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A Necromancers Twisted Web sees the party having to assist with an undead incursion on the village of Limevale. They soon discover this is not the first attack. Interacting with the villagers, it becomes clear one of the young men who was mistreated by some of the more influential leaders of the village is behind the attacks, wanting the village to suffer as he had. The party then sets off to find... [click here for more] |
Dungeon Masters Guild |
$1.99
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Amarune's Adventures is a series of short 3-6 hour adventures that explore the various Locations detailed in the best selling Amarune's Almanac series, available for Fantasy Grounds!
The Malediction of the Devil's Mushroom
An Anauroch / Underdark adventure for 4-6 characters of 4th-6th level.
The Underdark is a wild, untamed place full of mysteries and treasures. Danger lurks around... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Caverns of the Chaos Crystals
Adventure One:
The Missing Scholars
by Erik Arthur
A 2 to 4 hour adventure
for 1st level characters.
Includes two versions of a large,
70 dpi battlemap for
Virtual Table Top Use
*and*
custom PC/NPC Background.
A group of scholars have... [click here for more] |
Dungeon Masters Guild |
$2.00
|
A mind flayer has called for a massive conference of monsters in the Underdark beneath Hillsfar. Trolls, umber hulks, demons, and more have answered the illithid's call. To infiltrate this gruesome menagerie, you must embrace the monster within yourself.
A two-hour-adventure with two one-hour bonus objectives for 1st to 4th level characters. To succeed, the characters must transform into powerful... [click here for more] |
Dungeon Masters Guild |
$4.99 $3.99
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The Yellow Tooth goblin tribe living in the old copper mine have starting showing signs of a sickness. Some terrible corruption has welled up from the depths. Can the source of corruption be found so that the peaceful goblins may stay in a Mine of Their Own?
A Two to Four Hour Adventure for Tier 1 Characters. Optimized for APL 3
This is a Foundry VTT module version of the Copper... [click here for more] |
Dungeon Masters Guild |
$2.79
|
THE THIRD ADVENTURE IN THE TENETS OF BANE SERIES
A devout priestess of Torm seeks one of three platinum discs once carried by a trio of Banite fanatics. To retrieve the item, the characters must delve an abandoned dwarven mine and unravel the protective magic left behind by the archmage who originally hid the disc.
A 2-hour adventure for 1st-4th level characters
Each adventure... [click here for more] |
Dungeon Masters Guild |
$2.99
|
This product is Adventurers League legal! Code: DDHC-TOA-4
Something evil is devouring the souls of the living in Chult, but before the characters take on the horrors in Tomb of Annihilation, they must first uncover the death curse’s origin by braving a lich’s tower in the Cloakwood. This introductory adventure is designed for a party of four to six 1st-level characters, who should advance... [click here for more] |
Dungeon Masters Guild |
$2.99
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This is a Fantasy Grounds VTT Module! It makes extensive use of Fantasy Grounds's random table features, and comes complete with encounters, items, NPCs, and custom tokens. For the PDF version instead, click here.
5e Solo Gamebooks presents Tables Of Doom, a new kind of solo adventuring system, containing 2 exciting solo quests! Unlike our previously published gamebooks (Death Knight’s Squire and Tyrant... [click here for more] |
Dungeon Masters Guild |
$12.95
|
This is a Roll20 VTT Module
Own the PDF? Click here to get a discount on the VTT Module!
Nestled at the base of Kelvin's Cairn lies the Dwarven Valley
There the goodly dwarves of Icewind Dale have lived for centuries crafting fine weapons and armor. Looming on the eastern side of the valley lies the Halls of Black Ice, where an evil plagued the mind of many... [click here for more] |
Dungeon Masters Guild |
$4.99
|
- This is the FANTASY GROUNDS VTT Software version of the BEST ELECTRUM SELLER FIRST ADVENTURE!!!! -
- For the PDF itself, CLICK HERE -
CRITIC REVIEWS:
January 19th, 2020 - Spilled Ale Studios: "First Adventure is a labour of love, and has been crafted with an impressive incredible attention to... [click here for more] |
Dungeon Masters Guild |
$8.99
|
*This product is the Fantasy Grounds version of the best selling adventure, Hand of the Wychlaran.
The goblins of the Nanraak tribe are disappearing. Can you learn the reason behind their mysterious departure?
Hand of the Wychlaran is a 5 to 6-hour Fantasy Grounds adventure for characters of 3rd level. The adventure takes place in the High Country of Rashemen located in northeastern... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A complete set of digital maps (72 DPI) of the ten dungeon levels of the iconic adventure B4 - The Lost City.
Ideal for use with virtual tabletops
Both with and without-grid versions included
Moving map features included in separate files so that sliding walls and rotating halls can be moved about on the maps
Examples of the 10 maps included:
... [click here for more] |
Dungeon Masters Guild |
$1.49
|
Now for Fantasy Grounds and fully coded for Fantasy Grounds Unity!!!
Save the village of Millvein!
Prevent a war with the drow!
In this 3-4 hour adventure for 4-5 characters of 2nd level, travel to a chitine lair to prevent them from destroying the small village of Millvein and inciting a war between the surface and the drow.
Includes:
A 3-4 hour adventure for 2nd level characters
Map of the... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Now for Fantasy Grounds Unity
How’d you get here?
Let me explain... No, there is too much. Let me sum up.
Rescued a retired hero's hapless nephew from goblins at some ruins on a hill
Found out that there aren’t any goblins, but spider creatures called chitine instead
Uncovered a chitine plot to start a war between the surface world and the drow
Got convinced to try to stop that war... [click here for more] |
Dungeon Masters Guild |
$5.95
|
Une aventure pour découvrir un pan de l’histoire des orcs de Thar
Les aventuriers, peut-être grâce à la présence d'un demi-orc dans leur groupe, ou bien en ayant entendu les légendes de la région, ont eu vent d'un lieu sacré orc.
Une petite aventure pour 4 personnages de niveau 1
Scénario FGU VTT intégrant une belle carte des lieux avec LOS et effets intégrés. ... [click here for more] |
Dungeon Masters Guild |
$3.18
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FANTASY GROUNDS VTT VERSION
Lurking In The Sewers
Beneath the sprawling streets of the bustling city lies a labyrinthine network of interconnected sewers. The winding tunnels and chambers stretch for miles upon miles, a tangled web of shadow and stone where danger lurks at every turn. But for those brave enough to venture into the filthand stench,... [click here for more] |
Dungeon Masters Guild |
$3.73
|
The Forge of Fury is a well-loved classic in part because of its robust and flexible dungeon, alive with roaming monsters and brimming with secrets. MargoMods Forge of Fury Companion is an expansion and DM’s guide to The Forge of Fury with a treasure trove of items, monsters, encounters, and NPCs that fit seamlessly into the original adventure.
This module... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Introducing the Roll20 Addon for MargoMods Sunless Citadel Companion, the ultimate expansion and DM's guide for the classic D&D adventure.
All content available in the PDF/Book version of MargoMods Sunless Citadel Companion has been reorganized and reformatted to be used inside the Roll20 VTT with no set-up work from you!
Looking for the PDF version? Find it here! Want both? Here's a 33% discount... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Sorceria (S1) Cult of the Hydra
Now available for Fantasy Grounds Unity!
Sorceria (S1) Cult of the Hydra is a brand new campaign, taking characters from 1st to 10th level, set in the wandering demi-plane of Sorceria.
Sorceria is a city like no other. Magic is everywhere; it literally walks the streets. The city itself, and the forest that surrounds it, is part of a roaming demi-plane.... [click here for more] |
Dungeon Masters Guild |
$34.95
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*This product is the Fantasy Grounds version of the best "silver" selling adventure bundle, The Hoarfrost Journeys.
Have you always wanted to try your hand at being a Dungeon Master with Fantasy Grounds? If so, this bundle is for you. Each of the included adventures plays in about two hours, making the Hoarfrost Journeys a great place to start your Fantasy Grounds DMing career!
The... [click here for more] |
Dungeon Masters Guild |
$5.99
|
The Jade Abyss
An Adventure by Elven Tower
This is a tier 2 (level 5-6) adventure about an underground tomb/prison from an earlier civilization. The place crawls with undead reanimated inmates that just recently found a way out of their resting place. A group of unfortunate city watch soldiers lost their lives when they stumbled upon the escaped armored undead. They come from a place where... [click here for more] |
Dungeon Masters Guild |
$1.45
|
Now for Fantasy Grounds!
"The adventure is laid out expertly, with simple yet clear maps, and good artwork...Overall, this is one of the best adventures I’ve seen on the DMs Guild. Highly recommended!"
-Merric B., author of the D&D review and play advice site 'Merric's Musings'
https://merricb.com/2020/02/20/5e-adventure-review-trap-trap/... [click here for more] |
Dungeon Masters Guild |
$5.95
|
This product is the Roll20 Addon adventure, a conversion of the Gold best-selling adventure 'Trap-Trap!'. for the PDF version, click HERE
Trap-trap is a one-shot 5e Dungeons & Dragons adventure module for a party of four to five characters from 3rd to 4th level
The hooting of kobold spectators becomes... [click here for more] |
Dungeon Masters Guild |
$5.95
|
Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity
Deep Gnome Proverb: “Unsettled ground brings trouble.”
Unsettled Ground is a 4 to 6-hour adventure for 4th level characters.
Content warning: Spiders.
The ruins of Castle Hermitage are shrouded in mystery after the disappearance of Lord Soulis Hermitage... [click here for more] |
Dungeon Masters Guild |
$3.99
|
THIS IS A VTT MODULE FOR Fantasy Grounds. If you want the PDF Version, Click Here.
THE COMPLETE BUNDLE OF ALL 23 EXPANDED LEVELS IS NOW AVAILABLE WITH MASSIVE SAVINGS!
Tyrannosaurus VeX Presents
VeX's Expanded Dungeon of the Mad Mage Level 02
Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Fire is a powerful, frightening and all consuming creature.
The Australian bush’s evolution is in part from a patchwork quilt of burning, either by accident or intentionally through “Firestick Farming” by The First People of this land. Species have adapted to evade, endure, or even benefit from small and low intensity fires. In recent years, 2019 -2020 especially, the dry... [click here for more] |
Dungeon Masters Guild |
$14.95
|
JUST UPDATED!
All maps fully pinned with links to encounters and items. Fantasy Grounds version 3.2.3 campatible!
Thirty two years ago, Zelligar the Unknown and Rogahn the Fearless led a mercenary army into the Maerthwatch Mountains to crush their hated enemies - the barbaric Orgahn Tribes - never to be heard from again. It is said that a great treasure is hidden... [click here for more] |
Dungeon Masters Guild |
$5.99
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