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Clegg's Cadaver Emporium: A Fully-Stocked and Creepy Shop

Clegg's Cadaver Emporium: A Fully-Stocked and Creepy Shop


Clegg’s Cadaver Emporium is a stocked and ready shop to send your players while on their next spending spree. Clegg specializes in creating unique items and surgical implants out of monster cadavers. He’s a one-of-a-kind creep who your party will remember for the rest of your campaign. Step right in to discover: 10 gut-churning magic items 7 surgical implants A...   [click here for more]
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Everyday Rituals for Travelling Wizards

Everyday Rituals for Travelling Wizards


Everyone knows that a wizard becomes a legend when he battles wits with an insane demonic god and wins, or builds a flying castle, or traps a princess in a mirror, or any of a hundred hundred other great and powerful feats of magic. But every wizard worth his salt knows that the real power of magic is in the little things; keeping your tent dry in the middle of a storm, being able to light...   [click here for more]
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Classic Modules Today: C1 The Hidden Shrine of Tamoachan (5e)

Classic Modules Today: C1 The Hidden Shrine of Tamoachan (5e)


In 1980, TSR published the module named “The Hidden Shrine of Tamoachan” with the module code “C1”. It was written by Harold Johnson and Jeff R, Leason, and illustrated by Jeff Dee, Gregory K. Fleming, David S. LaForce, Erol Otus, and David C. Sutherland III. It consisted of a 32 page booklet, 8 page illustration booklet, and tri-fold cover containing maps. "The Hidden Shrine...   [click here for more]
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Classic Modules Today: X4 Master of the Desert Nomads (5e)

Classic Modules Today: X4 Master of the Desert Nomads (5e)


In 1983, TSR published the module named “Master of the Desert Nomads” with the module code “X4”. It was written by David Cook and illustrated by Jeff Easley and Keith Parkinson, and was the first in a two module series concluding with X5: Temple of Death. It consisted of one 32 page booklet and cover folder with maps. After the introduction of wilderness adventures in X1: The...   [click here for more]
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Classic Modules Today: L3 Deep Dwarven Delve (5e)

Classic Modules Today: L3 Deep Dwarven Delve (5e)


In 1999, Wizards of the Coast published the module named “Deep Dwarven Delve” with the module code “L3”. It was written by Lenard Lakofka and illustrated by Wayne Reynolds, and consisted of a 24 page booklet and cover. "Deep Dwarven Delve" was the third part of Lenard Lakofka's "Lendore Isle trilogy", but was never published by TSR. Lakofka found the manuscript and brought it...   [click here for more]
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Witcher (5e Class)

Witcher (5e Class)


Mutants. Vile, ill-begotten offspring of devils and sorcereresses. Forgotten bastards and unwanted children. To the common folk, this is what comprises a witcher. But, in the very same breath that they are cursed in, the witcher is also pleaded with, for he is one thing above all else: He is a monster hunter. Witchers are a specially trained group of warriors, dedicated to hunting down all that goes...   [click here for more]
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Airships and mayhem!

Airships and mayhem!


A supplement with rules and, most importantly, tips on a possible to portray flying ships in a setting where techno-arcana has evolved to the point of taking entire castles to the sky! ...   [click here for more]
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ODFC03-03 Removing the Taint

ODFC03-03 Removing the Taint


Riswyn Rumnaheim, a young female dwarf, has recently discovered that her sister has survived the Rage of Demons, but alas, this sister has been tainted by the Abyssal presence of the demon that owns her soul. She is on the lookout for adventurers to help her remove the taint, allowing her to recover at least some of the family that she lost. The characters will discover how to cleanse the soul and...   [click here for more]
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After Lost Mine IV: Into the Dark

After Lost Mine IV: Into the Dark


The Ghost Tribe of Orcs were driven from their home under Wyvern Tor by some terrible evil. They marched to Phandalin and attacked only to be defeated. Then, the heroes journeyed to the orc’s former settlement beneath Wyvern Tor and found the source of the orc’s sardonyx and the umber hulk that drove the orcs out. Now, the party has to go deeper to deal with the terror from the Underdark...   [click here for more]
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DMs Guild Creator Resource - Free Dungeon Maps / Map Pack 2

DMs Guild Creator Resource - Free Dungeon Maps / Map Pack 2


Assorted Dungeon Maps you can use in your Dungeon Masters Guild projects. You may also enjoy: The Gates of Madness: A Hardbuckler Story Aged paper Texture Aged Paper Colour Pack Dungeon Maps (PWYW) Dungeon Maps 2 (PWYW) Dungeon Maps 3 (PWYW) River Bank Maps...   [click here for more]
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Classic Modules Today: B7 Rahasia (5e)

Classic Modules Today: B7 Rahasia (5e)


In 1984, TSR published the module named “Rahasia” with the module code “B7”. It was written by Tracy and Laura Hickman and illustrated by Jeff Easley and Timothy Truman, and consisted of a 32 page booklet and cover folder containing maps. "Rahasia" was originally published in 1979 by Hickman under his publishing imprint Daystar West Media, and again in 1983 by TSR as "RPGA1...   [click here for more]
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4 free maps

4 free maps


Four free maps with 5ft grids. Great with Roll 20 or printable on blueprint 20'' x 30''.  4 individual files.  A manufactory with lots of items to investigate Forest area with lots of obsticles Ancient Ruins with a collapsed room Ashland Vault- A trading post  ...   [click here for more]
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20 Quick Dragonborn NPCs

20 Quick Dragonborn NPCs


Welcome... to the finest collection of quick NPCs that you will find this side of the Nentir Vale! Do your players catch you out sometimes by suddenly expressing an interest in some random NPC who you never planned out because they weren't important? Do you sometimes struggle to come up with names for all the NPCs you are populating your setting with? Either way this document will help!...   [click here for more]
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CCC-SHINY-04 Elusion of Grand Yore

CCC-SHINY-04 Elusion of Grand Yore


A svirfneblin clan elder and arcanist of Lumindearth has gone missing. Courageous adventurers have been called upon to bring him home, but they’ll need their wits about them if they are to survive this rescue mission in the enigmatic Underdark. A Four‐Hour Adventure for 5th‐10th Level Characters. This adventure does make use of some supplementary game features from Xanathar's...   [click here for more]
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The Hoarfrost Journeys: A Fantasy Grounds Adventure Bundle

The Hoarfrost Journeys: A Fantasy Grounds Adventure Bundle


*This product is the Fantasy Grounds version of the best "silver" selling adventure bundle, The Hoarfrost Journeys. Have you always wanted to try your hand at being a Dungeon Master with Fantasy Grounds? If so, this bundle is for you. Each of the included adventures plays in about two hours, making the Hoarfrost Journeys a great place to start your Fantasy Grounds DMing career! The...   [click here for more]
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Half-Ooze: A stretchy, squishy, and very hungry playable race

Half-Ooze: A stretchy, squishy, and very hungry playable race


HALF-OOZES are a hybrid race born of adventurers who delved too deep and the creeping things that found them there. Hunger drives a half-ooze forward into adventure—a hunger that must be satisfied, lest it consume utterly. A PLAYABLE RACE for those who want a creepy character, half-oozes are an entirely original creation, ready for any setting. THREE SUBRACES...   [click here for more]
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The Colours of Fear

The Colours of Fear


An adventure made for four to six players of levels 8th to 10th. An eccentric artist, nightmarish landscapes, and a twisted beholder all await your heroes in this 6-hour action-packed one shot!  Face the Beholder Jafoolee in a final battle that takes place on an intricate tilting platform trap, guaranteed to make you and your players laugh, scream, and maybe even cry.  Complete with custom map...   [click here for more]
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Bigby's Handbook: An Arcane Enchiridion of Epic Potential

Bigby's Handbook: An Arcane Enchiridion of Epic Potential


It's Finally Here! The book you didn't know you needed has finally arrived to the DM's Guild: Bigby's Handbook. This book contains a trove of useful content for any aspiring hand-focused character, with the following character options: New Character Background: One of Bigby's Evil Clones! New Subclasses: The bardic...   [click here for more]
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Dragonwrought Kobold, a Monstrous Race for D&D 5e

Dragonwrought Kobold, a Monstrous Race for D&D 5e


"Dragonwrought kobolds are rare kobolds who are considered as much of a blessing as a curse by their regular kin. They're the strongest pieces of evidence for claim maintained by kobold myths: that the race is directly descended from true dragons. Their draconic ancestry boils under their wiry bodies, making constant changes throughout all of their lives. It is said that some dragonwroughts were...   [click here for more]
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Iconic Encounters: B4 - the Lost City

Iconic Encounters: B4 - the Lost City


A complete set of digital maps (72 DPI) of the ten dungeon levels of the iconic adventure B4 - The Lost City. Ideal for use with virtual tabletops Both with and without-grid versions included Moving map features included in separate files so that sliding walls and rotating halls can be moved about on the maps Examples of the 10 maps included: ...   [click here for more]
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Blood of the Titans - The Circle of Ore: A New Druid Circle

Blood of the Titans - The Circle of Ore: A New Druid Circle


Deep within the Earth “For many children, joy comes as the result of mining something unique and wondrous about themselves from some inner shaft.” - Thomas J. Cottle Hades’ Heart Deep beneath the earth is the domain of Hades, where the riches of the planet can be found. Gems and metals of many varieties dot the ground down here, and thus are encompassed by the domain of...   [click here for more]
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Zulobzulobdop, the Shrine of Kuo-Toa [Dungeon]

Zulobzulobdop, the Shrine of Kuo-Toa [Dungeon]


All profits from this title are donated to local stray animal charities.  A 2-3 hour, dungeon designed for a party of four or three 3rd-level adventurers. This dungeon is a part of the upcoming great sandbox Drow city module of Belaernz’hin but can also be run as stand alone.  In Drow city of Belaernz’hin, there are recent troubling reports on...   [click here for more]
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Skeletons

Skeletons


THE ARMY OF DARKNESS IS COMING In the worlds of Dungeons & Dragons the dead walk among the living. There are hundreds of types of undead creatures. Some were risen by necromancers, other returned to the parody of life due to a curse, an ancient artifact or a god’s will. Some are aware of the world. Others are passive automatons. Although commonly encountered skeletons...   [click here for more]
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First Adventure (Fantasy Grounds)

First Adventure (Fantasy Grounds)


      - This is the FANTASY GROUNDS VTT Software version of the BEST ELECTRUM SELLER FIRST ADVENTURE!!!! - - For the PDF itself, CLICK HERE - CRITIC REVIEWS: January 19th, 2020 - Spilled Ale Studios: "First Adventure is a labour of love, and has been crafted with an impressive incredible attention to...   [click here for more]
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Dieland The Island of Mystery

Dieland The Island of Mystery


After braving the treacherous seas and crashing on a coral reef, you have no choice but to head for the only land in sight. An island known only in legend said to inhabit dangerous beasts thought to have gone extinct. Will you overcome the difficulties and survive this island of death, or will you succumb to the vile evil that plagues this land? Welcome to Dieland. ...   [click here for more]
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{OAP} The Oculus Race

{OAP} The Oculus Race


Outlandish Adventure Productions presents: The Oculus, a race of eye-opening, long-lived, subterranean, and intelligent creatures. Oculi are humanoid eyes that speak telepathically, generating a kind of hive mind when they're in groups, called watches. They use this extreme coordination to carve out complex and awe-inspiring structures in caves. Oculi don't reproduce in a standard...   [click here for more]
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Drow: Class Options for 5th Edition

Drow: Class Options for 5th Edition


Drow have been emphasized in the Monster Manual as enemies to fight, but are only touched on briefly as playable characters in the Players Handbook. This document is for DMs and players willing to succumb to their darker nature and venture through the Underdark of the Forgotten Realms as a drow elf. Included are numerous race and class options for 5th Edition players that want to run a drow character...   [click here for more]
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Expanded Warlock Spell List: 40 New Spells Plus Invocations

Expanded Warlock Spell List: 40 New Spells Plus Invocations


Give your warlock some new tricks with the "Expanded Warlock Spell List". This document presents 40 brand new spells for warlocks, including: New damage-dealing cantrips like eldritch burst, eldritch grenade, and fiendish flame, for warlocks who don't want to be so dependent on eldritch blast; The hexed rune spell, which allows you to set a magical trap using...   [click here for more]
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Divine Arsenal

Divine Arsenal


This book contains weapons and relics to aid in the fight against the powers of death. When the shadows of evil begin to seep from the earth, will you be equipped to destroy them? ...   [click here for more]
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Dungeon Module TH4: Tower of Xandlexa

Dungeon Module TH4: Tower of Xandlexa


UPDATE: I have gone through and fixed several issues such as editing and spelling. Moreover, I have added player and DM maps. I'm sorry I didn't do these things sooner.  Small Disclaimer: Tower of Xandlexa is the fourth and final adventure in the "TH" series. Like all the others it can be played separately or together with the...   [click here for more]
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Dungeon Builder's Guidebook (2e)

Dungeon Builder's Guidebook (2e)


You are probably wondering: Is this guidebook for me? In a word?yes! Dungeon Builder's Guidebook assembles tried-and -true dungeon building advice, approaches, and tactics gathered over many years. The suggestions and samples in this book are an invaluable resource for initiaing and fleshing out the ruins, mines, caverns, and tombs of your imagination. What if your already design all your own dungeons?...   [click here for more]
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Of Slavers and Sahuagin

Of Slavers and Sahuagin


Of Slavers and Sahuagin is a standalone adventure set in a hidden pirate city that can easily be slipped into existing settings. It involves the search for a missing person who is suspected of being kidnapped by the slavers that haunt the streets of the city. The truth, however, is far more sinister and far fishy. A 12 hour adventure designed to be run over three to four sessions taking the characters...   [click here for more]
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Random Dungeon Room Generator

Random Dungeon Room Generator


Every dungeon locale concept you ever need is in this book. The DUNGEON CRUCIBLE BOOK TWO: RANDOM DUNGEON ROOM GENERATOR is a creative dungeon inspiration tool, created specifically for the most recent edition of the world’s first and foremost Fantasy Role-Playing Game (FRPG). This book is designed to perform three tasks: [1] To give you enough ideas to...   [click here for more]
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Terra Incognita

Terra Incognita


Terra Incognita The Case of the Kidnapped Cartographer A dear friend of the party has gone missing; Boddyknock the gnome cartographer, supplier of maps and charting equipment. Can the party solve the mystery of his disappearance? Do they have the bravery to delve deep to recover their lost ally? What horrors will they uncover in the cavernous expanse beneath their feet? A 6-10 hour...   [click here for more]
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Underdark Races

Underdark Races


Optional player character races inspired by the Rage of Demons Campaign Setting. There are opportunities for out of the ordinary player race options because of the unorthodox companions, and eclectic series of allies encountered along the way in this campaign setting. The player character races contained within include: Derro, Kuo-Toa, Myconid, and Quaggoth. There are additional feats included for...   [click here for more]
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Drizzt Do'Urden's Guide to the Underdark (2e)

Drizzt Do'Urden's Guide to the Underdark (2e)


The place has many names: the Underdark, Deepearth, the Realms Below, the Night Below, the Lightless Lands. This vast world beneath the surface is home to fabled races such as beholders, cloakers, drow, illithids, and ixzan. Menzoberranzan, the dreaded City of Spiders, is only one of the hidden cities of the Underdark. This 128-page book, compiled by the Underdark's most famous son, Drizzt Do'Urden,...   [click here for more]
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Chalk Hill - Honeymoon at the Eight Maidens

Chalk Hill - Honeymoon at the Eight Maidens


Synopsis: Chalk Hill is a lonely village on the edge of the Downs. Nearby barrows contain remains of long-dead kings. As is the local custom, a pair of young newlyweds went to the ancient standing stones for the druids to bless their union. They never came back. The heroes must find and return the couple, who have been taken into the grave of Eorl Wulfstan. The undead Eorl saw the new-wife in...   [click here for more]
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FRQ1 Haunted Halls of Eveningstar (2e)

FRQ1 Haunted Halls of Eveningstar (2e)


Welcome to the picturesque village of Eveningstar, nestled at the foot of the Stonelands where the River Starwater winds down a gorge and snakes into the King\'s Forest. Here, the Knights of Myth Drannor began their famous adventures. Here, the Ladies of the Brazen Blade, The Company of the Singing Sword, The Steel Shield Band, and many other came, clutching royal charters from King Azoun with the...   [click here for more]
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The Shrine of Endless Night

The Shrine of Endless Night


What stories will unfold while exploring the forgotten ruins? A one-shot adventure for characters at 1st or 2nd level. A Mythical Romance A local legend speaks of a hidden ruin beneath a shrine to Selune, just outside the city of Waterdeep. What starts as a standard archeological dig becomes a rescue mission when you encounter a distraught half-elf and her partner searching for a loved...   [click here for more]
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CCC-ALMOG ESC03-01 Thoughts Lost

CCC-ALMOG ESC03-01 Thoughts Lost


Adventure Name: CCC-ALMOG ESC03-01 Thoughts Lost Adventure Series: An Unlikely Ally Description: Since the end of the red war in Mulmaster, the factions have been nursing their wounds. They no longer have the resources and pull to send large groups of adventures to retake a city or overthrow a government. Reduced to posting handbills the factions have located a secret...   [click here for more]
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Cave Geomorphs - Stock Art Pack

Cave Geomorphs - Stock Art Pack


What do we have here? This is a geomorphs asset pack about natural caves. This map builder-set produces generic natural stone caves. The pieces are varied enough to create plenty of different environments. All assets in this set are 8x8 squares and can be used in any combination. This pack contains over 32 different geomorphs to build an awesome natural cave. I've also included the 32 geomorphs in...   [click here for more]
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Escape from the Underdark - Across the Realms

Escape from the Underdark - Across the Realms


Escape from the Underdark In this survival adventure, the players will mysteriously find themselves at the bottom of an Underdark ravine. They will have to make do with no weapons, armor, tools or readily available food and water. As they make their way through the labyrinths of the Underdark in a desperate attempt to find the way out, they will gather clues of what happened to them. If they survive,...   [click here for more]
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The Occult Archives

The Occult Archives


Peer into the occult magics that surround Warlocks, their deities and the pacts they form. We explore six new patrons: The Life's Flame, The Geode, The Grand Witch, The Glitch, The Grave Warden and The Bloodlust. Additionally, we find two new races: The elf replicas made of gemstone, Geodites, and the spider-like dwellers of the Underdark, Harvestmen, with thirteen subraces between the two. ...   [click here for more]
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The Crystal Cavern - an Undermountain encounter

The Crystal Cavern - an Undermountain encounter


A crack in the wall reveals a beautiful cavern full wonderous crystals, but danger lurks amongst those shiny seams. Will the adventurers be overcome by the hungry oozes, the flesh devouring bacteria or the trapped, insane mage? A new, encounter for Undermountain, which can also be used as a dungeon in its own right. Guaranteed to create a memorable encounter for your PCs. - dungeon...   [click here for more]
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Classic Modules Today: C3 The Lost Island of Castanamir (5e)

Classic Modules Today: C3 The Lost Island of Castanamir (5e)


In 1984, TSR published the module named “The Lost Island of Castanamir” with the module code “C3”. It was written by Ken Rolston and illustrated by Jeff Easley, and consisted of a 32 page booklet and cover folder containing maps. "The Lost Island of Castanamir" was the third of TSR's competition series of tournament adventures. This conversion guide allows...   [click here for more]
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Expedition to Undermountain (3.5)

Expedition to Undermountain (3.5)


Expedition to Undermountainis a 224-page super-adventure that revisits the greatest dungeon in the Forgotten Realms campaign setting. Located beneath the city of Waterdeep, Undermountain has lured countless heroes to their doom. Like other adventures in the “Expedition” series, this product takes a classic D&D location, updates it for v.3.5, and features many new surprises....   [click here for more]
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Scriptorii: An Arcane Playable Race for D&D 5E

Scriptorii: An Arcane Playable Race for D&D 5E


THE SCRIPTORII are a race of living books, spirits bound to physical form by the arcane arrogance of wizards. A brilliant people, Scriptorii forever seek to expand their knowledge... and escape the bonds of servitude into which they were summoned. A PLAYABLE RACE for those who want an Intelligent character, Scriptorii are an entirely original creation, ready for...   [click here for more]
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CCC-CNE-03 Into The Depths

CCC-CNE-03 Into The Depths


Part 3 of the Shadows of Northkeep Trilogy A Shadow of the long-destroyed city of Northkeep has been found deep below the Moonsea. Filled with wild magic and inhabited by strange creatures and people, a group of Warlocks work to bring a great evil into the world. In order to protect the Moonsea, the Warlocks must be stopped. A 4-Hour Adventure for five 5th to 10th Level Characters ...   [click here for more]
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20 Quick Tiefling NPCs

20 Quick Tiefling NPCs


Welcome to the finest collection of quick NPCs that you will find this side of the Nentir Vale! Do your players catch you out sometimes by suddenly expressing an interest in some random NPC who you never planned out because they weren't important? Do you sometimes struggle to come up with names for all the NPCs you are populating your setting with? Either way this document will help!...   [click here for more]
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Race Based Class Archetypes

Race Based Class Archetypes


Introduction: Optional class archetypes based on what might be thematically available to a particular character race or subrace. Options are based on 5th edition rules and Forgotten Realms setting. These may be expanded to other races or settings at the DM’s discretion. Not only have the original options been revised and updated, but this document has been expanded to include all...   [click here for more]
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