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The Solo Adventurer's Toolbox

The Solo Adventurer's Toolbox


Want to travel in a world where the fall of the dice can make things appear randomly? Get completely lost in this book with multiple quests and worlds of your choosing, without a DM. This book could even help you worldbuild for your very own campaign. Scott Niedjela This product is now available on Roll20. Click here to check it out! The...   [click here for more]
Dungeon Masters Guild  $14.99

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Uncaged | Volume I

Uncaged | Volume I


Every creature in the multiverse has a story to tell — even the monsters. Uncaged is a collection of myth- and folklore-themed adventures written for Dungeons & Dragons 5th Edition. Each original adventure subverts tropes around a female mythological creature or monster including hags, harpies, medusas, and much, much more.  Volume I is currently available as both...   [click here for more]
Dungeon Masters Guild  $14.95

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To the End of Time - an Epic One-Shot

To the End of Time - an Epic One-Shot


An Epic Adventure They're some of the greatest heroes the world has ever seen, but when they are plucked from their own time and tasked with saving the world - and possibly much more besides - one last time, will they be up to the challenge? Taking D&D to the Limit Epic-level D&D is something that every gamer should get to play around with at least once. However, this is something that most...   [click here for more]
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Cellar of Death

Cellar of Death


This product is Adventurers League legal! Code: DDHC-TOA-4 Something evil is devouring the souls of the living in Chult, but before the characters take on the horrors in Tomb of Annihilation, they must first uncover the death curse’s origin by braving a lich’s tower in the Cloakwood. This introductory adventure is designed for a party of four to six 1st-level characters, who should advance...   [click here for more]
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Depths of Despair - Solo Adventures in the Underdark #6

Depths of Despair - Solo Adventures in the Underdark #6


Solo Adventures in the Underdark #6 Solo Adventure for a Single 5th Level PC - D&D 5E Depths of Despair Adventuring in the Underdark is a dangerous and difficult challenge for even seasoned parties of adventurers. Entering into the depths of its caverns and tunnels alone is madness! Depths of Despair is a solo adventure that can be added to any solo D&D campaign, but...   [click here for more]
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Scarab of Death

Scarab of Death


"We laughed, we cried... people died... it was great." "An excellent adventure that focuses on the pillars of exploration and social interaction." "At this price I consider this a steal." Scarab of Death is a mystery adventure for a party of 10th level characters. It takes place in the Raging Bull District in Waterdeep (Forgotten Realms) but you can easily adapt...   [click here for more]
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Waterdeep's Notice Boards: Quest Seeds for the City of Splendors and Skullport

Waterdeep's Notice Boards: Quest Seeds for the City of Splendors and Skullport


Waterdeep's Notice Boards - A collection of 42 quest seeds in Waterdeep and Skullport. Pit your players against criminal masterminds, monsters from the deep, or seemingly unsolvable mysteries. Waterdeep! Come for the adventure, stay for the outstanding payment. Get Ready for Waterdeep! Waterdeep is a bustling metropolis and adventure lurks behind every corner. To spare you some of the...   [click here for more]
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The Barrow of the Bull King

The Barrow of the Bull King


The Barrow of the Bull King Plunder an undead tomb, face fiendish, complex traps and decipher runic mysteries in this 'drop in' adventure for levels 6 to 8. The adventure begins when the party are attacked by spectral assailants at night and meet the ghost of a long dead warrior and can learn about the barrow tomb of Beygen, the Bull King. The dungeon itself is a linear gauntlet adventure...   [click here for more]
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Reign of Rot

Reign of Rot


Imagine a world where Tiamat was summoned successfully. Where the Princes of Elemental Evil tread unfettered. Where Demogorgon prowls the Underdark with the Wand of Orcus, leaving an army of undead in his wake. Where the storm giants have been cast to the bottom of the Ordning. Where Baldur's Gate has been banished to the Nine Hells. . . .  Imagine a world where good has lost and evil prevailed. ...   [click here for more]
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Tessa Presents 33 Maps for Phandelver and Below

Tessa Presents 33 Maps for Phandelver and Below


33 maps for Phandelver and Below: The Shattered Obelisk available in multiple formats. Printable PDF 8.5x11 Letter sized Printable PDF 11x17 Tabloid sized Printable PDF A3 sized 100ppi JPG images with grid 100ppi JPG images without grid 100ppi dd2vtt files without grid dungeondraft_map and asset files   I have tried to make maps that are: Complete. Every location in the campaign...   [click here for more]
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Out of the Abyss - DM Guide

Out of the Abyss - DM Guide


Elven Tower presents a compilation document of all the content for DMs running Out of the Abyss module. This guide has been very well received by the DMs community. I have gotten great response during the creation of this content. The guide is over 60 pages long and contains hoards of information, guides, suggestions, and general information for DMs running this module. It...   [click here for more]
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The Loot Goblin's Guide to Phandelver and Below: The Shattered Obelisk

The Loot Goblin's Guide to Phandelver and Below: The Shattered Obelisk


Strange monsters lurk around every corner, waiting to pounce. Unearthly powers seep into your body. The entire Material Plane may be in jeopardy... But what about the loot? Half of the fun in playing D&D is getting fun loot! This guide contains individual loot tables for each monster introduced in the Phandelver and Below: The Shattered Obelisk module, along with a simple method of determining...   [click here for more]
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Monster Loot – Waterdeep: Dungeon of the Mad Mage

Monster Loot – Waterdeep: Dungeon of the Mad Mage


I want to loot Halaster Blackcloak! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Waterdeep: Dungeon of the Mad Mage, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.  With this supplement, these...   [click here for more]
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Wrath of Zuggtmoy

Wrath of Zuggtmoy


Imagine a world where Tiamat was summoned successfully. Where the Princes of Elemental Evil tread unfettered. Where Demogorgon prowls the Underdark with the Wand of Orcus, leaving an army of undead in his wake. Where the storm giants have been cast to the bottom of the Ordning. Where Baldur's Gate has been banished to the Nine Hells. . . .  Imagine a world where good has lost and evil prevailed. ...   [click here for more]
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Spelljammer: Encounters on the Rock of Bral

Spelljammer: Encounters on the Rock of Bral


This supplement introduces over 40 new simple encounters and 6 new complex encounters designed for the Rock of Bral, helping you diversify and expand your Spelljammer campaigns. The document is sixteen pages in a compact two column layout. The simple encounters are divided into high city, middle city, low city, and underside encounters. The first three have d12 tables and the restricted...   [click here for more]
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Journey Through the Center of the Underdark

Journey Through the Center of the Underdark


"What particularly struck me is how well-written they are. The text is a delight to read. The descriptive text is evocative, and the DM notes don’t ramble. I really wish more adventures I read were as good as this one." - Merric B https://merricb.com/2016/03/30/5e-adventure-review-journey-through-the-center-of-the-underdark/ Are your player's moving out of Velkenvelve?  Enjoying a stroll along...   [click here for more]
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Lost Mine of Phandelver: Chapter 4 - Wave Echo Cave DM Resources Pack

Lost Mine of Phandelver: Chapter 4 - Wave Echo Cave DM Resources Pack


Lost Mine of Phandelver - Chapter 4: Wave Echo Cave  GM Resources Pack Includes battlemaps for: Wave Echo Cave Contents: A pdf of resources for DMs, with set dressing, NPCs and other original material that expands and adds detail to your Lost Mine of Phandelver adventure.                                    ...   [click here for more]
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Keys from the Golden Vault: The Stygian Gambit DM Resources Pack

Keys from the Golden Vault: The Stygian Gambit DM Resources Pack


The Stygian Gambit (Keys from the Golden Vault - Adventure 2) GM Resources Pack Includes battlemap for The Afterlife Casino Contents: A pdf of resources for DMs, with set dressing, NPCs and other original material that expands and adds detail to your Golden Vault adventure.                                ...   [click here for more]
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Classic Modules Today: N1 Against the Cult of the Reptile God (5e)

Classic Modules Today: N1 Against the Cult of the Reptile God (5e)


In 1982, TSR published the module named “Against the Cult of the Reptile God” with the module code “N1”. It was written by Douglas Niles and published as a 28-page booklet. The module provides a town as a home base for adventure as had been previously seen in a number of other modules but for the first time introduces a threat within the town itself. In addition it provides a challenging underground...   [click here for more]
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First Adventure - Prima Avventura - Primera Aventura

First Adventure - Prima Avventura - Primera Aventura


 ⭐️⭐️ This is the PDF version of First Adventure. For FANTASY GROUNDS MODULE please CLICK HERE!! ⭐️⭐️ ⭐️⭐️⭐️⭐️Languages - Idiomas - Lingue⭐️⭐️⭐️⭐️ ⭐️⭐️⭐️ENGLISH - ESPANOL - ITALIANO⭐️⭐️⭐️ *Print...   [click here for more]
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DDAL05-11 Forgotten Traditions (5e)

DDAL05-11 Forgotten Traditions (5e)


The origin of runes has long been lost to the majority of sages and wizards, save those with giant blood. However, with the shattering of the Ordning, the magic of runes has once again emerged into the Realms. Adventurers must delve into a ruined complex beneath the Spine of the World, suspected by SEER to be the birthplace of that arcane tradition. A Four-Hour Adventure for 5th-10th Level Characters...   [click here for more]
Wizards of the Coast  $3.99

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D&D Solo Adventure: Citadel of the Raven

D&D Solo Adventure: Citadel of the Raven


5e Solo Gamebooks presents Citadel of the Raven, the third in our series of solo adventures. Citadel of the Raven is the sequel to Tyrant of Zhentil Keep, but is also playable as a standalone solo adventure. The first solo adventure in this series is titled The Death Knight’s Squire. This is the gamebook/pdf. For the Fantasy Grounds version, click here. This is...   [click here for more]
Dungeon Masters Guild  $9.99

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Sorcerous Origin - Illithid Failure

Sorcerous Origin - Illithid Failure


NEW SORCEROUS ORIGIN: ILLITHID FAILURE Embrace psionic magic and focus within your madness caused by a failed Mindflayer experiment with this new Sorcerer Subclass.  Subclass features: - Fate of the Failed Experiment - Mind's Echo - Psychic Feedback - Mindflayer's Progeny - Psionic Mastery ...   [click here for more]
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Skullport: Shadow of Waterdeep

Skullport: Shadow of Waterdeep


As you walk the twisted tunnels of Shadow Pass, the light of your lantern illuminating the fog heavy in the air around you, a silhouette ahead catches your eye. A skull. It floats toward you, grinning. A voice, eerie and creaking like a rusted door hinge, issues forth from its empty, clacking mouth. "This be safe haven to all traders and customers. Keep your weapons...   [click here for more]
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The Fall of Cyrog

The Fall of Cyrog


Deep in the Underdark, an elder brain Cyrog has died and been reanimated by the Demon Prince of Undeath, Orcus. Brave adventurers will be called upon to help vanquish this evil. Should they fail, Cyrog and all of his mind flayers will be able to create an army for Orcus to unleash destruction upon the Underdark and the world. In this supplement to Out of the Abyss, your party will...   [click here for more]
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The Loot Goblin's Guide to Lost Mine of Phandelver

The Loot Goblin's Guide to Lost Mine of Phandelver


From Phandalin to Cragmaw to the Wave Echo Cave, your party will face emenies great and small. They will explore places where no one has tread for centuries, find treasures heaped in chests and buried hoards. But what do you do when a player wants to loot the bodies of their fallen foes? Fear not! The Loot Goblin has created individual loot tables for each and every monster encountered in the Lost...   [click here for more]
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40 Magic Items - Treasures of the Underdark

40 Magic Items - Treasures of the Underdark


You are viewing the PDF copy. If you are looking for the module for the Fantasy Grounds VTT - Please CLICK HERE If you’re running a campaign or string of sessions in the underdark, this supplement is probably a “must have”. - @RealmwarpM This epic supplement contains 40 new magical trinkets from everyone’s favourite drow-infested...   [click here for more]
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Journey Through the Center of the Underdark 2 - The Darklake Strikes Back

Journey Through the Center of the Underdark 2 - The Darklake Strikes Back


Are your player's going fishing in the Underdark? Booked a ride with the Kua Toa Travel Agency? Taking a cruise on the Darklake? Well then Journey Through the Center of the Underdark 2 - The Darklake Strikes Back is just what the Leemooggoogon ordered! Like the first Journey, The Darklake Strikes Back contains several encounters designed with Out of the Abyss traveling...   [click here for more]
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The Malady Codex II: Diseases of the Mind

The Malady Codex II: Diseases of the Mind


Click on the Illithid to explore nine grim-dark adventures, based on the diseases found in these Malady Codexes! This supplement is written by medical students with a love for tabletop roleplaying games. Inspired by the vast array of diseases, and the medieval myths that once surrounded them, we embarked on a mission; to enrich other worlds with fantastical diseases. Deep in each civilization’s...   [click here for more]
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Avernus - a Baldur's Gate: Descent into Avernus DM's Resource (maps, advice, cheatsheet)

Avernus - a Baldur's Gate: Descent into Avernus DM's Resource (maps, advice, cheatsheet)


Advice, maps, cheatsheets, and more for Descent into Avernus: Chapter 3 Chapter 3: Avernus is where the characters are finally plunged into the campaign's namesake, as the training wheels are taken off and they're sent into the desolate steppes of Avernus to save Elturel (and themselves)! Chapter 3 is an infernal hotbed of savage demons and scheming devils, greedy warlords, and unscrupulous...   [click here for more]
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Night Below: An Underdark Campaign (2e)

Night Below: An Underdark Campaign (2e)


A missing mage... A ruthless band of kidnappers... A sinister conspiracy... Night Below, the first epic campaign adventure for the AD&D game, is designed to take the player characters from 1st level to 10th level and beyond. The PCs start as beginning adventures on a routine courier mission who soon become drawn into combating a sinister plot that menaces the pleasant land of Haranshire....   [click here for more]
Wizards of the Coast  $9.99

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Journeys Through the Center of the Underdark - the Bundle!

Journeys Through the Center of the Underdark - the Bundle!


Two critically acclaimed Platinum best sellers - Journey Through the Center of the Underdark and Journey Through the Center of the Underdark 2 - The Darklake Strikes Back now available for one low price!    "What particularly struck me is how well-written they are. The text is a delight to read. The descriptive text is evocative, and the DM notes don’t ramble. I really...   [click here for more]
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Gracklstugh Revised - Turmoil in the City of Blades

Gracklstugh Revised - Turmoil in the City of Blades


This 37-page supplement to the Out of the Abyss adventure restructures Chapter 4: Gracklstugh to streamline, simplify, and expand upon the elements within the adventure as originally written. Changes to existing content: Enhances the role of the Deepking of Gracklstugh. Enhances the role of the derro Council of Savants and the Cult of Demogorgon. Revises and clarifies the roles of the Gray...   [click here for more]
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Underdark Encounters - Random Encounter Tables

Underdark Encounters - Random Encounter Tables


      Underdark Tables for Non-Combat, Creatures, Locations, Items and Extras Tables visible in Previews under the product image. Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes. Encounters for adventures and campaigns in terrain of the Underdark, underground caverns, dark elf cities, mind flayers, kuo-toa, aboleths and Rage of Demons  Includes d8+d12 tables for ... Using...   [click here for more]
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D&D Solo Adventure: Labyrinth of Lies

D&D Solo Adventure: Labyrinth of Lies


5e Solo Gamebooks presents Adventurer's Wanted: Labyrinth of Lies. This 42-page pdf is a short, deadly solo (DM-less) quest for a single Level 5 PC, or two Level 3 PCs. The emphasis here is replayability. There are several routes through this quest, and if you survive this dungeon on the first attempt, it will be nothing short of miraculous.  The mayor of Ilinvur hires you to explore the caverns...   [click here for more]
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EB-14 From Dust

EB-14 From Dust


VENTURE INTO THE REALM BELOW! Deep beneath Metrol, the Order of the Emerald Claw is excavating the ruins of a haunted daelkyr sanctuary. Sulring Mroranon knows a sage who can provide vital information about the dig site, but there's a catch — they've not been seen for over a century. Optimized for APL 14, this is the first in a trilogy of adventures, the Engines of War storyline....   [click here for more]
D&D Adventurers League  $4.99

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Wizard in a Bottle - Adventure

Wizard in a Bottle - Adventure


"Fun, charming & later on 'heart felt'" "This adventure is superb" "If you're looking for a fun, short adventure this one will fit the bill" A retired adventurer approaches our heroes with a mission - help find a former comrade, a talented young wizard who went missing twenty years ago. The quest takes them into a magical underground lair, where every room reveals something as remarkable as...   [click here for more]
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Ruins of Hisari

Ruins of Hisari


SOMETHING happened in Hisari. But no one knows what. Hidden in the jungles below the fuming volcano of the Sky Lizard Mountains lie the ruins of Chult's once mighty yuan-ti city, forgotten, abandoned and swallowed by the earth, surrounded by a magical ward that terrorizes all yuan-ti that dare return. Explore the underground temple and be the first to unbury its secrets... if you survive to tell the...   [click here for more]
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Danger in the Dwarven Valley - maps and extra content for Rime of the Frostmaiden

Danger in the Dwarven Valley - maps and extra content for Rime of the Frostmaiden


Nestled at the base of kelvin's cairn lies the Dwarven Valley where the goodly dwarves of Icewind Dale have lived for centuries crafting fine weapons and armor. Looming on the eastern side of the valley lies the Halls of Black Ice, where an evil plagued the mind of many dwarves, culminating in a civil war. Recently, a new foe has found a home in these abandoned halls. With the help of some brave heroes,...   [click here for more]
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Compendium of Blades Vol.6 Swords of the Drow

Compendium of Blades Vol.6 Swords of the Drow


The Compendium of Blades Vol.6 Sword of the Drow   The Compendium of Blades is an ongoing series that covers magical bladed weapons. Future volumes will include daggers, axes, polearms, eastern swords, exotic-bladed weapons, and western swords not covered in the original volume.   This volume covers 22 magical swords drawn from the sinister culture of the Drow....   [click here for more]
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The Mines of Chult

The Mines of Chult


Presenting The Mines of Chult! This Savage Encounters adventure supplement features nine mini adventures from three best-selling DMs Guild authors. Featuring adventures for character levels 1 through 16, your PCs will challenge several new monsters, discover fascinating new magic items, and interact with some wickedly fun NPCs.  Though designed with Tomb of Annihilation...   [click here for more]
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Amarune's Almanac: The Underdark

Amarune's Almanac: The Underdark


"[..] this tome is accurate and insightful, so I recommend it highly.." - Ed Greenwood (excerpt from Foreword) "You see, I hadn’t found much literature written about the Underdark to this point. Most of what I’d read focused on places like Menzoberranzan, the drow capital, or spoke of mysterious lost locales that they assumed had sunk into the underground. I could not believe that a land...   [click here for more]
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Tempel der Nachtbringer

Tempel der Nachtbringer


„Ein exzellentes Abenteuer… habe es absolut geliebt. Fünf Sterne.“ (Christopher L.) „Sehr gut gemacht. Fünf Sterne.“ (Bryce K.) „Ganz ehrlich, das ist ein Juwel…“ (Merric B.) Ein Stamm Goblins überfällt Reisende auf der Langen Straße und unsere Helden entscheiden sich zu helfen. Nach einer gefährlichen Überlandreise betreten sie einen mysteriösen, verlassenen Tempel, in dem...   [click here for more]
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Arachne (5e Spiderfolk Race)

Arachne (5e Spiderfolk Race)


Swiftly slinking into the shadows, pre-paring to trap their quarry with arachnid-like precision, the half-humanoid half-spider arachne is a master hunter and a frightening creature in the eyes of many. Arachne are a new spider-themed racial option for 5e! ...   [click here for more]
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The Tomb of Crossed Words

The Tomb of Crossed Words


A 3rd-level adventure for heroes with minds as strong as their muscles! An unassuming monk is on the hunt for a party with both the strength and the smarts needed to investigate the fabled Tomb of Crossed Words - a secret shrine that was once dedicated to the study of language and writing, long since lost to shadow. When they explore the long-forgotten temple they are met with a terrifying array of...   [click here for more]
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The Felicity Triskelion

The Felicity Triskelion


This product is a PDF. If you wish to purchase the Fantasy Grounds version of The Felicity Triskelion click here Peren, a guildless Devkarin collector of obscure relics has gone missing. The elf of shadow is in deep debt to the Orzhov as well as to the Rakdos performer, Ophyira. To...   [click here for more]
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Tockworth's Clockwork DM's Pack, Handouts and Maps for Keys from the Golden Vault

Tockworth's Clockwork DM's Pack, Handouts and Maps for Keys from the Golden Vault


Welcome to the DMs Pack for Tockworth’s Clockworks! This pack is chock full of content to make your heist run more smoothly! Check out my other packs with all five-star ratings! • A new magic item to steal to make this into more of a traditional heist (the clockwork heart) - including original art; • 9 brand-new maps in collaboration with Tessa Presents...   [click here for more]
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DDAL00-01 Window to the Past

DDAL00-01 Window to the Past


When a Thayan research expedition returns from the Glacier of the White Wyrm with only two survivors that are reduced to whispering about an ancient pyramid under the ice, perhaps it is time to discover just what scares the life out of a nation of necromancers. A 4-Hour Adventure for 5th – 10th, 11th – 16th, or 17th – 20th Level Characters Content Warnings: horror (isolation, body)...   [click here for more]
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Eberron Solo Adventure: The Saviour of Sharn

Eberron Solo Adventure: The Saviour of Sharn


Want to discover the incredible world of Eberron? You won't even need a DM... 5e Solo Gamebooks introduces The Saviour of Sharn, a level 4 solo adventure for 5e. This adventure is written in gamebook style (think Fighting Fantasy / Lone Wolf) but with 5e mechanics. Narrative entries guide you through the adventure and remove the need for a Dungeon Master. Custom combat sheets run monster tactics during...   [click here for more]
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Beneath the Ruins of Firestone Keep - Adventure

Beneath the Ruins of Firestone Keep - Adventure


"One hell of an adventure!" "A very fun adventure... very satisfying... Well done!" "The group had a great time!" "...very versatile for longer play as well as a fun one-shot" "We loved it. This is a very strong adventure module and it can be used as a perfect starting point in a long campaign." Lord Blackmoor's son has been kidnapped, and is being held in the crypts beneath an ancient fortress....   [click here for more]
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