Close
Close
Narrow Results
$ to $
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!















ThemeSpecial Collection
Underdark/Subterranean   Remove Search Term
May D&D Sale   Remove Search Term
Advanced Search

pixel_trans.gif
 
 Hottest Underdark/Subterranean, May D&D Sale
 
 Hottest Community Underdark/Subterranean, May D&D Sale
pixel_trans.gif
pixel_trans.gif
 
 Newest Titles in This Section
 
 Newest Community Created Titles in This Section
pixel_trans.gif
Products found in this section... Sort by: 
 Title    Publisher    Price  
Roleplaying Maps Enhanced: DDAL05-11 Forgotten Traditions

Roleplaying Maps Enhanced: DDAL05-11 Forgotten Traditions


Quality Roleplaying Maps! Useful for online virtual tabletop (VTT) or printed by crafty individuals, these RPG battlemaps are manually created using custom textures, lighting, objects, doodads, and more. Maps are presented in their native 11" x 17" tile format, at high resolution with multiple tiles comprising the entire layout. Included are 2 files - a .zip that includes everything, and a low resolution...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
The Call of Seedooloo

The Call of Seedooloo


Will you be able to silence the Call of Seedooloo? No-one knows why, but many of the villagers of Greenmist have been going insane. Not only that, but something has caused the surrounding environment to transform into fetid swamps. Heroes from far and wide have gone into the swamps to destroy the source of the madness, but none have returned. The truth is that the psychic whispers...   [click here for more]
Dungeon Masters Guild  $1.95

Add to Dungeon Masters Guild Order  
Forgotten Realms Starter Set 3

Forgotten Realms Starter Set 3


Stuck? In need for a scenario able to start your new Forgotten Realms game? No problem! In this product you’ll find three Faerûnian places of adventure which your beginner adventurers can explore, good to start a sandbox campaign set in Toril: the Satyr's Glen; the Cullrin Fields; a Zhentarim Watch Post....   [click here for more]
Dungeon Masters Guild  $1.50

Add to Dungeon Masters Guild Order  
Classic Modules Today: B12 Queen's Harvest (5e)

Classic Modules Today: B12 Queen's Harvest (5e)


In 1989, TSR published the module named “Queen’s Harvest” with the module code “B12” as a sequel to B11 King’s Festival which is also availiable at DMsGuild. It was written by Carl Sargent and illustrated by John and Laura Lakey (Cover) and Karl Waler (Interior Design). This 36-page booklet had an outer folder containing maps. In addition to a two leveled dungeon and the map of the queen’s...   [click here for more]
Dungeon Masters Guild  $1.50

Add to Dungeon Masters Guild Order  
Escape from the Forge of Dumathoin

Escape from the Forge of Dumathoin


Action and Intrigue Under Mt. Hotenow in the Forgotten Realms! Awakening in a dark and dirty cell with a mysterious cellmate, your band of adventurers must escape their confinement and fight their way to freedom, but how?  Their weapons and equipment confiscated by their captors, the adventurers must use their wits and cunning to free themselves, plotting escape strategies, improvising weapons and...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
Darkness before Dawn

Darkness before Dawn


The dwarven city of Valhaspar is under siege by an army of demons. Race against the coming dawn to confront the demonic general and attempt to close the gate, or assist the dwarves with a desperate ritual, deal with a dragon, and sink the demon army into the depths of the earth. A 3-hour adventure for characters 12th level and higher that can be run as a stand-alone or in conjunction with material...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Bone Collector's Hoard

Bone Collector's Hoard


Bone Collector’s Hoard Adventurers helping search the Dire Wood for two missing children find themselves in a chase for survival against an worg and a wolfpack. But when the children’s trail leads to a rocky outcrop, the clues near a cave entrance point to something even more ominous than wolves lurking within. An adventure for characters levels 1...   [click here for more]
Dungeon Masters Guild  $0.99

Add to Dungeon Masters Guild Order  
Treasure Trove 3 - Challenge 3 Treasures

Treasure Trove 3 - Challenge 3 Treasures


Better treasures, faster, with less time needed to create them. This book is specifically devoted to fixing and addressing one of the clunkier and slower aspects of Fifth Edition. Players want their characters to grow more powerful, and to be rewarded for quality play. Rewards come through experience points and magic items, and those rewards come from treasure hoards...   [click here for more]
Dungeon Masters Guild  $0.99

Add to Dungeon Masters Guild Order  
Deluxe Digital Map Pack: DDAL05-17 Hartkiller's Horn

Deluxe Digital Map Pack: DDAL05-17 Hartkiller's Horn


Full Color! If you run online, like to print your maps, or just want to have something nice to frame and hang over your fireplace to impress your friends, then give these a shot. Included are two zip files—each containing 2 maps in both .jpg (reasonably-sized for online play) and .pdf (scaled for printing 1" scale battlemaps) formats. Future adventures to come! Travis Woodall...   [click here for more]
Dungeon Masters Guild  $0.75

Add to Dungeon Masters Guild Order  
A Bugfolk's Life

A Bugfolk's Life


Being a race little known by the other civilizations that walk in the Material Plane (maybe the dwarves and the gnomes that live below being the exception), the bugfolk present an interesting opportunity for the player. Coming from the Underdark, the bugfolk have alien customs that make them a different and refreshing option for roleplay. But they also have a unique set of skills that can be exploited...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Star Cairns (2e)

The Star Cairns (2e)


Derro swarm in the Abbor-Alz. The Doomgrinder windmill's blades approach their zenith. Strange sightings in Hardby and rumors of a bandit empire in the mountains have commoners and nobles concerned. The Circle of Eight hopes that the key to averting this disaster can be found in the mysteries of a group of five ancient crypts, the Star Cairns. But first someone has to find the fifth cairn . . . . Five...   [click here for more]
Wizards of the Coast  $4.99

Add to Dungeon Masters Guild Order  
Descent Into Darkness

Descent Into Darkness


Deep in the north Svalich Woods in the forgotten cemetery of Marescu’s Vale—now known as the Vale of Tears—a ghost has a problem. Islana Marescu is the youngest daughter of Baron Liviaz Marescu. Islana is also a ghost who never died. Brave adventurers liberated her from the curse of a dark necromancer (see The Weeping Revenant for how your players can take part in that story), but now...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
Magic Items: Relics

Magic Items: Relics


Relics are items of ancient magical power, but unalike your typical magic item, Relics grant party members the gift of immense versatility. Relics are not limited like other items are; they can be combined and applied to a wide range of different tools, weapons and armour. These new items are exciting and thought provoking new features of your world and your party’s arsenal. Spread them out to...   [click here for more]
Dungeon Masters Guild  $1.99

Add to Dungeon Masters Guild Order  
CCC-SHINY-04 Elusion of Grand Yore

CCC-SHINY-04 Elusion of Grand Yore


A svirfneblin clan elder and arcanist of Lumindearth has gone missing. Courageous adventurers have been called upon to bring him home, but they’ll need their wits about them if they are to survive this rescue mission in the enigmatic Underdark. A Four‐Hour Adventure for 5th‐10th Level Characters. This adventure does make use of some supplementary game features from Xanathar's...   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
The Slumbering Shadow

The Slumbering Shadow


The first ever full-length campaign set in Elturgard by two best-selling authors! This massive adventure will take your players all the way through Tier 2! Clocking in at 116 pages of solid adventure, Slumbering Shadow is a big, fat journey to Elturgard where an ancient yuan-ti god has returned from the Abyss. Hessatali! Hessatali! The yuan-ti anathema, Hessatali, calls out to his...   [click here for more]
Dungeon Masters Guild  $10.99

Add to Dungeon Masters Guild Order  
The Dying Flame

The Dying Flame


This is an adventure setting for level 15-17 characters. It's a dungeon crawl into a mummy lord's tomb. What? A dungeon crawl for tier 3 characters? Yes! Take a break from saving the world, blow the dust (or sand) off of your fifty feet of hemp rope, and check the tar on the end of your torches because evil is stiring under the sands. This adventure location doesn't inclue a narative story, it's...   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
CCC-GARY-07: The Mirror Cities of Gulthias

CCC-GARY-07: The Mirror Cities of Gulthias


Beneath the ancient Gulthias tree is buried an even older city of Elvish design, populated by strange inhabitants that seem to be slaves of the tree. After exploring the city, you’ve found that there are strange passageways buried through the roots in the middle of common pathways, leading to a mirror city underneath. This city is suspended from the roots as the city it mirrors above is built...   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
Fungal Forest: A 5th Edition Adventure for 15th Level Characters

Fungal Forest: A 5th Edition Adventure for 15th Level Characters


Fungal Forest is a massive, 30 page adventure that plays out in three acts. After a sudden earthquake rocks the area surrounding the farming village of Gallowood, the party are the only ones in the area equipped to minimize the devastation that is sure to follow the disaster. The quake ripped up and broke open large sections and passages to subterranian passages. Now those living...   [click here for more]
Dungeon Masters Guild  $5.00

Add to Dungeon Masters Guild Order  
Reverse Dungeon (2e)

Reverse Dungeon (2e)


See how the other half lives! Herpulh the goblin heard a knock-knock-knocking in the upper corridor?those nosy explorers have found the secret entrance to the goblin den! Herpulh must hurry to warn the tribe. If the invaders cut him off at the pass, there will be no means of stopping their mad advance into the lair! Welcome to Reverse Dungeon, the adventure where everything is...   [click here for more]
Wizards of the Coast  $4.99

Add to Dungeon Masters Guild Order  
Exodus of the Underdark

Exodus of the Underdark


In the isolated reaches of the Silver Marches, local communities have been beset by an increasing number of Underdark denizens. Drow and deep gnome raiding parties steal food and skirmish with local forces. Deep underground the reason for the sudden Underdark incursion becomes clear: the drow have lost the great city of Menzoberranzan. Beset by an outside force, they have retreated to caverns nearer...   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
Zelligar's Evil - Fantasy Grounds

Zelligar's Evil - Fantasy Grounds


JUST UPDATED! All maps fully pinned with links to encounters and items.  Fantasy Grounds version 3.2.3 campatible! Thirty two years ago, Zelligar the Unknown and Rogahn the Fearless led a mercenary army into the Maerthwatch Mountains to crush their hated enemies - the barbaric Orgahn Tribes - never to be heard from again.  It is said that a great treasure is hidden...   [click here for more]
Dungeon Masters Guild  $5.99

Add to Dungeon Masters Guild Order  
Paradise Lost

Paradise Lost


Centuries ago, a powerful wizard locked himself in his inner sanctum to dedicate his life to the pursuit of knowledge. His discoveries and magic remain sealed inside to this very day. Solve his riddle and unravel the fate of the wizard Maalzinabar and the sinister evil lurking in the depths. A 2-3 hour adventure for 5th-12th level characters...   [click here for more]
Dungeon Masters Guild  $2.00

Add to Dungeon Masters Guild Order  
Dungeon Module TH2: A Dangerous Game

Dungeon Module TH2: A Dangerous Game


Disclaimer: Dungeon Module TH2 is one of the three side routes of Dungeon Module TH1. You do not need to play Dungeon Module TH1 to play this but it would make more sense overall. This module ends with the players going back to a location from Dungeon Module TH1.   A strange jungle lies deep within the earth. This jungle is the property of one named Duke Zaroff. Zaroff loves hunting all kinds of...   [click here for more]
Dungeon Masters Guild  $0.50

Add to Dungeon Masters Guild Order  
Beholderkin

Beholderkin


The only thing more dangerous than a beholder...is an entire hive of them. It's time to question everything you thought you knew about beholders. They work alone? They hate each other? They emerge from dreams? Not these beholders. In the presence of a Hive Mother, beholders come together in great cities to build world-crossing ships, and now you will know their secrets!...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Undead Races

Undead Races


For players who want to dabble in the fringes of life or to provide options to continue playing a character who has met an untimely demise, these undead races provide new and interesting options for players. The Bound Spirit - your soul has been ripped away and stored in an inanimate form. The Vampire - gifted with uncanny speed and strength, cursed to feed off the lives of others. The Specter - filled...   [click here for more]
Dungeon Masters Guild  $1.99

Add to Dungeon Masters Guild Order  
The Dawnbringer's Dilemma

The Dawnbringer's Dilemma


The Dawnbringer's Dilemma is the first in a trilogy of adventures designed for a party of Tier 1 characters. For this module, the party is expected to be composed of 1st- or 2nd-level characters. If higher-level characters are permitted, they will find some of the encounters less challenging and will likely ascend to Tier 2 before playing through the complete trilogy. In this installment of the Clerics,...   [click here for more]
Dungeon Masters Guild  $1.95

Add to Dungeon Masters Guild Order  
Crystal Spires Mine

Crystal Spires Mine


Welcome to the Crystal Spires; a mining complex atop a natural rocky plateau that fulfils the local Baron’s material needs.  Normally, outsiders are not welcome to just drop into the ‘industrious heart’ of his realm, but it seems there is one particular job that is so dangerous, he does not wish to risk losing any more of his employees. This quest is designed for a DM and a...   [click here for more]
Dungeon Masters Guild  $4.97

Add to Dungeon Masters Guild Order  
Psylock Class

Psylock Class


PSYLOCKS Concept Psylocks having undergone a mental awakening that has unleashed unknown powers.They follow a "pursuit" as a means to control this new power. A "pursuit" will often involve meditation, ritual exercise, or through in depth study of the world around them. The direction of their pursuit dictates the abilities they can grow to harness. Origins Many centuries...   [click here for more]
Dungeon Masters Guild  $4.00

Add to Dungeon Masters Guild Order  
WGA3 Flames of the Falcon (2e)

WGA3 Flames of the Falcon (2e)


Assaults on the city of Greyhawk by a vengeful cleric of Iuz have terrified citizens and caused an exodus of residents. If this cleric is allowed to continue her evil plans, Greyhawk will become little more than a ghost town, ripe for picking by the evil cleric's followers. Volunteers are needed to hunt down the cleric and her cult before she unleashes her undead minions into the streets of Greyhawk...   [click here for more]
Wizards of the Coast  $4.99

Add to Dungeon Masters Guild Order  
Holy Avengers:  Unique Paladin Blades

Holy Avengers: Unique Paladin Blades


The Holy Avenger is the iconic weapon that every paladin aspires to wield. In this short booklet you will discover everything you need to create a unique holy avenger weapon for your paladins. - Prophecy generators which can be used to generate epic, and cryptic, quests to prove a paladin's worth to the gods. - Unique name generators to make ever holy avenger special. - Stacking power sets...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
DMs Helper - Battle & Adventure Map #01 - Evil Worshippers Cave/Lair (Printable Version)

DMs Helper - Battle & Adventure Map #01 - Evil Worshippers Cave/Lair (Printable Version)


As a DM and a graphic designer I love the maps that are presented in the Official D&D modules but I wanted ones that I can use anywhere in my home brew so I have started this collection of Maps that i created myself and I will be putting more out approximately 2 times a week.  These maps can be printed at 150 DPI as full size with one square as 1" • I have included a PDF of the map that is...   [click here for more]
Dungeon Masters Guild  $3.00

Add to Dungeon Masters Guild Order  
The Lost Temple of Sharess

The Lost Temple of Sharess


Beneath the home of a wealthy merchant named Haroun, a floor suddenly collapses, revealing the entrance to a deep, dark cavern. But judging from the screams and laughter coming from below, this is more than a common cave. Will you conquer the long-forgotten horrors it holds? Will you discover fabulous treasures in its pitch-black passageways? And most importantly: will you learn the merchant's own...   [click here for more]
Dungeon Masters Guild  $1.99

Add to Dungeon Masters Guild Order  
Thralls of Zuggtmoy: Complete

Thralls of Zuggtmoy: Complete


In the Anauroch desert, darkness is growing. The followers of the Vile Spore Goddess Zuggtmoy have stolen the dreams of the Bedine Seeress Deja, trapping them in an eldritch artifact. Unless her dreams are returned, the Seeress will descend into madness, and her people along with her. Included are newly remastered maps, as well as brand-new illustrations and pictures....   [click here for more]
Dungeon Masters Guild  $7.99

Add to Dungeon Masters Guild Order  
Cave Battle Map

Cave Battle Map


This item is a 10-inch x 16-inch vertical map that is supposed to represent some sort of cave or cavern. This file is in PDF format and comes with no grid, black grid lines, and white grid lines. If you print this on an 11-inch x 17-inch sized paper the grid lines should stay at 1 inch. I hope you like it! Thanks! Stone attribution: Brusheezy.com If you have any questions feel free to ask in the...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Kobold Chaos- Marky P's modern classics

Kobold Chaos- Marky P's modern classics


Do you miss the good old days, where an entire adventure took up just one session, and could be slotted in to a campaign at any time you choose? Well, they're back. Marky P's modern classics are creating classic-like adventures for 5th edition, designed to take up a single session. In this module, your 1st level characters go into a once-abandoned mine and take on an insane Kobold priest, possibly...   [click here for more]
Dungeon Masters Guild  $0.50

Add to Dungeon Masters Guild Order  
Hand of the Wychlaran: A 3rd-Level Fantasy Grounds Adventure

Hand of the Wychlaran: A 3rd-Level Fantasy Grounds Adventure


*This product is the Fantasy Grounds version of the best selling adventure, Hand of the Wychlaran. The goblins of the Nanraak tribe are disappearing. Can you learn the reason behind their mysterious departure? Hand of the Wychlaran is a 5 to 6-hour Fantasy Grounds adventure for characters of 3rd level. The adventure takes place in the High Country of Rashemen located in northeastern...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
The Witchfire Curse

The Witchfire Curse


The Witchfire Curse Three months ago the township of Durgon’s Rest exiled Elia Fenfrost for practicing witchcraft.  Now as the first harvest approaches there are signs that something is amiss.  The crops are failing, local farm animals are becoming sick with disease, and all of the food stores have gone foul.  The town’s folk suspect that the accursed blight is the work...   [click here for more]
Dungeon Masters Guild  $9.00

Add to Dungeon Masters Guild Order  
Road to Danger (2e)

Road to Danger (2e)


The road to adventure is fraught with danger. Travel swiftly, and guard yourselves well. For a group of unsung heroes, the challenge begins with six adventures originally presented in Dungeon Adventures magazine: Grakhirt's Lair by John Nephew: The villain responsible for the bloody battle at Nolivari remains at large. Catch him before he attacks again. Trouble At Grag's...   [click here for more]
Wizards of the Coast  $4.99

Add to Dungeon Masters Guild Order  
The Greater Undead for 5e

The Greater Undead for 5e


This document is an easy guide to create greater undead. The rituals are lore friendly and uses undead from the Monster Manual, Mordenkainen's Tome of Foes and Volo´s Guide to Monster. Also this is limited to Undead with a corpse (so excluding ghosts). The following points are included: Table for undead (CR, Cost, Components) Lore friendly introduction Ritual for creating undead Rules...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Dwarven Kingdoms of Krynn (2e)

Dwarven Kingdoms of Krynn (2e)


At last, the secrets of the dwarves revealed! The two booklets contained in this set hold information that has never before been collected in one place. Songs of the Loremaster, for players to read, chronicles the history of the dwarven race on Krynn, from their first appearance on the planet's surface to their withdrawal following the Cataclysm. A World in Stonepresents each kingdom...   [click here for more]
Wizards of the Coast  $9.99

Add to Dungeon Masters Guild Order  
CCC-GARY-08: That Which Lies Buried

CCC-GARY-08: That Which Lies Buried


You’ve descended further into the earth, deep under the Gulthias tree, past the both the Elven cities of light and dark, and now the perpetual darkness of an immense pit faces you. What waits for you at the bottom? Is it the evil force that has corrupted the tree above? Do you dare disturb what has been buried so deep?<o:p></o:p> ...   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
A Danger at Deepforge

A Danger at Deepforge


Samnall Mac Rand, a dwarven noble, tasks the adventurers with recovering a priceless heat pump. It was taken as a spoil of war by a drow army some years ago. Can the party reach the mine, retrieve the heat pump, and smuggle it through the wilds and back to civilization? A two hour adventure for 3-7 first or second level adventurers, optimized for 5 first level characters. An in-depth review of the...   [click here for more]
Dungeon Masters Guild  $2.00

Add to Dungeon Masters Guild Order  
Guts, Gods & Glory

Guts, Gods & Glory


Guts, Gods & Glory is a Dungeons & Dragons module using the 5e rules. It is designed to be played by three to six players of sixth to eighth level. It takes place in the Sword Coast setting of the Forgotten Realms, specifically the Elturgard region. Changes can be made to make it playable in a nondescript setting. The player characters embark on a perilous journey that will test their...   [click here for more]
Dungeon Masters Guild  $3.00

Add to Dungeon Masters Guild Order  
Five Fierce Firenewts

Five Fierce Firenewts


This is a PDF of Five Fierce Firenewts. If you are looking for the Fantasy Grounds VTT module – click here. Volo’s Guide and Tomb of Annihilation gives you two firenewts, a warrior and a Warlock of Imix. That’s nice, but their clans need a bit more diversity to challenge characters in new ways. What’s inside “Five Fantastic Firenewts”? Five new firenewt stat blocks, not...   [click here for more]
Dungeon Masters Guild  $0.50

Add to Dungeon Masters Guild Order  
Gods of the Deep - Adventure Module

Gods of the Deep - Adventure Module


2020 UPDATE: We've decided to come back and give this adventure a facelift! New images, punched up copy, new design style, new mechanics, and more! No good deed goes unpunished in Gods of the Deep. Weird fish people think you're their god, and they might just be right. Can you find the cure before you lose your mind? Download Gods of...   [click here for more]
Dungeon Masters Guild  $3.99

Add to Dungeon Masters Guild Order  
Dark Redemption

Dark Redemption


An unexpected encounter leads the PCs to make a choice between less than reputable adversaries, and a possible short sojourn through the Underdark. This side trek is written with Out of the Abyss in mind but can be dropped into any campaign. A 2-hour side trek for 5th-6th level characters. Check out my Gold best selling DM's Guide to the Dragon of Icespire Keep! My silver best selling adventure The...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Drow Ambush!

Drow Ambush!


What happens when Ilvara finally catches up to the runaway slaves (aka the adventurers)?  Use this resource to make it a memorable fight for your party.  Includes a battlemap and stat-blocks for all the bad guys giving your tactically minded players a challenge.  ...   [click here for more]
Dungeon Masters Guild  $1.99

Add to Dungeon Masters Guild Order  
Testing for Initiative - A Level 3 Adventure

Testing for Initiative - A Level 3 Adventure


Testing For Initiative is a 3rd level adventure one-shot designed for 4 or more players. Essentially kidnapped by a mysterious wizard the party has a number of tasks to complete in order to return to their normal lives. This can be quite an unforgiving module, players will have to work together and think hard to make it right through to the end. Hard work is often greatly rewarded however!! Feedback...   [click here for more]
Dungeon Masters Guild  $1.99

Add to Dungeon Masters Guild Order  
A Dozen Cavern Maps

A Dozen Cavern Maps


Do you need a cavern map for your next game, or do you need one for your next publication on the DM Guild? This map set has you covered! These maps are free to use in your own DM Guild products, as long as you credit the artist, B Simon Smith. This set has 12 different cavern maps, each one has three versions: - A publication version, complete with bleed for print-on-demand titles. - A...   [click here for more]
Dungeon Masters Guild  $5.95

Add to Dungeon Masters Guild Order  
Il Cuore di Ghiaccio

Il Cuore di Ghiaccio


La caccia ad un cultista demoniaco conduce alle rovine di un tempio del Sole. Riusciranno gli eroi a sconfiggere le forze del male prima che l’edificio sacro venga corrotto? Un dungeon crawl old school per 4 personaggi di lv3 ambientato in un tempio abbandonato. Vincitrice del concorso "La Tomba degli Onori". ...   [click here for more]
Dungeon Masters Guild  $0.77

Add to Dungeon Masters Guild Order  
Displaying 251 to 300 (of 484 items) Result Pages: [<< Prev]   1  2  3  4  5  6  7  8  9 ...  [Next >>] 
Select Page Number