considering its distinctive role in the ecological tapestry of the Underdark. This resource is crafted to aid you, the Dungeon Master, in weaving encounters and a story that is both vivid and memorable.
We extend our heartfelt gratitude to Eric Von Darknoir for his exceptional artwork... [click here for more] |
Dungeon Masters Guild |
$4.95
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The third volume in the Old School Hacks series is here and it's all about making megadungeons awesome!
This 34-page guide features four chapters of material covering:
What makes a megadungeon tick?
Tons of tools and advice for varying the environment, monsters, hazards, and challenges in the dungeon.
Variant and optional rules to help make megadungeon campaigns feel different from... [click here for more] |
Dungeon Masters Guild |
$3.95
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This is a PDF of Mind Flayers of Thoon. If you are looking for the Fantasy Grounds VTT module click here.
The Monster Manual gives you the Mind Flayer. Volo’s Guide to Monsters gives us the Alhoon, the Illithilich and the Elder Brain. But what if I told you of the ‘flayers that went farther into the planes than anything before? That... [click here for more] |
Dungeon Masters Guild |
$2.50
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The Campaign Map Pack is a collection of stimulating and engaging maps designed for you to plug into any game at any table. With a variety of battle maps, city maps, regional maps, and even a continent map, this Map Pack can be used in unique situations to fit your specific enounters, or it can be a great supplement to build an entire campaign around!
I have created these maps over the years to... [click here for more] |
Dungeon Masters Guild |
$0.99
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TENTACLES. WHY DID IT HAVE TO BE TENTACLES? Silver Metal Bestseller!
Adventure in the Underdark, Part One A colony of deep gnomes have had their main water source taken over by a group of kuo-toa, but are the fishy folk really the ones to blame for leaving the gem-loving svirfneblin thirsty?… This adventure was originally... [click here for more] |
Dungeon Masters Guild |
$2.95
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Beneath the moorlands of Thar, hidden from all for centuries, lies the Broken Halls of Goldahroud. It seems to have been inhabited until recently as the blood marks on the walls are only a few weeks old. What mysteries lie beyond the doorway from the Tomb of Kered? Fear of the markings have forced the SALT Consortium to turn again to hiring adventurers to face what horrors await them in the Broken... [click here for more] |
Dungeon Masters Guild |
$4.99
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"Cavern of the Many-Legged is very well written and thought out...Definitely worth a pick-up, especially if you want a supplement to the mad mage." - Cra S.
"The amazing variety presented in this module allows the players to fight some of the most interesting underdark monsters, and allows them the choice and agency upon which Dungeons and Dragons is built." - Realwarp Media review by Ryan Langr
Undermountain:... [click here for more] |
Dungeon Masters Guild |
$3.45
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One by One, They Vanish is a Dungeons & Dragons adventure using the 5th Edition rules. It is designed to be played by a party of 1st level adventurers. This adventure can be treated as a one-shot event, or added as a quest in a larger campaign.
Grey Sands Village is a small settlement overlooking the ocean. It is a quaint, quiet spot for a few farming families eeking out a living. Whilst... [click here for more] |
Dungeon Masters Guild |
$1.00 $0.50
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Zugegebenermaßen hatte ich schon immer gemischte Gefühle gegenüber zufälligen Begegnungen. Dennoch gibt es auf der Reise eines jeden Dungeon Masters Zeiten, in denen das Unerwartete zu einer wesentlichen Würze im Abenteuereintopf wird.
Auf diesen Seiten finden Sie eine Sammlung von Begegnungen (insgesamt 160), jeweils begleitet von einer prägnanten Beschreibung, die Ihre Fantasie anregt. Als... [click here for more] |
Dungeon Masters Guild |
$2.95
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In 1996, TSR published the adventure named “The Gates of Firestorm Peak” for Advanced Dungeons and Dragons 2nd edition. It was written by Bruce Cordell and illustrated by Jeff Easley and Arnie Swekel. It consisted of a 96 page book and cover folder that held 2 double-sided poster maps; one map of the complex and 3 tactical maps. It also came with punch-out counters for use with the tactical... [click here for more] |
Dungeon Masters Guild |
$1.95
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Waterdeep: Dungeon of the Mad Mage provides the bare bones of the town of Skullport but doesn’t flesh out any interesting combat encounters. Your players will likely feel the combat “itch” as they explore this subterranean venue. Here are three varied, challenging encounters so they can scratch it.
Xanathar Brawl – a medium encounter at the Black Tankard... [click here for more] |
Dungeon Masters Guild |
$2.95
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Dr. Jubal and his Carnival of Curiosities left The Stop almost a tenday ago. When one of the circus wagons is found abandoned, folks fear the worst. Brave heroes are needed to find out what has become of the good Doctor and his troupe. Are you up for the challenge?
This adventure is the follow-up to CCC-DDSC-01 Murder at The Stop ... [click here for more] |
Dungeon Masters Guild |
$3.99
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Steam has been rising from ruins east of the city of Thentia for almost two tendays. Scouts and adventurers have gone to investigate, but have not returned. What might be lurking in the depths of those dark places, and will it remain there?
A 2-hour adventure for 1st-4th level characters.
Beneath the Surface premiered at Conclave of Gamers 2017 and Tri-State Gamers... [click here for more] |
Dungeon Masters Guild |
$2.99
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Don’t let the name fool you!
Quick Dungeons are complete dungeons filled with monsters and other encounters such as traps and puzzles. While they are not exactly complete adventures, the dungeon comes with a Player map, a DM map and a Map Key with numbered encounters, descriptions and even boxed text. A short backstory is also included to help you give your players a... [click here for more] |
Dungeon Masters Guild |
$2.00 $1.00
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The Goose of the Golden Eggs is a single-session 5E scenario set in Eberron, suitable for four 6th-level PCs. The characters explore a small underground complex inhabited by the wicked servants of Rhashaak the cursed dragon in order to retrieve the Goose, an ancient magic item able to regularly produce Eberron dragonshards.
In this supplement an Eberron DM can find:
- a single... [click here for more] |
Dungeon Masters Guild |
$1.99
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