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This product is Adventurers League legal! Code: DDHC-TOA-4
Something evil is devouring the souls of the living in Chult, but before the characters take on the horrors in Tomb of Annihilation, they must first uncover the death curse’s origin by braving a lich’s tower in the Cloakwood. This introductory adventure is designed for a party of four to six 1st-level characters, who should... [click here for more] |
Dungeon Masters Guild |
$2.99
|
The origin of runes has long been lost to the majority of sages and wizards, save those with giant blood.
However, with the shattering of the Ordning, the magic of runes has once again emerged into the Realms. Adventurers must delve into a ruined complex beneath the Spine of the World, suspected by SEER to be the birthplace of that arcane tradition.
A Four-Hour Adventure for 5th-10th Level Characters... [click here for more] |
Wizards of the Coast |
$3.99
|
"A huge thanks to the team behind “Monsters Without Borders” for their creative fundraising effort for MSF. From Yemen to South Sudan, the money raised will go towards delivering essential medical care to those who need it most.” – Merlyn Ooms, MSF-UK
WE HAVE RAISED $2,400 so far, that's 38 days in the field for a trained doctor!
Twitter: "To put... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 THIS IS A PDF. If you want the Fantasy Grounds Version, Click Here.
Tyrannosaurus VeX Presents
VeX's Expanded Dungeon of the Mad Mage Level 06
Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color? Do you wish there was more megadungeon in your megadungeon? Are you too busy to prepare all of this yourself?
Then this is the... [click here for more] |
Dungeon Masters Guild |
$3.00
|
 THIS IS A PDF. If you want the Fantasy Grounds Version, Click Here.
Tyrannosaurus VeX Presents
VeX's Expanded Dungeon of the Mad Mage Level 07
Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color? Do you wish there was more megadungeon in your megadungeon? Are you too busy to prepare all of this yourself?
Then this is the... [click here for more] |
Dungeon Masters Guild |
$3.00
|
Experience this innovative sequel to the ENnie-Nominated adventures, The Heir of Orcus: Verse I & II!
A Two to Four-Hour Adventurers League Community Created Content Adventure for Characters Levels 5-10. Many more hours of content for use in your home game!
The Heir of Orcus Strikes Back!
Ios, the Overseer of Duerradin, a highly advanced duergar psionic research outpost, invites you... [click here for more] |
Dungeon Masters Guild |
$9.95
|
DARE TO UNEARTH THE SECRETS OF A LEGENDARY CURSE
A group of adventurers is tasked to uncover the truth behind a mystery that lies deep within a forgotten sanctum, one protected by those who still practice the old teachings of Chultan magic.
Failure may crush all hope for one of their allies, while success may also bring upon the wrath of an ancient order of zealots. Can the party solve... [click here for more] |
Dungeon Masters Guild |
$3.95
|
When a Thayan research expedition returns from the Glacier of the White Wyrm with only two survivors that are reduced to whispering about an ancient pyramid under the ice, perhaps it is time to discover just what scares the life out of a nation of necromancers.
I have other DM's Guild offerings, as well:
Maps: Two Story Tavern (includes commercial license)
Monsternomicon: Kyuss & His Sons... [click here for more] |
Dungeon Masters Guild |
$5.99
|
The Cult of Reborn Flame initiates its most devastating plot against Mulmaster even as Thayans are invading the city. You must navigate the planar tunnels beneath Mulmaster and stop the Black Phoenix before a sea of fire engulfs the entire city, killing Thayans and Mulmasterites alike.
A two-hour-adventure with two one-hour bonus objectives for 5th to 10th level characters. Now, in Mulmaster's... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A virtual tabletop dungeon map of the classic module "S1 Tomb of Horrors". It's intended for online play, but it can be printed out and used on the tabletop.
The digital download includes the .JPEG file with the resolution of 10,500 by 13,200 pixels.
The maps are designed with a 5 ft. grid, which corresponds to one inch at 150dpi. You can divide the pixels by 150 to get the number of squares... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Phlan’s refugees are being assaulted on the road and taken into the Underdark to become illithid thralls. Can the characters save some of the travelers and uncover the mastermind of this evil operation? Only a delve into the Underdark will tell.
About Mount Ogden Gaming Company
MOGC is a group of gamers that decided to jump in and take advantage of the CCC program offered by Wizards... [click here for more] |
Dungeon Masters Guild |
$4.99
|
 THIS IS A VTT MODULE FOR Fantasy Grounds, not a PDF
Tyrannosaurus VeX Presents
VeX's Expanded Dungeon of the Mad Mage Level 12
Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color? Do you wish there was more megadungeon in your megadungeon? Are you too busy to prepare all of this yourself?
Then this is the module for you!... [click here for more] |
Dungeon Masters Guild |
$3.00
|
 Bronzehill Crag has been a profitable bronze mine for years. A recent shaft discovered volcanic activity deep below the mine & the miners have reported lights & movement down below. A few days ago, 3 miners disappeared while on duty & the party was called to help by the owners. Now, an elemental creature has come to declare that the miners are prisoners of the Azers who use the mountain... [click here for more] |
Dungeon Masters Guild |
$1.49
|
 THIS IS A PDF. If you want the Fantasy Grounds Version, Click Here.
Tyrannosaurus VeX Presents
VeX's Expanded Dungeon of the Mad Mage Level 04
Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color? Do you wish there was more megadungeon in your megadungeon? Are you too busy to prepare all of this yourself?
Then this is the... [click here for more] |
Dungeon Masters Guild |
$3.00
|
 THIS IS A VTT MODULE FOR Fantasy Grounds, not a PDF
Tyrannosaurus VeX Presents
VeX's Expanded Dungeon of the Mad Mage Level 11
Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color? Do you wish there was more megadungeon in your megadungeon? Are you too busy to prepare all of this yourself?
Then this is the module for you!... [click here for more] |
Dungeon Masters Guild |
$3.00
|
Need a Room descripotion? Need a Door? Need dozens and dozens of them? Then this module has you covered.
This Fantasy Grounds module can be used to create more than 44 Trillion unique descriptions that combine room and doors. To be exact - 44,285,477,827,500 combinations.
Absolutely crazy I know! I figured when I started I could come up with... [click here for more] |
Dungeon Masters Guild |
$2.95
|
This is a Fantasy Grounds VTT Module! It makes extensive use of Fantasy Grounds's random table features, and comes complete with encounters, items, NPCs, and custom tokens. For the PDF version instead, click here.
5e Solo Gamebooks presents Tables Of Doom, a new kind of solo adventuring system, containing 2 exciting solo quests! Unlike our previously published gamebooks (Death Knight’s Squire... [click here for more] |
Dungeon Masters Guild |
$12.95
|
This Season’s Theme is FULL COLOR!
If you run online, like to print your maps, or just want to have something nice to frame and hang over your fireplace to impress your friends, then give these a shot. Included are two zip files—each containing 4 maps in both .jpg (reasonably-sized for online play) and .pdf (both scaled for printing 1" scale battlemaps) formats.
NOW WITH... [click here for more] |
Dungeon Masters Guild |
$1.50
|
 THIS IS A VTT MODULE FOR Fantasy Grounds, not a PDF
Tyrannosaurus VeX Presents
VeX's Expanded Dungeon of the Mad Mage Level 09
Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color? Do you wish there was more megadungeon in your megadungeon? Are you too busy to prepare all of this yourself?
Then this is the module for you!... [click here for more] |
Dungeon Masters Guild |
$3.00
|
 THIS IS A VTT MODULE FOR Fantasy Grounds. If you want the PDF Version, Click Here.
Tyrannosaurus VeX Presents
VeX's Expanded Dungeon of the Mad Mage Level 05
Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color? Do you wish there was more megadungeon in your megadungeon? Are you too busy to prepare all of this yourself?
Then... [click here for more] |
Dungeon Masters Guild |
$3.00
|
 THIS IS A VTT MODULE FOR Fantasy Grounds, not a PDF
Tyrannosaurus VeX Presents
VeX's Expanded Dungeon of the Mad Mage Level 10
Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color? Do you wish there was more megadungeon in your megadungeon? Are you too busy to prepare all of this yourself?
Then this is the module for you!... [click here for more] |
Dungeon Masters Guild |
$3.00
|
From the Roadside Encounter from the town of Blasingdell to the Sourscale Warrens located in the Dark Mere. Even after using the maps for the Adventures League game, they are generic enough to use for other campaigns.
Included:
This map pack includes 3 versions of the Kobold Warrens map. With and without a grid and one with the DM's layer. Also 2 versions of the Roadside Encounter,... [click here for more] |
Dungeon Masters Guild |
$1.99
|
 THIS IS A VTT MODULE FOR Fantasy Grounds, not a PDF
Tyrannosaurus VeX Presents
VeX's Expanded Dungeon of the Mad Mage Level 08
Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color? Do you wish there was more megadungeon in your megadungeon? Are you too busy to prepare all of this yourself?
Then this is the module for you!... [click here for more] |
Dungeon Masters Guild |
$3.00
|
 THIS IS A VTT MODULE FOR Fantasy Grounds. If you want the PDF Version, Click Here.
Tyrannosaurus VeX Presents
VeX's Expanded Dungeon of the Mad Mage Level 01
Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color? Do you wish there was more megadungeon in your megadungeon? Are you too busy to prepare all of this yourself?
Then... [click here for more] |
Dungeon Masters Guild |
$3.00
|
 THIS IS A VTT MODULE FOR Fantasy Grounds, FOR THE PDF VERSION, Click Here
Tyrannosaurus VeX Presents
VeX's Expanded Dungeon of the Mad Mage Level 03
Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color? Do you wish there was more megadungeon in your megadungeon? Are you too busy to prepare all of this yourself?
Then this... [click here for more] |
Dungeon Masters Guild |
$3.00
|
 THIS IS A VTT MODULE FOR Fantasy Grounds, for the PDF version, Click Here!
Tyrannosaurus VeX Presents
VeX's Expanded Dungeon of the Mad Mage Level 07
Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color? Do you wish there was more megadungeon in your megadungeon? Are you too busy to prepare all of this yourself?
Then this... [click here for more] |
Dungeon Masters Guild |
$3.00
|
 THIS IS A VTT MODULE FOR Fantasy Grounds, FOR THE PDF VERSION, Click Here
Tyrannosaurus VeX Presents
VeX's Expanded Dungeon of the Mad Mage Level 04
Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color? Do you wish there was more megadungeon in your megadungeon? Are you too busy to prepare all of this yourself?
Then this... [click here for more] |
Dungeon Masters Guild |
$3.00
|
 THIS IS A VTT MODULE FOR Fantasy Grounds. If you want the PDF Version, Click Here.
Tyrannosaurus VeX Presents
VeX's Expanded Dungeon of the Mad Mage Level 02
Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color? Do you wish there was more megadungeon in your megadungeon? Are you too busy to prepare all of this yourself?
Then... [click here for more] |
Dungeon Masters Guild |
$3.00
|
 THIS IS A VTT MODULE FOR Fantasy Grounds, for the PDF version, Click Here!
Tyrannosaurus VeX Presents
VeX's Expanded Dungeon of the Mad Mage Level 06
Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color? Do you wish there was more megadungeon in your megadungeon? Are you too busy to prepare all of this yourself?
Then this... [click here for more] |
Dungeon Masters Guild |
$3.00
|
 *This product is the Fantasy Grounds version of the best "silver" selling adventure bundle, The Hoarfrost Journeys.
Have you always wanted to try your hand at being a Dungeon Master with Fantasy Grounds? If so, this bundle is for you. Each of the included adventures plays in about two hours, making the Hoarfrost Journeys a great place to start your Fantasy Grounds DMing... [click here for more] |
Dungeon Masters Guild |
$4.99
|
*This version requires the use of the Fantasy Grounds VTT. Click HERE for the PDF version.*
The party is recruited by an innkeeper to recover a flower from a nearby mansion. He is an alchemist and he is running short on his supply of the Midnight Violet.
Town rumors warn the party to stay away. But, that's unlikely given that your heros are mighty and brave.
While... [click here for more] |
Dungeon Masters Guild |
$1.95
|
 Caverns of the Chaos Crystals
Adventure One:
The Missing Scholars
by Erik Arthur
A 2 to 4 hour adventure
for 1st level characters.
Includes two versions of a large,
70 dpi battlemap for
Virtual Table Top Use
*and*
custom PC/NPC Background.
A group of scholars have... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Assorted Dungeon Maps you can use in your Dungeon Masters Guild projects.
You may also enjoy:
The Gates of Madness: A Hardbuckler Story
Aged paper Texture
Aged Paper Colour Pack
Dungeon Maps (PWYW)
Dungeon Maps 2 (PWYW)
Dungeon Maps 3 (PWYW)
River Bank Maps... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 A complete set of digital maps (72 DPI) of the ten dungeon levels of the iconic adventure B4 - The Lost City.
Ideal for use with virtual tabletops
Both with and without-grid versions included
Moving map features included in separate files so that sliding walls and rotating halls can be moved about on the maps
Examples of the 10 maps included:
... [click here for more] |
Dungeon Masters Guild |
$1.49
|
JUST UPDATED!
All maps fully pinned with links to encounters and items. Fantasy Grounds version 3.2.3 campatible!
Thirty two years ago, Zelligar the Unknown and Rogahn the Fearless led a mercenary army into the Maerthwatch Mountains to crush their hated enemies - the barbaric Orgahn Tribes - never to be heard from again. It is said that a great treasure is hidden... [click here for more] |
Dungeon Masters Guild |
$5.99
|
About the Adventure
Discover a dark gateway connecting the Material Plane to Avernus, the First Circle of the Nine Hells!
When searching for a way to enter Avernus, an adventuring party finds a mysterious volcanic lair called The Rift. Rumors say that a long-neglected dark gateway to the Nine Hells resides within. However, those telling the tails have left out an important detail... Your players... [click here for more] |
Dungeon Masters Guild |
$1.95
|
This map is provided as a free resource to virtual tabletop players/GMs, though donations are welcome.
The Crypts of Kelemvor adventure module can be downloaded for free from the Wizards of the Coast website. It is found in Dragon+ Issue 18.
As a virtual tabletop GM, I found that the maps included in the PDF were unusually shaped and didn't line up with my grids. If I manipulated the image... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 The ruins of an old temple scattered across the landscape near the base of a mountain. A large skull in the side of the rock face reveals an opening to the catacombs. Inside, there are bunks, storage rooms. An altar room for rituals. There are multiple caved in areas and an underwater cave area that leads to a spider room. Part of the catacombs have collapsed into a bottomless abyss.
Included:... [click here for more] |
Dungeon Masters Guild |
$2.00
|
 Quality Roleplaying Maps!
Useful for online virtual tabletop (VTT) or printed by crafty individuals, these RPG battlemaps are manually created using custom textures, lighting, objects, doodads, and more.
Maps are presented in their native 11" x 17" tile format, at high resolution with multiple tiles comprising the entire layout.
Included are 2 files - a .zip that includes everything, and a low... [click here for more] |
Dungeon Masters Guild |
$1.00
|
 This is the Fantasy Grounds version, a MOD file, not the PDF version.
A bloodline, regardless of its origin, may bestow the gift of magic.
Some sorcerers are unfortunate enough to have ties back to aberrations, usually by arcane experiments their ancestors suffered through. While these bloodlines are definitively unnatural, power exists in them nonetheless. Within you will find... [click here for more] |
Dungeon Masters Guild |
$2.99
|
 *This product is the Fantasy Grounds version of the best "silver" selling adventure, Hand of the Wychlaran.
The goblins of the Nanraak tribe are disappearing. Can you learn the reason behind their mysterious departure?
Hand of the Wychlaran is a 5 to 6-hour Fantasy Grounds adventure for characters of 3rd level. The adventure takes place in the High Country of Rashemen... [click here for more] |
Dungeon Masters Guild |
$4.99
|
 A complete set of digital maps (72 DPI) of the encounters and dungeon levels of the iconic adventure I2 - Tomb of the Lizard King.
Ideal for use with virtual tabletops
Both with and without-grid versions included
Examples of the 7 maps included:
... [click here for more] |
Dungeon Masters Guild |
$1.49
|
This product contains a zip file with 12 pre-generated characters for Fantasy Grounds. These characters use standard ability arrays and have all equipment, abilities, and actions detailed. They contain links to the Players Handbook (Complete Core Class Pack) where appropriate and have had features and traits automated with actions where possible. Of course, these can be changed to meet your wants and... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 With the braziers lit beneath a sinister statue, you know that what lies beyond the entrance at its feet will be dire. A crypt where shocking events have, or are still taking place. Plenty of areas for interesting story hooks. A deep chasm in the center where the walkway has fallen below. The party will need to find a better way to the end chamber.
Included:
This map pack includes... [click here for more] |
Dungeon Masters Guild |
$2.00
|
 This product is the MOD file for Fantasy Grounds, not the PDF version.
Have you dreamed of coming from a land of eternal darkness, with smog-choked cities of ringing steel, vertigo-inducing strongholds spread across stalactites and webs, or being raised by sapient mushrooms who communicate via telepathy spores? Of course, we all have those dreams. Now they can be a (tabletop-synthesized)... [click here for more] |
Dungeon Masters Guild |
$4.99
|
 Quality Roleplaying Maps!
Useful for online virtual tabletop (VTT) or printed by crafty individuals, these RPG battlemaps are manually created using custom textures, lighting, objects, doodads, and more.
Maps are presented in their native 11" x 17" tile format, at high resolution with multiple tiles comprising the entire layout.
Included are 2 files - a .zip that includes everything, and a low... [click here for more] |
Dungeon Masters Guild |
$1.00
|
A complete set of digital maps (72 DPI) of the encounters and city scenes of the iconic adventure B6 - The Veiled Society.
Ideal for use with virtual tabletops
Both with and without-grid versions included
Examples of the 5 maps included:
... [click here for more] |
Dungeon Masters Guild |
$1.49
|
With Exploration Maps you receive the below maps in various form. The maps are free to use in your Dungeon Masters Guild projects, or for personal use.
Don't forget to download my FREE Encounter!
Download one of my other products!
Savage Encounters Series:
... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 A camp was set up here near some old ruins. Is it the player's camp, or enemy NPCs?
Included:
This map pack includes 4 versions of the map. Day and night versions and with and without gridlines. Two size version are included with each style map. 50x50 pixel per grid for easy import into Fantasy Grounds (labeled FG2). And a 100x100 pixel per grid for higher detail. (labeled 20x20grid)... [click here for more] |
Dungeon Masters Guild |
$2.00
|
 A complete set of digital maps (72 DPI) of the encounters of the iconic adventure X8 - Drums on Fire Mountain.
Ideal for use with virtual tabletops
Both with and without-grid versions included
Examples of the 10 maps included:
... [click here for more] |
Dungeon Masters Guild |
$1.49
|